Feature: Transforming Saturday Morning TV

Life in the 1980s was so much simpler, especially if you were a sentient robot capable of nimbly transforming into varying modes of transportation (or inexplicably shrinking boom boxes). Energon was in plentiful supply (as were the supporting characters), getting home to Cybertron was like popping down the shops and every day wound up in a pitiful attempt at a final showdown that amounted to little more than a metallic game of conkers. Yes, everything was simpler back then. But why?

When Transformers first aired in September of 1984 (UK audiences would have to wait until 1985 to see Hasbro’s finest interrupt Roland Rat’s inane ‘Fonzie with a stroke’ brand of presenting), audience expectations were simple. After all, here was a 30-minute cartoon that was essentially an elongated advert for toys.  But the coalition behind the animated series (which included Sunbow, toy-makers Hasbro and even Marvel) knew exactly what they were doing.

A year prior to the emergence of Optimus Prime and co, another cartoon snuck onto screens across the world and set a new precedent. Not only was He-Man and the Masters of the Universe a gaudy promotion for Mattel’s toys, it was actually derived from them. For the first time, the merchandise was driving Saturday morning cartoons and that changed everything.

With the ‘more than meets the eye’ concept already in place, a simple (yet timeless) story was put together: Having fallen to Earth, remnants of an endless war on their own world, the Transformers continue their eternal struggle, with the evil faction vying for world domination while the good guys do their best to stop them. And frankly, that summed up the first 49 episodes. But then something amazing happened.

Having witnessed the unabashed devotion to brand Transformers, Hasbro decided to break new ground themselves by creating a theatrical animated movie. With a story and everything! Granted, writer Ron Friedman opted for the tried-and-tested ‘hero’s journey’ tale, but such creative laziness was practically imperceptible next to the kinetic animation, brand new characters and rousing (if deliciously cheesy) soft rock soundtrack.

Transformers: The Movie didn’t just prove to be a popular summer movie, it also changed the game for the subsequent third season of the TV show, although at a cost. Having taken the gamble of killing off the series’ lead characters in the movie, the third season forged ahead with its new cast and decided to do something else original. It created a plot arc.

By examining the origins of the Transformers’ creation (culminating in the much anticipated return of Optimus Prime), the series attempted to deliver a little big screen storytelling to small screen audiences. It was a bold move, but perhaps it was either too much for the tiny children’s brains, or maybe the audience the franchise had nurtured had moved on to pastures new. Whatever the reason, what is affectionately now known of as Generation One ended three episodes into its fourth season.

Well, I say ended. As you’ll notice as you read on, while it might have seemed like Transformers stayed in hiding until Michael Bay spurted them back onto the screen 20 years later, this is certainly not the case. In fact, to be honest, they’ve hardly left our screens (presuming you’d spent a large portion of the late 80s in Japan, that is).

In essence, the animated story continued thanks to Japanese manufacturer Takara who took it upon themselves to breath new life into the franchise with the advent of the slightly trippy Headmasters (weeny little Cybertronians who become the heads to their Transtector body units). The 35-episode run was, however, limited purely to Japanese television, and while it included characters we had come to know and love, it somehow managed to abuse their memory, sending off Rodimus to pastures new and killing off Prime again just for kicks.

If Transformers: The Headmasters seemed to distort our cherished memory, then what came next would provide the televisual equivalent of an acid nightmare. Transformers: Super-God/Chojin Masterforce (yes, that was its actual name), turned the dial up to 11 and didn’t just jump the shark, it orbited the thing. Having already introduced us to mini robots in Headmasters, Takara decided to go one better and give us Autobots and Decepticons that were parading around as humans. But wait, it gets better. Before long humans get in on the action, melding with Transformers to become super robot life forms known as Godmasters. There were 43 episodes of this mental monstrosity.

If only it ended there. Hanging around like the psycho girlfriend that won’t take a hint, Takara insisted on re-envisioning the show one final time with Transformers: Victory which, interestingly enough, decided to stop all the crazy robot/human penetration and go back to basics with stand alone episodes. The continuing slew of merchandise managed to sustain this for a 32 episode run (not counting the six clip shows), but it couldn’t carry their next project, Transformers: Zone, which didn’t make it past one episode.

If the Transformers foray into Japanese surrealistic story telling had proven anything, it was that the show seemed to work best when it was at its simplest. But it was a lesson learned too late, and it would be six years (not counting the pathetic attempt to reskin the Generation One series with dodgy CG) before we would see Prime on the small screen again. Although this time he would be a monkey.

In 1996, the concept of a reboot was almost unheard of and having had the franchise worked into a corner by Takara, Hasbro could only see one way forward for their ailing commodity: turn them into animals. Thus, Transformers: Beast Wars was born, featuring some familiar names but very unfamiliar forms, this time in all-new and exciting CGI! Over three seasons (totalling 52 episodes) the show not only gathered a strong core audience (mainly by retracing the footsteps of the original 1980s series), but also belied its initial brief of distancing itself completely from the Generation One canon, by thrusting its characters into the original story’s timeline for the finale.

Chiming in the new millennium and following hot on the heels of Beast Wars unexpected success was Transformers: Beast Machines. But this was no straight continuation. This self-professed ‘religious epic’ attempted to add gravitas to the story once more, ignoring the portend of previous incarnations, not to mention alienating hardcore fans by suggesting that Cybertron was once an organic planet. Unsurprisingly, this faired less well and once again sunk the franchise’s small screen exploits. At least as far as the Western world was concerned. Yes, that’s right, those cheeky chaps at Takara had been working their magic again behind the scenes.

Lets keep the tales of their two cell-animated Beast Wars series – Beast Wars II and Beast Wars: Neo – short (both of which were produced to plug the gaps between air dates of the CGI show in Japan). Suffice to say they bore little resemblance to the successful Western series – with the small exception of a cross over which featured in a theatrically released movie – but proved popular enough to run for 78 episodes collectively.

Like so many multi-facetted franchises that endure due to their unexpected success, 16 years into its lifespan Transformers found itself at breaking point. Unable to move forward in new directions or evolve into new unexplored forms (I don’t think anyone was ready for Transformers: Badger Force), Takara and Hasbro finally made the decision to reset the clock. Thus, Transformers: Robots in Disguise was born. It didn’t last long though, managing just one season. Yet while this incarnation of the Autobot and Decepticon’s epic war may not have hit the right note with fans old and new, it opened the door to the idea that not every incarnation needed to co-exist. Finally, Transformers had room to breath creatively and while Takara and Hasbro’s next project might not have made the same waves as their 1984 counterpart, they certainly paved the way towards its return to success.

Known by fans as the Unicron trilogy, Transformers: Armada, Transformers: Energon and Transformers: Cybertron once again rebooted the story, creating a 30-year story arc that saw the return of their planetary foe as well as nods to previous incarnations of the series. For the first time since the Generation One show ceased in the mid 1980s, Transformers as we once knew them were back in the mainstream eye.

Then there was Michael Bay. We’ll move on.

Rather than attempting to compliment Bay’s cinematic Transformer adventures, Hasbro decided to team up with Cartoon Network for the latest reinvention. The result was a glorious ode to Generation One that returned to the roots of the original show, yet with a very stylised and cartoony edge. By appealing to fans of the original show (who would now most likely be watching with their own kids), Transformers: Animated proved to be very popular. Although it would appear that there was still something missing? Michael Bay’s first Transformers movie had pulled in over $700 million, but those audiences clearly weren’t tuning in to watch the show.

So as the last of the Transformers movies takes its final bow in cinemas, is it any surprise to see a more Bay-centric animated show approaching our screens in Transformers: Prime? Not really.

What Transformers has learned over the 27 years that it has been on our screens, is that in order to survive it needs to roll with the punches, evolving to suit the market and never be afraid to start again if things go a bit, well, Takara. With modern day storytelling, its unlikely that we’ll ever see another show that spins round in circles as the Generation One show did, but with any luck Prime will strike the right balance to keep fans grinning for a while to come. Besides, no matter what, we all love robots that change into stuff. And as long as the story is simple enough for the kids to follow yet engaging enough to keep them watching, Hasbro will undoubtedly continue rolling them out.

In Brightest Day: Tony Bedard Talks About Green Lantern in DC Comics’ New 52

As my fellow nerds are no doubt aware, DC Comics are relaunching their entire line this month. Nearly all of their characters histories are being tweaked or completely rewritten. The notable exceptions to these huge changes are the Batman and Green Lantern lines, who are escaping with very little changes to their current continuity. In fact, September sees Green Lantern grow from three to four titles per month; all of which continue their stories from where they left off in August. The reasoning behind this is simple: Green Lantern sells. Since Geoff Johns took the reins of Green Lantern Rebirth in 2006 with what can only be described as an inspired take on the franchise, GL has flown brighter than ever before. Following the huge Green Lantern focused event Blackest Night, the blockbuster movie and the upcoming animated series the Green Lantern line is now stronger and has reached more people than ever.

Starburst spoke to the outgoing writer of Green Lantern Corps and upcoming writer of Green Lantern: New Guardians, Tony Bedard, about how Green Lantern fits into DC’s New52 and how the character is perceived in general.

STARBURST: Let’s start off with a simple one; Who is your favourite Green Lantern and why?

TONY: The short answer is Kilowog, just because he’s so much fun to look at and he calls everyone a “poozer.”  But the bigger truth is that I’m a fan of the Green Lantern concept: that you could be chosen for this great interstellar police force, that your power ring can project whatever your mind can envision, etc.  I love the sheer multitude of Green Lanterns, each the best that their world has to offer.  It’s inspiring to think of all those alien beings working together.  And there’s a sense of endless discovery in the GREEN LANTERN books precisely because there are so many Lanterns to meet and enjoy.

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STARBURST: It’s my opinion and the general consensus here at Starburst, that the Green Lantern movie was unfairly treated by reviewers this June (I think many jumped on the bandwagon after the first reviews). What did you think of the movie, the reaction it got and what would you like to see in a possible sequel?

TONY: You know, the movie came out right as I was battling deadlines on both our FLASHPOINT comics event and on the September relaunch, so I missed most of the hype/buzz/whatever.  All I know is I literally got chills when Ryan Reynolds started reciting the Green Lantern oath during that final battle with Parallax.  I’m very much hoping they’ll do the full Sinestro Corps thing if there is a sequel.  And I’m hoping to see a Justice League movie with Green Lantern in it, too.  Until then, I’ll stick to the funny-books and enjoy the Batman and Superman movies when they come out.
 

STARBURST: In the last three or four years Green Lantern has replaced Wonder Woman in DC’s Big Three, with regards to merchandise and multi-media exposure. What do you think gives Green Lantern a certain marketability that other superheroes may not have?

TONY: I think Green Lantern’s recent rise in prominence is all about the great work that Geoff Johns has done with the character over the last few years.  There was always a lot of untapped potential in the character, but Geoff completely blew the lid off the Green Lantern franchise, adding things like the new ring corps and the Emotional Spectrum that empowers all those different power rings, and he did it in a way that seemed to unfold naturally from what came before.  Geoff, in turn, couldn’t have made it all work as well as it did without Ethan Van Sciver, Carlos Pacheco, Ivan Reis, Doug Manhke and other amazing artists.  But there’s a reason DC made Geoff their Chief Creative Officer.  The guy knows what makes our characters tick.  I also think Green Lantern is helped by the fact that he has the coolest superhero costume ever, and that it’s such a visual concept that the character works great as a cartoon, as a toy, as a video game, etc.

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STARBURST: Can you explain the New 52 Green Lantern status quo for fans that saw the movie, but haven’t read any comics yet?

TONY: The movie established a lot of the basics: that ancient blue aliens called the Guardians of the Universe empowered the Green Lantern Corps to act as an interstellar army of peacekeepers.  Hal Jordan became the first Green Lantern from Earth, eventually outshining even the great Green Lantern Sinestro, who goes on to become Hal’s greatest foe.  In September, the New 52 comics will be a great jumping-on point for anyone who hasn’t been reading DC Comics, and each issue will re-establish everything you need to know to enjoy that particular series.  But in GREEN LANTERN the big twist is that Hal Jordan has been kicked out of the Corps and Sinestro has taken his place!  Over in GREEN LANTERN CORPS we’ll follow two more of Earth’s Green Lanterns, Guy Gardner and John Stewart, as they take on an all-new menace that is immune to green power rings.  And in the all-new GREEN LANTERN: NEW GUARDIANS series that I will be writing, we follow Earth’s newest Lantern, Kyle Rayner, and he must pull together a new team with representatives from all the different Corps.  Somehow, Kyle has to get Red Lanterns, Blue Lanterns, Indigo Lanterns, etc to work together — something that the Guardians of the Universe see as a threat to their authority.  So while Kyle will be wearing the badge and ring of a Green Lantern, he is very much off the reservation, so to speak.  Not only will we discover new things about all the other Corps, but we’ll see that the only thing the Guardians of the Universe fear…are New Guardians.

STARBURST: Are there any essential storylines that new readers should pick up or will the past be recapped as the new stories go on?

TONY: One of the guiding principles in the “New 52” relaunch of the DC Universe is that every one of these new books will be completely accessible to new readers.  It’s the best intro to this pantheon of characters since they first appeared so many years ago.  Pick up any book from Superman #1 to GREEN LANTERN: NEW GUARDIANS #1 to BLUE BEETLE #1 and you’re going to have everything you need.  We have the greatest heroes, the most memorable villains, and a whole universe full of cool concepts and places.  Of course, once you check out some of these new books, you may want to go read some of their previous adventures, but in September all DC Comics will be “come as you are, no experience necessary.”  It’s the ground floor, and you’re invited.

STARBURST: Since the expansion of the Green Lantern line after Rebirth, there has been a great deal of shared story (Sinestro Corps War, War of Light etc.) that has run through the GL titles. Is this something that will continue after the relaunch or have crossovers been discouraged?

TONY: I think each series will be given a chance to stand on its own and find its own unique feel, but that doesn’t mean we won’t see crossover stories later on.  For now, though, enjoy a fresh take on some of the best-known characters in history.

STARBURST: With deadlines now seen as immovable by DC Comics, how far in advance have you planned your stories? Has the change of attitudes that have come with the New52 changed the way that you approach writing?

TONY: I try to have everything planned about 6 months ahead in terms of a general outline.  As for full scripts, I’ve completed the fourth issue on both of my series, if that gives you some idea of how far ahead we run.  I don’t think this relaunch has fundamentally changed my storytelling approach, but it has spurred me to step up my game.  I have to compete with 50 other series produced by some very good comics creators.  I think the sense of friendly competition is bringing up the quality level across the board.


STARBURST: Could you pick three other New 52 titles that you are excited about reading?

TONY: I’ve already read the first issues of GREEN LANTERN and GREEN LANTERN CORPS, both of which were excellent.  The others I’m looking forward to most include ACTION COMICS #1 by Grant Morrison and Rags Morales.  I’m a big fan of both those guys.  Also curious about GRIFTER #1, written by an up-and-comer named Nathan Edmondson who did a great espionage book at Image called Who Is Jake Ellis?  And I’m looking forward to Geoff Johns’ and Ivan Reis’s AQUAMAN, because I’m a huge Aquaman fan, and this looks like it may be the character’s breakout moment, from the same team that made Green Lantern the biggest franchise at DC.


STARBURST: You’ve written both Green Lantern Corps and now New Guardians starring Kyle Rayner. What is it about Kyle that is appealing to you as a writer and a fan?

TONY: Kyle is the most accessible, most normal, most empathetic Lantern in the Corps.  He’s not some fearless hero or badass warrior when he gets his ring, he’s just a normal twenty-something struggling to make ends meet, and even though he proves himself worthy of the honor, he’s still just a regular dude.  Being a commercial artist and cartoonist, he finds that his visual sense and boundless imagination make him a natural at ring-slinging and coming up with cool energy-constructs.  He’s also sensitive, as artists often are, but this emotional core will prove crucial as he seeks to master the whole emotional spectrum, from Red Rage to Violet Love.  Kyle also has an origin unlike any other Green Lantern, which you’ll see in GREEN LANTERN: NEW GUARDIANS #1.  He is unique in the Corps, and he’s the only Lantern in any Corps with a prayer of pulling together a team like the New Guardians.


STARBURST: The title New Guardians and events at the end of War of the Green Lanterns suggest that this group may be at odds with the Guardians of the Universe. Are they operating unsanctioned? Can you give any clue as to the mission of this eclectic mix of ring-slingers?

TONY: Kyle and his group are definitely at odds with the Guardians of the Universe.  The precise nature of their mission will remain mysterious at first, and it’s doubtful that you could really call them a team.  Is there such a thing as an “anti-team”? But that’s all part of the fun, as Kyle finds that controlling his companions makes herding cats look easy.


STARBURST: There are four Green Lantern #1s starting in September. What will readers get from Green Lantern: New Guardians that they won’t see in the other three books?

TONY: GREEN LANTERN: NEW GUARDIANS will reveal new details about each of the other ring corps, continuing the expansion of the Green Lantern universe. It’s all fresh material — undiscovered territory.  And as you explore this new terrain with Kyle, you’re going to fall in love with this unassuming young artist with the heart and vision to take on the oldest and wisest beings in the universe.

 The New52 Green Lantern comics are released as followed: Green Lantern #1 & Red Lanterns #1 on 14th September, Green Lantern Corps #1 on 21st September and Green Lantern: New Guardians #1 on 28th September.

And this summer’s under-rated Green Lantern movie is released on Blu-Ray and DVD on October 17th in the UK with an additional 14-minutes of footage.

RubberToe Rayguns

Want to
know the difference between a Battos Bug Blaster and a slightly used
Discombobulator? Then look no further because Professor RubberToe
can cater to all your deranged and wonderfully psychotic needs!

Nestled
in the shadows and streets of Cardiff, Professor RubberToe is busy inventing,
sometimes stealing, new and outright deadly rayguns to unleash upon an
unsuspecting world. With wild hair, dangerous goggles, and a home
arsenal of weaponry that would have the whole tribe of Tsunga-Tsunga quaking in
their boots, the Professor sure knows how to live…  and how to defend himself should the need
arise. 

From
McNookie’s Steam Ion Displacement Beer Goggles to Rockets in your Pocket – the
Professor has a wide and deadly arsenal. And what’s more, he’s willing to
share. Never mind that some of the minor features like targeting have yet to be
figured out. Mere details, he assures us. Anyway, that’s what his gorgeous –
yet ultimately ill-fated – clone servants are for, or to put it another way,
they’re target practise.

On a more serious note, Professor
RubberToe is the brainchild of designer Nick Robatto who describes the professor as his alter-ego, a Mr. Hyde to his Doctor Jekyll.

Nick
runs RubberToe Props: a company that provide a wide range of seriously funky
stuff for such UK hits as Sherlock, Merlin, Torchwood and a little-known
backwater show you might not have heard of called Doctor Who.

RubberToe
Rayguns was born from the fevered imaginings of Nick’s
encounters with the weird and outright strange while working on Doctor Who, at the end of which he
had a number of beautiful – although no less deadly – rayguns cluttering up his
office. An epiphany followed, and after his subsequent release from hospital
Nick set about sketching out the world in which Professor RubberToe lives and formed
a back story for the rayguns.

To help with this, Nick decided to dress up and
assemble a small set using props from the Dr Who prop store and medical techno-wizardry
left over from Torchwood.

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‘The shoot went very well,’ Nick
says, ‘and the professor sprang into existence. You can get the gist of
him really from the shots; he is crazy, unstable, but darkly humorous.’

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Nick’s RubberToe website also
features a regular comic strip based around the idea that each gun is being
tested. Professor RubberToe’s keen helper, Kismin, is the glamorous assistant
and just so happens to be a clone. The prof has built a rather nifty cloning
machine which allows him to create as many Kismin’s as he likes – just as well
because she always seems to end up meeting a rather sticky end.

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We also have McNookie; an old friend of the
Professor who used to enjoy joining him on many an intergalactic boozing
session. Nick describes McNookie as a bit
of an idiot who’s soon to meet his death. Watch closely because quite soon he
is being blown away by a new character called Radihun; she will take over the
role of the more classic raygun user. She’s a hell of a lot better looking too.
Also soon to come is an old acquaintance of the prof’s, who always arms herself
with one of his rayguns, usually going for the more retro-looking
device.

On
an average day Nick will ride
to the workshop which is two minutes away and cast up all the necessary parts
needed for the guns. At the moment RubberToe props are
prepping for the Christmas episode of Dr Who, so he may have to pop into the
studios and talk to the production designer and art director. He’ll be given a
concept of a prop which he will either take back to his own genius level
laboratory or make in the BBC workshops.

It’s been a busy summer for Nick with much of his
time spent making the latest range of sonic screwdrivers for the official
license holder, Quantum Mechanics. They plan to
reproduce the Doctor’s sonic screwdriver using Nick’s sonics as the master
prototypes. Nick is very proud that he has worked on both David Tennant and
Matt Smith’s sonic screwdrivers – and who can blame him.

‘They’re such an
iconic prop,’
Nick says, ‘and to have had the opportunity to make these, I feel
very lucky. Perhaps the biggest achievement in this was making the Matt Smith
sonic in under a week. I was given a concept and told to make it the same size
as the Master’s sonic laser, then sent on my way. What a week that was!’

Nick’s also been doing plenty of work this year on
Merlin. The props on this show are
usually a polar opposite to Dr Who props. With Dr Who he’s generally making
futuristic gadgets, then jumping to Merlin where it’s all old weapons and
gargoyle heads. So it’s good to mix it up. Keeps him keen.

On any given day Nick will have rayguns, Dr Who
props, and Merlin Props on the go. It’s a bit of a
juggle, especially as Nick is also the father of three. Nick went on to say, ‘I
always find it funny sealing up the box and sending rayguns on their way – I get
attached to the things I make.’

His favourite gun is the Clockwork Vaporiser,
and it’s easy to see why.

‘This
fellow is the Rolls-Royce of the raygun world. The mother of all duelling
pistols, the Clockwork Vaporiser can blast an opponent from 260 miles without
leaving a mark on one’s attire.’

‘This
leaves one free to take tea under the jacaranda bushes with the colonel’s lady
immediately afterwards without one’s sartorial elegance being compromised.’

His other achievement he’s particularly proud of is
getting Rubbertoe Rayguns up and running.

‘I’ve
had a very busy six years working on Dr Who, with only a couple of weeks spare
here and there. It’s taken me around three and a half years from my initial
idea to the launching of the website. I wanted something that I could put my
own design on and seeing as a license from the BBC costs the earth, starting my
own brand was the only option.’

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The short-term plan for Rubbetoe Rayguns is to
expand the range of rockets. Nick wants to make
smaller models that are lighter on the pocket, and he’s hoping to make them
with interchangeable fins and bodies. So you can choose your body shape, fin
shape and colour, you can also choose your type of flame left behind the
rocket, there will probably be five or so in this range standing about 6 inches
tall. He’s also planning to make more standard sized rockets. 

If the world of
Rubbertoe goes well, the range available will obviously expand and new guns
added, maybe making extremely intricate designs with moving parts and lights,
and he has great ideas for robots that
he’s gagging to make.

RubberToe props are
also hoping to jump on the convention wagon and start doing shows.

‘I’m thinking about Memorabilia this year as a
starting point,’
Nick adds.

Professor Rubbertoe Rayguns
are available from his site which also includes a mini-comic of the professor trying
out his newest invention on an unsuspecting space cow with truly spectacular –
if unpredictable – results.

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Check
them out here. Just remember the saving grace between an
unfortunate encounter with an intoxicated Grand Master General of Zogron 8 might
very well be a RubberToe raygun.

Just saying…

Be prepared.

Autumn/Winter Movie Preview

The autumn and winter is usually the most interesting time of year for the cinema. It’s the time when slightly more risky material is released as well as the awards winners and acclaimed films from festivals held earlier in the year. This year the word that stands out amongst all of the films here is ‘risky’. Sure you have your remakes (The Girl with the Dragon Tattoo, Straw Dogs, Don’t be Afraid of the Dark) and you have your sequels (Sherlock Holmes, Mission Impossible, Underworld) but you have films like The Adventures of Tintin, John Carter and The Thing prequel. Films based on previous existing material that were not that popular in the first place. It seems these are desperate times if a prequel to a massive flop from the summer of 1982 is getting made. Are there really no original ideas left? If these films are not a success and if one of them flops spectacularly, my guess would be that you’ll see a major change in what is being greenlit. This has already happened to an extent, because of the failure of risky films like Scott Pilgrim and Your Highness; Universal pulled the plug on At the Mountains of Madness and The Dark Tower. If John Carter is an out and out disaster for Disney, you can expect them to green light a lot of smaller budget Marvel comic based movies now that they own that studio. Of course if it’s a success its good news for all of us who like our epic space malarkey.

There are also smaller projects that seem different to the usual independent films from the last few years. After a few years in the wilderness and with the rise in video on demand in the states, we are starting to see resurgence in independent cinema. Red State, Bellflower, The FP, Another Earth, Detention and Intruders all look like truly original (for the most part) and daring films to see this year that have all had some kind of acclaim from film festivals. With the rise of the multiplex we still have to sometimes travel into town to see them on a big screen mind you but at least it’s merely a train ride. I know people in the US who have to travel 2 hours to see a film on the screen sometimes!

So without further ado, here is a list of the films that Starburst readers should look for this Autumn and Winter. Some good, some bad, all interesting…

Red State

The Players: Michael Parks, Michael Anganaro, Melissa Leo, Kevin Pollak and John Goodman. Written and Directed by Kevin Smith

The Buzz: At this point in time it’s almost impossible to separate Kevin Smith the man from Kevin Smith the filmmaker. Smith has courted controversy ever since January for his film Red State. He has taken critics to task and sniffed them out and banned them from seeing his film to review it. He also generated buzz for the fact that he was going to auction the distribution rights to Red State in the room after the screening at Sundance, only to turn around and claim they were distributing the film themselves. Many claims of hubris and bridge burning followed but Smith kept building awareness through his podcast network and twitter. Then there was the whole war with the Phelps clan (whom the film is based on) with their infuriating Westboro Baptist Church. Due to high ticket prices at screenings that sell out with a tacked on Q&A,  Red State is actually already in profit before its wide release. We finally get to see what all the fuss is about in September. Early word has been mixed, somewhat predictably the online critics who have seen it have slated it although they praise the central performance of Michael Parks as villainous preacher Abin Cooper. The positives come from mostly die hard Kevin Smith fans whose opinions he retweets typically proclaiming the film as ‘Best Film Ever’. We shall see…

Released: September 30th

Don’t Be Afraid of the Dark

The Players: Guy Pearce, Katie Holmes and Bailee Madison. Directed by Troy Nixey

The Buzz: Guillermo Del Toro wrote and produced this and it’s clearly a film from his twisted imagination but also a remake of a classic TV movie from the early seventies. Guy Pearce and Katie Holmes play a couple restoring a large old creepy house. Something dark and disturbing in the basement is whispering to their young daughter, something that has malevolent intentions. Director Troy Nixey has created a skilful and well placed horror flick that will make you jump right out of your skin. I’ve seen it (read my review here), it’s ace and so should you if you want to support well made horror films. In the absence of anything else that looks promising; this will be the perfect film for Halloween.

Released: October 7th

Another Earth

The Players: Brit Marling, William Mapother and Matthew Lee-Erlbach. Directed by Mike Cahill.

The Buzz: This is a strange and thoughtful indie movie that caused a minor buzz at the Sundance film festival in January. The plot revolves around a woman who causes a car accident that ends in a fatality when an exact replica of the planet earth appears just outside of our own planet. The film then becomes a melancholy meditation on guilt and loss as the woman bonds with the widowed husband, all the while the replica planet floats in the distance. The film has had mixed reviews thus far but the concept is heady and unique enough to get bums on seats from those who love intelligent science fiction along the lines of The Fountain and Solaris.

Released: October 7th

Contagion

The Players: Matt Damon, Gwyneth Paltrow, Jude Law, Kate Winslet and Laurence Fishburne. Directed by Steven Soderbergh.

The Buzz: Contagion takes place in a world where a bird flu style epidemic has taken hold of the populace and is spreading like wildfire. The film follows the fallout as people struggle to cope with sick loved ones as well as the government’s attempts to contain the disease. Looking at the trailer which is quite effective, you get an Outbreak meets Traffic kind of vibe from it and there are no 28 Days Later style zombies running around, realism being the prime focus here. The production actually took advice from the CDC and other government bodies as to how the pandemic would actually affect the world and what steps those in charge would take. This may well be a real slap in the face come October where we come face to face with the very real world implications should such a situation occur. Early word is great claiming the film is one of the scariest of the year. With Steven Soderbergh at the helm, expect great performances, great visual flair and possible Oscars?

Released: October 21st

Real Steel

The Players: Hugh Jackman, Evangeline Lilly and Anthony Mackie. Directed by Shawn Levy

The Buzz: Or Rock em Sock em Robots the movie. Real Steel takes place in a world where robots have replaced the traditional human boxers in the ring and follows Hugh Jackman’s washed up promoter as he coaches a discarded robot fighter through the ranks and re-connects with the son he didn’t know he had. The trailers for Real Steel so far have been impressive and wisely focus on the robot action. It seems that the film could be a fun family fare to take the kids to during October half term and perhaps the beginning of a new franchise. Before we all start getting excited though lest we forget that Real Steel is directed by Shawn Levy, he who made Night at the Museum and the Cheaper by the Dozen films. If he can marry up his skill with special effects with something approaching a decent script with an emotional core then we could be in for something surprising.

Released: October 14th

The Adventure of Tintin: Secret of the Unicorn

The Players: Jamie Bell, Andy Serkis, Nick Frost and Simon Pegg. Directed by Steven Spielberg.

The Buzz: Of all the risky projects coming out this autumn this is one of the biggest gambles of all. Beard of the year winner 2001, Steven Spielberg directs from an Edgar Wright/Joe Cornish script, a motion capture take on Herges old Tintin stories with Jamie Bell as Tintin and young journalist who gets in all manner of scrapes. Beard of the year winner 2002, Peter Jackson produces with the intention that if this is a success he will direct the next one and Spielberg will produce. The animation in the trailer is impressive but they still don’t seem able to get the eyes right, the action seems suitably Indiana Jones esque though. This will either fail completely or surprise us all.

Released: October 26th

In Time

The Players: Justin Timberlake, Cillian Murphy, Amanda Seyfried and Olivia Wilde. Written and Directed by Andrew Niccol

The Buzz: Andrew Niccol’s latest film was not on anyone’s radar before San Diego comic con where it generated some much needed buzz. In Time takes place in a world where people stop ageing at age 25 and then live on borrowed or purchased time which is displayed on their wrist. Justin Timberlake plays Will Salas a man who at age 25 is suddenly given more time than he can imagine and finds himself on the run from a corrupt police force lead by Cillian Murphy’s timekeeper. Will kidnaps spoilt rich kid Sylvia played by Amanda Seyfried and she is drawn into the deadly conspiracy. The trailer is very Total Recall esque and it’s been a while since we have had one of these fun run around in a future setting films. Truthfully I’m still not sure I fully understand the plot but Andrew Niccol wrote The Truman Show and directed the underrated Gattaca and Lord of War so I think the film will have a huge brain on its shoulders. This is also a film that represents a major step forward for Justin Timberlake as an actor, carrying his first major action lead. If he pulls it off then good times are no doubt ahead for the man as an actor. This could be one of the season’s genuine surprises.

Released: November 1st

Straw Dogs

The Players: James Marsden, Kate Bosworth and Alexander Skaargaard. Directed by Rod Lurie.

The Buzz: Another season, another remake but is this a redundant sort of remake like the Friday the 13th redux or Nightmare on Elm Street? Or is it something that actually has something to add to a classic? The story finds James Marsden replacing Dustin Hoffman as a studious sort on holiday in the countryside with his Mrs played by Kate Bosworth when some shady types from her past (including True Blood’s Alexander Skaarsgaard) show up and start to harass them. The husband must unleash his primal animal side in order to survive and defend his life. Straw Dogs is regarded as something of a classic in Sam Peckinpah’s output. I would be all ready to write this off except it comes from filmmaker Rod Lurie who made the underrated films The Contender and The Last Castle. They have made the decision to relocate the action from rural Cornwall to the American Deep South which could give the whole thing an I Spit on Your Grave feeling. The jury is out on this one

Released: November 4th

Immortals

The Players: Henry Cavill, Frieda Pinto, Stephen Dorff and Mickey Rourke. Directed by Tarsem Singh.

The Buzz: Immortals is an exciting film for two reasons. One it gives us new Superman Henry Cavill in his first major leading role and two it’s the new film from Tarsem Singh who proved all his critics wrong with his last film The Fall which was gorgeous to look at as well as having an interesting and moving plot at its core. Immortals tells a tale of a Greek warrior Theseus (Cavill) chosen by Zeus to take on King Hyperion who is played by Mickey Rourke and has declared war on humanity. Theseus recruits a band of warriors including a psychic priestess and a cunning slave to take on Hyperion’s marauding hordes. The trailer for this film is pretty much identical to the trailers for 300 which is a shame because the film should be allowed to stand on its own. What the trailers don’t show you are the epic showers of gore that the film has which wowed people at San Diego comic con in July. Will this be on a par with The Fall or 300? Or will it be an empty style exercise like Singh’s film The Cell? Time will tell, one thing is for sure it will look beautiful.

Released: November 11th

Piranha 3DD

The Players: Katrina Bowden, Danielle Panabaker and Christopher Lloyd. Directed by John Gulager.

The Buzz: Not much is known about this follow up to 2010’s guiltiest of guilty pleasures Piranha 3D. They certainly seem to have the right director in place; John Gulager is the insane low budget genius behind the Feast trilogy which you should see just for how outrageous it is. The crazy plot has the prehistoric Piranha’s from the first movie find their way into the plumbing (?!?!) and into swimming pools and finally a water park. So yeah plot is typically crazy and hopes are high that this brings the epic slaughter that the first movie brought with just as much nudity and sleaze. Christopher Lloyd pops up again in his crazed paleontologist role and somehow Ving Rhames is in the film again despite his characters having died in the first movie. Great trash or just trash? The absence of a trailer (as of time of writing) makes me think this may well move release date or even debut on DVD.

Released: November 23rd

The Thing

The Players: Mary Elizabeth Winstead, Joel Edgerton and Ulrich Thomsen. Directed by Matthijs Van Heijningen Jr.

The Buzz: There is an awful lot riding on The Thing. For one thing it’s another studio putting its might behind another installment in a series where the first film was an almighty flop. That didn’t work as well as hoped with Tron Legacy last December. This is a prequel to the John Carpenter classic and if the makers are to be believed, then you should be able to seamlessly transition from the end of this movie into the beginning of the 1982 film. It’s generally a bad sign when a film moves release date, this has moved from April, to October and now comes out early December. Hopefully this will be the anti-Christmas movie we hope for every year and will bring buckets of blood and gore with a bleak tone to match the John Carpenter film. If it’s a success will we get a sequel to the 1982 film? We’ll see, but I wonder if the producers have ever read the 1992 Dark Horse comic sequel ‘The Thing From Another World’ that’s a good starting point.

Released: December 2nd

Mission Impossible – Ghost Protocol

The Players: Tom Cruise, Jeremy Renner, Paula Patton and Simon Pegg. Directed by Brad Bird.

The Buzz: The fourth Mission Impossible movie represents the live action directorial debut of Brad Bird who has made some of the most beloved animated films of modern times. This one is overseen by the director of the third film JJ Abrams in a producing capacity which is something that fills me with confidence. You may hate lens flares but you can’t deny that anything Abrams lends his name to has a superior quality sheen to it. The plot seems to revolve around Ethan Hunt (Tom Cruise) and his IMF squad (including Simon Pegg and Paula Patton) being framed by someone for bombing the Kremlin and fighting to find out who is responsible. Cue gunfights, high rise stunts and genius disguises. Rumours has it that Jeremy Renner as Brandt, is actually an actor and character being groomed to lead the franchise in future installments. Could Cruise’s character actually die at the end? Or just retire? I know the second movie has massive problems but I happen to love the Mission Impossible movies so far. Will Brad Bird make a good director of actual people though? Hard to say, others have tried to break out of animation and failed. No doubt this is the one to beat this Christmas.

Released: December 26th

Hugo

The Players: Chloe Moretz, Asa Butterfield and Christopher Lee. Directed by Martin Scorsese.

The Buzz: Martin Scorsese’s latest film is his first shot in that new fangled 3D format and also his first out and out kid’s movie. Based on much loved novel The Invention of Hugo Cabaret this takes place in 1930’s Paris and follows a boy who lives in the walls of a train station and the mystery that surrounds his father and a robot he invented. This film features Chloe Moretz, Jude Law and Christopher Lee in a film that Scorcese thinks is about nothing less than the birth of cinema. This could be superior entertainment aimed at the young ‘uns this Christmas or it could go completely over their heads. One to look forward to…

Released: December 2nd

Sherlock Holmes – A Game of Shadows

The Players: Robert Downey Jr, Jude Law, Noomi Rapace and Jared Harris. Directed by Guy Ritchie.

The Buzz: I don’t think anyone expected Guy Ritchie’s first Sherlock Holmes movie to be as downright fun as it was. The film had flaws for sure, the plot was a little simplistic for one but the action was stylish and exciting and Jude Law and Robert Downey Jr have a chemistry that money can’t buy. The film series has now been overshadowed a tad by the superior BBC series Sherlock which is frankly just brilliantly written. The second movie moves out of London for a plot that involves the devious Moriarty (Jared Harris) and Noomi Rapace’s mysterious gypsy/love interest. If this film lives up to the potential of the first movie then it could take over from Iron Man as Downey Jr’s most successful franchise or it could get lost entirely in the shuffle between Hugo and Mission Impossible. I just hope that this time the plot is an ingenious as Downey Jr’s portrayal of everyone’s favourite eccentric detective.

Released: December 16th

The Girl with the Dragon Tattoo

The Players: Daniel Craig, Rooney Mara, Stellan Skaarsgaard and Christopher Plummer. Directed by David Fincher.

The Buzz: This makes no sense to me and I am disappointed that one of my favourite directors David Fincher is actually doing this. A remake of the Swedish original but based in Sweden still with English speaking actors playing the same roles and scenarios seen in the already very good original film. This will no doubt appeal to the millions who already read the book but couldn’t be bothered to read the subtitles for the perfectly adequate Swedish language films. Seriously Fincher did you not have anything better to do? Could we not finally get the long in development Rendezvous with Rama? I like the way that when some unknown does a remake then everyone is up in arms, as soon as someone established and admired decides to slum it and do the same thing then nobody says anything. By and large people seem to be looking forward to this. For me this seems redundant but I will withhold judgment until I have seen the film. No doubt I’ll be angered further during awards season when the film is celebrated by people who pretend the original never happened.

Released: December 26th


Bellflower

The Players: Evan Glodell, Tyler Dawson and Jessie Wiseman. Written and Directed by Evan Glodell.

The Buzz: Bellflower is an ultra independent film that has had serious good online buzz and word of mouth from our stateside cousins since playing film festivals there for a while. The film follows two misfit friends who are obsessed with the Mad Max films (specifically the second one) and have created a muscle car, flamethrowers and a fictional gang ready for the coming apocalypse. The plot then kicks into dangerous and disturbing territory when one of them gets a girlfriend who comes between their friendship. Apparently this is the kind of low budget genius that we see all too rarely. When it will get a proper UK release is still up in the air but it should be this season at some point. Failing that, import the region 1 DVD.

Released: TBC

The Darkest Hour

The Players: Emile Hirsch, Max Minghella, Rachael Taylor and Olivia Thirlby. Directed by Chris Gorak.

The Buzz: Yet another alien invasion film rolls off the production line and after Skyline and Battle LA hopes are not high. But wait a minute, the aliens in this thing look genuinely unique and their reason for being here actually seems to be different from your usual intergalactic menace. The film starts with young students Emile Hirsch and Max Minghella having their good time Russian holiday in Moscow rudely interrupted by invisible aliens who invade and start sucking on our power supply. Director Chris Gorak made the underrated and intense bomb going off film Right at Your Door so knows how to crank the tension out of terrifying scenarios. The recent trailer looks suitably intense with some great set pieces and it certainly makes a change from seeing Los Angeles devastated. Could be the next Skyline or could be actually a pretty good way to spend a couple of hours behind 3D glasses. The studio seems confident as they have taken the bold step of releasing the film on Christmas day stateside, they must be on to something.

Released: January 13th


Underworld: Awakening

The Players: Kate Beckinsale, Michael Ealy, Stephen Rea and Charles Dance. Directed by Mans Marlins and Bjorn Stein.

The Buzz: The fourth film in the seemingly unstoppable Underworld franchise is set some years after the second film with Kate Beckinsale back in the fold as Selene, who awakens in captivity. Selene discovers that the world has cottoned on to the existence of Lycans and Vampires and they are at war with mankind. This leads to lots of slow motion gunplay, leather and bad CGI. Hopes are not high for this film from Shelter directors Mans Marlind and Bjorn Stein now with added 3D, could be a guilty pleasure though to beat the January blues.

Released: January 20th

Intruders

The Players: Clive Owen, Carice Van Houten, Daniel Bruhl and Kerry Fox. Directed by Juan Carlos Fresnadillo.

The Buzz: The latest from 28 weeks later director Juan Carlos Fresnadillo has been moved around the schedules for a while now. Clive Owen and Carice Van Houten play parents of a child increasingly disturbed by something living in the dark shadows at night, but is there something more human and closer to home at work? This looks very similar to Don’t Be Afraid of the Dark on the surface but the trailer promises some kind of twist on a familiar formula. Recent years and films such as The Others and The Orphanage have proved that Spanish directors do this kind of dark ghost story really well so there isn’t much to worry about. This kind of intense psychological thriller is currently in vogue so could hit big in January.

Released: January 27th

The Muppets

The Players: Kermit the frog, Miss Piggy, Gonzo, Fozzy Bear, Jason Segel and Amy Adams. Directed by James Bobin.

The Buzz: The Muppets are back! And it’s a cause for celebration because the people behind their return actually seem like they know what they are doing. Jason Segal is the man behind the script for this and it’s not based on a previous classic like A Christmas Carol or Treasure Island with Muppets inserted into the plot, this time it’s what sounds like a romantic comedy with added Muppets as they try and help Mr Segal woo the cute as a button Amy Adams. Flight of the Conchords main man James Bobin is the director and he knows a thing or two about quirky comedy. The ads and trailers all produced so far have really traded on the nostalgia that generation X probably has towards The Muppets and to be honest it works. Will kids today be as enthralled with Kermit, Fozzy and Miss Piggy etc as they were back in the early 80s? We’ll see, in these times of computer generated wizardry, blackberry’s and Twitter a bunch of puppets are a hard sell but so far they seem to be doing everything right.

Released: February 10th 2012

The FP

The Players: Jason Trost, Lee Valmassy, Art Hsu and Dash Mihok. Written and Directed by Brandon and Jason Trost.

The Buzz: Trust me when I say that The FP is the new Hobo with a Shotgun. It’s primed for cult massiveness and is enjoyably retro in the way that Hobo was. A labour of love for filmmakers Brandon and Jason Trost, The film takes place in a post apocalyptic future where gangs control the streets. They don’t fight in the streets despite fierce rivalry. Instead they settle their differences in an arcade and specifically on one of those Dance Dance Revolution machines where you have to match the funky dance moves shown on screen with your feet. The costumes and dialogue are reminiscent of early 80s John Carpenter knock offs that filled video shelves back in the day with sweatbands and leather all over the place. Trust me, check out the trailer on youtube, it’s going to be massive! So far Drafthouse Films, the US distributor of Four Lions have picked it up for release. It’s only a matter of time before someone in the UK returns the favour.

Released: TBC

Ghost Rider: Spirit of Vengeance

The Players: Nicolas Cage, Idris Elba, Ciaran Hinds and Christopher Lambert. Directed by Mark Neveldine and Brian Taylor

The Buzz: So the first Ghost Rider film wasn’t all that, it came along at the beginning of a period where Nicolas Cage stopped giving a damn and started churning out three lacklustre films a year. It was too restrained and too reliant on big stars to be a proper take on Marvel’s demonic biker. It made just about enough money to get a sequel though and it comes out early next year. I would be all ready to write this one off except that the people behind the camera are the bane of Artie Fufkin and Kris Heys’ existence; the manic duo of Mark Neveldine and Brian Taylor, those people behind the Crank franchise. The trailer is crazy good fun and it seems that all restraint has gone out of the window and we are in for one hell of a good time at the flicks. This time around the effects seem to have been improved as well with Cage playing the flaming skulled avenger in a motion capture suit so it’s not totally a CG creation. Of course the final result could be unwatchable bilge with Ghost Rider pissing flames all over any chance it ever had at being good but things look promising so far.

Released: February 22nd

The Woman in Black

The Players: Daniel Radcliffe, Ciaran Hinds, Janet McTeer and Roger Allam. Directed by James Watkins.

The newly revamped Hammer films hasn’t really lived up to the legacy of its old incarnation thus far. Let Me In was a flop despite being a rare decent remake and The Resident was average seen it all before cobblers. They have it all to prove with The Woman in Black. The film is based on the book by Susan Hill and subsequent west end production that has been around for a number of years. Jane Goldman, Jonathan Ross’s missus and writer of Stardust and Kick-Ass is the screenwriter so we are in safe hands there. Director James Watkins has written some effective horror movies in recent years and directed the frankly devastating Eden Lake. This is also Daniel Radcliffe’s first major post Potter role. So there is a lot riding on this one and the trailer is suitably creepy. Could be a big film for people tired of ‘found footage’ nonsense or it’s possible that by then some kind of creepy fatigue could have set in with these types of films and nobody will care.

Released: February 10th

Hansel and Gretel – Witch Hunters

The Players: Jeremy Renner, Gemma Arterton, Famke Janssen and Peter Stormare. Directed by Tommy Wirkola

The Buzz: Another European horror director goes to Hollywood and leaves his freedom and creative spirit at the gates, or could it be different this time out? Tommy Wirkola directed the low budget and inventive Nazi horror movie Dead Snow a couple of years back which has its fans but didn’t set the world alight when released. This film tells the tale of what happens to Grimm fairy tales stalwarts Hansel and Gretel fifteen years after their encounter in a gingerbread house and their lives as bounty hunters. This is also notable for being a big test in leading roles for its two leads Jeremy Renner and Gemma Arterton who have much hype behind them without so far demonstrating they can carry a big blockbuster. Little else is known about it at this stage, could be the beginnings of the next Guillermo Del Toro or could be another Brothers Grimm level damp squib.

Released: March 2nd


John Carter

The Players: Taylor Kitsch, Lynn Collins, Willem Dafoe, Mark Strong and Dominic West. Directed by Andrew Stanton

The Buzz: The new year seems to be chock a block with movies that are a big risk, either for their studio or for the careers of the talent involved. Perhaps the biggest though in the opening months of 2012 is Disney’s take on Edgar Rice Burroughs’ classic pulp books John Carter of Mars, here shortened to just John Carter. This film is based on the first John Carter book, A Princess of Mars and follows civil war veteran John as he is transported to Mars and caught up in a fight to save a princess surrounded by fantastical creatures. This has been through the development process for years, at one point it was supposed to be directed by either Robert Rodriguez or Kerry Conran. The job finally fell to Andrew Stanton, director of Wall-E and Finding Nemo, a director not experienced in live action story telling. The trailer released so far is very much a teaser and shows little of the reportedly stunning effects work. Edgar Rice Burroughs geeks also have not been that pleased about the portrayal and title change. Everyone else seems to be scratching their heads at the moment. Is John Carter imagining this whole thing? How is he able to breathe on Mars? Hopefully they put out a big epic trailer that really sells this as the new Avatar around Christmas time and explains a little more about why we should care. There is no other real competition in early March where typically the first of the years big films start to emerge so this could do big business if it can get over the awareness hurdle.

Released: March 9th

Detention

The Players: Josh Hutcherson, Spencer Locke and Dane Cook. Directed by Joseph Kahn

The Buzz: Let’s not mince words, Joseph Kahn’s first film Torque is one of the worst films ever made. It’s incoherent and inept and has nothing but contempt for the audience it tries to pander to. After that disaster Kahn went back to music videos but now has another film finally coming out. Detention on the surface at least, seems to be an atypical high school slasher movie but apparently also takes in a time travel sub plot as well as a student mutating into a fly. Opinion seems to be polarized with some proclaiming this as an instant cult classic and others calling it confused drivel. It went down well at Frightfest this past August. One thing is for sure; this will be unlike anything you have seen before. Could this be the film that Scream 4 should have been? No confirmed release date as yet but online reputation and word of mouth is growing so it should appear early next year.

Released: TBC

Which of these movies are you readers most looking forward to? Let us know in the Comments or on Twitter @Starburst_Mag

Week One in the New 52

Finally, DC Comics much talked about relaunch is in effect with a week of brand new number 1 issues hitting both comic shop shelves and digital storefronts. As a regular reader looking to the full-line relaunch with a mixture of excitement and trepidation, I’ll be taking a look at some of my personal highlights from the DC books released so far in this new venture.

Justice League #1

Geoff Johns, Jim Lee, Scott Williams

DC closed out its old continuity with Flashpoint issue #5, springing in to the future on the same day with ‘Justice League’. Despite featuring the entire roster on the front cover, this issue focuses on an early scuffle between the Gotham City Police Department and Batman, who in turn is hot on the heels of a mysterious alien creature. Interrupted by Green Lantern Hal Jordan, the pair fend off the helicopters and marksmen to continue investigating their extra terrestrial foe, leading to a reveal of who the first major opposition that the soon to be formed Justice League will face off against. As the pair squabble their way towards Metropolis in search of a certain other alien life form, we are introduced to the young Cyborg-to-be Vic Stone and treated to some fantastic banter between Hal and Bruce. When the unlikely duo finally reach Metropolis, they find a Superman with powers beyond their expectations.

As an introduction to the new universe, set five years previously to the current timeline represented in DC’s other comics, Justice League #1 serves readers with a story light on exposition, but heavy in action and character. The pace of the book is astounding, reading especially quickly for an oversized issue. Sparing us the well-worn origin stories of its heroes, we are instead privy to a bizarre first meeting between two recognised and beloved characters for the first time – and somehow, it works. Hal’s amazement at the fact that the Batman of Gotham is in fact real and not an urban myth, and Batman’s constant irritation by the flashy and confident Lantern’s refusal to dim the lights at any moment sets up what could be a fascinating dynamic between the two. At this point in the new DC timeline, Superheroes are still untrusted and cause confusion and panic to both citizens and authorities, and offers great potential for the rest of this initial arc especially considering the differing attitudes towards the job that the team will undoubtedly have. How the rest of League fit together, and how they end up meeting, is something I’m greatly looking forward to seeing unfold in the coming months.

Lee’s artwork deserves special praise. While many readers have become desensitised to his work, Lee reminds us of just how dazzling his art can be. The detail is relentless, and should this standard continue with future issues, a large format hardcover collection will be something well worthy of purchase. Overall, a great statement of intent for the New 52.

Action Comics #1

Grant Morrison, Rags Morales, Rick Bryant

The book that received even more anticipation than ‘Justice League’ was Grant Morrison’s return to active duty with the character that started it all for DC Comics, and like Justice League, takes us back to a time before superheroes were accepted and established within society. It is also a time before the Last Son of Krypton discovered spandex.

Much ridiculed by concerned fans, Morrison and Morales’ Superman is decked out in Levi’s and workboots, in what the author refers to as a “Bruce Springsteen” take on the character. While an amusing change that certainly gained some fast and easy column inches, the costume also represents the ethos and motivation behind this early version of the character. We are taken back to a more honest and rugged man of steel, removed from lofty existentialism and concerned with one thing alone; doing the right thing.

He shakes down gangsters and con-men, leaps tall buildings just to see if he can, and wins over the people (and presumably, the reader) by saving the skins of the guy on the street, not hovering above them as an untouchable icon. Superman is accessible again.

Detective Comics #1

Tony Daniel, Ryan Winn

While most Batman fans will be eagerly awaiting Scott Snyder’s debut on the main Batman title later this month, former Batman writer and artist Tony Daniel takes on the historic volume 2 of Detective with a strong opening issue. Most of the writing comes in the form of interior monologue, some of which is very heavy handed, but proves to be a necessity considering that this is the first time we are seeing Batman in action post Flashpoint. While most of Batman’s post Crisis world remains unchanged, merely existing within a compressed timeframe, it’s still important to get a handle on how this version of Batman thinks about his work, his associates and reads the situation as it’s unfolding.

Daniel’s art is strong, remaining familiar but with some slight alterations in style from his previous work on Batman. This adaptation should be applauded, and hopefully the standard will be maintained throughout his time on the book. While some confusion arises over just when in the new timeline this arc occurs, it confirms the status of many characters within Gotham such as Jim Gordon, and sets up what looks like to be another memorable game of chance with the Joker manipulating situations like no other can. The final page is a wonderful cliffhanger, and in itself should have readers keeping faith in Daniel after much criticism of his handling of Grayson in the pre-relaunch Batman book.

Most importantly, it should put fans minds at rest. Despite all of the shake-ups and changes in the DCU, the Bat-centric side of the company output looks like it will build upon the excellent work of the past few years. And, speaking of the Gotham crew…

Batgirl #1

Gail Simone, Ardian Syaf, Vicente Cifuentes

Most controversial of all the new editorial decisions at DC was not Superman’s lack of trunks, but bringing Oracle out her wheelchair and back in to action as Batgirl. I won’t get into the debate over whether giving Babs her legs back was the right thing to do or not – it’s far too sensitive a discussion point. What I will state, is that Gail Simone has produced a superb first issue for Barbara’s return to the suit.

The Mirror is an angel-of-death-like villain whose modus operandi involves bringing a disturbingly ironic end upon those who somehow avoided fatalities against the odds in the past. Opening with an idyllic white picket fence setting, The Mirror drowns the survivor of a boating accident with his gardening hose. Crossing the victims name from a long list, one target in particular stands out: The Mirror is coming for Barbara Gordon.

Simone’s dialogue choices are just as impressive as fans of Secret Six would expect, with Barbara’s super-confident quips hiding how Batgirl really feels about being back on the frontline. We see some important moments in her home life too, a touching scene in which Barbara says goodbye to her fathers home, making the move in to her own apartment at long last. Her roommate is an interesting parallel to Barbara, and matching her up with an open and unguarded realworld friend will surely bring out the best in the guarded heroine as she deals with a brand new type of everyday life.

After managing to dispatch a vicious group of thrill-killers, Batgirl is faced with an enemy in The Mirror that knows exactly what happened to Barbara that fateful night at the hands of The Joker, leading to a moments hesitation that ends in disaster. The action is brilliantly depicted, with intelligent spatial awareness and movement, creating a brand of physical combat that is kinetic, acrobatic, and unique to Batgirl, which is going to be interesting in comparison to Batman, Nightwing and Batwoman on the streets of Gotham. While Batgirl may have been miraculously healed, issue #1 shows that there’s more to getting better than being physically able, treating both her injury and renewed status with sensitivity. Being paralysed is more than just a plot point for Barbara Gordon, now more than ever.

Batwing #1

Judd Winnick, Ben Oliver

While Batman Incorporated is on hiatus for the time being, one of the standout inductees to Bruce Wayne’s international bat club arrives in the New 52 with a monthly title all of his own. I get the feeling that this will be overlooked by most readers, but on the strength of the first issue, they would be making a pretty horrendous mistake.

Opening with a brutal fight scene between Batwing and the machete wielding villain Massacre, the book sets its tone early, and in a suitable manner for a hero book set in one of the most disturbingly troubled continents in our world. It’s less gadgets and laughing gas, more spit and sinew, and manages (so far) to avoid any heavy-handed clichés about Africa and its political and social situations. David Zavimbi could turn out to be a really great character to have behind a cape, an idealist police officer facing crime on two fronts. The opening issue pulls very few punches, with some incredibly bloody and violent imagery, and sets up the idea that it’s going to take more than dressing up as a bat to perturb the criminals of Tinasha.

Swamp Thing #1

Scott Snyder, Yanick Paquette

Following Alan Moore’s seminal work on Swamp Thing is no enviable task, but if any writer in modern comics should be up to the challenge, it’s Scott Snyder. True to the writing pedigree shown in American Vampire and Detective Comics, Snyder brings a new and intelligent approach to the long and intricate history of Alec Holland, combining multiple elements from the often corrected backstory of the character to further the mythology with this confident opening issue.

Following the events of Blackest Night, Holland spends his days as a construction worker in Louisiana, saying goodbye to his life in science. After a discussion with Superman (he stopped by for a chat) the downbeat and confused Holland returns to his lodgings where he is haunted once again by vivid nightmares of The Green. It’s all highly entertaining, despite the fact that events concerning the main character being heavily expository and essentially a low key dialogue scene – events elsewhere in the issue providing much more visceral enjoyment, with some brilliantly disturbing moments that turn the book in to a full on horror story in mere moments, matched skilfully by Paquette’s brilliant imagery throughout the issue.

Animal Man #1

Jeff Lemire, Travel Foreman, Dan Green

Alongside Swamp Thing, Animal Man kicks off the ‘Justice League Dark’ range of titles. While Swamp Thing goes out of its way to remind readers early on that the book is part of the larger DC Universe, Animal Man #1 feels oddly detached, but is probably all the better for it, reading more like a Vertigo release than a main line DC comic.

The issue breaks house style immediately by incorporating a recap page in the form of a magazine interview between Lemire and Buddy Baker who is now less of a superhero and more of a low level celebrity. Cleverly, the second page reveals that Baker himself is actually reading the same interview, worrying about how he came off in print in a discussion with his wife. This in itself isn’t just a great device to clue readers in on one of the more obscure characters within the DCU, but also a clever nod to the fourth-wall breaking antics of Animal Man stories in the past.

Within just a few succinct and beautifully drawn pages, we are introduced to a wonderfully human character, a devoted family man who sees his image on ironic t-shirts instead of the evening news. Encouraged back in to action by his family, Baker easily gets back in to the swing of being Animal Man. What he isn’t prepared for, is the fact that he may not be the only member of the family with a unique affinity for the animal kingdom after a shocking and superbly executed nightmare sequence, that sees The Red taunting Baker with a chilling message of things to come.

What did you fine folks think? Share in the Comments section below or on Twitter @Starburst_Mag

Cliff Robertson 1923 – 2011

Legendary actor Cliff Robertson has passed on at 88 years of age.

Sure, we remember him from PT 109 portraying John F. Kennedy who was personally chosen by the late president to portray him and Charly; based on the book, Flowers For Algernon, where he portrayed a mentally challenged man that was given a drug that enhanced his intelligence with mixed results garnering him a Best Actor Academy Award, but it was his work in science fiction and fantasy that he’s remembered the most by all of us.

In 1953, Mr. Robertson landed a television series called Rod Brown of the Rocket Rangers who with a group of other space men traveled the galaxies maintaining peace and investigating the unknown. A pre-Star Trek type show that featured aliens from other worlds, but more of a copy of Space Patrol (the series was also created by the same writer). It included great titled stories such as The Man Who Was Radioactive, The Cobalt Bomb and the Bird Girl of Venus among the 53 kinescoped shows that were filmed live.

Mr. Robertson would get up at 4:00 A.M. on Saturday morning, rehearse and film the episode, race across town to perform in matinee and evening shows on stage in Late Love with Elizabeth Montgomery (Samantha from Bewitched and the late, great actor/director Robert Montgomery’s daughter). By the time it was 11:00 P.M. at night, he was exhausted. A true, dedicated actor to his craft.

Sadly, like the original television series A For Andromeda and the majority of the episodes from the Quatermass Experiment, Rod Brown of the Rocket Rangers are lost forever.

In the original Twilight Zone series, he was part of a wagon train traveling to California in the early 1800s who walked over a sand dune into the 20th Century acquiring simple, modern medicine by today’s standards to save his dying son in A Hundred Yards Over the Rim.

In, The Dummy, a very creepy episode indeed, he was a ventriloquist that was a tortured soul haunted by his partner on stage; a living mannequin. The ending still gives people the chills.

In the Outer Limits pilot, The Galaxy Being (exteriors filmed at the old Mt. Lee station in the Hollywood Hills) he was a radio station owner trying to contact the outer regions of the universe using his electronic equipment he tinkered together. Here, no one believes he can accomplish anything and even his wife thinks of him as foolish and asks him who he thinks he is, but Mr. Robertson’s moment shines as he tells her that he’s nobody, nobody at all, but the secrets of the universe don’t mind. They reveal themselves to nobodies who care.

In Spider-man as Uncle Ben, he delivers the classic line, “With great power comes great responsibility.”

On a personal note, Mr. Robertson inspired me when I was a child.

Here in the States, we have an organization called Civil Air Patrol which is an auxiliary of the air force where they teach young men and women about flying. At six years old, on our old black and white blond colored encased television, a licensed private pilot himself, I watched him perform a series of public service announcements (PSA’s) talking about the organization. I was too little to join, but I was hooked. After all, he was Cliff Robertson. He was cool.

When I was old enough I did join and the experience always stayed with me. I rose to the rank of cadet captain hoping to become a pilot and fly the A-10 Warthog (which just came off the assembly line), but fate intervened and it was never to be.

A few years ago, Mr. Robertson was signing at a local autograph show and this was my chance to meet him.

I brought down my dress blues uniform that I had kept for sentimental reasons and met Mr. Robertson telling him what I accomplished when I was with CAP. I told him that he had made a difference in my life by doing those PSA’s and that he inspired me to want to be a pilot. He was genuinely appreciative, he shook my hand and then he saluted me (Up the buttons) of which I returned the salute. I will always remember this moment.

Cliff Robertson was a great actor and a great man. He will always live in our hearts and in our memories.

Doctor Who and the Shada Man

The terrible irony surrounding Shada, the legendary incomplete 1980 Doctor Who story, is that it should have been the jewel in the crown of the programme’s most popular series on air – and yet the fact that it has never been finished (much less broadcast) is down to the very same reason that Season Seventeen achieved such astonishingly high peaks of viewing figures: strike action.

It’s well known that the autumn 1979 series of Doctor Who debuted to zero opposition. ITV was off the air due to industrial action and Destiny of the Daleks and City of Death were transmitted to homes in which the BBC was the only televisual option. Audiences reached an unprecedented 16 or so million, a feat never matched before or since. But this wasn’t only because ITV was broadcasting a blank screen; Season Seventeen was also the year in which Douglas Adams became Doctor Who’s script editor, and whatever you might make of such stories as The Creature from the Pit and The Horns of Nimon, it’s beyond question that this era of the show had massive audience appeal. In fact, the 1979/80 series was probably 20th Century Doctor Who’s last hurrah as populist, and fun, Saturday night entertainment.

The second story in broadcast order, City of Death, underwent something of a difficult birth. Originally scripted by David Fisher (as A Gamble with Time), the story was deemed unsuitable and Douglas Adams (together with producer Graham Williams, and under the pseudonym David Agnew) concocted a last-minute replacement. What they produced has gone on to become one of the series’ all-time great stories, an evergreen amongst fans’ Top Ten lists. But City of Death was Adams writing under pressure and from somebody else’s ideas; concurrently with this, the Hitch-Hikers’ Guide to the Galaxy author was also crafting a six-part, end-of-season adventure that would be both his last contribution to Doctor Who, and his ultimate word on the programme. It would be the Douglas Adams story. It might have topped even City of Death.

And then, with location filming and the first of three studio sessions completed, strike action hit the BBC and the remaining production on Shada was cancelled, never to be remounted. It is perhaps the series’ greatest loss, the 1992 VHS release (comprising the extant footage and a linking narration by Tom Baker) providing a tantalising glimpse into what might have been.

It’s an indication of how mythical the quest to achieve a ‘completed’ version of Shada has been, that in 2003, the BBC combined forces with Big Finish Audio to produce a partially successful, partially animated version for release first through BBCi and then the BBC website. A little convoluted continuity in the prologue saw Paul McGann’s eighth Doctor involved, replacing Tom Baker. The result divided fans, with many happy that at least one version of Shada existed in its entirety, and others unhappy that it was the wrong one.

Next year, the quest to ‘complete’ Shada continues with an adaptation for BBC Books by Gareth Roberts, writer of a number of episodes of the television series. Shada was one of only a handful of stories never adapted as a Target novelisation in the 1980s, and there is so much strength of feeling about the story, that now, even this is being put right.

Enter Ian Levine.

Ian Levine is a record producer and songwriter whose credentials speak for themselves: he once worked closely with Simon Cowell (in the days before Simon Cowell became the Simon Cowell; check out this interview here for more), and he had a big hand in the early days of Take That. (His project du jour is a band called Inju5tice; his main love is Northern Soul.)

But Ian Levine is also a Doctor Who fan, and one with a significant position in the show’s history. For Ian Levine is The Man Who Saved The Daleks. In the 1970s, it was standard practice at the BBC to wipe episodes of previously broadcast material, in order to make way for new programmes. There are still 108 episodes of Doctor Who missing from the archives, thanks to this practice. Were it not for Levine’s intervention, there might well be significantly more. He will always be respected amongst Doctor Who fans for being the man who, effectively, stopped the junking.

However, Levine’s reputation is not without blemish. He was also an adviser to the producers of the show during the early 1980s (even going so far as to contribute story ideas; it is a generally accepted assumption that Levine was in fact an uncredited co-author of the scripts for Attack of the Cybermen in 1985), and many old school fans consider this to be one of the lower ebbs of the programme’s original run. I shall not dare to mention Doctor in Distress.

But Levine has two character traits that I admire and respect in anyone: he speaks his mind, and he puts his money where his mouth is. And that’s where Shada comes in.

Levine has long been a champion of the Recons, fan-made reconstructions of missing Doctor Who episodes from the 1960s, that marry the existing soundtracks to telesnap photos taken of the action as it was broadcast on a television screen, and providing what is essentially a photo-story, albeit one with an audio soundtrack. They’re as near as most fans will ever get to witnessing the original episodes. Levine has also been a long-standing campaigner for a completed, Tom Baker Shada. But with roughly 50% of Shada never having even gone before the cameras, it is obvious that in this instance, to Recon the story would not be a possibility.

A little while ago, I wrote here about how the incomplete story The Reign of Terror was going to be finished via animation – and of how animation had been used in 2006 to complete The Invasion for a DVD release. But without a soundtrack for the missing portions of Shada to work from, even animation wouldn’t be possible for this story. Would it?

That’s the thing about Ian Levine, he’s not a man to let the little things get in his way, even if those little things are actually huge obstacles. And so he embarked upon an adventure just as remarkable as any that the Doctor himself has undertaken. He began to reassemble the original cast of Shada, with a view to recording the scenes that had never been filmed. And Levine, no mere mouth without trousers, put the money up to complete this venture entirely out of his own pockets.

Ultimately, this was not to be an easy task. For a start, during Season Seventeen, David Brierley had provided – in a break from the norm – the voice of K9. Sadly, Brierley is no longer with us. And Tom Baker, entirely the most important member of the cast, proved uninterested, pricing himself out of the project. Other actors such as Lalla Ward, Christopher Neame and Daniel Hill demonstrated willingness and availability, however, and compromise solutions to various problems were found.

If David Brierley was unable to provide the voice of K9, then what better replacement than the original K9 voice artist John Leeson? Leeson was contacted and came aboard. If Tom Baker – probably one of the most impressionist-friendly voices in the business – was unwilling to recreate his Doctor for the project, then why not simply get someone in to do an impersonation of him in the part? Enter Paul Jones.

And of course, with everyone involved being a touch over thirty years older than when the original was recorded, animation was chosen as a way to disguise that fact and bridge the gaps. Thus it was that, towards the end of last year, the newly reconstituted cast convened in a recording studio to record the missing sequences. At the same time, Levine posted on internet forums asking for animators to come forward, not specifying what the project might be, but intimating it was going to be both ‘important’ and worthwhile. Fast forward to last week, when Ian announced (via his Twitter feed and his Facebook profile) the completion of the project.

That’s right. The missing 50% of Shada is now recorded and animated and ‘in the bag’.

This is where things get tricky. Levine’s intention right from the start of the project has been that this will be seen by the wider public, hopefully through a DVD release from 2|entertain. His budget for the animation was thus set accordingly, and the timeframe for the project has been deliberately chosen to accommodate when any potential DVD release would have to take place. In fact, essentially, Ian Levine set out to accomplish the completed Shada that he probably thought 2|entertain ought to have been working on themselves, and yet obviously weren’t. It was a case of, If you’re not thinking laterally enough to get this done, then I certainly will.

Since Levine’s announcement, the forums have been buzzing with both congratulatory posts, and those of a more negative nature. Was this the right thing to do? Was this the right way to go about doing it? Should it even have been attempted without Tom Baker’s participation? Will this ‘private’ re-creation of Shada stop a more official one from taking place? Why couldn’t they just have let the incomplete version stand for itself? Will it even be any good? And so on and so forth.

A number of people who’ve worked on the project (and thus being the only people in a position thus far to have seen any of it) are also active members of these forums. And a couple of dozen screen grabs of the animation can be found on Ian Levine’s (public) Facebook profile. A picture is beginning to emerge of what Ian Levine’s Shada might be like, and of what the chances are of the rest of us ever getting to see it. (The problem with posting even the shortest sequence somewhere like YouTube, for example, being that the script is still under BBC copyright, and so while Levine’s re-creation of Shada is perfectly legal as a private enterprise, it cannot enter the public domain in any way without infringing that copyright.)

The main hurdle to Shada receiving a wider release is a man called Dan Hall, the commissioning editor for the Doctor Who releases at 2|entertain. He’s the man who decides what budget is allocated to which story, and how that money is then spent. Basically, he’s the man who would have to agree to the purchase of Levine’s animation, and agree a price with Levine for that to happen. (Even if Levine were to offer Hall Shada for free – and being a businessman who has already paid out heavily for the recording and animation to even happen, that’s not something it would be at all reasonable to expect him to do – that still might not necessarily mean the re-creation would appear on DVD; Dan Hall has also got to consider it worthy of being released under the auspices of the wider BBC.)

For Ian Levine’s efforts to impress Dan Hall enough to make the deal, then, certain criteria would have to be considered. Is animation the right way of presenting Douglas Adams’ final, unfinished Doctor Who story? Is the animation that Ian Levine paid for of sufficient quality that the BBC, through 2|entertain, would be happy to be associated with it? And if so, what changes might need to be made? (For instance, one section features a Dalek, a Cyberman and a Zygon, and clearances for those might need to be sought, or the creatures deleted from the scene.) What would be the right price?

It’s certainly not a black and white issue, and it’s certainly not as simple as that now the animation has been done, it’s time to see it.

Ought we to want to see it, for a start? A ‘complete’ version of Shada already does exist, and while it might not be quite how Douglas Adams originally conceived it, the webcast animation with Paul McGann is at least consistent in a way that a mixture of live action and animation by definition can’t be. There will also, always be those fans who are unhappy with the animation itself. This is no multi-million pound Pixar effort, and anybody who is expecting photo-realistic images of Tom Baker, Christopher Neame, Denis Carey and all wandering in a naturalistic fashion around fully-realised 3D sets, is also bound to feel a touch let down, by something that isn’t even going to have pretensions towards that sort of level of sophistication. And there will be some fans who take umbrage with the fact that anybody has seen fit to try and complete the Tom Baker Shada without the participation of Tom Baker himself. Sacrilege, will be the cry.

The benefits far outweigh the disadvantages, however.

On a personal level, although I am extremely pleased that they exist – and delighted that we, as Doctor Who fans, are in the position of extraordinary good fortune to even have them – I have always found it difficult to live with the soundtracks of the missing episodes as they stand. It’s sad but true, that try as I might to give, say, The Knight of Jaffa (episode two of The Crusade) my full attention, I always find my mind wandering while listening to the unadorned soundtracks. The Recons (even the very primitive ones, which are essentially nothing more than a series of still photographs) are a very definite step up; having at least some kind of pictorial representation helps to focus the concentration on the narrative and characters at hand. The animation as seen on The Invasion is a vast improvement, for two reasons, one of which is rather fundamental. Firstly, it gives the soundtrack kinetics; there’s a sense of how the original episode might have looked and – more importantly – moved, but also there’s a greater sense of how the soundtrack is part of a ‘living’ thing. The telesnap-only Recons allow you to imagine what was once a complete picture, but the animations (and the more sophisticated Recons) allow you to feel it. More importantly, as far as I’m concerned, the animation – unlike even the most sophisticated telesnap reconstructions – allows for a critical distance between what once was and what now is, that – once you accept the difference – lets you immerse yourself in this ‘second best’ solution more fully. If you’re watching a Recon, you are always aware that you’re not watching the real thing, you are always (even if subconsciously) re-assessing the images and trying to consider how the original might have looked and moved. With the animation, there’s never the sense that you’re that close to the way the episode originally appeared, and as a result, it’s far easier to turn off that analytical part of your brain and just enjoy the best of what you have.

This is why I believe the animated Shada is pretty much the ideal solution.

Once it became apparent in 1980 that John Nathan-Turner (the producer who succeeded Graham Williams at the head of Doctor Who) wasn’t going to be able to remount the abandoned production, there was never any chance of us seeing Douglas Adams’ story the way we should have been able to. You have to accept that, and then you have to accept that the best solution to the problem is not going to be ideal. There is never going to be a live-action Shada with a 1979-aged Tom Baker and Lalla Ward.

But the Ian Levine animation will at least allow us to enjoy the entire story – the entire script – in the closest possible manner to that original (there are, for example, no faces attempting to disguise a thirty-year gap in production), and in a fashion that will allow us to make the best of the inconsistency of the presentation. My best guess would be that, the first time the story switches from live-action to animation, your brain will engage a process of re-evaluation that will make the change less jarring each subsequent time it happens. It’s not as if Doctor Who fans haven’t had to put up with similarly jarring situations before: the switch from an animated Part One of The Invasion to the live-action Part Two (and back again for Part Four) is a case in point; perhaps more relevantly, oddly enough, is the VHS release of The Ambassadors of Death, in which the colour recovery accomplished by the Restoration Team resulted in a story which switched from colour to black and white and back again during the course of a single episode, often on a number of occasions. We dealt with it partly because we had to, and partly because as the story went on, we became used to it and found it easier to handle. Shada will be the same.

As for the lack of a Tom Baker (and a David Brierley, of course), I find this considerably less of a problem. For a start, the fact that you’re switching between live-action and animated segments will make the change in the voices feel less abrupt (once your mind registers the first change, the second change will be less of a leap; and don’t forget, it’s likely that the other actors’ voices – the ones who were able to participate in the project – will have changed somewhat in the thirty intervening years as well, meaning the entire presentation will change, rather than just elements of it), but secondly, and again possibly more fundamentally, while what we might think we’d be missing would be the performance, the idiosyncrasies of Tom Baker circa 1979, there are a couple of reasons why I think this might not be true.

Baker famously went ‘off-script’ on any number of occasions during the latter years of his tenure, but this was usually because he wasn’t terribly happy with the quality of the lines he had to say. It’s unlikely that this would be the case with Shada; it was written by Douglas Adams. (In fact, if you look at Season Seventeen as a whole, there’s considerably less obvious evidence of Baker ad-libbing or playing up to the cameras in City of Death – the other Adams script – than in almost any other story.) And secondly, even if Tom Baker were to have agreed to participate in this remounting of Shada, it’s a cinch that his acting choices in 2010 would be different to the ones he would have made in 1979, so it’s not as if either version would or even could have been definitive. In fact, and especially given how much scrutiny classic series Doctor Who comes under these days, it is almost certainly the case that an actor versed in vintage Tom would more likely make the more authentically contemporary choices than a three-decades older Tom Baker himself.

There is also the possibility that, if Dan Hall and Ian Levine were to come to an accommodation, and Shada were to be picked up for release by 2|entertain, then Tom Baker’s services might still be acquired and he might ADR in a voiceover for the animation anyway, albeit that this time he would have to stick to the script. Tantalising, isn’t it?

To me, it doesn’t matter how professional or expensive-looking Ian Levine’s animated Shada might or might not be. The screen grabs that are available on his Facebook page show a production that has strived to achieve the most authentic-looking results that could possibly have been attained. The fact that Levine contracted as many of the original actors as possible speaks volumes about his dedication to preserving the feel, the ethos, of the original. Whatever the quality of the results he achieved, the simple fact that it will be possible to sit down and enjoy an entire, ‘new’ Tom Baker Doctor Who story, will be satisfying enough. Because up until now, even with a script book to hand and a webcast permanently available on the BBC website, Shada has never felt complete. It has never felt right. Thanks to Ian Levine – and say what you will about the man, here is an occasion where he has put his hand in his pocket and done something that will hopefully, eventually, be to the benefit of us all – it now feels as if there’s a Tom Baker version of the story that can be watched in a way that will satisfy and feel complete – and that’s never been true before. The VHS release, with the linking narration, was a very nice way to experience the extant footage, but there was never a sense that you were watching a story through to its conclusion. Now that will be possible.

If Dan Hall chooses to buy it, that is.

Whatever Dan Hall’s decision, though, we must retain our respect for both the players in this little drama. If Hall decides that Levine’s Shada is not up to scratch, is of a lesser quality than Hall would be prepared to stomach for a professional, available-in-the-High Street release, then we must respect that decision. And neither must we bay for Levine’s blood for creating something so unique and so special, and yet that we might never be allowed to see. Ian Levine has done his best to bring us a complete, Tom Baker Shada. We couldn’t have asked any more of him. Dan Hall’s job is to ensure a consistency of quality across the Doctor Who DVD releases. That’s just his job.

If Dan Hall chooses not to share Shada with the world, then I won’t hold a personal grudge. But I’ll still be upset at what might have been.

But there’s a huge part of me that thinks that, now that Shada actually exists, now that there is a complete version which can be released, then you’d have to be mad not to want to. This is one of those moments when a myth has the chance of becoming a reality. When something we never ever thought we’d see has a chance of being watched in our own living rooms. For many a Doctor Who fan, we’re potentially on the cusp of something very exciting indeed.

And if there’s anyone who doesn’t like the animation, then there’ll always be a second disc featuring just the existing footage.

Doctor Who – Re:Animation

A certain quarter of Doctor Who’s fan community – admittedly not the largest quarter, but a significant one nonetheless – was rocked recently by an announcement from 2|entertain (the company that puts the show out on DVD), via its @classicdw Twitter feed. “REIGN OF TERROR missing eps to be animated for DVD,” read the tweet on June the 2nd, and the followers of the forthcoming DVD speculation threads all across the internet sat back in their seats and goggled their eyes.

But why was it such a surprise announcement and what is the bigger significance behind it?

Back in November 2006, The Invasion (a final season Patrick Troughton story) had been released on DVD with the missing first and fourth episodes animated by Cosgrove Hall. At the time, this was a huge development; prior to this release, those 1960s Doctor Who stories which were upwards of 50% complete in the archives, but for which there were still a number of episodes missing (The Reign of Terror – four episodes extant out of six; The Tenth Planet – missing its fourth and final episode; The Ice Warriors – two missing from six; and The Invasion – six existing of the original eight) had been steadfastly ignored by 2|entertain and the Restoration Team (those lucky and widely respected fellows whose excellent work in bringing ancient and damaged videotape and film prints back to life is a significant factor in the quality of the classic Doctor Who DVD releases); the only release thus far to address the incomplete stories was Lost in Time, a 2004 set collecting together what’s known as the ‘orphaned episodes,’ those which exist for stories the greater part of which has been lost.

There are eleven stories completely missing from the BBC’s Doctor Who archives, including Patrick Troughton’s debut, The Power of the Daleks, the earliest Hartnell historical, Marco Polo, and other fairly highly regarded stories such as Fury From the Deep and The Massacre. Beyond that, there are another sixteen stories which are partially, or more often mostly, lost. Among this number is William Hartnell’s final story (the aforementioned The Tenth Planet; the regeneration exists but the 23 minutes building up to it don’t), along with fan favourites The Daleks’ Master Plan (only three of which’s twelve episode span survive), The Evil of the Daleks (six of seven episodes lost) and The Web of Fear, the first, thrilling episode of which is on Lost in Time, the rest of which is missing.

For the past decades, there have been three ways in which fans have been able to enjoy these stories, even with 108 episodes of Doctor Who missing from the television canon. Firstly, the Target books, those sterling works most frequently associated with the early adaptations of third Doctor stories, but which ultimately converted almost every episode of Doctor Who ever broadcast into prose. Among their number are some great novelisations of missing or partially-missing stories; Gerry Davis’ Doctor Who and the Cybermen (a version of the Troughton story The Moonbase, short of 50% of its four episodes) and David Whitaker’s early (it was originally published in the 1960s) The Crusaders (adapted from a similarly depleted story) spring easily to mind. Later on, after a period in which the Target books had become slightly lacklustre and had concentrated mostly on adapting recently-televised stories, a new editor (Peter Robinson) returned to the earliest days of the programme and commissioned better quality re-tellings – often from the original writers – bringing the rest of ‘dead’ Doctor Who back to life.

Then there are the audio releases. It is a significant and wonderful fact that Doctor Who has had such a considerable influence over successive generations of children, that right from almost the very beginning, certain amongst their number sought to preserve its episodes for repeated consumption. Their solution, in the days long before home video (and later DVD) became a household commonplace, was to hold a microphone next to the speakers on the television, and record the soundtrack of the story onto tape. It’s not perfect (how many of these kids must have sighed listening to mum clacking about in the kitchen in the background, whilst the Doctor faced off against the Daleks?) and it sounds silly to us now that anyone might have done such a thing, but thanks to these foresighted fans, we today have audio copies of every single episode that has otherwise been lost or destroyed. Listening to The Celestial Toymaker or The Space Pirates on a pair of headphones on the way to work might not compare with being able to watch it on a television screen, but it is an awful lot better than nothing. And the work of these overenthusiastic children has since become vastly more important for reasons about to be relayed.

During the 1960s, it was commonplace for television directors – not having recourse to showcasing their work via cassette or disc – to secure the services of a telesnap artist in order to maintain a visually interesting portfolio. A telesnap artist, if you’re unaware, is a photographer who takes pictures of a television screen. The resulting shots (about 80 per half an hour of programme) are then shown by jobbing directors to prospective employers, in the course of seeking employment. The significance for fans of 1960s Doctor Who was immense: all of a sudden, when the existence of such galleries of telesnaps was discovered, there was a visual record of the missing episodes as well as an audio one. Eventually the two were put together and what’s known as the Recons were born.

The most widely distributed Recons are the version of The Tenth Planet Episode 4, as released by the BBC on VHS, and the half-hour romp through Marco Polo’s seven episodes that adorns the DVD of William Hartnell’s earliest stories. These are generally fairly simple exercises, that merely screen the telesnaps as a gallery while the audio recording of the episode in question plays on the soundtrack. The marrying of the images to the action is key, and while it’s not, and never can be, remotely like watching the actual transmission episode, it does enable the viewer to understand how the stories would have looked and what they might have felt like. Recent developments by Recon specialists like Loose Cannon have resulted in computer animated reconstructions, whereby three-dimensional backgrounds have been extrapolated from production photographs, and the figures from the telesnaps can be animated (to a degree) inside them.

Thanks to the excitement generated by the Recons and the possibilities afforded by cheaper and more advanced home computing, it is even possible these days for fans to put together (mostly quite short) animations, in a similar manner to Cosgrove Hall’s efforts for The Invasion (a story for which no telesnaps exist), and the hope following The Invasion’s 2006 release was that further animated adventures would emerge.

Sadly, this optimism proved to be – in the short term at least – unfounded, and gradually withered and all but died. The reason was finance. The basis for The Invasion’s existence as a ‘complete’ story in the first place had been accidental, you see.

Back in 2003, there seemed little prospect of Doctor Who’s imminent return to television, and yet knowing that the brand had returned to a position of respect and popularity in the public consciousness, BBC-Interactive were about to relaunch the show with a web-based identity, in the form of Richard E. Grant’s (alternative, as it turned out) ninth Doctor in the story The Scream of the Shalka. Three previous web-based stories had been made, as one-offs, but Shalka was being planned as the first of an actual continuing series. Before Paul Cornell’s story was even released to the public, however, the announcement was made regarding Russell T Davies and the television resurrection, and Grant’s take on the Doctor was doomed – but not before funding for a second story had already been allocated. There existed a situation, therefore, by which funding for an animated Doctor Who existed, and yet there was nothing to animate. Until somebody struck upon the idea of animating those two missing instalments of The Invasion, thus completing a story for which only 25% had been missing, and exhibiting the results on the internet, through BBC-Interactive. In the end, BBCi declined to make The Invasion available, but all was not lost and the episodes were – effectively – given to 2|entertain to release on DVD.

Cue immediate excitement from fans and cries of,“What’s next?”

Of course, there was nothing next. The two episodes of The Invasion had cost, we gather, in the region of £30k each to produce. Insofar as any of us can be aware, the entire budget for a Doctor Who DVD release – including restoration across as many as six episodes or more, plus the commission and production of Value Added Material, or extras – is probably less than the figure required to animate a single episode, perhaps considerably so, and therefore fan hopes of an animated DVD of The Power of the Daleks (always the first story wheeled out for consideration when developments occur, and a story for which no episode – of the six that were made – still exists) were rather far-fetched. The question that remained, after time passed and the hope of a follow-up release more or less vanished, was: Could animating Doctor Who episodes ever be made cheap enough to be commercially viable?

We are approaching the end of the classic series DVD releases now (all extant stories should be available to buy by about the middle 0f 2013), and with time running out, and no further activity on the animation front (at least as far as any of us were aware; a couple of vague announcements in the now-distant past from Dan Hall, head of the RT, about things being in the talking stage, almost forgotten), those of us with a particular interest in the missing episodes had seemingly arrived at the conclusion that The Ice Warriors and particularly, as the least fashionable of the three stories in question, The Reign of Terror, would be released in a similar fashion to the manner of their VHS releases: a short reconstruction bridging the gaps between the extant beginnings and ends of the stories. Hopes remained for The Tenth Planet, however; as Hartnell’s final story (and missing only a single, but extremely significant, episode) and the debut of popular monster the Cybermen, surely they’d push the boat out for a mere 25 minutes’ worth of animation?

But with the announcement of the 2nd of June, all bets are off. If The Reign of Terror’s two missing episodes can now be completed by animation for DVD release, then surely that means The Ice Warriors and The Tenth Planet are a given? Even The Crusade and The Moonbase, two stories which had already previously appeared on the Lost in Time set, but for each of which only two further episodes of the original four need be animated in order for the stories to be released ‘complete’, must now be at least worthy of consideration. In fact, if the process by which The Reign of Terror is being completed can be made cheap and efficient enough, then it might even be possible that before too long, stories which are mostly or even entirely missing from the archives can be animated and released to a public that has been waiting the better part of five decades to see again? Speculation has been running rife these past few weeks.

So what is the process that is being used, who are the team of animators behind it, is there a chance that its use might become much more widespread, and why was The Reign of Terror chosen for its debut appearance?

The last of these questions is the easiest to answer. As the least anticipated of the mostly-complete stories, expectations are lowest for a successful outcome; what this means, in effect, is that it matters slightly less in the case of Reign, if the kinks that need ironing out in order to make the animation process an ongoing concern are done so less thoroughly. Which is not to say that there will be any lack of professionalism on the behalf of the team working on the story; simply that as they hone their process, so it will improve, and thus hopefully that as good as the results might be on this first story, the second story (and the third, and the fourth) will be even better – and if we are to enjoy the debuts of the Cybermen and the Ice Warriors as complete as they can be made, then surely it is to the good that those initial problems such a process will inevitably throw up can be overcome as efficiently as possible beforehand.

The company that has been tasked with the work is known as Theta-Mation, working alongside Big Finish. Big Finish already produce (and have done for many years) Doctor Who audio plays, and indeed were heavily involved in the production of Real Time and the Paul McGann Shada, two of those pre-Scream of the Shalka BBCi webcast stories. Theta-Mation have been working with Big Finish on the production of non-Doctor Who-related animated stories, and it seems their ranks have been augmented by several highly-regarded amateur internet animators, whose unofficial Doctor Who creations have adorned such places as YouTube.

What this means is essentially that the people working on The Reign of Terror are doing so for love rather than for money (although undoubtedly for both!), that rather than having a central ‘factory’-type set up, the work is being completed in a disseminated fashion online (and is thus saving on office rentals and similar such overheads), and that with an emotional stake in the end product, the animators will be working to the very best of their already-proven abilities (and beyond), in order to ensure that what we ultimately get would be what they too would have wanted from such a project. All of which is extremely promising.

The actual process itself also sounds interesting, if the few nuggets of information we’ve gleaned about it are true. From what is being said about The Reign of Terror online, then it is to be animated via a process more akin to virtual puppetry than the usual drawings-on-plates that such animators as Cosgrove Hall employ (however much that particular style of animation might have been enhanced by the use of computers). Effectively, what seems to be happening is this: the sets for a particular episode are built inside a computer (presumably with significant recourse to production photographs), and the characters are then introduced and ‘piloted’ around inside the virtual models, interacting with one another in much the same way as the actors originally did back in the 1960s. Such an approach would probably have been unthinkable as little as ten years ago, when the kind of puppeteering we’re talking about would have proven prohibitively expensive, but now that the overheads appear to have receded to the point whereby use of such a method is the most efficient and cost-effective available, the advantages of the approach are legion.

For a start (and this is by no means as obvious as it will sound), characters only have to be built the once and then are available for all the episodes in which they appear. This isn’t quite as true with more traditional animation: Cosgrove Hall would need to have re-drawn each of these characters whenever a new facial expression or angle of shot was required. With a 3D model of William Hartnell or Frazer Hines, the puppet need only be manoeuvred into a succession of positions to achieve the same result. Moreover, the creation of a series of ‘stock’ secondary characters, which can be redressed and have different ‘faces’ applied, removes the need to start from scratch with the guest cast of every story to be attempted. Once The Reign of Terror is complete, it remains only to create new models for Patrick Troughton and his various companions (plus the later Hartnell companions, of course), and the missing episodes could potentially be animated in earnest with little more than the virtual version of what constitutes the costume department’s responsibility.

The same can perhaps also be said, to a greater or lesser degree, for the sets. Once the process of manoeuvring the ‘puppet’ characters around a virtual set has been honed, the method can then be used to move a succession of different characters around almost any environment encountered by the actors during the weekly rep days of 1960s Doctor Who. Obviously I’m oversimplifying for effect, but once the process of puppeteering these virtual characters around computer-generated sets has begun, the technique becomes much simpler and quicker to repeat thereafter.

Once The Reign of Terror has been completed, then – and once all the hurdles that will doubtless present themselves along the way have been surmounted – the process of continuing with animations of The Tenth Planet and The Ice Warriors (and who knows, maybe The Crusade and The Moonbase, can begin apace. I might be putting the cart before the horse here (and even if Reign proves something of a failure, or runs so far over budget the other stories aren’t even attempted, just to have the one story will be more than many expected or even hoped for), but it isn’t beyond probability that 2|entertain wouldn’t want to continue and finish the nearly-there canon, if not the entire back catalogue of missing stories.

Indeed, although we actually know very little of what is happening, how quickly work is advancing, and how likely further animations might be – and whether or not the Reign animation will be successful enough even to distribute – it’s equally unlikely that ‘classicdw’ would have seen fit to broadcast the fact that work has commenced if they weren’t sufficiently confident of its success. The very fact that they’ve chosen Reign as their first story indicates the wherewithal exists to animate at the very least The Tenth Planet and The Ice Warriors, if not several (and hopefully many) more.

It’s not a perfect substitute for the original episodes though, by any means. A large part of televised Doctor Who – particularly, I might suggest, during the second Doctor’s tenure – was in the physical performance of the actors. Animations and Recons will never be able to recreate William Hartnell’s fingers-to-face close-up work, or Hartnell and Hines’ mugging to camera. But neither should they attempt as much, for trying to recreate such idiosyncratic actorial responses artificially would be doomed to failure. There are people who will argue that the animations are further away from the original work than the Recons have been, and that money ought to be being ploughed into creating more sophisticated Recons rather than wasted on ‘cartoons’. In fact, at one point, Loose Cannon’s Recons were due to have been made officially available via I-Tunes (and an abridged telling of Galaxy Four was to have been included on The Time Meddler DVD), but at the ‘eleventh hour’ all of these things were cancelled. This should have been a clue as to the eventual Reign of Terror announcement, had we been looking for it.

But the Recons have pretensions towards authenticity, taking as they do the bona fide available elements and creating something as close as possible to the original experience in its absence. Without the actual actors’ performances, though, the Recons can become even more distancing than a cartoon representation of the episodes. You know that old favourite maxim about androids beloved of science fiction storytellers, that it’s the approximation of humanity without its authenticity that is so disturbing? The same can be true of Loose Cannon’s product: it’s as close as can be achieved to the original experience, and yet without the participation of real human beings instead of merely photographic representations of them, there’s something a little chilling and alienating about the result. The animations create a very definite boundary of unreality between the story and its telling, that makes the experience of watching them – watching from a shared and ‘agreed’ distance between the viewer and the viewed – that much more palatable and easy to enjoy.

There are other concerns that certain fans share about potential animations, too, mostly regarding how closely they should stick to the original transmissions. Should the sets be identical to what was originally created, should they be in black and white and 4:3 (as the original broadcasts of course were), and should they follow the camera scripts as closely as possible to recreate the actual shots and order of their appearance as originally transmitted? Or would it be wiser to accept that the effect of watching an animation will never match the experience of having watched the episodes on broadcast, and introduce colour and widescreen and a little artistic license into the process?

Steve Roberts, of the Restoration Team (who subsequently added the caveat that he was speaking hypothetically, and “you know as much as I do about these animations … I was just saying how I would do it if it were down to me”), waded into the discussions on Gallifrey Base at the end of June, voicing his opinion that, “Personally, I think all animations should be done primarily in 16:9 colour, with a view to being able to extract a 4:3 monochrome version from it. It wouldn’t add a significant cost overhead, but would mean that the colour version could be offered as an alternative on the DVD and also could be made available for TV sales in a market which wouldn’t touch 4:3 mono.” I think he has an exceptionally good point. If the animations are already set at a ‘distance’ from the experience of the originals, then what is the point of their slavish adherence to the original broadcasts when, to be frank, they would be a great deal more watchable freed up to create an identity of their own? One of the problems of Cosgrove Hall’s realisation of The Invasion was in how dull certain sequences became, when very little was happening (or was allowed to happen) onscreen. A lingering close-up of Patrick Troughton’s face might have been acceptable television back in 1968 (Troughton’s face was a wonderful asset and could be mesmerising even when doing – or seeming to do – very little); a lingering close-up of a more-or-less static drawing of Patrick Troughton loses all the magic of his performance but fails to replace it with any kind of a substitute.

Enhancing the animations by creating them in colour and in widescreen (and I’m not advocating this practice for all of the potential animations: stories of which the majority exists and animation is being used to ‘join the dots’ between episodes, as it were, really ought to be completed in a style as closely resembling the original as possible; the difference between live action and cartoon will be jarring enough without adding colour and widescreen into the mix) can only serve to make the experience of enjoying them a more fulfilling one. Not only that, but as Steve Roberts so rightly states, it opens up the potential for sales to television and the extra revenue that such sales would create. If making The Power of the Daleks in 16:9 colour means making The Evil of the Daleks also becomes possible, then by all means do it. And even if it doesn’t, but that versions of Power for both the purists (on Disc One) and us non-traditionalists (on Disc Two) are available (for very little extra cost), then do it anyway.

There’s an argument that making these stories in colour and then transferring them to black and white (ditto widescreen and 4:3) would result in an inferior end product, but this isn’t necessarily the case either. Taking the latter, there was a very strong television tradition during the early part of this century, in which many television programmes shot in 16:9 would take account of the fact that large portions of the audience would be watching in 4:3, and would frame the shots accordingly. Ancient Doctor Who in 16:9 would mean a greater picture at the sides of the frame, rather than a reduction of necessary content when reframing for 4:3. Similarly, the colour into black and white aspect of the operation needn’t mean a necessary muting of the definition such that areas of the picture would become an indistinguishable grey blur. Contrast would be taken into account when creating the pictures in the first place, and in any case, the effect that is to be reproduced is that (in the main) of videotape recordings, where the black to white contrast is markedly less distinct than on film.

For those people whose main worry is that these animations might attempt an entirely different ‘feel’ to that of the original recordings (such as the difference between, say, the Cosgrove Hall style of animation and Anime), there is always comfort in the knowledge that the Theta-Mation technique will effectively be a recreation of the original recordings, with a limited number of ‘camera set-ups’ following a limited number of ‘characters’ around limited scale ‘sets’. If anything, the very process being used will recreate the originals more effectively than if the animators were to deliberately set out to do so!

One question that I’ve been mulling over is this: if this new style of animation proves efficient and cost-effective enough that the mostly- and completely-missing stories become viable projects, should 2|entertain then sanction the animation of existing episodes (in stories where only a single episode, or possibly two, of the original story exists)? There are two possible reasons for doing so. On the one hand, potential foreign buyers (or even domestic ones; imagine a run of Patrick Troughton stories airing on weekday mornings on CBBC during the school holidays – I’ve long advocated such a potential home for Who animations as a means of raising the money for their creation in the first place) might be put off to discover that their purchase of an animated Doctor Who story included a single episode of live action, in black and white and 4:3. A lot of sales might be lost to such discoveries, whereas the relatively small extra cost of animating, say the fourth episode of The Celestial Toymaker might also bring in sales that would potentially cover the cost of animating the whole story in the first place.

The other reason is a purely aesthetic one: if The Web of Fear exists only as a single episode and a soundtrack for the other five, then surely the experience of watching an animated reconstruction of the story would be a more consistent (and thus pleasing) experience, if it were to be of an entirely animated version of the story – with the extant episode thereby becoming effectively an ‘extra’ on the DVD release. Obviously, fans could choose to watch the live action version of Episode 1 and ignore the animated version if they so wished, but for the majority of people, I’m sure having the choice would hardly be a privation.

Before I wrap up, it would be remiss of me to fail to mention Ian Levine. As many of you will know, Ian is a Doctor Who fan of long-standing and often oddly-worded opinion. He has as many enemies as friends within the Doctor Who fan community, despite – or perhaps because of – the fact that he was a very early champion of saving episodes that were no longer required from destruction (were it not for Ian, The Daleks would be among the list of the missing), and the fact that he had a semi-official advisory capacity on the show during the JNT/Eric Saward regime, which led to the production of such stories as Attack of the Cybermen, which he is widely believed to have partially co-written. He is also a man of greater means than many, being a record producer by trade and having been instrumental in the creation of Take That, and one of Ian’s great pleasures in life is in ploughing some of that money into the restoration of missing Doctor Who.

Ian’s latest projects have been recording and then animating the missing material from the cancelled Tom Baker production Shada (there is a gallery of images from the new version on Ian’s Facebook profile) and an entirely self-financed animation of the single episode prelude to The Daleks’ Master Plan, Mission to the Unknown. Whether either of these projects (which have been taken on entirely outside of the auspices of the BBC) ever see the light of day is questionable; Ian’s mode of operation is to complete the projects wholly independently, and then present the results to 2|entertain almost as a coup de grace, leaving the decision over whether or not to purchase and then distribute them entirely down to the company itself (a little emotional blackmail surely comes into play here; having whet fans’ appetites with mentions of, and screen caps from, the projects, it then leaves 2|entertain looking like the spoilsports if they fail to take up Ian’s offer).

Whether or not we do ever see them, though, they are at least an indication that animation is indeed the way forward; Ian has been a longstanding champion of the Recons, but if even he is now bowing to the inevitable, then it looks like the only way we’re ever going to be able to enjoy those 108 missing Doctor Who episodes (officially, at least), is through the medium of animation. Dan Hall’s reason for cancelling the Galaxy Four reconstruction’s appearance on The Time Meddler was that the animation of the two missing episodes of The Invasion had raised the bar for what fans expected in terms of quality on the DVD releases, and that Recons simply no longer cut the mustard.

I can’t wait, myself. I think ‘cartoon’ versions of the missing stories are by far the more attractive prospect (although I’ve nothing against the Recons per se); the artificiality of the reconstruction is not – to me – so much a stumbling block, as it is instead a way of making accessible episodes that are, to many, otherwise only available on audio (and I for one find listening to stories that were intended for visual consumption an unsatisfying occupation; particularly in the case of stories that are six or seven, or even twelve, episodes long). As a visual aid, an animated representation of what’s happening helps us to follow the plot without becoming distracted by questions of the accuracy of the depiction. For many, a cartoon Fury From the Deep or The Macra Terror will be the equivalent of an entirely new story. And if we are to experience them for the first time as DVD releases, then it’s almost like we’re back in the 1960s all over again, a generation of Doctor Who fans enjoying these stories for the first time, at the same time as one another – just like we did when they were first broadcast.

So fingers crossed that The Reign of Terror is less a false dawn than the beginning of something wonderful. And good luck to Theta-Mation and 2|entertain: our hopes are with you!

Game of Thrones Season 1 Retrospective


So, the first season of Game of Thrones has reached its conclusion. Has HBO delivered what we were all hoping for, a masterpiece, The Sopranos with billowing capes and hair extensions, Rome minus all that faffing around with historical fact? Or will the studio have to look elsewhere for its next killer show?

You could be forgiven for being gloomy after tuning into (and out of) some uneven early episodes. Robert Baratheon, King of Westeros (Mark Addy,) summons his old friend Eddard, Lord Stark (Sean Bean,) to leave his stronghold in the North and serve in the royal palace as Hand of the King. Unfortunately, most of the courtly scenes that follow are as dry as a direwolf’s turd, while Eddard’s attempts to investigate the death by poisoning of the previous Hand would embarrass the Famous Five. The mind quickly wanders to the characters’ wigs and the dubious performances taking place under them. Sean Bean oozes glumness (perhaps he thought he was in Game of Drones) and Mark Addy morphs into Brian Blessed.

But performance-wise, the major disappointment is Aiden Gillen, who is inexplicably subdued as Petyr Baelish. It can’t be easy to turn a conniving whoremaster into a bit of a yawn, but somehow this usually excellent actor manages just that.

Despite a few naked wenches to liven things up, the way Game of Thrones is mounted sometimes feels old-fashioned too, and lacking in kinetic energy compared to such red-blooded fare as Spartacus: Blood and Sand. For once, you sense that HBO isn’t at the cutting edge. With a few notable exceptions, the series also shows a lack of conviction when it comes to the geographical sweep of the source material.

What saves the opening episodes are the villains and shady characters. Among the fair-haired Lannisters, the stand-out is the mischievous “half man” Tyrion, played with oodles of lovable roguery by Peter Dinklage. Just as entertaining, although less prominent, is Viserys Targaryen (Harry Lloyd,) the fey exiled princeling who eagerly pimps his sister Daenerys to the barbaric king of the Dothraki in hopes of a conquering army.

As the timid but determined Daenerys, Emilia Clarke gives a thoroughly winning performance, despite what must have been the considerable distraction of HBO exploiting to the full the nudity clause in her contract. For fantasy fans, this plot strand has the weird fascination of presenting Jason Momoa from Stargate Atlantis as the mindless killer/shagger, Khal Drogo. (Is it just me, or is there something strangely troubling about an actor from a beloved early-evening show being seen in this steamy new light?)

The patchiness in quality continues until somewhere around Episode Five, and then, like a dragon from a well-baked egg, Game of Thrones rises above its troubled beginnings to become something special. This is helped no end by a refreshing willingness to kill off the characters and move the story on, thus allowing other figures, such as the younger Starks, to come into focus. As with all of the most celebrated HBO series, the narrative begins to develop a cumulative power, so that each new incident has a context and history.

There are scenes of Falstaffian comedy with Tyrion, and a chance to meet his icily cruel father Tywin (played brilliantly by Charles Dance in a scene which memorably co-stars a slaughtered buck.) We also finally get to spend some quality time with the Night’s Watch, soldiers oath-bound to defend the kingdom against the supernatural terrors of the snowy wilderness beyond the Wall without so much as an electric blanket to keep their spirits up.

The first season concludes at a point where the best seems yet to come. Whether or not Game of Thrones will ultimately be reckoned an HBO classic, there’s so doubt that winter in Westeros is going to be interesting.

2000AD – What the Creators Think

Dredd, naked, pulping Spider-man’s head into a metal post. That’s what some of the top 2000AD creators want to see.

That not-quite-so-serious view came from the likes of Zombo and Judge Dredd writer Al Ewing, Savage artist Patrick Goddard, Flesh artist James McKay, Caballistics, Inc’s Gordon Rennie, Dredd and Sinister Dexter artist Greg Staples, Low Life scribe Rob Williams and cover artist Sean Phillips.

They formed the 2000AD panel at the Bristol International Comic and Small Press Expo and gave some very frank answers to questions from Rebellion’s PR droid Michael Molcher.

The panel was quizzed on:

The Lawgiver MKII
The Lawgiver MKII

What would you change about Judge Dredd?

Ewing: “I want to see Dredd take everything off, except his helmet.”

Williams: “I think Dredd works pretty well. A lot of artists say he’s a pain in the ass to draw. It’s very easy for me to write: ‘Dredd turns up’.”

Rennie: “I would change everything. It has always bothered me Dredd’s worn the same uniform for 30 years. It needs an overhaul. Get rid of the gardening gloves. I heard he was designed so artists didn’t have to draw a face or hands.”

Staples: “I have never liked the gun. It’s just three blocks with a pipe. I liked his other Lawgiver a lot.”

Gorehead from Flesh
Flesh.jpg: Plenty of Thrill-power if Flesh was coloured every week

If you were 2000AD editor Matt Smith, what would you do?

Williams: “Push into the American market. But I don’t know the financial difficulties of it all.”

Rennie: “Change the title. It’s a comic book named after a year 11 years in the past.”

Ewing: “Call it 3000AD, perhaps 4000AD to hedge our bets. We don’t want to be in the same position again.”

Staples: “I would give everyone a pay rise.”

McKay: “I definitely think Flesh should be in colour.”

Goddard: “I think Matt Smith is doing a really good job. I get an email form him once a year asking how’s things and that’s it. Great editor to work for.”

Phillips: “There’s a lot of nudity. It’s not so child friendly. It should be aimed at kids.”

Johnny Alpha RIP?
Should Johnny Alpha be left in peace?

Nikolai Dante is coming to an end. Which other characters should be finished?

Williams: “I think Strontium Dog has had its day. Knowing a character dies stops all the drama. There can be good individual stories but we know what the end is. I think it was a mistake to kill off Johnny Alpha in the first place.”

Sylvester Stallone as Judge Dredd
Sylvester Stallone blurting “I am the lah”

What was the impact of the old Judge Dredd film?

Staples: “Some don’t get there was a comic book.”

Ewing: “I don’t know any people who came from the Stallone film knowing what to expect from a Judge Dredd comic. Something camp? In Dredd we like that he’s not taken entirely seriously but he’s a serious figure in his own world.”

Dredd dead
Judge Dredd – unkillable?

Should Judge Dredd die?

Ewing: “The rumours of me and John Wagner collaborating are completely false. Dredd is only 50 in real terms. Dredd can keep rocking the progs. If Matt Smith said to me ‘What’s your opinion on killing Dredd,’ I would say make it like Taggart. Let the supporting cast carry the title.”

Ewing is informed that Taggart has just been cancelled.

Ewing: “Let me reconsider …”

Williams: “Rico is Dredd’s clone so just make him Dredd and make him try to live up to the legacy. If it loses something then it would be up to the story being told. Let’s kill Dredd!”

Dredd locks up Batman
Batman and Judge Dredd during one of their team ups

Dredd teamed up with Batman in the 90s. Should there be more 2000AD crossovers?

Ewing: “Wasn’t there going to be a Superman and Nemesis the Warlock team-up?”

Ewing is categorically told no.

Ewing: “What about Strontium Dog and the X-Men? They are both mutants. There are a lot of people who will buy anything with Spider-man on it. So if Dredd is smashing Spider-man’s face into a metal post … a lot of people will buy that.”