Johannes Roberts | THE OTHER SIDE OF THE DOOR

Johannes Roberts is one of the brightest British genre filmmakers of recent years, having made waves in horror with the likes of F and Storage 24, and now he’s set to unleash his latest effort, The Other Side of the Door, on cinemas. Starring The Walking Dead’s Sarah Wayne Callies, the film tells the tale of a grieving mother who visits an ancient temple in the hope of making contact with her dead son. When strict orders are ignored, a whole world of tense terror is placed at the door of Callies’ Maria and her family. We caught up with Johannes to discuss The Other Side of the Door, the mastery of the age-old ghost story, his progression as a filmmaker, his upcoming shark movie, and a whole host more.

STARBURST: Where did the initial concept for The Other Side of the Door come from?

Johannes Roberts: I wanted to explore India and its backdrop. I was really hooked by J-horror movies ten years ago and how they had transformed the landscape of horror, and I just really wanted to find another place that hadn’t been explored. Then I came across this village. I’d immersed myself to research India and I came across this village called Bangra that was a real place in the south of India that’s totally abandoned; all the houses are empty, nobody knows what’s happened to the occupants, and it’s all been fenced off with signs around the village saying “You must not enter the village after sunset because ghosts of the dead roam the village”. I came across this and thought it was incredible, and that really sort of sparked everything off. That was the beginning point.

So India was the launchpad for the film before you had the initial concept, rather than having the idea and thinking about where to set it?

Yeah, exactly. India was important in this. I’d never been, but I just thought this was a really interesting place to set a horror movie.

From the extensive research involved in the film, did you ever come across an alternative angle or story that you could tell in the future, or was it just a case of focussing solely on what you needed for this picture?

Yeah, I think so. It’s fascinating, there’s so many different stories that can be told out there. Even within the movie, there’s whole strands…. you could make a whole movie about the Aghori. And they are a real cult, or religious sect is probably a better word. Legitimately, that stuff’s not made up for the movie, they are real. There’s plenty of different directions that the story could’ve taken you, though.

What was the response like for you in terms of trying to get the film financed? Obviously 20th Century Fox got involved in it, but it is such a unique film in terms of its setting.

It’s interesting. I’d been exploring India because the producers of a film I’d just done called Storage 24, they were Indian producers and we’d become very good friends, so that had sort of been the catalyst to using India as a backdrop. And then when we were trying to push the script out and hoping someone would get interested, I had a lot of American companies approach me and say “We’d like this story, can you set it in America?”. You can see it, set it small town America. So there was a lot of that. Then I was screening Storage 24 and Fox happened to be there, and they sat and watched the movie and enjoyed it then called my agent up and asked what I had, if I had anything new. My agent said he’s got this ghost story written set in India, and it just so happens that the two main people had just had a ghost story set in India, I think with Darren Aronofsky actually, fall apart on them. It was just one of those things that got set up but then collapsed. So they were actively looking for a ghost story in India, that was their passion. It was such weird synchronicity, but to begin with people didn’t necessarily go “Wow, we really want to finance a movie set in India”.

 

There’s almost films within a film in The Other Side of the Door, and to a certain extent the movie only really scratches the surface, but key to this film was the role of Maria. Sarah Wayne Callies landed the gig, but how difficult was it to find the perfect Maria?

It wasn’t too bad. I was a big fan of Sarah’s because of The Walking Dead. We were just sort of looking for that sort of perfect… we had to find someone who you would believe was a loving mother, but then she’s just a fucking mess, she’s falling apart, she’s fragile, she’s about to kill herself, and it needed someone who can balance those things. Sarah just really nailed that. So it actually wasn’t that tough. I mean, it was tough to do – I think it was a very tough movie for her to make. She had to go to a pretty dark place. I think the movie turned out to be a lot darker than either her or I had expected.

Now whilst it is a very unique film, there seems to be certain influences clearly visible in the story…

Oh yeah, it definitely wears its influences openly on its sleeve. I’m a huge Stephen King fan, and obviously Pet Sematary is there. If anyone’s very eagle-eyed, Oliver’s grandmother, who appears in a photo, is played by Mary Lambert who directed Pet Sematary. But you definitely have to be very eagle-eyed to spot that. So it obviously has that as an influence. And it draws very much on J-horror, The Grudge in particular was a movie that I really respected when I saw it and it really frightened me. I just love ghost stories, so films like The Woman in Black, not the Daniel Radcliffe version but the old TV version. Just growing up with ghost stories, that was a huge influence on the movie.

Do you feel that the cinematic classic ghost story is almost a bit of a lost art these days?

I don’t know about a lost art, but it’s very hard to do. I would like to say I succeeded, but I have to say that. It is very hard to do. I’ve been doing this job for 15 years now, I’ve been working for a while, but I got into the industry to tell a movie like this movie. This is exactly the film that I always wanted to make because it’s the film I’ve always wanted to go and watch. It’s taken that long to find an angle. Ghost stories are just so hard to do. What makes, for instance The Woman in Black, so successful, be it as the stage play or the old TV movie, is that it’s just a really clever, well-written story that’s just more than… most times people believe what makes a good ghost story is someone drowns and then they come back and they want revenge. Maybe 50 or 60 years ago you could get away with something like that, but you’ve got to be a bit more sophisticated now. You’ve got to find a way to present a ghost in a way that is fresh for an audience, that they’re not just going to roll their eyes at. And that’s what was great about the whole J-horror thing. Suddenly, how terrifying ghosts were! They came out of your bloody TV! That was terrifying. The first time I saw that, where the woman came out of the TV, I practically ran behind the sofa. And they were very physical, and that’s what I tried to do with this. These things can do harm, they’re not just these semi-transparent things. But ghost stories are hard to do, just because it’s easy to do the scares – the creaking doors, the ball dropping down steps, and all that kind of stuff – but you need the story behind it otherwise there’s nothing there.

After Fox got involved with the project, Alexandre Aja was brought into the fold as a producer. We’re big fans of him here at STARBURST, but how hands on did he get with The Other Side of the Door?

He’s French, he has to meddle in everything – bloody Frenchman . But he’s great, I love him. He came on board pretty early in the production. We’d sort of been developing this script for a while, and Alex really helped bring that movie back to where it started from really. He’d read the very early draft and loved it, he really got the Pet Sematary vibe, and then he really fought to get it back there. He was a really good ally and supporter of my vision, and then he’s also an incredibly meddlesome guy – he would drive me absolutely up the wall, constantly just asking why I was doing things. We’ve become super good friends and I think we will do many more films together. We both come from horror in a slightly different way. His movies are brutal. The Hills Have Eyes, High Tension, those are strong movies.

Switchblade Romance/Haute Tension/High Tension is still one of our favourite movies of the past 20 years.

You know, the good thing of working with him is I got to use his whole team. So Maxime Alexandre shot Switchblade and all of Alex’s stuff, and Baxter edited those movies as well. I was very lucky to have access to these people.

 

You mentioned earlier how you’ve been involved in the industry for 15 years now, going back to stuff like F, which is a big favourite of ours, and When Evil Calls. Having now got to the stage of working with a big studio like 20th Century Fox, how do you feel the whole filmmaking process has changed for you over the years?

I love F, but I think only about 4 people, you included, ever saw it. I thought it was a super cool movie. We made F for £100,000. That, at the time, was my fifth movie and the most expensive movie I’d made. Things have changed dramatically for me, it’s like a whole different process in many ways now. With The Other Side of the Door, suddenly I have, instead of a crew of students, I have 300 people. Suddenly it’s half-way round the world with technocranes and what have you and you’re building locations. Everything is just bigger. At its heart it’s the same though, you know? Having come up through making tiny movies – not that The Other Side of the Door had a huge budget compared to most movies – it really enabled me to totally deal with the chaos that India brought with it. You just learn to roll with the punches. I mean, you learn with every movie still.

Up next, you’ve got 47 Meters Down. As huge fans of shark movies, this certainly has our attention. So what can you tell us about it, when’s it going to arrive, and what can we expect?

It’s being handled by Dimension Films over in America, and it’s Mandy Moore and Claire Holt and Matthew Modine, who’s just the sweetest guy in the world. It’s two sisters who go and see these great white sharks off the coast of Mexico in a shark cage trip, then the cage breaks and goes down to the bottom of the ocean. They have an hour in their tanks and have to get up to the surface through shark-infested waters, and you can’t go straight up because you have the bends. I think it’s the world’s first movie to be shot almost entirely under water. It looks unlike anything you’ve ever seen, it’s incredible.

So is it shot near-enough in real-time then?

Pretty much, yeah. It’s an incredibly intense movie. We’ve just tested it out in America, the first cut, and you could hear a pin drop because it’s just so full-on. It’s unlike anything you’ve ever seen before. We’re in post-production at the moment, so we’ll probably finish the movie in maybe a month or 2 months from now. I don’t know, but I hope that it comes out pretty soon after that. Nobody ever asks me about these things, I don’t get a say in that.

Going back to The Other Side of the Door, the film itself only scratches the surface of certain ideas and plot points. Do you think that there’s any chance of you revisiting some of those concepts, whether it’s for a different project or a sequel?

Yeah, I would do it. Not necessarily something that jumps out as a very obvious Part 2. But you know how these things are in terms of commercial desire for a Part 2. It doesn’t matter what the story is, these things are led by what people want.

Are there any other particular avenues of horror that you’d like to explore, and what else is next for you after 47 Meters Down?

I can kind of combine the two questions in a sense in terms of I’m just developing a Victorian ghost story. That could well be what I do next, or it’s certainly going to be something that I’ll do shortly after. It’s very unique. I just love ghost stories, so that’s one of the things I’d very much like to continue exploring. I really enjoy trying to work out fresh ways to make people scared. And I’m just discussing a Stephen King adaptation. That’s something that I’m very, very keen to see if I can make that go ahead. I just try and do things that got me into doing this in the first place. I’m just being a big kid.

We know you can’t say much, but can you tell us whether it’s a Stephen King property that’s already been adapted or is it a fresh one?

It’s a fresh one, but at the moment I can’t really say anything more.

The Other Side of the Door is in UK cinemas from March 4th.

SHARE YOUR COMMENTS BELOW OR ON TWITTER @STARBURST_MAG

Find your local STARBURST stockist HERE, or buy direct from us HERE. For our digital edition (available to read on your iOS, Android, Amazon, Windows 8, Samsung and/or Huawei device – all for just £1.99), visit MAGZTER DIGITAL NEWSSTAND.

CLICK TO BUY!

MORE FROM AROUND THE WEB:

David McGillivray Opens Up on Sir John Gielgud’s TROUSER BAR

Sir John Gielgud is one of Britain’s most revered actors, the star passed away aged 96 in 2000 but little did anyone know that he had left one secret behind that would be causing a commotion almost sixteen years later.

In 1976, Sir John was appearing on the New York stage in Harold Pinter’s No Man’s Land alongside Sir Ralph Richardson, and during this time he wrote a screenplay. The only person who knew about it was erotic filmmaker Peter de Rome, whom Gielgud penned the story for him to direct. The film was to be called Trouser Bar. Flash forward several decades, and de Rome mentions the script to David McGillivray, a popular writer, producer and playwright, most famous in the cult film world for penning films for Peter Walker in the 1970s such as House of Whipcord and Frightmare and for Norman J. Warren (Satan’s Slaves and Terror). As a close friend of de Rome, the revelation of the Gielgud script excited him greatly. Particularly due to the subject matter and tone.
It’s this content, however, that has meant the short film, which was completed last year following de Rome’s death, may never see the light of day. The John Gielgud Charitable Trust have taken umbrage with the subject matter of the legendary Knight’s work and forbidden it to be shown anywhere. Amusingly, the short features cameo appearances from Nigel Havers, Julian Clary and the legendary comic writer/personality Barry Cryer. We caught up with Mr McGillivray to find out more about Trouser Bar, and to try to get to the bottom of the Trust’s stubbornness in refusing to allow the film to be shown.

STARBURST: When you were made aware of the script, did you instantly think ‘this must be made’?
David McGillivray: I wanted right from the very start for Peter de Rome to make the film, but he was insistent that he didn’t want to get back behind the camera and I failed to persuade him. After he died, then I decided I had to. It was such an important script. And that’s why I’m in all the trouble I’m in now!

So how is the legal side going?
It changes week to week. I got another letter from them this week. They now head all their letters ‘not for publication or circulation’ so I can’t tell you what they’re about, but I was astounded when I read it. I contacted my lawyer, and she just responded ‘OMG! This is hilarious’. So she will be formulating a reply, I’ll see what response that gets, but this is obviously going to run and run. It’s a long term project and I see no light at the end of the tunnel at all.

It’s such a shame, as it’s a piece of writing from one of Britain’s most revered and important actors…
Plus he never wrote another script – he was never a dramatist. This is his only known screenplay and that is why it’s so important. He was a prolific writer, especially of letters. His collected letters, which I read constantly, form an enormous fat tome, but he only showed any interest this one time in 1976 in writing a film. It’s just happenstance that the film was never made. At that time Peter was very prolific, and I don’t know why he never made it.
It’s my interpretation that the John Gielgud Charitable Trust is trying to suppress the film. I haven’t got any proof of that; initially, they claimed it was a copyright issue. I don’t believe that’s true, because of what Ian Bradshaw said to the Daily Mail. As it’s a matter of public record, I can repeat that he found the whole project inappropriate. Now that suggests to me that they are trying to cover up a work by Sir John Gielgud, and I don’t understand that at all in this day and age. I don’t know why they would want to do that. I’ve made an offer; I’ll give the Trust a substantial donation in return for the rights to show this film, but at the moment, they’re not interested.
If I’d have known what was going to happen, I would still have done it. I believe in what I’m doing. I want people to see this film. I think that ultimately, it will be released, but I can’t tell you when.

 

It would be a shame for something so unique and important to never see the light of day…
The script could so easily have been lost, it was just chance that made Peter mention that Sir John Gielgud had written him a screenplay. When I saw it, I was absolutely astonished. But if Peter hadn’t have mentioned that, the script could easily have ended up in the dustbin. It’s a great honour for me to be able to make this film for Sir John and Peter.

The world sees homosexuality different these days, so it would also be a great chance for people to get – in a non-salacious way – a better insight into Sir John’s life and thoughts.
That’s my intention. That’s why people would be so interested in the film because we only really know Sir John as an actor. He was a very private person and he didn’t reveal anything about his private life until his letters were published posthumously. Here, though, is a film about what he truly loved, which was clothes. He had a clothes fetish; he was particularly interested in certainly materials. He makes it very clear in the film what he wanted the actors to do and what he wanted them to wear. It was something that was very important to him. Why shouldn’t this be shared with his millions of fans around the world?

Have you had any input from BFI?
The BFI has been very supportive to a degree. They are huge supporters of Peters; his films are now in their archive. I think they want this film made as much as I do.

Is it that the content of the film be considered too hardcore for the audience?
I’ve been very naughty up until now in always referring to Trouser Bar as Sir John Gielgud’s gay porn film. By the standards of the day (i.e. in 1976, when he wrote it), the film probably would have been regarded as porn, but it’s very much in keeping with the style of the softcore porn that was around in the mid-‘70s. At that time, probably, the softcore film industry was at its height and these were the sorts of films that Sir John Gielgud would have been seeing. He was very fond of pornography indeed, and he writes continually about going to cinemas in order to see porn films. So it was no accident that he came across Peter de Rome. He went to Peter’s parties, he saw Peter’s films and enjoyed them, and as a result of that, he wrote Pete the script.
So, the film is certainly made in that style. The director had a problem with that, he’s only made hardcore up until now and he found it difficult getting his head around the entire concept of softcore porn. I grew up with it, I wrote about it so I probably had more of an idea about what Sir John wanted than the director.
Sir John was a very funny man, indeed. His letters are very amusing and his sense of humour comes over in the film, I think. There are gags in it. It’s essentially an erotic fantasy, but it’s also a comedy, an art movie, it’s a lot of things. I think people are going to be absolutely fascinated by it, I think it’s completely unique. He didn’t indicate that he wanted unsimulated sex, so there’s no hardcore footage in this film, I hope that doesn’t disappoint some people.

Sir John appeared in Tinto Brass’ Caligula, of course, which was released with hardcore scenes in…
I reckon this is something else the Trust lawyers are finding very hard to cope with. The fact that he did appear in Caligula, but not only that, he loved it. There are 2 or 3 references with regard to Sir John telling people – for example, his co-star Malcolm McDowell – how much fun he was having on the film, because there were so many naked people on it; he was in his element. He was a cheeky old gentleman, and made no attempt to hide that amongst his personal circle of friends.

 

We shall keep STARBURST readers up to date with the trials and tribulations of getting Trouser Bar released as the story progresses.

Bernard Rose | FRANKENSTEIN

Bernard Rose in an English filmmaker who graduated from directing music videos for artists such as UB40 and Frankie Goes To Hollywood, to writing and directing cult 90s horror Candyman. He now returns with his take on the classic Frankenstein tale.

Starburst: I think the first question has to be why Frankenstein, and why now?

Bernard Rose: I’d never read the book, so when I did, it struck me there were a couple of things that had either not been done before, or had been misrepresented. The first was that this wasn’t a book about digging up and reanimating corpses, that was James Whale’s invention. We all now think that’s what Frankenstein is about. The book actually states Dr. Frankenstein studies the bodies. The point Mary Shelley was making is that he is trying to create life and that’s what science is truly about.

S: The book is very much a father and son story, but you’ve made it more mother and son, and you seem to be focussing more on the consequences of that relationship and the creation’s actions.

What I loved about the book were the chapters that were told from the monster’s point of view, so in a sense I’ve just adapted those, and quoted from them directly. In terms of Elizabeth, I gave her some of the supposed attributes of Mary Shelley and it’s fascinating that she wrote about man’s desire to create life when it’s something women do routinely.

S: When you sat down with the story, were there specific moments and scenes that you wanted to update?

Like with Tony Todd’s character, the blind beggar is in all the films and the book, and here it’s still very much the same but in a different environment. I wanted to hit the big scenes people know but I didn’t want it to feel like I was just re-treading the same steps.

S: How did you balance the creature’s sympathy against his violence?

I think the point in the novel, and also in Karloff’s portrayal, with his humanity, is that the monster doesn’t know anything so he just reacts to how he’s treated. He doesn’t do anything that hasn’t been done to him, but when he does it then he’s more successful as he’s almost superhuman. Then he suffers with terrible remorse.

S: You’ve had a diverse career spanning big budget blockbusters and also smaller independent films and we wondered how you think the filmmaking process has changed during your career?

In one sense everything has changed but in another nothing has. People are still watching the same old shit! And it’s hard to say everything has changed when the biggest film of the last year was another Star Wars film!

S: You were a digital pioneer and now there is nostalgia sweeping Hollywood.

There’s a part that’s great in keeping things alive, and I’ve been doing 35mm screenings of Paperhouse myself. But you can’t cut a film non-digitally now so that part has really changed.

S: As someone who has returned to the horror genre at different times over the years, what are your thoughts in it now?

The horror genre has always been extremely imitative. Halloween came out and we had dozens of slasher films, but Halloween is still Halloween. I’m more into the idea of adapting 19th Century texts, as there’s something interesting there and I want to do them in a really visceral way.

S: Is that where your future filmmaking lies?

I’m going to trawl my way through the horror literature of the 19th Century one by one. There’s a lot of gothic but a lot of that is the creation of Hammer and other interpretations. When people were writing at that time they were just writing the world as they knew it and therefore the texts can be adapted to any period. The horror literature of that period is incredibly strong. They were inventing a new genre and it was an era obsessed with death and spirituality.

Frankenstein is out now on DVD and Blu-Ray, and you can read our high praise of the film right here.

Jason Lei Howden | DEATHGASM

Having made a name for himself with his effects work, including being a part of Avengers Assemble and Peter Jackson’s Hobbit movies, New Zealander Jason Lei Howden made his feature film directorial debut with the brilliant Deathgasm. A heavy metal horror comedy mish-mash brimming with ballads, blood and boobs, this debut feature is one that marks Howden out as a truly unique talent that you should be keeping an eye on. Ahead of Deathgasm’s upcoming UK home release, we were lucky enough to speak to the director about the film, his love of metal, particular favourite horrors of yesteryear, New Zealand cinema, and why The Sound of Music needs more “blood, boobs and Nazi guts”.

STARBURST: Deathgasm is a massively unique movie. So with that said, where did you get the idea from?

Jason Lei Howden: My teenage years as a young metalhead living in a small New Zealand farm town were a big inspiration. Many of the characters and situations were based on my own experiences (apart

from the demons).

So you were you a bit of a metalhead when you were growing up? Who were the bands that really stood out to you?

Totally, I still am. I got into metal through school friends. I’ve always liked the dark imagery, even when I was a kid. But it wasn’t until I was 13 that a friend started giving me dubbed tapes. Pestilence, Cannibal Corpse and Deicide were some of the first. It scared the fuck out of me at first, but then I got really into it. We had a cool record shop in my hometown of Greymouth that stocked piles of metal tapes and posters. It took weeks to save up for a tape, so my friends and I would trade dubs. I still remember buying my first metal shirt, Once Upon the Cross by Deicide with the dead Jesus on the front. I was later the vocalist for a metal band. I probably shouldn’t talk about our stage antics because I’m not sure about the statute of limitations, but they were the best years of my life.

Similarly, were you a big horror nerd in your younger years?

Where I grew up the main hobbies for most people were rugby and beating the hell out of anyone who doesn’t like rugby. The cinema was pretty shitty, and there was no internet streaming. So I would always lurk in the horror section of my local VHS shop, even when I was too young to rent them. So I would just stare at the VHS covers. For hours. Just looking at the artwork and reading the loglines until they kicked me out of the shop. My dad would let me rent R18 ninja movies because he wanted me to do karate, so I started off with a lot of shuriken and katana gore. When I was old enough, I rented every horror tape I could, just obliterated entire rows of horror VHS then moved on to the next shop.

Whilst Deathgasm is certainly one of a kind, there are also a few similarities to something like the brilliant Todd and the Book of Pure Evil or even Evil Dead. Were there any shows or films that you took inspiration from when putting together the movie or did you try to just keep it as fresh and innovative as possible?

I still haven’t seen Todd and the Book of Pure Evil, it wasn’t well known down in Australia and New Zealand. I need to check it out. For Deathgasm I tried to tap into ‘80s VHS classics like Return of the Living Dead, Night of the Demons and Trick or Treat. Also movies like The Goonies and Monster Squad. I love films about a group of misfits and losers having to save the day. There are many other influences and inspirations in there – Dungeons & Dragons, Garbage Pail Kids, Boris Vallejo. And the film is semi-biographical, many of my own experiences as a teenage metalhead are in the film.

How vital to you was it to keep a good balance between comedy and gore in the film?

I think the gore is the funniest part! It is hard, especially when you have to take an actor from a moment where they are fighting for their life to some banter about dildos. Luckily we had a fantastic cast. I was always more focused on comedy rather than trying to be scary. In hindsight, I wish there were a few scares in there.

As events start to take a turn for the worse, the gore certainly starts to flow. You obviously have a background in SFX, but how tricky was it to actually get the desired results when it came to the bloodshed and violence here?

They were all pretty difficult given the time and budget. Most of the gore gags were one-take wonders. I won’t say his name, but a certain character gets chainsawed through the mouth and his head cut off from the jaw up. We prepped the blood rig, called action and the blood went straight up in the air for metres. It landed across the studio on some gear that cost more than our whole film! We were up for hours cleaning it. The worst thing was, you hardly saw the blood through the camera so we had to do it as a pick-up later. We used 80 litres of blood on the shoot, which is a good amount of life-juice on camera. But Peter Jackson’s splatter masterpiece Braindead (Dead Alive) used 300 litres, so I’m still aiming to top that high-score. Maybe then he will start making splatter-comedies again! We had a great blood and gore team. Tim Wells and Storm McCracken went all out to try and get as much grue on screen, and they did an awesome job.

From what we understand, Deathgasm was you feature film directorial debut. You’ve been on a million sets before, but how did it feel to be the man in control of overseeing everything?

Awesome! It’s the best. I just want to do it more now.

Without getting too much into spoiler territory, the film is a little open-ended during its final minutes. At this stage, are there any plans, or even just ideas, for a sequel?

There is, I finished the script last Christmas. I wrote the first film during Christmas. ‘Tis the season, I guess. It’s called Deathgasm 2: Goremageddon and is incredibly gory. The only way to do a sequel to something as OTT as Deathgasm is to make it even more OTT. I’m going to cross some lines with this one, if it gets made that is.

It really feels as people are standing up and taking notice of New Zealand cinema over the last decade or so. Sure, there’s the big spectacle stuff like The Lord of the Rings, but people are now getting equally impressed by lower budget efforts like Black Sheep, Housebound, the movies of Taika Waititi, and now Deathgasm. Given that previous decades have featured the likes of Once Were Warriors, Bad Taste, The Frighteners, and Dead Alive, do you feel that maybe NZ filmmakers and films haven’t quite gotten the credit they deserve over the years?

It’s funny, because for every Black Sheep or Housebound we do two dozen dramas that no one sees internationally speaking. I personally think we need to keep establishing ourselves as the land of horror comedy. We seem to be good at it. It all goes back to Peter Jackson, who paved the way for splatter comedy fans like myself.

Moving forward, what’s up next for you once the home release promotional push for Deathgasm is done with? Whatever projects are on the horizon?

I’m writing an action/comedy. It’s pretty insane, in the vain of Kickass, 21 Jump Street or Hot Fuzz. Except with more bullets. Wayyyyy more bullets.

And finally, Deathgasm certainly seems like a massive pleasure project, but what other dream features would you like to work on?

I would love to do a remake of The Sound of Music, except with way more gore. That film really needed more blood, boobs and Nazi guts. Also, a Garbage Pail Kids remake would be awesome. I feel pretty qualified to do that at this point.

Deathgasm is released on Blu-ray and DVD in the UK on February 29th, and you can find our review of the film here.

SHARE YOUR COMMENTS BELOW OR ON TWITTER @STARBURST_MAG

Find your local STARBURST stockist HERE, or buy direct from us HERE. For our digital edition (available to read on your iOS, Android, Amazon, Windows 8, Samsung and/or Huawei device – all for just £1.99), visit MAGZTER DIGITAL NEWSSTAND.

CLICK TO BUY!

MORE FROM AROUND THE WEB:

Mark Killey | CHRONICLE: RUNESCAPE LEGENDS

We caught up with Mark Killey, the senior producer of Chronicle: RuneScape Legends, to find out more about the game…


STARBURST: Why did you develop a card game?

Mark Killey: We actually started out by making a variety of different game prototypes based on RuneScape, some of which were focused on questing and the idea of a game where you created adventures that could be automatically played out. For one of those prototypes we tried using cards as a delivery method for the quests and that’s how Chronicle: RuneScape Legends was born. We then proved the concept with a physical card game before making a digital version.

How is it different from Magic: The Gathering and Hearthstone?
At its core, Chronicle has a unique mechanic that we’ve not seen in a card game before. Players fight up to four of their own cards at a time across five chapters in a magical chronicle, which resembles a pop-up book of sorts. The game behaves more like an RPG where the cards have drops or associated costs. The unknown element is provided by the actions of your opponent, as they might play cards that trigger effects that directly impact yourself, such as stealing gold or modifying some of your cards’ stats. The game is built around sophisticated card synergies, but your opponent’s actions layer a level of risk/reward on top of that because whatever you have planned could be interrupted by your opponent, ruining all your best laid tactics.

The competitive side is handled in a novel and clever way. Why this approach?
We only wanted to make a card game if we could do something new with the genre. Focusing on what we feel is an innovative, new core mechanic for a strategy card game gives us the best chance to stand out from the crowd.

How will the playable characters expand as the game develops?
We’ve already revealed our next two characters (or ‘Legends’), a vampire and slayer master, and our goal is to add new Legends and maps on a regular basis that will be thematically linked. Each will have a particular play style and lots of specific cards related to those mechanics. We feel that we’ve only really scratched the surface of what can be achieved with the game’s core systems.

You really get a feel for the different play styles of the heroes. What was the biggest challenge in making this happen?
Balance! Balancing a game like Chronicle is a massive challenge. The Legends all have the same base stats so their variety comes from their custom cards and these tend to have multiple associated values. When you then factor in the way that the card synergies occur within Chronicle, everything gets very complicated. We have been playing the game in our studio now for a number of months, and whenever we thought the game’s balance was settling down, a new deck style would emerge that exploited specific card synergies in unexpected ways. This is going to keep happening in the closed beta too and is something we’re looking forward to working with the community on.

How will the booster decks work?
Booster decks can be purchased with the game’s soft currency system or (if you’re really lucky) as a reward for winning a match. There are five cards in each booster pack, split between those that are character specific and those that can be used by anyone. Chronicle also has a sophisticated crafting system, in which cards can be dissolved into precious gems that are representative of their rarity level. The different types of gems can also be exchanged with each other to help you craft the cards you want.

What’s to stop players with the most cash getting the best advantages?
Chronicle is an extremely tactical and psychological game. Having the best cards is no guarantee of victory if your opponent outwits you. From my own experience, since launch I’ve lost many a game to new players with the basic decks, despite having custom decks myself, purely because they outsmarted me!

RuneScape has always had the crunchiest and most entertaining rules systems. How is this reflected in Chronicle?
We feel that RuneScape is, at its core, quite a cerebral game that requires a good degree of planning and strategy from a player in order to get the most out of it. Chronicle is hewn from the same stone and requires a similarly thoughtful approach before you are able to master it.

The character models look lovely. Will we ever get physical versions of these pieces?
Funny you ask that – we had a 3D model of one of the characters printed as an experiment. It’s certainly something we’d look into if there was demand from the players.

Will this new game expand the ongoing story? What should we expect to see next?
The two games do not share anything in a narrative sense, but they both obviously contribute to the broader RuneScape family of games.


To find out more about CHRONICLE:RUNESCAPE LEGENDS or to register for the beta, go to www.rschronicle.com

Jasika Nicole | FRINGE, WELCOME TO NIGHT VALE

Jasika Nicole is best known for her role as Astrid Farnsworth on the dimension-crossing sci-fi program Fringe, as well as her voice work as former intern, now mayor, Dana Cardinal on the mysterious podcast Welcome to Night Vale. It was announced last month that Nicole would star in the first new podcast from Night Vale creators Joseph Fink and Jeffrey Cranor. Entitled Alice Isn’t Dead, the new limited series débuts on March 8th. We were fortunate enough to speak with Ms. Nicole about her work… 

STARBURST: The performances of yours with which people are most familiar always manage to be far more layered than they first appear to be. We’re thinking of everything from Astrid on Fringe — especially Alternate Astrid – as well as the evolution of Dana Cardinal on Welcome to Night Vale. Given that these changes can sometimes take years, what does it require to bring these changes to bear in a realistic way, especially given the rather fantastic situations? 

Jasika Nicole: I honestly don’t consider Astrid’s character on Fringe to have been very layered – one of my big issues with the show was that Astrid was very one-dimensional! She had all these great qualities – kindness, compassion, intelligence, and tenacity – but you never got to see any complicated sides of her. You never got to experience her character outside of the lab, or away from the Fringe team or understand her background or why she was the way she was. 

Alternate Astrid could have been the exception – she was written as an autistic character and had a really different experience and understanding of the world than ‘over here’ Astrid, but the most character development you saw from Alt Astrid happened in the span of one episode and then it was never seen again. So, I don’t consider either of those characters to have required much insight to portray on my part. 

Specifically, with ‘over here’ Astrid: after five seasons she was pretty much the same in the last episode as she was in the first, and there just wasn’t a lot of growth or opportunities to play challenging things with the character. Dana, on the other hand, certainly has experienced a lot of development from episode to episode which has been super fun to play, but for me, voice-over work doesn’t necessitate the same kind of preparation and effort that playing a character on film and TV does. You emote in a different way, you connect to your body in a different way, your face engages in different ways, and you use your breath differently – it’s kind of apples and oranges. I think my work in WTNV is easy compared to what the writers do on that show. 

How did you come to work with the Welcome to Night Vale folks? Was it related in some way to your work on Fringe? 

I was friends with Jeffrey Cranor for a few years before I joined WTNV. We were introduced by our mutual friend Kevin R Free and I had seen Jeffrey in several shows with the Neo-Futurists. 

Was it exciting to see what an evolution it’s been for Intern Dana to end up as mayor? Did you know this would happen? 

I didn’t know it was happening, and I felt very proud for her. 

Dana Cardinal’s appearances in the Night Vale universe these days seem to be a little more distant. Is the use of phone calls, etc. a way to compensate for you being so busy? 

The great thing about voice-over work for me is that it’s pretty easy to fit it into my schedule regardless of what other work things I have going on – I can set up my computer and microphone virtually anywhere that’s quiet to record. So, if Dana is ever absent from the storyline, it’s the choice of the writers. I think that their work is deliberate and thoughtful, and I appreciate how they don’t overwhelm the listener with supporting characters all the time. The world of Night Vale is distinguished by Cecil’s voice, and using the other character’s voices sparingly makes their appearances so much more unexpected and exciting. 

As a writer yourself, do you wish you had more time to create? It seems like it’s been a long spell since your last comic. 

I have plenty of time to write, but I only do it when I feel inclined and that inclination is sporadic at best. If the inspiration doesn’t hit me, I don’t force it. Being able to keep certain artistic endeavors as hobbies as opposed to trying to make money and expand my career from them is a privilege that I am very grateful for.

Given the way you create, however, is there a give and take – a particularly satisfying acting day counterbalancing not being able to DIY some new things, for instance? 

I bring either my knitting or a sketchbook with me whenever I work on set, so I always have something to keep my hands busy and feel productive. No full day on set feels satisfying if I don’t have a separate personal project to focus on. 

What seems most exciting about your upcoming work – both Alice Isn’t Dead and Suicide Kale – is that it presents you front and center as a gay woman of colour. Does being involved in the creative side of the process allow you more options to have a character that reflects you, personally? 

I have not been involved in the writing or conceptualising for Alice Isn’t Dead – Joseph approached me about the project months ago asking if I was interested, and I immediately said yes without knowing very much about it. It isn’t based on me personally or anything I have experienced. 

One of the many things that I love so much about Joseph and Jeffrey’s work is that they create a very nuanced and detailed framework for the stories that they tell while still allowing the listener to envision themselves and people they know within that world. And this is evidenced by all the fan artwork that WTNV has inspired – I have seen the character of Cecil portrayed as a monster, as a woman, as a man, as a child, and as a multitude of different races and creeds. Cecil is none of those things, and Cecil is all of those things, and I think that is why so many people are compelled to listen to this kind of work. 

I want the fact that I am a queer woman of colour who is voicing the main character in Alice Isn’t Dead to be acknowledged by the listeners because visibility is important and powerful, not just for the group being represented, but for the world at large. And then I hope that all the listeners, no matter their gender, non-gender, race, ability or sexuality, can find a part of themselves in the story, whether it’s a feeling or an idea or an actual character. This is the whole reason that we listen to stories – to find connection and understanding that reaches beyond our own insular experiences. 

Who else will be involved at the series’ inception, in terms of writing and acting, of whom we ought to be aware and take notice? 

Joseph is writing the episodes of Alice Isn’t Dead, Disparition is producing the show and creating all the music, and so far I am the only voice of the show. 

Tell us more about Suicide Kale. It looks like it could either be a comedy or a drama, but nevertheless intriguing.

Suicide Kale is a dark comedy that is almost entirely improvised. Brittani Nichols, a friend of mine who is a really talented writer and comedian, came up with the concept and then we met with a bunch of our other friends who have various jobs and talents on the production side of things. We sat in my living room one morning and brainstormed about how we could make a project together with a practically non-existent budget and in a short period of time. 

Three months later, we had a finished feature-length film, and we have been submitting to various festivals around the country. I have never felt so proud and excited about the work I have done – this was a truly incredible experience for me, and I hope it’s the first of many more projects like it.

Jasika Nicole stars in ALICE ISN’T DEAD, starting March 8th, and you can look for SUICIDE KALE at festivals in your neck of the woods. More information can be found at jasikanicole.com, or you can follow her on Twitter @jasikanicole.

Alan Sinclair | Repeated Viewing

Alan Sinclair, who records under the aegis of Repeated Viewing, has easily joined the cadre of musicians recording film score inspired sounds. Like Umberto, Videogram, Antoni Maiovi, Pentagram Home Video, and others, Repeated Viewing pays homage to classic genre film scores, while also creating something entirely new. Sinclair’s Horror of Bexteth Hill 7-inch on Lunaris was one of our favorite releases of last year, and we’re really excited about all of his upcoming releases. We spoke to him to find out more… 

STARBURST: What’s your musical and film background? 

Alan Sinclair: My family’s full of musicians, jazzers and classical bods mostly, so I’ve had music around me since my early days. As a teenager, I got into metal and punk, as well as the harsher end of electronic music and did the usual haphazard out-of-tune band stuff. I moved to Glasgow in 2002, and became involved in the noise/improv scene, droning and contact mic’ed bucket-style stuff. Repeated Viewing came about in about 2009 through a desire to return to conventionally ‘playing’ instruments again. 

My taste in movies varies quite a bit, but it’s safe to say I tend to lean towards horror, experimental, and generally weird cinema. Spending the ’90s watching the endless BBC post-pub repeats of the Hammer movies and the Bravo satellite channel’s nightly selection of Italo/Asian/Troma splatter flicks probably helped warp my brain in right (or wrong) direction… 

Was there a specific instance which led to combining music and film? 

I wouldn’t say there was a specific instance, more a slow drip of influence from years of watching movies and obsessing over the soundtracks. I guess I just found myself at a point some time ago that I had the equipment and desire to give it a go. 

You’re one of the rare musicians to come up with imaginary film scores and actual film scores. What’s the difference between the processes? 

Not much, actually! Most of my soundtrack contributions are based upon existing material that’s been tweaked to fit the needs of the movie. I generally have an idea of whatever vibe I want to create with a new piece of music, so whenever somebody’s asked me for a few tunes, I simply consult the Repeated Viewing mood library! I figure the way Tangerine Dream came up with the score for the Sorcerer is the best option: Friedkin gave them the script and asked them to create the music prior to the film being shot. That turned out pretty well! 

How did you come to do the score for The Three Sisters? What attracted you to the film? 

The director, Dáire McNab, dropped me a line shortly after I posted a few tracks on my Bandcamp page and asked if I’d consider letting him use some of my music in his movie. He did an early edit of a scene using one of my tracks which tickled me somewhat so it was a no-brainer. I have to say the fact that Giovanni Lombardo Radice was involved also played a part in making my mind up – not a bad scoop for a giallo homage. Dáire’s super-talented and a very nice guy, so the whole process was great. 

For your Lunaris single, how did you come to decide on that atmospheric introduction with the howling wind? It’s absolutely brilliant. 

I wanted to go for an old school brit-horror vibe on that one and what could be more classically spooky than a howling wind? Besides, I live in Scotland so it’s the natural soundtrack to my windswept existence.

What’s the community like amongst the film music-inspired? I’m curious as to how much interaction you have with Umberto, Maiovi, and the like. 

Actually, it’s pretty open and friendly, which is pleasant given that many music ‘scenes’ can sometimes be a bit closed and ego ridden. The Giallo Disco guys and Umberto are lovely and have been very supportive of my stuff – having them rework The Three Sisters tracks was great. The same goes for all the labels I’ve worked with, all very dedicated and honest folks. No one’s made the kill list yet! There’s a lot of great film music-inspired music out there right now so it’s a good time if you’re into this stuff.

Will there ever be – has there been – a live performance aspect to your music? 

As of yet, nope. I technically retired myself from live gigs about 4 years ago – not really sure why, but I think I was a bit fed up after years of lugging gear around for minimal reward (what a grump!). Another local band has actually offered some assistance in performing my tracks live – that might be interesting. It’s not completely off the radar, so watch this space. 

Any upcoming projects you’d like to share? 

My next release is a full-length tape, Street Force, which is coming out via a new cassette label, Spun Out of Control. That should be out by the time you read this. A vinyl version of the Three Sisters OST is coming out some time later this year via WeMe/Wil-Ru records and I’ve also got an LP, Frozen Existence, coming out via Lunaris. The release dates for both of those are in the hands of the printing press queue, I’m probably currently sitting in line behind a Hanson reissue or something. There’s also a few more releases, collaborations and scoring duties brewing, more on those later though… 

More information on Repeated Viewing can be found via Bandcamp and Facebook.

Richard Thomas | GAMUT

At the beginning of February, American neo-noir author Richard Thomas launched a Kickstarter project to fund the launch of Gamut, an online magazine of neo-noir, speculative and literary fiction. Closing at the end of the month, at the time of writing, the Gamut Kickstarter has raised nearly $30,000 but will need to raise $52,000 to be successful. 

Thomas is offering annual subscriptions to the magazine and a lot more, with a focus on publishing genre-bending, hybrid fiction that utilises the best of genre and literary voices. What’s more, Gamut is intended to offer a new market for dark fiction and genre authors, paying twice the standard professional rate. Over the past eight years, Thomas has written and published: over 100 short stories, at magazines such as PANK and Cemetery Dance; three novels—including Disintegration and Breaker at Random House Alibi; and three short story collections. Starburst first reviewed Thomas’ work in 2013, calling his short story collection, Staring into the Abyss, ‘a merciless book that wastes no time in uncovering humanity’s sordid underbelly.’ 

Thomas, also editor-in-chief of Dark House Press and co-editor with Chuck Palahniuk and Dennis Widmyer of the transgressive fiction anthology Burnt Tongues (a Bram Stoker finalist), has secured a wide range of contributors for the first planned year of Gamut, including Stephen Graham Jones (Mongrels, William Morrow), Benjamin Percy (The Dead Lands, Grand Central Publishing), Lucy A. Snyder (Soft Apocalypses, Raw Dog Screaming Press, Bram Stoker Award Winner, 2014) and Helen Marshall (Gifts For the One Who Comes After, ChiZine Publications, Shirley Jackson Award Winner, 2014). 

STARBURST spoke to Richard Thomas to find out more about what Gamut will have to offer to genre readers and how some of the most recognisable artists in horror and fantasy right now will figure into his plans. 

STARBURST: You’ve probably spoken extensively about it by this point, so let’s cut to the chase – tell us about a standout story that you’re excited to publish in Gamut.
Richard Thomas: Most of the stories haven’t been written yet, I trust the authors involved to write new fiction for me. BUT, I do have a list of reprints I’m going after. With Stephen Graham Jones, it could be anything, he has so many excellent stories, same with Brian Evenson. I will probably reprint a few stories from Exigencies, which I edited, since they haven’t gotten enough attention. The first story in that anthology Wilderness by Letitia Trent was just selected for the Best Horror of the Year anthology, edited by Ellen Datlow, so that’s one for sure. Usman T. Malik just won the Bram Stoker Award last year, in short fiction, the first Pakistani author to ever do that. So, I may ask for his story from Exigencies, too. And, I just finished editing a collection by Dino Parenti, so I definitely want to steal a story or two from his work. Dark, haunting, surreal, emotional stories – that’s what they all write. 

There are some excellent artists involved in Gamut, including former British Fantasy Award-winning Daniele Serra. How important will commissioned art be to the magazine and what is it about the contributing artists that really spoke to you?
It will be very important. Luke Spooner will be doing original black and white illustrations for every story we publish. He and I have had a great relationship at Dark House Press (where I’m Editor-in-Chief). He did objects for The New Black, full-page drawings for After the People Lights Have Gone Off by Stephen Graham Jones (Bram Stoker and Shirley Jackson finalist), and landscape art for Exigencies. He gets my aesthetic, and has a way of tapping into the heart of the stories. Daniele Serra is amazing, he did the cover art for Exigencies, so I’ll use him for some of the more complicated conceptual stories, since he’s more abstract. George C. Cotronis did a few covers for Dark House Press as well, in addition to my short story collection Staring at the Abyss (Kraken Press) and I love his collage style of art, so cool, so edgy. Bob Crum is designing our website, and he does some surreal work that is really vivid. And Jennifer Moore, who did the cover photo for The Lineup: 20 Provocative Women Writers will add photography as well. She does beautiful, haunting work that I know will look great. 

The credential that most recommends you as the driving force behind Gamut is your experience in selling short stories, which have been published alongside authors such as Stephen King, Peter Straub, Clive Barker, Jack Ketchum and Neil Gaiman. Is there still a big market for genre writers to sell short stories?
Thanks. There are some great markets, but it’s not huge when it comes to horror. That’s why I write across genres – fantasy, science fiction, horror, crime, Southern Gothic, magical realism, and literary. I think there is definitely a need for more markets that pay professional rates. We’ll pay ten cents a word, which is double the current standard. I can really only think of a few places that pay more than that – at least, ones that are open to submissions. That being said, there are dozens of genre markets that pay pro rates – and even more publications out there in the literary community. But you really have to break through; I mean the acceptance rate is like 1% (or lower). It’s about getting to know the editors, the aesthetic, the stories they like. I still have quite a few white whales I’m chasing down. There have been some excellent opportunities with small presses lately, especially in anthologies, you just have to keep your eyes and ears open. I think there definitely is a need for a publication like Gamut. 

 

Some of the most obvious inspirations on your writing are transgressive authors like Chuck Palahniuk and Will Christopher Baer. What is it about transgressive fiction that attracts you and why do you think it appeals to so many genre readers?
Great question. I like to put my readers in a moment, sometimes a difficult moment, and figure a way out. What’s it like to be abused, and how can you survive? What does it mean to lose everything, including your hope, but then discover it’s not entirely true? I want to move people, emotionally, have an effect on them, for them to finish a story, or novel, and go, “DAMN! That was intense.” And then go hug their kids, or have a good cry, or call up a lost love – embracing the idea that they still have time to change, to forgive, to chase their dreams, to be forgiven. There are many taboo subjects in transgressive fiction, and how we challenge the norm, how we rebel against conventional thought and outdated philosophies – that’s how we evolve. Fight Club woke me up, Perdido Street Station filled me with wonder, All the Beautiful Sinners stunned me, The Wasp Factory shocked me, and Annihilation inspired me. 

The hard sell – if Gamut isn’t funded, what’s going to be the one thing that you’ll be most sorry not to publish?
The exciting new work of marginalised authors who are trying to break out, that may never get their opportunity to shine.

I’ll tell you a little story. A woman that I don’t know, at all, just raised her pledge from $30 to $100 to $2,000. I was shocked. I sent her a note to say thank you for the generosity, that it was really appreciated. You know what she said? “Make it happen.” So, I will do everything I can to make Gamut succeed, I can’t let her down, or the authors that are counting on me to create this new publication. 

My staff and I are furiously running around behind the scenes – Mercedes donating books and sewing blankets, Dino woodworking coasters, Heather offering up editing services, Casey making videos, while I personally reach out to ever author and reader I’ve ever talked to. I have done eight hours of podcasts, 20+ interviews, and sent press releases to hundreds of people. I’m even talking to a few ‘angel investors’ behind the scenes – just in case. We’ve had people at Medallion Books, Written Backwards, and many individual authors, offer up donations in order for this to succeed. It’s inspiring.

I cannot let this fail. So I’ll pose this question to your readers—are you in yet? And if not, why not? Be a part of something here, be a patron of the arts, and help to create something wonderful.

Tim Wynn | XCOM 2

Composer Tim Wynn has a diverse array of titles to his credits. He’s probably best known for his work on the Command & Conquer series of computer games, as well as the long-running Supernatural TV series. However, his latest work might be his highest-profile yet: Wynn took over from Michael McCann to become the lead composer for the rebooted XCOM series. XCOM 2 just dropped recently (read our review here), and we spoke with Wynn about his composing work and the latest XCOM instalment. 

STARBURST: Were you familiar with the XCOM series before starting work on the music for the games?

Tim Wynn: As a gamer, I had heard about it but I didn’t have first-hand knowledge about the XCOM universe. 

How did being in charge of the soundtrack for XCOM2 change your approach after working on music for XCOM: Enemy Unknown?

With XCOM 2, there was a different focus on how the story would play out. The music would attempt to highlight the plight and isolation of XCOM while still having heroic elements. The look of the game also played a major role in how the score ultimately sounded. Even though XCOM lost, there was still ‘order’. The music had to underscore both elements. 

Was there a need to follow the themes put in place by Michael McCann, or could you go in a different direction?
We wanted to introduce new themes from the first game. The story was new and the thought was the themes would be too. 

I know that the press release says that it ‘continues the legacy sound of the acclaimed reboot,’ but was there any consideration of taking a hard right turn into something different – or is it better to evolve the themes with new ideas, rather than start from scratch?

I think given the success of XCOM: Enemy Unknown, we didn’t think the score should be vastly different. It should be more an evolution of the sound from XCOM: Enemy Unknown rather than a remaking. New colours, new themes and energy but should still feel similar to the previous game. 

What is the difference between music for turn-based games such as the XCOM series, and more active games such as Command & Conquer?

It mostly came from the battle music. For XCOM 2, I created battle tracks that had two different styles that would play at the same time. The music will cross fade depending on whose turn it is. Other than that the approach is the same. The in-game cut scenes and menu music are linear much like Command & Conquer. 

Given that a lot of your music for games and television has been action-oriented, is there something that attracts you to that?

As someone who plays games, I guess I am comfortable writing music that gets your blood moving. I really love writing melodies and such but writing complex action music can be just as fulfilling. It’s really about what the project requires. 

Alternately, your film work has been on the dramatic side. Does this allow you to work on themes you might not be able to approach your other work?

When I start to write themes for film or TV, I always come up with a handful of variations. I like to hear how they can evolve before committing to them. It’s similar to how I approach game scores too. If you write good themes, they will work for any genre. It’s really about how they get used that is different. In film and TV, all the inspiration you need is on the screen and the music doesn’t need to loop. 

What upcoming work are you currently working on?

I am currently finishing up a new fantasy game with Creative Assembly and starting a new TV series with Disney coming later this year. 

XCOM 2 is out now for Windows, Linux, and OS X. More information about Tim Wynn can be found at his website.

Jennifer Lynn Warren | AYLA

Jennifer Lynn Warren is somebody rapidly making a name for herself in the world of horror and beyond. Likely best known for 2011’s brilliant Creature and for her turn alongside Kathy Bates in American Horror Story: Coven, the talented Pennsylvania-born actress is soon set to start shooting on Elias’ Ayla, a tense horror that looks at what happens when a long-dead sister is brought back to life years later. We were lucky enough to catch up with Jennifer to discuss Ayla, the role of women in horror, working with the legendary Kathy Bates, and a whole host more.

STARBURST: You’re set to start shooting on Ayla in March with Tristan Risk and Bill Oberst Jr. How did you end up involved in this project?

Jennifer Lynn Warren: Elias reached out to me on Facebook. Sometimes the best way to reach an actor is through social media. Our agents are sometimes too good at trying to weed out projects and an actor may miss out on something they would love to do

What can you tell us about your role of Alex?

Alex is this bohemian, new age kind of girl who dates a man who is obsessed with the death of his four-year-old sister, who has lost a brother herself, so she can relate to the lead character, Elton. Then they have to deal with the consequences of being careful what you wish for.

From what you’ve seen of the script so far, is there anything that Ayla is comparable to?

Maybe Pet Cemetery, but not at all, meets Ghost, but not at all like that either. It’s not really like anything I’ve read.

What was it about the story of Ayla that appealed to you?

It’s tender and terrifying and unique. I don’t like doing anything that I feel has been done before.

Were you familiar with director Elias’ work before landing the gig or have you gone back and watched some of his previous stuff ahead of the Ayla shoot?

I was not familiar, but he was gracious enough to give me a copy of Gut, and I am looking forward to watching Dark.

We know that somebody like Tristan Risk was a huge horror fan way before getting involved in the genre, but is this the same for yourself? Were you always a fan of the dark and sinister world of horror?

Oh yes. I remember my first grade teacher being so angry at me for reading The Tommyknockers by Stephen King during my down time in class. It never scared me, I just always thought the stories were cool.

What were your particular favourite horror efforts when you were growing up and were there any horror subgenres that you found yourself indulging in more than others?

My mom and I loved watching the Poltergeist films together. Anything that had a haunting involved I was into.

And following that, to you, which is the scariest movie you’ve ever seen, the one the has always stood out and stuck with you?

House on Haunted Hill with Vincent Price.

With February being Women in Horror Month, how do you feel the role of women in the horror genre has changed over the last decade or so?

It’s changed, but not enough. We’re not so much the helpless damsels in distress all the time now, but even when you’re a “final girl” it can still be highly sexualized.

Names like Little Miss Risk, Jill Sixx, the Soskas, and Gigi Saul Guerrero are all making some major waves in horror these days. Obviously seeing the role of women in horror ever-growing is great, but why do you think women are finally now being given some form of control within the genre?

Women are being seen as the creative beings that we are. The female perspective is fresh, and I think we’ll see new brands of horror from these women coming out and giving us their point of view in their writing and directing. I’m really excited.

To many, they’ll recognise you for being one of the daughters of Madame LaLaurie in American Horror Story: Coven. How fun was it to be involved in that whole process and to get a zombie makeover?

Are you kidding?! I would have stayed there forever if they had let me!

And, of course we have to task, how great was it to work with the legendary Kathy Bates on Coven?

I started calling her “Mama Bates” in my head. She was so lovely and generous. It added a layer to my character where I was able to feel loved as a daughter, yet terrified of her at the same time.

From what we understand, your schedule’s starting to look mighty packed going forward. What future projects can we look forward to seeing you in or are things still at the TBA stage right now?

It’s been a crazy start to pilot season! Lots of NDAs signed and schedules rearranged.  Nothing I am allowed to talk about yet though…

Elias’ Ayla, starring Jennifer Lynn Warren, Tristan Risk and Bill Oberst Jr. starts shooting in March, with a release to follow later this year. In the meantime, you can keep up to date with Jennifer and her upcoming projects by following her on Twitter.

SHARE YOUR COMMENTS BELOW OR ON TWITTER @STARBURST_MAG

Find your local STARBURST stockist HERE, or buy direct from us HERE. For our digital edition (available to read on your iOS, Android, Amazon, Windows 8, Samsung and/or Huawei device – all for just £1.99), visit MAGZTER DIGITAL NEWSSTAND.

CLICK TO BUY!

MORE FROM AROUND THE WEB: