Win a RED SONJA 4K UHD SteelBook from Studiocanal

win red sonja 4k

To celebrate the first ever 4K restoration of Richard Fleischer’s (20,000 LEAGUES UNDER THE SEA, SOYLENT GREEN) 1985, action-adventure epic, RED SONJA – released on DVD, Blu-ray, 4K UHD, and 4K UHD Limited SteelBook Edition on July 18th – we are giving away a 4K UHD Blu-ray! Just watch the trailer, read on, and enter below…

 

 

Brigitte Nielsen (ROCKY IV, BEVERLY HILLS COP II) stars as the iconic, flame-haired heroine who sets out to avenge the death of her family after being granted extraordinary powers by a mysterious vision. On her way to find the tyrannical Queen Gedren, played by Sandahl Bergman (CONAN THE BARBARIAN), she meets Kalidor, Arnold Schwarzenegger (THE TERMINATOR, TOTAL RECALL), a powerful stranger from whom she refuses to accept help. The film features a score from the renowned, Academy Award-Winning® Ennio Morricone (THE GOOD, THE BAD AND THE UGLY, THE UNTOUCHABLES).

 

 

STUDIOCANAL have commissioned legendary Italian artist, Renato Casaro, to create a brand-new artwork that will celebrate “Red Sonja” as the titular heroine. Casaro designed the original 1985 RED SONJA poster and is considered one of the most important illustrators in film history. His hand-drawn art has enraptured film fans since the 1950s, developing iconic posters for directors like Sergio Leone, Francis Ford Coppola and most recently working with Quentin Tarantino, where he realised the Spaghetti Western posters for the fictitious films of “Rick Dalton” in Once Upon a Time in Hollywood.

 

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Order today: https://amzn.to/3IKfO4T

Five Films to Check Out on Legend This Week – 180722

legend picks twins of evil

Things are getting too hot to be outside, so here are five things you shouldn’t miss on Legend this week…

 

 

Tuesday July 19th, 9pm – A Good Marriage (2014)

Based on a Stephen King short story, a woman discovers some disturbing things hidden in her husband’s possessions and thinks he may be a serial killer.

 

 

Wednesday July 20th, 10.55pm – Bloodline (2018)  

A very different role for American Pie star Seann William Scott as a social worker whose work gets the better of him as he sneaks out during the night and murders those who have wronged his young clients.

 

 

Thursday July 21st, 9pm – A Lonely Place to Die (2010)

A Scottish hiking trip goes wrong when the group find a young girl who has been buried alive in a chamber in the middle of nowhere. The kidnapers don’t want them to escape though. The incredible Sean Harris (Possum) is one of the bad guys.

 

 

Saturday July 23rd, 9pm – Red Sonja (1985)

Sword and sorcery thrills with Brigitte Nielsen as the titular hero and Arnold Schwarzenegger plays a Conan-esque character in this Robert E. Howard adaptation. Directed by the legendary Richard Fleischer.

 

Sunday July 24th, 9pm – 12.40am The Vintage Vault

Legend continues to celebrate the Golden Age of genre cinema with a season of double bills. This week’s we have a pair of garish ‘70s Hammer films, starting with Blood from the Mummy’s Tomb (1971), which gives Valerie Leon an iconic starring role. Based on a novel by Bram Stoker. Peter Cushing returns as a ward of a pair of orphans in Twins of Evil (1971). Which of them (played by Madeleine and Mary Collinson) is the spawn of Satan?

Find out more information at https://www.legend-tv.co.uk/

Tune into Legend on Sky 317, Virgin 149, Freeview 41, Freesat 138.

The Five Games and Sports That Have Resurrected Themselves In The Last 20 Years

Games Resurrected Themselves

Everything goes through phases, no matter what it is. For football, it was somewhat in the dark ages before the Premier League, while popularity in baking has risen, excuse the pun, thanks to the likes of the Great British Bake Off.

Then there’s crafts, the rise in macrame has been huge over the last five years and in fashion we’re back into the 90s era, but what about games, and other sports?

Well, over the last 20 years a number have also been well and truly resurrected, becoming favourite pastimes and hobbies once again, while also being stars of our TV screens too. But what are the games and sports that have most resurrected themselves over the last few decades?

Darts

Darts is one of the most traditional pub games in the UK, yet it somehow manages to sell out arenas. That’s largely thanks to Matchroom Promotions who helped form the PDC and create a new organisation that sees all the top players perform.

It grew and grew in popularity, particularly during the 2000s, with the introduction of the Premier League accompanying the major events like the annual World Darts Championship and World Matchplay brilliantly.

The venues for the Premier League continued to grow in size and today you’ll find them taking over arenas. Off the back of this, video games, merchandise and so much more has been developed, turning darts from a pub game and minority sport into one of the most watched on UK television.

Bingo

Bingo has also enjoyed a resurgence, especially over the last, in large thanks to the progression of online bingo sites like https://www.kittybingo.com/. Online bingo is one of the fastest growing online industries and is worth billions worldwide today.

Players are signing up in their thousands, and what that is doing is having a knock-on effect offline too, and not in a bad way either. Due to online bingo appealing to a new, wider audience that includes a younger generation, many are becoming inspired to play offline in bingo halls up and down the country.

We’re even welcoming new bingo nights in major cities too, solely focused on appealing to a younger market, with companies such as Bongo’s Bingo offering not just bingo but more of a night out on the town.

Cricket

Many consider cricket to be a rather dull game, but while we think that couldn’t be further from the truth, we do get why it may be considered that way. Over the last 20 years though there have been a number of different competitions invented to liven the game up.

Twenty20 cricket was the first, offering a shorter form of the game which gave birth to the IPL, one of the most lucrative and exciting sports competitions on the planet. It completely changed the game and has had a huge influence in how international cricket is played over the last few years.

More recently in the UK, The Hundred has launched, an even shorter game that is aimed to appeal to a wider audience. The Hundred has brought together cricket, along with live music as well as appearing on terrestrial TV and helped inspire a new generation of fan to pick up a bat and ball and start playing.

Chess

Sales of chess boards increased a whopping 87% following the launch of The Queen’s Gambit on Netflix just a few years ago and it catapulted the great game of chess back into the spotlight.

The game itself is incredibly old but it has certainly ebbed and flowed in its popularity down the years. Netflix has been known to set many trends down the years, and this is just another, with chess boards the cool thing to have in your home these days.

[ENDED] Win the Social Media Horror FOLLOWERS on Blu-ray

followers

The brilliant social media-based supernatural horror Followers hits Blu-ray on July 18th and we have teamed up with Screenbound Pictures to give two lucky readers a chance to win a copy. Just read on, watch the trailer, and enter below, just don’t forget to smash the like button and follow!

 

Jonty, a failing influencer with an ambition to reach over a million followers, will stop at nothing to become famous. A new start at University brings with it hopes of a resurgence in his popularity when a demonic presence appears in his student house. Jonty decides to stream his and his housemates experiences with this supernatural entity to gain the fame and fortune he’s most been craving. But at what cost?

With a World Premiere at Frightfest 2021 and theatrical screenings at Vue and Showcase cinemas earlier this year, FOLLOWERS will debut on Blu-ray & digital platforms this 18th July 2022 courtesy of Screenbound Pictures, with the physical release packed full of fun extras.

 

 

An exciting British independent production from Parkhouse Pictures, producers of the BAFTA Scotland nominated Anna and the Apocalypse, this darkly comic satire on today’s influencer generation marks a ‘chilling debut’ (Film Stories) from late director Marcus Harben, who very sadly passed away before the film was released. Combining horror with humour in the tradition of Get Out and Black Mirror, Followers puts a fresh new spin on found-footage movies as what starts as an hilariously bad YouTube video series develops into a warning to the world about a shocking new strain of supernatural serial killer.

 

 

BLU-RAY SPECIAL FEATURES include:

Behind the scenes with the director – Go behind the camera with director Marcus Harben as he discusses the day’s shoots, in-the-moment directing with cast and crew and some funny outtakes.

Interview with Cast members (STARBURST Magazine) – Castmates Harry, Loreece, Dan and Erin Zoomed in with Martin Unsworth, associate editor of STARBURST magazine to talk about their experiences filming, what drew them to the project, sleeping on set, the impacts of influencer culture and pay moving tributes to their fun and fearless director.

Producers Podcast with Behind The Scenes Gallery – Giles Alderson welcomed producers Tracy Jarvis & Steve Jarvis to the podcast this week. They chatted about leaving their jobs to pursue a career in film, how they’ve made their films, and found the money to do it, and much more.

Harry’s House – Throw four young people in a house for two weeks and let chaos ensue. This informal on-set Q&A session with Harry Jarvis lays all the pranks and stories bare. Get under the skin and learn more about the complex character that is Jonty.

Messing Around the House – let’s scare Harry! See how the cast and crew try to play a prank on Harry Jarvis, but who’s pranking who?

 

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Followers is available on Blu-ray from July 18th. You can read our review of the film here. Find out more at www.followersthemovie.co.uk

 

 

 

 

 

 

TITANS OF TELEPHEMERA: HANNA-BARBERA, PART 3

Titans of Telephemera: Hanna-Barbera - The Herculoids

Ah, telephemera… those shows whose stay with us was tantalisingly brief, snatched away before their time, and sometimes with good cause. Dedicated miners of this fecund seam begin to notice the same names cropping up, again and again, as if their whole career was based on a principle of throwing stuff at the wall and seeing what sticks. What’s more, it isn’t all one-season failures and unsold pilots, there’s genuine gold to be found amongst their hoards; these men are surely the Titans of Telephemera!

HANNA-BARBERA

Founded in July 1957 by William Hanna and Joseph Barbera, two former animators for the MGM studio who had won Oscars for their work on Tom and Jerry, Hanna-Barbera (initially known as H-B Enterprises) quickly became the US’s foremost television animation studio, cementing their place in history with the first prime-time animated sitcom, The Flintstones, in 1960. Hanna-Barbera soon became a household name, a byword for quality animation and genuinely funny scripts, with top voice actors like Daws Butler and Don Messick becoming stars due to their work on H-B shows.

The studio enjoyed further massive hits with The Jetsons, Wacky Races, and Scooby- Doo, Where Are You!, with Hanna and Barbera remaining at the head of the company until it was sold to Turner Broadcasting in 1991. The pair still continued to consult on new shows until their deaths in 2001 and 2006, respectively, their legacy ensured far before that in the annals of television history. In all, Hanna-Barbera produced over one-hundred and seventy-five shows, as well as numerous animated specials, and their big hits are ingrained in our collective memories. But what of those H-B productions that were gone as soon as they arrived? This is the story of five of Hanna-Barbera’s lesser known 1980s shows…

Space Stars (NBC, 1981): In 1981, buoyed by the success in syndication of Hanna-Barbera’s World of Super Adventure, an anthology show pulling together the studio’s superhero shows from the late 1960s, Hanna-Barbera put Space Stars into production, featuring all-new episodes of Space Ghost and The Herculoids, joined by new features Teen Force and Astro and the Space Mutts.

Twenty-two Space Ghost stories – two per episode – were produced, with Gary Owens reprising his role as the titular superhero, joined by an all-new voice cast for supporting characters Jase, Jan, and Blip. Space Ghost used his superior powers to save the universe from such threats as soul vampires, The Anti-Matter Man, space dragons, and the evil Space Spectre, a version of the hero from an alternate dimension. Eleven new adventures for The Herculoids saw them once more trying to survive the harsh conditions of the planet Quasar, under attack from pirates, firebirds, The Mindbender, and the Snake Riders, and it was sometimes only with the help of Space Ghost that they managed to keep their planet free of threats.

Titans of Telephemera: Hanna-Barbera - Space Stars

Indeed, there was a continuity of sorts, at least between Space Ghost, The Herculoids, and Teen Force, with Space Ghost and The Herculoids teaming (as they had done in the 1960s on occasion) and Jan appearing to be dating Kid Comet of Teen Force. That group – also consisting of Moleculad and Elektra – guards Black Hole X, the gateway into the universe inhabited by Space Ghost and The Herculoids, from the advances of Uglor, a tyrannical mutant bent on multi-dimensional conquest. Astro and the Space Mutts, however, seemed to take place in its own world, where the dog from The Jetsons led a team of galactic patrol officers, although they would occasionally be seen as part of the show’s final segment, where all the heroes would team up to despatch a threat too big for any one of them.

In syndication, USA Network dropped the Astro segment, and the finale, and chose to air one story from each of the other strands as part of a thirty-minute show, but the missing parts were restored when Warner Archive released a DVD of the complete Space Stars series in 2013. As an attempt to develop an integrated universe, Space Stars was a welcome arrival, and it was an approach that would be taken to its logical destination with the DC Comics series Future Quest in 2016.

Shirt Tales (NBC, 1982): It’s astonishing just how many popular cartoon and comic strip favourites originated in the design department of Hallmark Cards or their rivals, American Greetings, and while Shirt Tales doesn’t have the cache of Rainbow Brite or Strawberry Shortcake, it still managed to run for two seasons on NBC between 1982 and 1984.

Shirt Tales was the brainchild of Janet Elizabeth Manco, who designed a series of greetings cards featuring animals wearing t-shirts, emblazoned with funny or inspirational messages, that became one of Hallmark’s best sellers. The cartoon featured Tyg Tiger, Pammy Panda, Digger Mole, Rick Raccoon, and Bogey Orangutan, five anthropomorphic creatures whose brightly coloured shirts would display their funny or appropriately poignant thoughts.

Titans of Telephemera: Hanna-Barbera - Shirt Tales

As if that weren’t enough, the group were also crimefighters, working undercover and teasing the park-keeper Mr Dinkle on their off time. In season two, the show was retooled with the addition of Kip Kangaroo and a superpower element added to the shirts. In either season, the episodes were low-peril and aimed at a junior audience. Shirt Tales was one of Nancy Cartwright’s earliest performances in voice acting.

Going Bananas (NBC, 1984): One of Hanna-Barbera’s rare forays into live-action, Going Bananas was a superhero sitcom aimed at older Saturday morning viewers, airing after Mr T and before Spider-Man and his Amazing Friends as part of NBC’s 1984 Fall line-up. The show featured Roxana Banana, an orangutan who escapes from the zoo and is adopted by the Cole family, only to be exposed to a strange space ray and gain superpowers.

Titans of Telephemera: Hanna-Barbera - Going Bananas

With a theme song written and performed by Irene Cara, Going Bananas focused on the comedy that arose when two crooks – Busey and Hubert, played by Tony Devon and Bill Saluga – try to take Roxana and her powers for their own evil ends, only to be thwarted by the clever ape and her human friends.

The show was created by Len Janson and Chuck Menville, two longtime H-B staffers who’d shepherded Benji, Zax and the Alien Prince to air the previous year and hoped for similar success with another wacky sitcom concept. However, it wasn’t to be, and Going Bananas passed into TV obscurity, not even rescued by any sign of a nostalgia-induced DVD release, with only a few episodes to be found on YouTube.

Galtar and the Golden Lance (syndication, 1985): He-Man and the Masters of the Universe had wowed Saturday morning audiences in 1983 with its mixture of comedy and fantasy, riding a wave of sword and sorcery pop-culture begun with Hawk the Slayer in 1980, and Hanna-Barbera wanted in on the action, creating Galtar and the Golden Lance for WorldVision Enterprises in 1985.

Titans of Telephemera: Hanna-Barbera - Galtar and the Golden Lance

Galtar was a noble hero, out for revenge against the evil Tormack, who had usurped the kingdom of Bandisar from its rightful rulers, killing the king and queen and making orphans of Princess Goleeta and Prince Zorn. Galtar was the rightful owner of the Golden Lance, a mystical weapon that imbued invulnerability on its wielder, and he used the weapon to try and free Bandisar from its evil overlord.

The show aired in syndication as part of The Funtastic World of Hanna-Barbera, alongside Paw Paws, Yogi’s Treasure Hunt, and HBTV, a series of animated music videos with archive H-B footage set to popular songs. Just twenty-one episodes were produced, and the series ended without a definitive conclusion

Wildfire (CBS, 1986): A year later, Hanna-Barbera licked their wounds and had another go at the fantasy genre, mixing it with the old west to create Wildfire for CBS. Wildfire was the story of Sara, a thirteen-year-old growing up in nineteenth century Montana, raised as his own by her adopted father John Cavanaugh. Cavanaugh had found Sara as a baby and, unbeknownst to him, she was the rightful ruler of the kingdom of Thurinia, a magical world now under the control of Sara’s demonic aunt.

Wildfire wasn’t just the name of the show, it was the name of the horse who’d fled Thurinia with the baby Sara, ready to bring her back when she could claim the throne. On her thirteenth birthday, Wildfire summons the girl, transporting her across dimensions to fight her wicked aunt, supporting in her endeavours by a cast of friendly helpers, both in Thurinia and back home.

Titans of Telephemera: Hanna-Barbera - Wildfire

Critics panned the show for its cliched writing and poor animation, but it found an audience with young girls eager to discover whether Sara would succeed in taking what was rightfully hers. Unfortunately, there just weren’t enough for them and there was no second season, Princess Sara still presumably fighting the good battle, now in her mid-forties. Hey, how long do horses live?

Next on Titans of Telephemera: Our journey through the lesser-known shows of Hanna-Barbera reaches the 1990s, where underwater cops and some very dumb dogs await…

Check out our other Telephemera articles:

The Telephemera Years: 1966 (part 1, 2, 3, 4)

The Telephemera Years: 1968 (part 1, 2, 3, 4)

The Telephemera Years: 1969 (part 1, 2, 3, 4)

The Telephemera Years: 1971 (part 1, 2, 3, 4)

The Telephemera Years: 1973 (part 1, 2, 3, 4)

The Telephemera Years: 1975 (part 1, 2, 3, 4)

The Telephemera Years: 1977 (part 1, 2, 3, 4)

The Telephemera Years: 1980 (part 12, 3, 4)

The Telephemera Years: 1982 (part 1, 2, 3, 4)

The Telephemera Years: 1984 (part 1, 2, 3, 4)

The Telephemera Years: 1986 (part 1, 2, 3, 4)

The Telephemera Years: 1987 (part 1, 2, 3, 4)

The Telephemera Years: 1990 (part 1, 2, 3, 4)

The Telephemera Years: 1992 (part 1, 2, 3, 4)

The Telephemera Years: 1995 (part 12, 3, 4)

The Telephemera Years: 1997 (part 1, 2, 3, 4)

The Telephemera Years: 2000 (part 1, 2, 3, 4)

The Telephemera Years: 2003 (part 1, 2, 3, 4)

The Telephemera Years: 2005 (part 1, 2, 3, 4)

The Telephemera Years: 2008 (part 1, 23, 4)

Titans of Telephemera: Irwin Allen

Titans of Telephemera: Stephen J Cannell (part 1, 2, 3, 4)

Titans of Telephemera: Hanna-Barbera (part 1, 2, 3, 4, 5)

Titans of Telephemera: Kenneth Johnson

Titans of Telephemera: Glen A Larson (part 1, 2, 3, 4)

Titans of Telephemera: Quinn Martin (part 1, 2)

Anjali Bhimani I MS. MARVEL

Anjali Bhimani ms marvel

From Symmetra in Overwatch, Rampart in Apex Legends, and most recently Auntie Ruby in Ms. Marvel, it’s clear that Anjali Bhimani enjoys taking on no filter, absolutely kick-ass characters! STARBURST catches up with Anjali to discuss just some of her major acting roles to date, whilst taking an in-depth look at the importance and refreshing impact of Ms. Marvel!

STARBURST: Can you tell us how you originally got involved with voice acting?

Anjali Bhimani: So that came relatively recently, probably, the last 7-8 years. Time flies when you’re having fun! It’s just been another branch of the tree that my agents started sending me out on. A lot of my career has been a series of “Oh, I didn’t know I was allowed to do that” moments, and this was one of them. I started in theatre and then started doing television and film, and this was just another logical branch of that tree. So, I lucked out, because my agents are pretty spectacular, and they got me some lovely auditions, and one of the first bookings I had was Overwatch. Which is a very popular game, in the gaming world. We’re very fortunate to have it in the world. It’s just been go-go-go since then!

What was it like to take on the role of Symmetra in Overwatch, and why do you think the game went on to become such a huge success? 

Well, it’s been spectacular to work on from day one, because at the time it was definitely a revolutionary game in both concept and execution. It’s been popular for so very many reasons, and we love it for so very many reasons. It depicts a world in the future that is worth fighting for, that despite the fact there are troubles and bad forces at work, there is hope, and I think where we are in the world in general, where we were when the game came out, we really needed more aspirational depictions of the world in gaming, because we have a lot of post apocalyptic games, but this one definitely gave us a sense that even if the world has challenges, and even if there’s evil in the world we can overcome it, because we all can be heroes, and I love that beautiful, idealistic vision of the future. And not idealistic in an unrealistic way, but idealistic in a “This is what we should aim for” way.

In addition to that, what I think was really special about Overwatch, and what a lot of other games have also done since then, is that there are a group of heroes that are all very unique, of different backgrounds, of different genders, orientation, all sorts of different things. There are neurodiverse characters, amputees, and characters of all different shapes and sizes, and therefore, there is someone for every single human being who plays, to identify with. For anyone who jumps into the game, there is a hero to love, and a hero to hate. Which means there’s a hero to be, and a hero to play against. When people say to me “Oh, I don’t like Symmetra” I go “Great! There are plenty of heroes to fight against her with, knock yourself out!” and what I love so much about playing Symmetra within that group, is that once again she is this combination of all of the unique things that make her her. She is not one-dimensional or two-dimensional, just like any human being on the planet, and just like any creature that we meet in the world. There are complexities and layers to her, and I think a lot of times in the public eye, in media, in entertainment we sometimes get a two-dimensional representation of what a person might be, based on their cultural background, based on whether they’re neurotypical, neurodiverse, based on their gender, based on all sorts of different things. Whereas she is this incredibly complex, intelligent, graceful, amazing character. She happens to be Indian, which is just one part of who she is. All these different things are just one part of this incredible and complex and powerful character. So it’s been really lovely to play her and to also know that players of the game are seeing her and having a hero that they can identify with in a way that I didn’t have when I was a kid, and I’m hoping that that applies for people in the autistic community, in the South Asian community. I know there are lots of demographics that feel a kinship with her, and I’m really grateful for it.

What was it like to be Rampart in Apex Legends – another huge multiplayer game – and can you elaborate on how she stands out in this particular gaming world?

Absolutely, so Symmetra is graceful and elegant, and then Rampart is filter-free and rambunctious. She’s been a super joy to play, because she’s a lot more like me first of all, just a little less graceful, and a little more in your face, which I love about her. She’s definitely got no filter, she calls it as she sees it, she’s enthusiastic, she gets knocked down, she gets right back up again. Nothing can stop her. She’s like me, she’s tiny but fierce. I love all of that about her, getting to play her, even in the audition process, was such a joy because I felt like I just had to go into the studio and be me, with Rampart’s unique accent, which is more of a British cockney Indian accent, than necessarily Symmetra’s which is a British educated Indian accent. So that’s just been great, and so much fun, because both of these communities of developers, actors, and the folks playing the game, are incredibly loyal, exciting, artistic and generous. It’s just been a blessing to have both of those games as part of my life.

You also did motion capture for Rampart as well right?

Yeah, facial capture! Which was great, and crazy, because it was during lockdown. So they actually sent the camera, and the rig to my house and we sat on a zoom and they told me how to assemble it, my husband had to put the guide markings on my face, and I ran around the house, pretending to jump out of a plane. All sorts of stuff. It was really really fun.

Overwatch & Apex Legends are known for mainly being multiplayer games. I was wondering, how does working on a game that focuses just on multiplayer gameplay, compared to one that’s more campaign driven?  

Obviously, they are two different formats, just like theatre and film are two different formats. One thing that’s definitely different, at least to me, because so many lines are just triggered by other lines that you don’t necessarily know are happening, or they’re triggered by other actions, which you don’t know are happening. You’re recording a little bit more, not in a vacuum, but independently. I’ll go into a recording session and the voice director will be there telling me “OK this is what is happening on this line, go” whereas a lot of campaign-based things, there are cut scenes or role-playing games will have a little more interaction between actors and between characters, so there’s a little more of a chance to build the story in that way, as opposed to going line by line. It’s a little bit like when we’re doing the cinematics for the games, VS when we’re doing the in-game play lines. There’s a little more interactive quality when you’re doing it with the cut scenes, or with the cinematics. That’s a little bit more like doing theatre, television, or film.

Growing up you loved DND, so just how rewarding and exciting has it been for you to be involved with Critical Role? 

I can’t even tell you! I’m so grateful for so many reasons. When I was growing up, I loved DND but it wasn’t cool. I couldn’t be as open with people about the fact that I loved DND back then, because I felt like I was living a little bit of a dual life. So finding the time, and the people to play with became less and less possible over time, because I was just having to separate my lives, whereas now, coming back to gaming, with Overwatch, Apex Legends, Critical Role, and all of the groups of people I get to play with, it feels like finally, I can be the same person 24/7. I can enjoy these things publicly and with people who are just, some of my best friends in the world. Which is again, talk about blessing upon blessing. I actually met Matt and Marisha because of Overwatch, because Matt Mercer is in Overwatch. So the first time that we all got together as voice actors and met, that’s when I met Matt and Marisha, we talked about DND and role-playing games, and Marisha then connected me with Geek & Sundry who had me doing my first role-playing show called We’re Alive: Frontier and then the rest just opened up to start working with Critical Role on UnDeadwood, DOOM Eternal One-Shot. The last probably, 6-8 years of my life have been this wonderful convergence of all of the different mediums that I like to work in, coming together and all of the storytelling opportunities really feeding into each other, as opposed to when I first started acting, where theatre was theatre, TV was TV and voice-over was voice-over and never shall they meet, now it all really feeds into each other, one thing really leads to another thing, one thing serves another thing. One community gets excited about another community, and that to me is very very rewarding. My life feels very connected.

Critical Role is such a unique idea, and the show just keeps growing with every episode!

What I love so much about them is as they expand, they continuously pull other people up. They’re continuously celebrating other creators and other companies that are doing the same thing. I think there is this false sense of competitiveness, or at least in the circles that I have run in as an actor. There’s this false sense of “Oh, it’s so cutthroat!” I don’t know about anybody else, but in my experience, all of the most talented people, and the folks at Critical Role are the perfect example of this. All of these talented people are also the biggest celebrators of other artists. They are the most excited for other people to succeed because they know that a rising tide raises all ships. I just could not love them more.

Marvel is known for keeping all of their projects very under wraps. What was it like to work on something as top secret as Ms. Marvel, and to also not be able to tell anyone what you were working on?

You know what, on one hand, it was challenging but more than anything it felt like you were a super spy, and it was really secret and intense, and exciting. I didn’t even tell my husband what I was shooting until it was publicly announced, because I didn’t want to get in trouble, and I wanted it to be a surprise to him too. NDAs are a real thing, not just with Marvel but everywhere. I started my part of shooting in November of 2020, and he didn’t find out what I’d been shooting until March of this year. So it was fun, and kind of like what I said, being a super spy, knowing that you’ve got a secret, you can’t tell anyone yet, but when you do it’s going to be super cool. That was a really special thing. Also knowing that I and the cast and the creators had this unifying thing that only we knew about throughout this period of time. That brought us all a lot closer together.

What do you think Auntie Ruby brings to Ms Marvel, and for someone that hasn’t seen the show just yet, how would you describe her? 

Auntie Ruby is again, a little bit no filter. I seem to love these no-filter characters. She has no problem telling you exactly what she’s thinking, it shows up on her face, she’s not hiding a darn thing, and what’s fun about that is yes you get kind of the side of maybe a South Asian auntie that many people know from stereotypes, which is the judgemental side, but you also get more layers. She is a really interesting character that starts sharing more and more information as the show goes on. While historically in stories that involve the South Asian community there might be two-dimensional aunties who are just there to knock down the lead character. Auntie Ruby has got more, she’s got sass. Auntie Ruby has got a little more under the skin. I’m really having a lot of fun with her, and I had a lot of fun playing her.

Photo credit: Matthew Kenneth

We’ve only seen the episodes that have been released so far. However, the sets alone are incredible and full of vibrant detail. So what have they been like to act and live within? 

It was so beautiful because again the show isn’t about a particular culture or a particular religion, but that is a part of what is the tapestry of this story. The very complex tapestry of this story. It is an undeniable part of who Kamala is, our leading character Ms Marvel herself. And so stepping on to that set and feeling the authenticity of the Khan’s home or with the events that happen, like in episode two, don’t want to spoil it! Just stepping into that and being like “Oh, this reminds me of growing up, this reminds me of my friends house, this reminds me of this event”. Even if you are not Pakistani, because I am Indian, there are overlaps in understandings and connections between the two cultures that are undeniable, and you feel that recognition of “Oh yeah, I remember this auntie and uncle, and this family that I was growing up with, they were Pakistani, but we were very tight with them” Our cultures connected, and ran through each other very seamlessly throughout my upbringing. As people will learn throughout the course of the series, Partition was a particularly divisive time, but in many ways the cultures have connected since then. I find it hard to explain, because obviously there is strife between the two, but at the same time we were all one India, for centuries, and that part can’t be denied. That connection can’t be denied. I love that the writers and creators of this show are really diving straight into that as part of the complexities of the histories of these two peoples.

This is Iman Vellani’s first major acting role. What has it been like to work opposite her, and what do you think that she brings to the role of Kamala/Ms. Marvel? 

You’ll hear this from every single person who talks about her on this show, so I’m going to sound like a broken record. There is not a human being alive that is more perfect to play this character than Iman Vellani. She herself is a huge Marvel fan, she is a big old geek like I am, but specifically with Marvel stuff. She is intelligent, grounded, lovely, and warm-hearted. She is living the coming of age story, that Kamala Khan lives throughout the course of this show, throughout the comics, and throughout the whole and entire journey of that character. It’s very hard to separate Kamala from Iman because Iman has imbued her with so much of herself, in the most beautiful way. She is brilliant, she’s grounded, she’s kind, she’s hilarious, she’s talented. The thing that I’m most excited about her coming to this role at this young age, is that we as audiences and cast members and creators get to have Iman Vellani and watch her soar for so long. Because she is so young and has so many years ahead of her, we get to have her for a long long time. And I could not be more excited about that. She brings her unique sauce to this character in such a perfect way, the show would not be the show without her.

The show features Marvel’s first Muslim superhero on-screen, how important do you think that is, and what else do you think that Ms. Marvel is going to bring to the MCU overall? 

Much like we talked about at the very beginning when we were talking about Overwatch I think it’s vital that people see themselves represented in a respectful way on screen and in books and in video games. Not in a way that one person is responsible for depicting an entire culture or an entire religious background, but in a way where they can look at this character and be like “Oh yeah, cool, I am seen! Because this character exists, which means someone sees me! Someone sees this aspect of my real life” I read this article on NPR and I think it’s very accurate where it describes how one of the things that makes Ms Marvel extraordinary is that it makes being Muslim ordinary. It makes it normal. We are all Muslim, Hindu, Christian, whatever. We are all living with so many of the very same things in our world. We all care about our families, we all want our loved ones to be OK, we are all living with challenges, living with teenagers one way or the other, who are always rebelling against their parents, or not rebelling, but just struggling with “Please trust me, and know that I know what I’m doing” or the parents that want to keep them safe. It’s not even a rebellion so to speak. All of these universal things that all of us are dealing with, a lot of times, in the public eye, they are minimised, or they are pushed away, and there’s this manufactured sense of us VS them, when in reality there’s so much interconnectivity, between cultures and religions because we’re all humans, and we all have families, dreams, desires, challenges. It’s so exciting, and I have to hand it to all of the folks at Marvel, starting with Kevin Feige, and all of the way down, Sana Amanat and Bisha K. Ali who created this show, for taking on something that maybe in today’s world is exceptionally challenging, but necessary to do. Which is, taking a group of people who have historically been vilified in entertainment, which I hate to say, and making it clear that no, that’s not who these people are, who the Khan family is, and it’s certainly not who this entire demographic of people are. I think it’s a really beautiful thing. And again, the fact that it’s just one part of what makes these people them in this story. I can’t over-emphasise how important that is, for us to realise that we are a sum of all of the things that make us us. This family is a sum of all of the things that make them them. They’re loving, fun, and caring. They’re traditional but also modern, they’re all sorts of things. They’re the family I grew up in, and I really love that. The importance of it, could not be overestimated.

What else can we expect to see from you in 2022?

I wish I could tell you but I’m under NDA to not talk about almost everything! Which is crazy and frustrating. The best way is to just keep in touch with me online, on social media, because I announce things as soon as I can. I have some video games in development, I have some more TV coming out in the fall. I can tell you this much, my book is going to be published in a wide release. It’s called I Am Fun Size, And So Are You!: Thoughts from a Tiny Human on Living a Giant life! That is coming out in August, and I will be announcing the specific date a little bit in the future. I’m very excited about that, that’s been a labour of love that I created as a love letter to this extended, gaming, Marvel, this HUGE community of people that I’ve been introduced to in the last eight years, who are generous, artistic, kind, and I wanted to give something of myself to them, and one thing that I have that no one else has to give is my set of experiences. So the book is about that, it’s about things that I have learned, for better or for worse along the way, some stories are fun, some stories are embarrassing, whatever it is. It’s basically a book to let people know, that no matter what you’re going through, you’re not alone. There’s always someone standing beside you, there’s always someone rooting for you, there’s someone who maybe went through what you’re going through. Or maybe is just there to make you laugh while you’re experiencing it, but one way or the other you’re not alone. So that’s coming out in late August, and I’m really excited about that. Then I have a bunch of convention appearances coming up throughout July, September and the beginning of 2023.

Episode 4 of Ms. Marvel is currently streaming on Disney+

Twitter: https://twitter.com/sweeetanj

Facebook: https://www.facebook.com/anjalibhimani

YouTube: https://www.youtube.com/user/sweeetanj

Five Films to Check Out on Legend This Week – 110722

legend countess dracula

Horror Channel may have had a rebrand to Legend, but there’s still plenty to look forward to. We’ve picked five things you shouldn’t miss…

Wednesday July 13th, 8am – Airwolf Season 1 Episode 1

One for the early risers, weekday episodes of the eighties series following the adventures of the crew of the hi-tech military helicopter. Stars Ernest Borgnine and Jan-Michael Vincent.

Thursday July 14th, 9pm – Pacific Heights (1997)  

Renting an apartment to Michael Keaton is a bad idea for Mathew Modine and Melanie Griffith in this superb thriller. Keaton is fantastic as a truly evil character and this will certainly put you off wanting to be a landlord.

Friday July 15th, 11.05pm – Wolves (2014)

Aquaman star Jason Momoa is the draw in this hairy Canadian horror film. A teen (Lucas Till) finds he has lycanthropic tendencies and learns more about his heritage.

Saturday July 16th, 9pm – Deadly Force (1983)

A former cop tries to track down a serial killer and get back with his wife in this classic eighties action flick.

Sunday July 17th, 9pm – 12.45am The Vintage Vault

Legend continues to celebrate the Golden Age of genre cinema with a season of double bills. This week’s we have a pair of garish ‘70s Hammer films, starting with Dr Jekyll and Sister Hyde (1971), in which a good doctor (Ralph Bates) become a sultry and sadistic woman (Martine Beswicke). More nastiness follows as the wonderful Ingrid Pitt is Countess Dracula (1971), who bathes in the blood of virgins to maintain her youthful appearance.

Find out more information at https://www.legend-tv.co.uk/

Tune into Legend on Sky 317, Virgin 149, Freeview 41, Freesat 138.

Apple, DAZN, and the Rush to Disrupt the TV Sports Model

apple tv sport

Apple recently announced a deal with the MLS soccer authorities to show exclusive coverage of MLS matches for the next decade. While the announcement only made a few headlines during Apple’s busy month of June 2022, it is nonetheless an important one for sports and entertainment. There are some aspects of the deal that make it completely unique, including the fact that it is the first US sports broadcasting deal in history that ensures every single game in the league will be available without regional blackouts.

The deal for Apple TV will probably just be a footnote in the history of television, but it also comes at what feels like a tipping point for sports broadcast deals. While so much of the focus of the television industry has shifted to streaming services like Netflix, Hulu, Disney+, and so on, sports remains the last jewel that can be robbed from the crown of traditional broadcasters. Slowly but surely, the pendulum is beginning to swing.

So many options to watch sports

We can, of course, view sports online in many different ways. You can break this down into two camps: There are many legal ways to watch sports online, ranging from catching a Premier League game on Amazon Prime to free streaming of sports provided by a sportsbook for those live betting on the event. But there are also legal gray areas, like using a VPN to stream action from another country or using a chipped box to access illegal streams.

An all-in-one sports streaming service would be something very alluring to fans. Consider it something like a Disney+ for sports. However, is such a thing possible? Probably the closest we have gotten to it so far is with DAZN, the global sports streaming service that has gotten a lot of traction lately. DAZN has been on something of a spending spree of late, picking up the rights to everything from huge boxing matches in England to La Liga football in Spain.

The price points of DAZN vary, mostly depending on the amount of sports coverage it has rights to in the country. In the US, for example, where it aims to challenge the traditional powerhouses like ESPN, a subscription can cost around $20 per month. In the UK, where DAZN has yet to gain a foothold beyond boxing content, it’s around half that price.

A super service seems unfeasible

DAZN has ambitious goals to become a ‘super’ sports streaming service, but they are not likely to be met. Why? Because the math simply cannot work. The NFL’s latest broadcast deal, for example, cost $105 billion and will run from 2023 to the 2033 season. The money involved is so vast that it could only feasibly be paid by multiple broadcasters: Amazon, Disney+, Fox, ESPN, and others were involved in the deal.

 

That example of the NFL showcases why all-in-one sports streaming services probably won’t be possible, at least at a decent price point. For context, the deal for the NFL was 25 times larger than what Disney paid for the rights to Star Wars. Sports, therefore, operates in a different galaxy from other television content.

But what happens next could be problematic. Over the years, we have been used to accessing sports services on terrestrial and cable services, but now sports rights are being sold to multiple broadcasters, both traditional and streaming services. If you follow MLS, you might be happy to sign up to Apple TV, but what if you like MLS and NFL? As these huge deals get signed around the world for larger and larger sums of money, we must acknowledge that it is us – the fans – who must pay for them.

TITANS OF TELEPHEMERA: HANNA-BARBERA, PART 2

Titans of Telephemera: Hanna-Barbera - Heyyy, It's The King!

Ah, telephemera… those shows whose stay with us was tantalisingly brief, snatched away before their time, and sometimes with good cause. Dedicated miners of this fecund seam begin to notice the same names cropping up, again and again, as if their whole career was based on a principle of throwing stuff at the wall and seeing what sticks. What’s more, it isn’t all one-season failures and unsold pilots, there’s genuine gold to be found amongst their hoards; these men are surely the Titans of Telephemera!

HANNA-BARBERA

Founded in July 1957 by William Hanna and Joseph Barbera, two former animators for the MGM studio who had won Oscars for their work on Tom and Jerry, Hanna-Barbera (initially known as H-B Enterprises) quickly became the US’s foremost television animation studio, cementing their place in history with the first prime-time animated sitcom, The Flintstones, in 1960. Hanna-Barbera soon became a household name, a byword for quality animation and genuinely funny scripts, with top voice actors like Daws Butler and Don Messick becoming stars due to their work on H-B shows.

The studio enjoyed further massive hits with The Jetsons, Wacky Races, and Scooby- Doo, Where Are You!, with Hanna and Barbera remaining at the head of the company until it was sold to Turner Broadcasting in 1991. The pair still continued to consult on new shows until their deaths in 2001 and 2006, respectively, their legacy ensured far before that in the annals of television history. In all, Hanna-Barbera produced over one-hundred and seventy-five shows, as well as numerous animated specials, and their big hits are ingrained in our collective memories. But what of those H-B productions that didn’t hang around? Let’s look at four shows from the 1970s that might have escaped your notice…

The Roman Holidays (NBC, 1972): Along with hillbillies, pilgrim fathers, and Native Americans, one of the rejected ideas for Hanna-Barbera’s first prime-time family sitcom was that it takes place in Roman times, with the titanic twosome eventually settling on the Stone Age with The Flintstones. The Roman idea wasn’t completely forgotten, however, and on September 9th 1972, The Roman Holidays debuted on NBC.

Unlike The Flintstones, The Roman Holidays was firmly aimed at the Saturday morning crowd but still retained that family dynamic, with Augustus “Gus” Holiday the star of the show, attempting to live what we’d recognise as a normal modern life in a very un-modern setting. Gus worked at the Forum Construction Company, always wary of his demanding boss Mr Tycoonius, and has to deal with the usual family situations brought on by wife Laurie, their children Precocia and Happius, and their pet lion Brutus.

Titans of Telephemera: Hanna-Barbera - The Roman Holidays

The voice cast was first class, with Wacky Races narrator Dave Willock as Gus, Daws Butler as the lion, and Dom DeLuise as the Holidays’ impatient landlord Mr Evictus (“Evictus will evict us!”). Thirteen episodes were produced, landing Gus in such scrapes as becoming a lookalike for popstar Davey Cassius, a house-swap with a family in Venice, and – of course – trouble at the bowling alley, and the show was accompanied by four issues of a Gold Key comic book (which outlived the show by eight months).

The Roman Holidays was the last of the traditional family-style animated sitcoms to come from Hanna-Barbera who had debuted the prime-time Wait Til Your Father Gets Home the same year. Future attempts with the formula would fall back on The Flintstones or inject a sense of peril and adventure made popular by a little show with a stupid, crime-solving dog as its star…

Speed Buggy (CBS, 1973): Scooby-Doo, Where Are You! was a massive success for Hanna-Barbera and CBS and it was no surprise that the network – and its rivals – ordered several similar shows, both from H-B and competing studios. Hanna-Barbera had already reached into its bag of tricks to produce The Funky Phantom in 1971 and this was joined two years later by Speed Buggy, a twist on the formula in that the “Scooby” character wasn’t a dog, he was a car.

While taking part in racing competitions around the world, Speed Buggy (that was his name, as well as his job) solved crimes with the assistance of hip teenagers Debbie, Mark, and Tinker. Voiced by industry legend Mel Blanc, Speed Buggy fills the wacky hero role played by Scooby in the earlier show (and by a civil war ghost in The Funky Phantom), with Mark being a mixture of Fred and Velma, and Debbie a combination of Fred and Daphne. Tinker – the mechanic – was pure Shaggy, even down to his look, a shock of ginger hair accompanying his green jacket.

Titans of Telephemera: Hanna-Barbera - Speed Buggy

The inspiration for the show lay with Disney’s 1968 hit The Love Bug, although the star of that film – Herbie – didn’t so much solve crimes as act as a prototype for Stephen King’s Christine, and the general grooviness of the times soaked through the show. Sixteen episodes were produced, designed to be shown in any order in syndication, which saw the foursome foil such crimes as gender-based slavery, an attempt to manipulate the global energy markets, and cattle rustlers.

Speed Buggy didn’t return for the 1974 season – fellow Scooby clone Goober and the Ghost Chasers had proved more popular and was renewed for a second outing – but it did receive nine issues of a comic book from Charlton Comics in 1975 and 1976. Speed Buggy returned as part of Scooby’s All-Star Laff-a-Lympics in 1977 and the show is available on DVD as part of Warner Archives’ manufacture on demand range.

Devlin (ABC, 1974): Move over Evel Knievel, here’s Ernie Devlin! Yes, Hanna-Barbera had their own version of the king of motorcycle stunts when they launched Devlin in September 1974, although it wasn’t quite the show it was supposed to be, mostly because of those pesky grown-ups!

H-B had initially planned the show to be called Wild Wheels, with “Dare” Devlin its devil-may-care hero, but concerns among the higher-ups at ABC brought about a change of title, as well as the addition of heavy-handed safety messages threaded throughout. Still, the retooled effort still featured the adventures of a stunt motorcyclist and his younger siblings, Tod and Sandy, and there were still plenty of thrills to be found, even if we had to be told not to copy them at home.

Titans of Telephemera: Hanna-Barbera - Devlin

Devlin, voiced by Michael Bell, worked for Hank McSummers’s travelling circus, taking his outrageous escapades to the people and having adventures along the way. Tod (Mickey Dolenz) and Sandy (Michelle Robinson) helped their big brother as he dealt with a case of the jitters, a runaway lion, tornadoes, an obnoxious rock singer, and many other scrapes, all presented in the stilted animation we grew to love.

Devlin ran for sixteen episodes before jumping his last bus, although as far as we know he’s still out there and has made non-canon (?) appearances in both Harvey Birdman, Attorney at Law and Jellystone! in recent years. Evel Knievel may have famously broken every bone in his body but Devlin, man, he was like something out of a cartoon…

CB Bears (NBC, 1977): In the mid-1970s, Hanna-Barbera attempted an experiment, producing several new anthology shows, anchored by a title feature but consisting of up to half a dozen unconnected concepts. It wasn’t a new idea – it had been done with some success in the 1960s – but it had faded out of fashion in favour of full-length episodes starring strong characters with little need of a supporting feature. The New Tom & Jerry Show had been the first such endeavour in 1975, the titular scrappers joined by The Great Grape Ape Show, but 1977 brought four new showcases, led by Fred Flintstone and Friends.

Airing at 8am eastern on Saturday September 10th, CB Bears was the first of the new shows to debut, and was built around the adventures of three bears, private detectives who disguised themselves as trash collectors and who received assignments from an unseen dispatcher (by CB radio, because trends) in the manner of Charlie’s Angels. Bump Bear (the others were Hustle Bear and Boogie Bear) even had hair like Farrah Fawcett, and the ursine trio were joined by the Happy Days-inspired Heyyy, It’s the King!, only with The Fonz-like King played as a lion and in high school for some reason.

Titans of Telephemera: Hanna-Barbera - CB Bears

Other features included the Roadrunner-like Blast Off Buzzard (a buzzard chasing a snake, with hilarious results), Posse Impossible (backdoored in the final episode of Hong Kong Phooey), and Undercover Elephant, a riff on Mission: Impossible but with an elephant and a mouse in place of Peter Graves and Greg Morris.

The final segment was Shake, Rattle & Roll, the story of three ghosts who run The Haunted Inn, a hotel for other supernatural creatures, and have to escape the attentions of ghosthunter Sidney Merciless, and needless to say it was an eclectic, wild mix, with no coherent theme connecting the features. Just thirteen hour-long episodes were produced, some of which were released on VHS in the late 1980s, and Heyyy It’s the King! enjoyed a run on BBC TV in the early part of that decade, but largely CB Bears remains one of H-B’s most forgotten shows, with only bits and pieces showing up on YouTube now and then.

The Skatebirds (CBS, 1977): Debuting on the same day as CB Bears, but over on CBS, was The Skatebirds, a return to the live-action, costumed capers of The Banana Splits but this time without the character-designs of Sid and Marty Krofft. In place of the psychedelic animal band were Knock-Knock (a woodpecker), Satchel (a pelican), and Scooter (a penguin), three roller-skating birds eternally taunting Scat Cat, voiced by Scatman Crothers.

The Skatebirds segments were used to wrap around for other features, led by The Robonic Stooges, an attempt to parlay the slapstick brutality of The Three Stooges into Six Million Dollar Man-inspired comedy adventure yarns. The Stooges – Curly, Moe, and Larry, of course, but voiced by Joe Baker, Frank Welker, and Paul Winchell – were given their assignments by the unseen Agent 000, boss of the Superhero Employment Agency.

Titans of Telephemera: Hanna-Barbera - The Skatebirds

The Robonic Stooges were joined by Wonder Wheels, a shapeshifting motorcycle who helps his human pal Willie Wheeler (voiced by Mickey Dolenz) solve crimes, alongside Willie’s girlfriend Dooley. As if that weren’t enough crimefighting, Woofer & Wimper, Dog Detectives – a shortened version of the previous year’s Clue Club – were on hand to bumble their way through mysteries, with the help of sympathetic teens Larry, Pepper, DD, and Dottie.

The final segment was the live-action Mystery Island, which told of an airplane sucked down to the titular location by the evil Dr Strange and his tractor beam. Pilot Chuck Kelly, computer expert Sue Corwin, her younger brother Sandy, and his robot pal POPS had to avoid the sinister plans of Strange and try and find their way off the island. The variety hour lasted for sixteen episodes and was quietly retired but The Robonic Stooges returned the next year in a half-hour show of their own, again lasting for sixteen episodes. There’s never been a DVD release of any of the shows featured on The Skatebirds but the rollerskating avians did receive a boardgame courtesy of Milton Bradley in 1978 which is surprisingly affordable on eBay…

Next on Titans of Telephemera: Hanna-Barbera moves into the 1980s with t-shirts, bananas, and golden lances!

Check out our other Telephemera articles:

The Telephemera Years: 1966 (part 1, 2, 3, 4)

The Telephemera Years: 1968 (part 1, 2, 3, 4)

The Telephemera Years: 1969 (part 1, 2, 3, 4)

The Telephemera Years: 1971 (part 1, 2, 3, 4)

The Telephemera Years: 1973 (part 1, 2, 3, 4)

The Telephemera Years: 1975 (part 1, 2, 3, 4)

The Telephemera Years: 1977 (part 1, 2, 3, 4)

The Telephemera Years: 1980 (part 12, 3, 4)

The Telephemera Years: 1982 (part 1, 2, 3, 4)

The Telephemera Years: 1984 (part 1, 2, 3, 4)

The Telephemera Years: 1986 (part 1, 2, 3, 4)

The Telephemera Years: 1987 (part 1, 2, 3, 4)

The Telephemera Years: 1990 (part 1, 2, 3, 4)

The Telephemera Years: 1992 (part 1, 2, 3, 4)

The Telephemera Years: 1995 (part 12, 3, 4)

The Telephemera Years: 1997 (part 1, 2, 3, 4)

The Telephemera Years: 2000 (part 1, 2, 3, 4)

The Telephemera Years: 2003 (part 1, 2, 3, 4)

The Telephemera Years: 2005 (part 1, 2, 3, 4)

The Telephemera Years: 2008 (part 1, 23, 4)

Titans of Telephemera: Irwin Allen

Titans of Telephemera: Stephen J Cannell (part 1, 2, 3, 4)

Titans of Telephemera: Hanna-Barbera (part 1, 2, 3, 4, 5)

Titans of Telephemera: Kenneth Johnson

Titans of Telephemera: Glen A Larson (part 1, 2, 3, 4)

Titans of Telephemera: Quinn Martin (part 1, 2)

The Benefits of Reading Casino Reviews

benefits online casino reviews

The online review and recommendation has become the go-to place to find out about anything. Hence it is no wonder that the online casino review is regarded as one of the best places to learn about the online casino that you are interested in playing at. In fact, it has been noted that over 80% of online shoppers look for reviews and actually take these quite seriously. This article looks at some of the benefits of reading casino reviews.

You will learn about the risks

Reading the issues that other players have had, especially with regard to the deposit and withdrawal processes, is one of the main reasons to read the casino reviews. Keep in mind that players are generally always going to post something online if they have had an unpleasant experience at an online casino. Reading the most current and up-to-date reviews is thus the easiest way to mitigate these risks and ensure that this doesn’t happen to you.

Know where the best sign up bonuses are available

You need to know what kind of welcome bonuses are available and the best place to find out is on an online casino review. The site www.gambleonline.co/casino/real-money/  is a splendid example of the type of site that provides current updates on the best real money casinos in the USA. It is these review sites at which you must start. Read and determine which casinos are going to provide you with the best entertainment as well as the best extras and bonuses.

What games does the casino offer?

Most online casino reviews will include a detailed explanation of the type of games available as well as the game developers and whether these games are based on the random number generator principle, making them as fair as possible. There are certain well-known game makers, and these will be the factors to look for to determine whether the casino has the top games in the genre that you like. Furthermore, certain online casinos also offer very geographic-specific games, so look for these and personalize your casino experience.

Device compatibility

Reading the available online reviews and recommendation sites for the gambling platforms that you are interested in is one of the best ways that you can ensure you are as well informed as possible before you choose where to play.

Make smarter choices

This is perhaps one of the key benefits of online reviews. Once you’ve been through the review and are aware of the key features of the site or unique selling points, you will be able to make an informed decision. If you’re going to be giving up your personal details to register, you need to be sure that you have the right one. A review will help in this regard.

The online casino review should provide you with a great starting point to a suitable time at the casino of your choice. Don’t rush this process, as it is by far the most important in the entire selection process. Ensure that it’s an independent online review and hasn’t been written by the casino itself, and once the research is done, sit back and enjoy.