by Ed Fortune
B. Dave Walters is best known as the writer of Dungeons & Dragons: A Darkened Wish for IDW comics and creator and DM of the Shadow of the Red Rage streaming show for Wizards of the Coast. His latest work is Foul Play, a digital, immersive, improvised comedy murder mystery game created through a collaboration of tabletop gaming’s brightest and best award-winning Broadway professionals. We caught up with B Dave Walters to find out more…
STARBURST: What is the elevator pitch to have thought of Foul Play? How would you describe this to a beloved, elderly relative?
B. Dave Walters: It is a series of interactive murder mysteries; you get to see an opening sequence with some very colourful characters. Spoiler alert: a murder happens, then you can follow along and investigate the case and the way it is set up. And it’s all happening in real-time. So it’d be if I’m here listening to you. I’m not listening to what’s happening over there. So part of the fun is figuring out who you’re going to follow, which trails and conversations you’re gonna keep track of which clues you’re looking for. So that by the end, you can find out or try to figure out who did it and why.
So it’s an on-demand interactive murder mystery game?
I think on-demand is an accurate description of how it is. It’s the type of experience that, obviously, the first time through is going to be very unique because you won’t know what’s going on. But then you can experience it multiple times. It’s for instance, you follow different people over the course of the night and see what’s going on. What do you miss? Knowing at the end how it actually worked, going back and seeing how it all played out? All fantastic stuff.
What does this like? How do you build an experience like this? Do you start with, like, a role-playing game with some experience, or do you try and build an escape room?
Well, I was a part of the writing process. We began with Andrew Barth Feldman, Brennan Lee Mulligan and Artie Gollapudi. We got together, and we just brainstormed. And that’s why the stories are all so different. We were, “What if there were just the standard whodunit murder mystery? What if there were a reality show? What if there was something like Lord of the Rings?” The one I love the most is the one that was kind of inspired by Mr. Roger’s Neighbourhood. And then it’s like, once we kind of had the concept, we were like, well, who are the people involved? And then we kind of got the people, and then we’re like, and who gets killed and why. So we had those things, which they then took, added a tonne of production value and some very talented performers, who then improv the characters we created. They let them go and play it out in real time. So even though I helped write it, even I kind of know the beginning. In the end, I feel it, but a lot of the stuff in the middle, even I haven’t seen yet.
Would you compare this to something like Bandersnatch? Or is it closer to something like The Mousetrap?
I would say it’s probably closer to Bandersnatch, though, in Bandersnatch, you can alter the outcome. I think it’s almost closer to something like Sleep No More, the experiential Macbeth play where it’s kind of like each stage of the warehouse, and the different act of the play is happening in real-time. So if you go there, you’ll see it, but if you’re not there, you won’t, and it’s all just kind of moving in parallel until you get to the end.
How influential is the movie Clue on this project?
I mean, I guess conceptually, it must because we’ve all seen it. It was in the back of our minds, but I don’t know that it ever came up in the process of us actually writing it and trying to create something. I mean, a lot of that, I think the first one, the first one that is the kind of the more traditional, whodunit the murder of Vanguard mentioned, I think that is probably the most Clue adjacent. And even still, it’s not like we set out in any way to, like, make an homage to that beyond kind of an homage to the genre. We’re all at dinner, and the lights go out, the lights come up someone’s dead.
What is your favourite crime, mystery drama?
The BBC shows Luther, with Idris Elba, is my favourite and I like crime dramas and crime procedurals quite a lot. So I think this is probably my favourite genre. And for Foul Play? Mr. Robertson’s World of Imagination for certain reasons, but I don’t want to say why because I don’t want to spoil anything. But we were very proud of all the ones we wrote. Mr. Robertson’s in particular, we were like, “Oh, this could be a movie, this could be a play like we should do, we can really do a lot with this idea.” So I think that when has a special place in my heart.
Will you be doing more of these?
I know there is at least one we wrote that did not get produced. So I don’t know if that is that is saving something for the sequel. I don’t know if that is the type of thing that we would revisit. I mean, I think like anything, obviously, the more successful this is, and the better it is received, the more likely it is we’re gonna get to do some extra ones. Also, shout out to Alex Boniello. He was also there at the inception of this and is a vital part of a lot of these as well.
What do you think brings people more to this sort of experience? Is it games like Werewolf or Murder in the dark? Or is it games like Dungeons and Dragons?
I think this is almost more traditional; whodunit? I don’t even know that I look at it like a game as such. Because there are no mechanics as such. Is it just you trying to figure out what happened? You know? So it is almost more like the game clue in that, I suppose. I don’t know that you need to know anything about TTRPG games like a one-night werewolf or fun things like that in order to experience this and enjoy it, if that makes sense.
If you could ensure one book (or piece of music, painting etc) survived till the end of time, what would it be?
The meditations of Marcus Aurelius. I keep a picture of him right here, with the modern idea of what he would have looked like. I think if there were one book to survive the human race, that would be a beautiful record of our most noble selves.
Simpsons or Futurama?
Futurama, I was a huge Simpsons fan for about 15 years. And I mean, by now, that was, like, 20 years ago, you know? So I can’t remember the last time. I just remember being so disappointed by the Simpsons Movie. And the same thing that was 20 years ago now. Versus Futurama. Even though some episodes are definitely better than others. I definitely have far more fond memories of Futurama, if you know recently.
Doctor Who or Doctor No?
Doctor Who is the single greatest television show ever made. There are funnier shows; they’re scarier shows; they’re better adventure shows; they’re sadder shows; they’re better action shows. But there’s no other show that does all of those things, especially sometimes in the same episode. That being said, I didn’t love the 12 or 13 doctors’ run. But you know, I have high hopes for what lies ahead.
All episodes of Foul Play are available to enjoy now and can be found on the Foul Play website.
























