Craig Walendziak | CONTRACTED PHASE II

Contracted: Phase II is the sequel to the grisly 2013 body horror feature Contracted, in which the world is introduced to a terrifying new form of STD slash zombie outbreak. This sequel follows one of the survivors of the first film, struggling to find a cure for the virus before it’s too late. To mark the DVD release of the movie, we sat down and chatted sequels, writing and body horror with writer Craig Walendziak.

STARBURST: How would you describe Contracted: Phase II?

Craig Walendziak: It’s a very fun body horror movie. I wasn’t interested in doing just another person sick and deteriorating. We just saw it. That one was kind of a slow burn that exploded at the end; so I wanted to keep that momentum going forward. This movie is much more fast paced. It’s set piece to set piece to set piece, then once it gets to the mid point of the movie and it goes nuts.

How did you come to be involved in writing the sequel?

I had written a body horror screenplay that did very well on all the festivals about two years ago, called The Devil’s Hammer. It’s a biker gang trapped in a mining town, being stalked by disease spreading cultists. JD had read that, loved it, called me and said, “We’d love you to write Contracted 2. Are you in?” And the rest is history. I gave them two pitches – one which changed drastically, because the lead Matt Mercer came onto the film after that, so I had to tailor the movie to him.

Having been approached to write the movie, how much leeway were you given in telling your own story?

They had a few things they wanted to do. The main thing is they wanted Matt Mercer back. His character is actually very awkward in the first one, and I was very excited to play with that. Other than that, they said to write it and I wrote it. They cut a couple of things, a couple of sequences and redirected it, other than that… free reign.

Had you seen the first film prior to being approached?

Yes. I really enjoyed parts of the first one. There were parts that I didn’t enjoy, and I was very vocal about those. For me, the first film was about a girl being raped and getting this disease, and it was sold as a one night stand. And that really upset me. With this film I tried to write strong female characters, to make up for the shenanigans in the last one.

And as a writer, how do you approach a sequel to a movie that would have been written and created by someone else?

It’s different when it’s completely your original idea. I didn’t find it difficult, but that’s just my opinion of sequels. You don’t just want the first one again. That’s how you attack it, otherwise you are just stealing someone else’s original ideas.

There’s some really gnarly body horror at play here. Did that take much research?

I’m terrified of disease. That’s my one mortal fear; cancer, flesh-eating viruses, smallpox images… these things destroy me. I’ll take that a step further when I see rotting fruit and rotting leaves. That stuff makes me very anxious. For me, body horror is easy. That’s what gets me.

As a writer, who are your influences?

Recently, Simon Barrett. I’m a fan of Eli Roth – the earlier drafts of some of his films. The early drafts of Hostel is one of my favourite screenplays. It’s hard to answer exactly, because it’s so collaborative. The screenplay you turn in, unless you’re directing, isn’t the movie you’re going to get.

On that note, did you get much input into the movie once you’d handed in your screenplay?

It was very rapid fire. A lot of stuff we were making up on the fly as we were filming. Then when we got the first edit, they brought me back in to the edit – I had a lot of say.

Do you see there being further Contracted sequels? A franchise, maybe?

We’d love to do Contracted III and we have ideas. It depends on how this one does. I’ve written probably twenty pages for it so that if they do get approached, they have something to show somebody. I’d like to direct the next one. We talked about that too. I have great ideas as to what phase three of the disease looks like.

You see yourself staying in horror, then?

I just finished a big project. That’s kind of more action comedy… that’ll probably push me in certain directions, but I’d love to stay in horror.

Craig Walendziak, thank you very much!

Contracted Phase II is out on DVD now.

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Robin Bell | TWISTED SHOWCASE SERIES 4

Twisted Showcase began life as a wicked webseries back in 2012, going on to be recognised on The Guardian’s list of 25 web shows that you simply must check out. Created by Robin Bell and Rhys Jones, the series went on to gather a cult following for its dark and demented short tales that have featured the likes of Torchwood’s Gareth David-Lloyd and Red Dwarf’s Norman Lovett. Off the back of two recent eBooks, Twisted Showcase is now back for a fourth series, this time with just Robin Bell at the helm. As the Kickstarter campaign gets underway for Series 4, we were lucky enough to grab some time with Robin to go way in-depth of Twisted Showcase and take a look at what lies ahead for this most delightfully twisted of shows.

STARBURST: You must’ve started to amass quite the impressive fanbase for Twisted Showcase by this point? Has it got to the scary stage yet?

Robin Bell: It’s small but kind of quite dedicated; you put something on Twitter and people are all rooting for it. The first series, the first time we shot with Gareth must get that stuff all the time. It was a weird time, because we shot the first episode, Peter and Paul, the same week the Torchwood series, Miracle Day, was just coming out. So anything we posted about Gareth got loads of attention.

That’s kind of half of the fun of Twisted Showcase – it’s so hard to categorise and label.

That’s kind of deliberate, but it is quite tough when you’re trying to get people interested in it. It’s everything . It is quite tough. But one of the reasons we set up to do the anthology is so we can do everything, really. We just thought of it initially as something to showcase our writing rather than sending people scripts. We made two or three and then put them online to say that this is our showcase to see what we can do. Then it went a bit mental. We got Gareth attached, we got in The Guardian, and then we were a bit like, “Oh shit, what are we doing?!”

And that Guardian mention, that was alongside names like Vic Reeves and Bob Mortimer, Seth MacFarlane, and Joss Whedon.

David Lynch as well! The only two British ones were us and Vic and Bob.


One of the rare and hazy pictures of Robin Bell and Rhys Jones 

Did that bring in immediate attention for interviews and whatnot?

Not really. We didn’t really know what to do with it either. The series was out, then this came in a month or two later. By that point I think we were all just arguing over whether to do a Season 2 or not. There was three of us then and we were all pulling in different directions on what to do. So we rushed out Season 2, and now we don’t talk about it . It’s a difficult second album. You always think, “That’s bollocks! They’re just making another album. Do something different or the same but better.” But you do; you overthink things too much or just try and do things too quick.

We guess something like that Guardian mention was a curse and a blessing in that sense? It’s recognition and a kick in the arse to do something, but then you run the risk of just rushing something out and not being happy with.

I’m not really keen on Season 2. There’s a couple of good ones in there, but I think the other two series have something holding them together a bit even though they’re kind of a bit weird. The first one we always thought was about making it about modern fears, like Peter and Paul is a fear about having a kid, having a demon child. Then you have Fear of Living, which is someone afraid of being alive. I feel it kind of changed a lot, though. Series 3 was always about people who have done bad things or have the fear of doing something bad. Sarah kills her husband and then replays it over again. Then we’ve got someone who falls into debt and the fear that follows in Payback. I like that one. I remember Gareth turning up and saying he was going to do it in a cockney accent. I said, “Okay, that kind of fits in with the character.” He’s going to kill me for saying this, but he said, “If I veer into the Welsh then just give me a shout.” About four or five takes in, I had to say to him, “I think you hit a bit of Welsh there.” I went through it and he ended up saying, “It’s just because the vowels sound the same in the accents.” As it was, it turned out that Gareth’s accent was flawless. But I think that helps to get bigger names in as they can do something different. He’s known for Ianto and the Welsh accent, so to do that and show a different side is appealing.

And we believe he’s going to be directing something in this new season?

He is. It’s going to be his directing debut. We’ve managed to keep that a secret. He sent me a video to promote it…

The last crowdfund we did, we made a video of me and Rhys just dicking about really. Then there were a couple of clips. Rhys took a back step from it anyway, because I think it was getting a bit too serious for him . We’ve got a PR company involved this time, so this time it sounds serious. We’ve got a company in who are quite new and really open to ideas.

How many episodes are you planning for this new season then?

We normally do about five. I think we’ve got six scripts this time, but I guess that kind of leaves us with some leeway on what to do.

Did Gareth write his own or did he get to cherry-pick which idea he liked?

I wrote Gareth’s episode. I think we were gonna send him a few to cherry-pick. There were two that we were going to send him to cherry-pick from, but before that I’d said that I’d really like him to direct a particular one. It was one that I thought he’d be good in as one of the characters. I kind of wrote it specifically for him and Mr. X hoping we could get Mr. X in because if Gareth’s directing then it might be more interesting for him. These two characters are called Lucifer and Godfrey, which is really a bit heightened from the normal domestic setting of Twisted Showcase. I thought that Gareth would be directing that one as it’s quite a strange one, like Be My Head, which is an odd episode about wanting to replace your thoughts with more pleasant ones. I sent that to Gareth and he understood all of the psychology behind it and where the characters are coming from. I said, “You’ve got to direct this for me,” and he just said, “Yep, okay.” I think it also helped that a fan tweeted him and asked if he’d ever direct, and I think you might’ve mentioned it to him in your interview with him, and I think those things kind of added up and gave him an idea.

So when did Rhys decide to take a step back for this new season?

He’s still involved – we co-wrote something for the next season, and he’s still involved in a way. I’ll ring him and ask if he wants to be involved and he’ll say, “Well, not really, but I’ll help out.” I think it’s the commitment to it, as even though it’s 5-minute films it seems to be adding more and more work each time. And he kind of drifted away from writing scripts as well, because I think the big aim of Twisted Showcase was that it would kick off some writing things. Then he moved in to writing short stories and stuff like that, and he always insists he’s not very good at writing scripts – which I disagree with. A lot! Look at Toilet Soup; I think that’s a brilliant script. He thought it was too on-the-nose, but that’s the point.

Given that the series has now built up an impressive following, how does that affect your plans for crowdfunding?

This time I think we might be a bit more risky. We went for £1,000 last time, so we’re going for £2,000 this time. I think it’s got to get bigger or there’s no point carrying on. And that’s part of the problem with Season 2 and why I hate it. We’d got Gareth in and got these big episodes because we just wanted to get something out. And we got a bit pedantic too. We were thinking about why it’d got in The Guardian and what people liked about it. Then we decided to not worry about that, and to just do what we do. I think we got a bit cocky, really, because the first episode we put up after The Guardian was Rhys in a balaclava dicking about. It was like, “They won’t expect this. This is an all-out comedy.”


Gareth David-Lloyd in Peter and Paul
 

We guess you’ve got to listen to what the audience likes, but the reason you’ve got this fanbase in the first place is because you went with ideas that felt right to you and were risky.

I think we’ve always kind of done that. I remember when we were coming up to the first season, the first episode with Gareth – what do we have for the second episode, how do we follow that? We had a 3-minute episode that’s from the perspective of someone’s eyeball that’s been possessed by someone that’s dead. So it’s got no characters in it, just an eyeball. That’ll turn everyone off!

Where do you get your inspiration from for all these ideas?

For Eyeball, I just thought about possessions and thought what about if someone’s dick got possessed. Then we realised we couldn’t film that, so I changed it to an eye. It was that simple. But then I did one where a dick ran away in Series 2. I said, “You stopped me from doing it, Rhys, so I’m doing it in Series 2!” That’s why Series 2 is so shit.

Is there anywhere that you draw the line at?

I’ve had so many shit ideas. The best one was an alien who comes down and he gets involved in this webcam chat with a girl who fancies. Somehow he knows deep down that there are these key words that will unlock everything. And the key words were “Arsehole, arsehole, bumhole, backdoor.” So as soon as he heard those words, he’d unlock that he was an alien. Rhys was sitting there, idly just doing nothing, and he was doing this thing where he said “Arsehole, arsehole, bumhole, backdoor” as he was looking out of the window. And I just wondered what those magic words were. So we spent about two weeks writing this thing. We sent it to this guy at the BBC who had said for us to send him some scripts and he’d edit them for us – and we did, we sent it to him. I think he script edited some of the scripts but not that one. I can’t remember what the other ideas were, but that one was probably the lowest point.

And you guys had some eBooks out recently. How did they do in the end?

The first one did pretty well. The second one, not so well. Which was a shame, because when we set up I had quite a lot of short stories and Rhys had two which I thought were quite brilliant. So we put them out, and Rhys said that he really liked writing short stories and was going to write some more. And he wrote loads, but he still kept the quality. I kind of knocked off a few which came out actually quite well, and then we thought we had quite a good collection. So we put it out but then, at the time it came out, we kind of forgot about it. I think we set ourselves a target to put it out, then Rhys put so much effort into finishing them off, I think we were just burnt out by the time it came to promote it.


Norman Lovett in the brilliantly grim Toilet Soup 

So do you have plans for a next season of the webseries after this fourth one or do you just take each one as they come?

Yeah, it’s just take each one at a time. We always say that this one is going to be the last, which then spurs it on to make it.

And what would make it the last one? Is it a case of if something comes up elsewhere?

I was saying to Rhys the other day, we’re always saying it’s the last one but why is it never the last one? It’s just always so much work, so you think why are you doing this again, why are you punishing yourself. I think you just know when it’s the end, really. But as every season has ended, we’ve always thought that we’ve got rid of our ideas, but then by the time we’ve filmed them then we’ve got more ideas. I guess it’s when it gets to the time when we’ve got no ideas or when we don’t want to write in this vein. And I think that is coming round. Twisted Showcase is quite negative at times and a lot of it ends on a downer.

It’s like The Empire Strikes Back of short stories.

There’s part of me that’s thinking maybe I don’t want to be doing that anymore and I just want to try writing something else. I know we tried to say that one of our episodes is like Wes Anderson doing a horror romantic-comedy. That was the one called Press Play, where someone falls in love with a dead body in their bathroom. And it ended up nothing like what we’d described it as! But that was a close as a happy ending as we get. There’s a certain feel to the show, so it’s a case of how long you can sustain that for. There’s going to be a point where it might get too big unless some sort of TV studios come in or radio.

Have you thought going into the audio book realm or trying to take it to some sort of TV platform?

I think we’ve written every possible pitch going. We’ve looked at online content for BBC Online or for iPlayer. The stuff we always get from TV is that they only do anthologies if it’s got a name like Charlie Brooker or someone behind it to take the risk away. Although we’re talking with Sky. We’ve got a couple of ideas to do that. I’ve been thinking about what would link everything together, and I’ve finally got one that works. It’s exciting!

The crowdfunding campaign for Twisted Showcase Series 4 starts today, with full details available here.

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Gary Daniels | TEKKEN 2: KAZUYA’S REVENGE

Gary Edward Daniels is a British actor and retired professional and amateur kickboxer who scored 33 knockout victories. His movie career includes the likes of City Hunter, Tekken and The Expendables. He also returns to play Bryan Fury in the movie Tekken 2: Kazuya’s Revenge. He opened up about his career…

STARBURST: What can you tell us about Tekken 2?
Gary Daniels: We made it a few years ago and it’s a pretty small part. I was in and out of Thailand for just a few days to reprise my role as Bryan Fury.

You shot the original Tekken the same year you appeared in The Expendables and Game of Death. What was the most fun to do out of those three?
I enjoyed working on The Expendables because it was five weeks. I got to meet some really good guys and it fun to be working with Eric Roberts and Stone Cold Steve Austin. A lot of the stunt guys are friends of mine, so it was like a working vacation. Meeting Stallone was pretty cool. I liked Game of Death because it was a much better role for me to play and hanging out with Zoë Bell and the stunt co-ordinators in Detroit was a lot of fun also. Professionally, Game of Death was better for me, but I cannot deny how much fun The Expendables was.

Are video games changing the way we tell action stories?
When I was young, we didn’t have video games and all the visuals they have. The expectations for movies are much higher because of video games. The advent of CGI has changed it all and it’s ruined some action films because the heroes can now fly. It turns people into wizards and the vulnerability has gone out of characters.

If you could work with any other actor or actress out there, who would it be?
For me, it’s more about directors. If I’m going to get into a movie with an A-list actor, I’m only get a small part, so I’m all about the directors. I’d love to work with Christopher Nolan.




If you could work for any franchise, what would it be?
The Marvel franchise would be interesting. Brian Braddock, otherwise known as Captain Britain. I was an avid comic book collector as a kid. I’ve got boxes of the comics still in my attic.

What are your favourite movies?
There’s better stuff on cable TV these days than just movies. Game of Thrones, Banshee, there’s so much out there right now. It’s more interesting getting into a TV series, they’ve got so much time to develop characters and storylines, so they’re more interesting.

You’re mostly known for action movie roles. What do you want to do next?
It’s kind of a double-edged sword when you do martial arts. You get typecast. As an actor it’s no fun, but if you can make a living a doing it then why not? As an actor you have to spread your wings. I’d love to do a romantic comedy. I have a coming of age dancing film coming out soon, where I play the father of the leading lady. One day I hope someone will offer me a romantic comedy.

How have martial art movies changed over the decades?
The styles of fighting have really developed over the years. When I was young, Bruce Lee was the main man. It seems that each generation springboards off the success of the last generation. We looked at Bruce Lee and then we wanted to do what Bruce Lee could do. Then along came Jackie Chan who did a lot of acrobatics. Now you have youngsters springboarding off Jackie Chan and you’ve got all these gymnastics, parkour and the so on. They’re incredible athletes. Who knows what the next generation will bring. For an older guy like me it’s a little harder to compete. When I look at a script now I look for the more solid side where I can fit in.



How important is the story?
Story should always be first and foremost, the action should come out of the story and the drama. Fight choreography should reflect the drama. If you’re watching a movie like Bourne Identity, you don’t expect someone like that to be doing flips, they’re meant to be military trained and fighting to kill. It should not be a ninja movie with long drawn out fights. Story comes first. Unfortunately, martial arts aren’t known for that, and that’s a problem with the writing. They shouldn’t be saying ‘how do we connect the fight scenes’, but stories should come first. It would be nice to see some really good scripts.

If you could give your younger self some advice, what would it be?
As a kid, I played a lot of football. I was doing martial arts and playing football. I think I’d say stick with the football then go into the film business.



 



TEKKEN TWO: KAZUYA’S REVENGE is out on Blu-ray and DVD October 19th and is available to pre-order now.

Kreng | COOTIES

Belgian composer Pepijn Caudron – better known as Kreng – only recently branched out from scoring theatrical productions into film. His first score, for Cary Murnion and Jonathan Milott’s horror comedy Cooties, was one of the highlights of that recent film. His second score, for Josh Waller’s action-thriller Camino, just debuted at Fantastic Fest in Austin, Texas. He was kind enough to chat with us one evening last month to discuss his influences and changing from stage to screen…


STARBURST: How did you come to do the Cooties score?
Kreng: Two years ago, I was approached by SpectreVision. They were looking for a way to expand their roster. They had these certain artists – Jóhann Jóhannsson, for example – and they all fit in this certain area of music. They put together lists of what they were missing – what they didn’t have yet – and I appeared on a couple of those lists. Then, they asked if I wanted to join their management.


I said, “Of course – but let’s sniff each other for a bit before we go into signing thick contracts and stuff like that.” I used to play in rock bands, and you know how rock bands are used to getting screwed over by the music industry. So, I was a bit reluctant of going into that.


But, they had me do a demo for Cooties, and that’s how I landed the gig.


Had you seen the movie before starting work, or was it more working from the script?
I have never seen the script. I came on Cooties in a very late stage. The movie was very close to a final cut when I saw it, and that was before I started writing any music. I basically did the whole thing in like, the last six weeks post-production. I started from a cut that was nearly final, and once I was two weeks into writing, I got my final cut, and worked from the cut itself – which is, of course, better than having to write from a script, because I’ve had a lot of experience doing scores for theater and dance, and that is very different than writing for movies.


In theater and dance, time is actually a very fluid thing. In cinema, it’s not. It’s very fixed. If you want to accent a guy putting a cup down on a table, it’s always going to happen at the exact same spot. 14 minutes, 20 seconds, and 6 frames: it’ll always be there. It’s very specific, scoring for film, so if you have a final cut, it really helps a great deal.


It seems like there was a very specific style you were going for. The opening titles are very Omen-esque, but also whimsical. For example, is that a kazoo orchestra in there?
I had all the vocal parts done by a kids’ choir. This was not actually my idea. It was Josh Waller’s idea. He’s a producer – one of the three guys from SpectreVision. I was just doing sketches for the film, and I ended up with a choir, and I don’t know why. I think it has to do with liking Danny Elfman and stuff like that. The opening, to me, is also like a tribute to the opening scene of Beetlejuice.
So, I had these kids come in and sing all their parts, and then at the end of the recording session, we had like 15 minutes left, so I quickly ran to a music store and bought 15 kazoos for these kids, and I say, “We’re going to do these parts again, but with kazoos!” It was just a lucky shot. I had no idea if it would work, but it totally did. I’m so happy with these accidents that you just bump into. It was not planned. It was a very spontaneous thing that just happened.


What we really liked about the score is that the children’s instruments make repeated appearances within it. I’m thinking of the music box during Trike Girl or what sounds like a toy piano in the opening titles.
There’s also a cue called The Playground, which reminds me of music class when I was young. When I was like, 12, we had music education, and we got these Orff instruments. There’s a composer called Carl Orff, who did Carmina Burana, and he did musical education, as well. He designed all these instruments that are very easy to play. Like, percussion instruments, very easy flutes, and pocket trumpets – stuff like that. We had classes that were based around those instruments, and they made us do arrangements with those.


Even though they are very easy to play, you still end up with a classroom of random people, some of whom have a feel for music and some who do not, and it just sounds like shit. Incredibly out of tune, out of rhythm, with no sense for collective music-making at all. That’s what I tried to do with The Playground: I wanted to find a way where you feel that school environment in the score. I want the audience to feel they’re back in school, in a way.

We’re curious as to how you balanced those childlike sounds with the more action oriented pieces.
I think that most of that was just inspired by what’s happening on screen. When there was room for innocence, I feverishly took it, because even though the movie has a lot of comedy in there, the movie also has some brutal moments, as well. I really wanted to accentuate that, but I never wanted to lose the lightness of that movie. I could make it dark – very dark – but it just wouldn’t gel well with the genre, because it’s a genre film. It’s a horror comedy, and I wanted to keep it light in a certain way, so I would keep these naive kid sounds, but when it needed to be brutal, I went full-force, yeah.
This balance, it’s not a pre-mediated thing. It’s just something that you work intuitively on and at the end; you just hope that it’s right. You go with your gut, and you hope that everything works out right.


In the transition from stage work to screen work, what are the changes that one makes? You referenced the fact that scoring for screen is very definite, but is there an advantage to the plasticity of stage versus the static nature of scoring for the screen?
Well, in Belgium, you’re working in a subsidized system, so if you break even, you’re doing all right. When you write for a company like SpectreVision, there’s a lot of money involved, and responsibility involved, which means you can’t take risks. A company like SpectreVision pushes me to take those, but on the other hand, you can’t go too far with that. You have to make sure it still works for a certain audience they have in mind. So, there is a big difference between writing for stage and writing for film.


Do I have a preference between those two? I don’t think so. Writing for film is more of a craft than an art, and it doesn’t necessarily have to be a bad thing. I mean, I love people who master their craft. There is nothing like a carpenter, in a way.


Is something like your recent live score of Bergman’s Hour of The Wolf at Spectre Fest a way of bridging the two?
Yeah, I think that it’s somewhere in between, because you don’t have so much responsibility toward the commercial success of the end product, and I can take a bit more risk there. Basically, because this movie is already made, and it’s already had its run, I can take it as a bit more for granted thing, where I can do with it whatever I want, without the interference of a producer or an exec or another director. It’s a lot more autonomous thing that working on a thing like Cooties.


You have to realise that Cooties had two directors and five or six producers, and you have to please all these people and, at the same time, you have to deliver a product that you are satisfied with as an artist. Finding that balance is a huge exercise for me, especially because Cooties was my first full feature film.


What lessons can you take ahead from your first experience scoring a film?
Well, I just did my second now, last month. I felt that I was a lot more confident in what I was doing, the second time around. The first time that you do anything, you’re a bit nervous. But what have I learned?
Basically, what I’ve learned is that this is what I really want to do. I love making autonomous music, like my albums, but what I like about film is that it’s such a complete art. You have writers in there, costume designers, lighting, people in post-production who do such amazing things, like sound design. Shading, grading – there are so many people involved, and they’re all striving toward making this one thing come true. I like being part of that.
Making autonomous music is great, but it’s also nice to be inspired by things that get thrown at you. I’m actually very thankful that is happening, because a white page still is a very frightening thing. When you write for film, there is already something on that page, and I just find it very inspiring.


You can find out more information on Kreng by following him on Twitter or by visiting his Facebook page. Read our review of COOTIES here, and the soundtrack here.

Tim Lebbon | PAY THE GHOST

Tim Lebbon has been writing for as long as he can remember, and primarily in the horror genre. With more than forty published works behind him, it is one of his short stories Pay the Ghost that has provided the inspiration for a new film starring Nicholas Cage. With the film’s release around the corner, we sat down with Tim to discuss his writing, his Halloween costume of choice and, most importantly, Transvision Vamp.

STARBURST: The film takes its primary inspiration from a Celtic legend but your source story is very different. Where did your idea come from?
Tim Lebbon: My memory is slightly hazy I’m afraid, as I wrote it some time ago now, but there were two main strands of inspiration. Firstly, I’d recently become a father back then so I’d started writing about children and families in peril as that’s what was scaring me. Secondly, I’d been asked to write a story quite quickly for a collection and I remember flicking through a book and coming across something about Halloween legends, with demons jumping over fire-pits and kidnapping children. That was the piece of imagery that kick-started things but it was the family breakdown at the story’s heart that was the most frightening thing.


How did you come up with the title, as Pay the Ghost is quite evocative?
Strangely, no one has ever asked me that before! It was actually from a band called Transvision Vamp, and on their debut album Velveteen there was a track called Pay the Ghost. I think it’s quite an interesting title, more so than just picking a random word out of the dictionary like Sinister.


Reading your story, there’s a sense of Lovecraft about it, with this evil that doesn’t need justification or reason, but just exists. In the film Nicholas Cage’s character actually mentions Lovecraft, and also Poe and Stoker. Was this something you thought about at the time?
I have to say I haven’t yet seen the film, but I have read the script. Story-wise I was probably in my Lovecraft phase at the time of writing and when I re-read the story just a few weeks ago, I noticed how grim and dark it was. Any links between the story and the film is purely down to the film’s writers though. I believe Nicholas Cage’s character is an English professor so that probably gives the character an understanding of Lovecraft and a way into believing there are evils in the word we can’t explain.


In your story, the character of Kate wastes away and it’s a very striking image.
The husband is suffering, trying to get on with life, but the wife is wasting away. She’s putting all her energies into finding her lost child and nothing else matters in the world. I understand why this has been lightened up a little for the film, as it is very dark.


As a great exponent of the horror genre, we wonder why you think it is that it endures so much.
I try not to analyse too much but it is important for someone who writes horror to understand why people are reading it. I think partly there’s the fact that you can step away from the story at the end and everything’s okay again, and also that death is something of a preoccupation for us as humans and a lot of horror is about death. We’re an imaginative species and I think we like the escapism of it. Ultimately it’s just what I do; it’s what comes out when I sit down to write.


Are there mixed feelings for an author when one of your stories is picked up, as you know there will be changes?
First of all, I’m thrilled I’ve had a film made and with Nicholas Cage! I’ve had around 15 options taken but this is the first to hit the screen so I’m pretty pragmatic about it. I understand that when they take your story it’s going to change for the screen. Perhaps if it was a novel that had a greater input of time then I’d be a little more precious about it. I dabble with screenplays so I know the process is very different from writing a book. And then if people watch the film, whether they like it or dislike it the book is always there to go back to.


You mentioned that the loss of a child scares you but I wonder what else in the horror genre does?
Jacob’s Ladder I found really disturbing and The Thing, not just because of the body horror but also the claustrophobic element to it, that your neighbour could be your enemy.


Finally, as the story to Pay the Ghost is set at Halloween I wondered if you have a go-to costume?
Haha! I don’t really, but I did have an open brain zombie thing which helped my family win best dressed award at our local Halloween bash a few years ago, so maybe that.

PAY THE GHOST is out now on DVD and Blu-ray – read our review here.

Elijah Wood | COOTIES

Elijah Wood has a CV that is the envy of many an actor. Far from being merely all about a certain hobbit, Wood has immersed himself in challenging and different roles in order to keep his career fresh and full of exciting projects. Not content with just acting in films, 2010 saw him start up his own production company, SpectreVision, with Daniel Noah and Josh C. Waller; a company that has recently developed the brilliant horror-comedy Cooties, which sees a school ravaged by an outbreak of a crazed virus that only affects pre-pubescents. With the hugely talented and charming Elijah involved as both an actor and through his production company, we were lucky enough to grab some time to chat with him about Cooties, his venture into producing, his refreshingly wide career choices, what the future holds, and yes, even those hobbitses get a mention as we touch upon the worry of becoming pigeon-holed after having worked on such a huge franchise.

STARBURST: Your production company, SpectreVision, developed Cooties, but where did the whole concept for the film initially come from?

Elijah Wood: It was actually an internal idea that Josh . And Leigh fell in love with it and was like, “I have to write that!” We were thrilled because we loved Saw and Insidious and were huge fans of what he does. He pitched it as a horror-comedy. Our initial intention was to make it a serious horror film inspired by Who Can Kill a Child, but then he said, “It’s called Cooties, mate. It can’t be serious.” So that was kind of the initial jumping off point. Then he said that he wanted to write it with his friend Ian Brennan, who is the co-creator of Glee – and it really is the marriage of those two things; the sort of comedy sensibilities that Ian has naturally, mixed with the horror sensibilities that Leigh has naturally, then those things mashed together.

So was there anything particular that grabbed you about the concept of the film, or was it just that it was this really cool concept that bizarrely nobody had really covered?

Kind of. It just made so much sense that it was extrapolating on a very real phenomenon, which is when you’re a kid and you haven’t got through puberty then there’s these germs that you pass between members of the opposite sex. That’s kind of what cooties means in the US. And to take that idea that everybody’s familiar with, and then applying an actual virus with savage, murderous children just seemed brilliant. It was such a good idea.

Now horror-comedies are notoriously hard to balance and to get right, but yourselves, along with the recent 100 Bloody Acres, manage to do a great job at hitting the right beats at the right times.

Well it was our thought from the onset that we find a balance between the horror aspects and the comedy. So we were always riding the same lines at that point – the movie was never skewing too much in the other direction. That was something we were cautious of the entire time, from the writing to the script, tonally how it was playing out, how we shot it, and then ultimately how it came together in the edit. We were always riding this balance that the horror aspects were equally as scary as the comedy was funny.


Cooties 

Were you always looking to get involved in the film in an acting capacity as well then?

No, not at all actually. Starting the company, initially my feeling was that I didn’t want to participate as an actor in anything we produced. I wanted to just draw a line between the work that I was doing as an actor and the work we were doing as a company. Just from an integrity place, I didn’t want the company to feel like it was a vehicle for my work as an actor. That was really my reticence to play a role in this, and I was pretty against it for the longest time; it took a couple of months for them to convince me. Ultimately, I’m so glad that I did it. In hindsight I think it would’ve been a mistake had I not done it, because it was a really good experience. We had a blast doing it!

It’s also nicely worked how your character, Clint, serves as our entry point into the film and initially as its focal point before the movie soon becomes an impressive ensemble piece, which means that the film isn’t all on your shoulders then.

Yeah, exactly. It very much is an ensemble piece, for sure.

Clint is depicted as a struggling writer throughout the film, but were there any particular setbacks you pulled on for inspiration for the role?

I don’t think there was anything I was pulling specifically from my own life experience, but I think that there is a sort of common understanding. I think it’s something that a lot of the characters in the film are going through, interestingly enough. It’s a funny movie as in a way it’s as much about these characters realising that the dreams that they’ve had for their lives, they didn’t quite pan out how they expected it. That’s the sort of the secret story of the movie. It’s set against this ridiculous backdrop of these savage kids trying to kill these teachers, but in the mix of that they are coming to terms that there they are in their lives but it’s not where they thought they would be. And I think everyone can relate to that; to having dreams and not realising them, to have to accept where they are.

Once you agreed to take a role in the film, how did you find it trying to balance your producing hat with the acting sides of things?

Ultimately, a lot of the on-set producing was done by Josh. As an actor prior to becoming a producer, I’ve often felt that I was doing more than just simply facilitating the role that I was playing. Also, as an actor I would often do whatever would be necessary for me to help in seeing a vision through. I like to be a part of a team, I love being part of a creative team and a part of the crew in regards to the fact that we’re all there trying to make the best film that we can. So in that way there’s always been somewhat of a ‘producerial’ mind-set that I’ve occupied, in the sense that I’m just there to help in any way that I can and to help get things done in the right way. So it didn’t really feel that different, to be honest. For the most part, you know, I was a member of the cast and a lot of issues that would ever arise, as they always do when you’re making a film, a lot of them were handling by Dan or Josh on set.


Cooties 

It’s amazing to think of the amount of boxes you’ve ticked throughout your career. From the child acting work in the likes of Flipper, Forever Young and Oliver Twist, to stuff like The Faculty, Green Street, Sin City, Eternal Sunshine of the Spotless Mind, the whole Lord of the Rings franchise, Maniac, the stunning Grand Piano, and then something as brilliant and as different and as bizarre as Wilfred. It’s a fantastic list of works that you’ve been involved in, and they’re all so, so different. So with that said, what drives you to purposely strive to challenge yourself with different roles and to try and explore new experiences?

Yeah, totally. I think the guiding principal for me is to always just try and find something quite different than what you’ve done before. That’s always been there. Then at the same time, I’m also at the mercy of what is available to me, what I have access to read, what I have the opportunity to put myself down for. And so it’s also very organic. As much as it is about looking for those things that are quite different and new challenges, which is definitely a guiding principle, it’s also just reacting to things that I read on a gut level. There’s a very organic process to it as well.

You mentioned the roles that are put your way, but it would’ve been very easy for you to just rest on your laurels after playing Frodo in The Lord of the Rings. Did you ever find coming out of that experience that there was maybe a stigma attached to you or that you were pigeon-holed by certain people?

I think there was initially a concern that that might happen. I think my way to combat that was to just keep working and to work on things that were quite different. And I remember after Lord of the Rings was finished that I wanted to work on something really small, something performance-driven to just have the opposite experience of the enormity of what that was and the time frame for which was given to it. I always just felt that as long as I continue to work and that people saw me in different ways that I could hopefully continue to work as an actor without being burdened by Lord of the Rings and feeling like there was a shadow following me. And it really has not been a problem because I just continued to work.

Of course, it obviously helped massively that the roles you go for as ones that wouldn’t necessarily, at least at one point in time, be put down as Elijah Wood roles. For instance, becoming a football hooligan in Green Street or causing chaos in Maniac. You kind of go against the norm a little bit in regards to what people expect from you, which keeps you fresh and different.

And it keeps it really exciting for me too .

Considering the vast array of things that you’ve done to date, is there a particular one that stands out as a favourite or is that too difficult a choice to make?

Grand Piano stands out as one of the best experiences I’ve had making a movie. The result was something that I’m really proud of. It’s a ridiculous concept in many ways, but it was a concept that we all took quite seriously. The way that Eugenio infused that film with the language of cinema and utilised it in such exciting ways, the fact that we shot it on 35mm, it was just such an exciting and gratifying endeavour on a daily basis and super challenging for me as an actor – just the technical aspects of it and the piano. It was just a joy and a film that I love. I love that movie!


Grand Piano 

And what’s next for yourself? Do you see yourself making the step from producing to directing at some point?

That’s something that I’ve been thinking about for a long time but I’ve yet to make that move for whatever reason or down to not finding a piece of material that spoke to me on a level that I thought there was no choice but to move forward as a director. But that’s something I’d love to do. Going forward, there’s obviously a lot that could be done with our company and there’s so many films that we’re working on and that we’re in varying stages of production on, which I’m super thrilled about. As an actor, I finished a movie earlier this year called The Trust with Nicolas Cage, which was an incredible experience, and that should be coming out some time next year. It’s sort of a heist movie, with the two us having never done a heist before but trying to steal a lot of money and then it goes in a direction that is not so wonderful. And then there’s The Last Witch Hunter that’s coming out in October.

You hear so many stories about him, but how was it working with Nic Cage?

Oh dude, I loved it! It was one of my favourite experiences working with an actor. I loved it. I love him. He’s super vital and loves the craft and just loves to do good work, to make interesting choices. It was a joy to be around him, it was a joy to chat with him. He’s super interested in films and filmmakers. I’d recommend movies to him, he’d watch them over the weekend then come back on Monday and tell me what he thought. He’s wonderful. It was just absolutely wonderful and fun to see how his mind works, how he comes up with the ideas that he comes up with. He’s a singular dude and there’s no one quite like him.

I’m of a generation where I see Nic Cage as this great, great actor with some stunning performances to his name, but then there’s some people these days that almost ridicule him…

Yeah! Now that man does not deserve ridicule. I think he’s a genius – he’s an absolutely brilliant actor that’s often misunderstood.

As well as Cooties, you guys at SpectreVision also produced the stunning A Girl Walks Home Alone at Night, but what’s next for the company?

We have a film called The Boy that we premiered at South by Southwest. I think it’s playing at the BFI or it’s playing in London. As far as a full UK release, we’re not sure when that’s going to happen yet. Then we’ve got a movie that’s about to start shooting in January called Bad Vibes, which is a sort of psychedelic werewolf film, and then we’re about to start a movie with Richard Stanley called Colour Out of Space, which is an H.P. Lovecraft adaptation. And it’s a real gift to get the chance to work with Richard; he’s incredible.

Cooties is out on Blu-ray and DVD on Monday, October 12th and is well worth catching.

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Leigh Whannell | COOTIES

Leigh Whannell has made himself one of the most popular figures in horror over the last decade or so, having been a vital cog in both the Saw and Insidious franchises, including popping his directorial cherry with this year’s Insidious: Chapter 3. We’ve had the pleasure of chatting to him over the years about various projects, with the nugget of an idea called Cooties first coming up a couple of years ago – a movie that he co-wrote and stars in. Well that film, which is a horror-comedy focussed on infected kids terrorising a school, is now set to arrive in the UK. We caught up with Leigh to get the low down on Cooties, discuss his differing experiences as a writer and director, the possibilities of working in the increasingly-popular environment of horror TV, whether Saw VIII is on its way any time soon, and a whole lot more.

STARBURST: Now for anybody wondering what to expect from Cooties, how would you describe it to them?

Leigh Whannell: If I had a really short time, I’d say it’s a zom-com. If I had a longer time, I’d say it’s a horror-comedy about a substitute teacher who just happens to work at an elementary school on the day that his students, all the kids in the school, are infected by a virus that only affects pre-pubescents. It’s basically Dawn of the Dead meets Kindergarten Cop.

You put the film’s script together with Ian Brennan, who also plays the role of the school’s vice-principal and somebody who was great in the film but sadly doesn’t last all that long…

Yeah, he’s a really good friend. And I know, he should’ve lasted a lot longer. That would have been a lot of fun. Actually, his Glee schedule conflicted with the shooting of the film, so he only had time for just that role. But he did such a good with the role and was so funny that it kinda stands out in people’s minds. He’s been a friend of mine for a long time, and then when the idea for Cooties was pitched to me I said I wanna write that. Then I roped him into it, phoned him up one day and said, “Listen, I’ve decided I wanna write this film Cooties about this virus that affects kids, and I want you to write it with me.” And he was in. It was so fun. Because he was already a friend of mine we just had such an easy rapport – you know, we’d spend most of our times just hanging out, trying to make each other laugh. So we just translated that into a screenplay. We’d sit around and just try to crack each other up. And it was really one of the most fun times I’ve had writing. Writing is such a lonely profession, as you know. You’re just sitting there by yourself, tapping away… I had never really known how great it could be working with someone else, when you’re actually in the same room kicking around ideas. So I definitely wanna do more stuff with him, for sure.

Where did the initial concept for Cooties come from then?

It came from one of the producers, Josh Waller. He’d just started a production company with Elijah Wood and Daniel Noah. The three of them were called The Woodshed at the time, and now they’re called SpectreVision. They essentially wanted to produce quality horror films. They love the genre, they took it really seriously, and they wanted to make original, thought-provoking horror movies. They had a few ideas of their own that they wanna farm out to writers and directors, and one of those was Cooties. I had a mutual friend of Elijah – I didn’t know Elijah myself, but this friend of mine did. I was sitting chatting with him one day and he said, “Yeah, Elijah’s just formed this production company and he has this idea called Cooties.” He basically threw out the one-sentence idea and didn’t think much of it. I just remember it just hit me in the face like a bag of wet laundry; I just stopped what I was doing and knew that I had to write it. In a weird way it’s kind of fate. These things happen to you in your life and you look back and are like “Wow!” I’m just as surprised as you – you said you interviewed me and you heard about the film, then now you’ve seen it. For me, I have a similar experience of thinking how I was talking to Ryan one day and he just threw out this idea that his friend had, and the next thing I know I’m sitting here talking to you about it. It’s pretty crazy the way life works. I said to Ryan, “Can you set up a meeting with those guys so that I can meet them?” So we all went to a restaurant together and I said, “I want to write this film, Cooties.” And it was really fun. I’m glad it happened – the shoot of the film was one of the most fun times that I’ve had on a film set.


Cooties 

When you came on board, was the plan always to have the movie focus on infected kids and was it always going to be set in the very natural setting of a school?

Yeah, the idea that was pitched to us was really just the one sentence. It was that there was a virus that affected the kids and it broke out in an elementary school. So what Ian and I had to do was break it down and say, “OK, where’d the virus come from? What’s the school? Who are the teachers? What are the characters?” So we spent a lot of time planning it out. We’d meet up in Ian’s office, which was at the Paramount lot at the time, where he made Glee. So I would sit in his office often thinking that he should’ve been working on Glee. But we would sit around and we’d have a white board on the wall of his office, then we’d sort of spitball ideas on the characters. We decided to have seven main characters, then we’d break it down. It was really a fun part of the writing process because you’re taking one sentence and trying to turn it into a movie. It’s not like we were presented with a detailed treatment that we’d follow. We basically had to construct an entire word, and we’d be like “What state are we in? OK, we’re in Illinois. So what sort of town is it? It’s one of those towns that focusses on chickens, a poultry farming town.” And it was great.

We here at STARBURST get to watch a lot of stuff, some good, some bad, but Cooties is certainly one of the best horror-comedies of recent memory. Were there any films that stood out to you as a direct influence when you were writing the film?

I think we wanted to be this really acidic comedy that reflected our views on the way teachers were treated in the US and the way that the kids are fed drugs. It’s within the framework of a comedy, so we wanted to bury it in there. We were very influenced by a lot of these television comedies that have sprung up in the last 10 years, the ones that I think have really shaken up the way comedy is presented on television. For a long time you had these sitcoms, which is not my favourite formula with the laugh track. I loved Seinfeld, and there have been some gems of sitcoms, but for the most part it’s been this genre that spoon-feeds its audience on when to laugh. Then all of a sudden The Office came along, the original Office, and I think in a way that changed everything. I wanna say that came along at the turn of the century, right around 2000. I feel like The Office had a pretty seismic influence on television comedy. It was presented very dryly, no laugh tracks, sometimes you didn’t know where to laugh. It was sudden, it was real, and you see that reflected in comedy now – everything from Parks and Recreation to Louie to Community, those comedies that take that on. We were really interested in that, we loved that, and so I would say we were very influenced by that, and then we wanted it to also be genuinely scary at times. So I guess that when you say influences, I would say we wanted it to feel like The Office was invaded by zombies. Imagine David Brent sitting back and suddenly one of his staff members sat up and tried to eat one of his fellow office workers. You know, how do you deal with that? That’s how we wanted it to feel as oppose to looking at horror-comedies like Zombieland. We wanted it to feel very character-driven and very dialogue-driven. A lot of comedies are kind of set piece-drive, kind of slapstick with a huge gag involving somebody who’s unable to get up some stairs because they’re too drunk or whatever. We wanted the comedy of the film to be more driven by the dialogue, then when something physical happens, like a zombie kid attacks, that would almost be more horrific.

Considering you’re massively known for your work in the horror field, how did you find it trying to keep the right balance between horror and comedy?

I think it was good to have Ian there. I think if I’d have written it on my own then I might have been a little lost and might have wondered if it was funny. When you write on your own you work in an echo chamber. You send it out into the world and you don’t know what it is. You wait for the outside world to tell you. But because I had Ian as a sounding board, we were cracking up. So we took the approach of if we think it’s funny then other people will. And the script got a really good response; every cast member we were going for – Rainn Wilson, Jack McBrayer, Alison Pill, Nasim Pedrad – all of them read the script and told us that they died laughing reading the script. I remember several of the actors saying they’d never laughed out loud reading a script before. So we were really proud of that. That was our job, you know. There’s a lot of stuff on a film set that’s not your responsibility, it’s such a collaborative medium and maybe the last collaborative art form – you sit there and all these technicians are there and these writers. We didn’t direct Cooties, so ultimately we’re not the ones driving the finished movie, but in terms of the screenplay I was really proud of what we did. That was our part, that was what we had to contribute, and from what people told us we did a really good job when they were cracking up laughing. So yeah, I didn’t find it intimidating or anything because I had Ian there.


Cooties 

You’ve been writing stuff for years now, so with Elijah Wood’s Clint character, himself a struggling writer, did you pull on any of your past experiences when writing that role?

Yeah, I did. I sympathise with him. Writing is so thankless and there’s so many people doing it. How do you get your voice heard? How do you get read? It’s a complete oxymoronic system that operates, whether it’s screenwriting or novel writing. I mean, you can’t get an agent without having written something but yet you can’t get work without an agent. So you’re stuck in this world of trying to find an agent but the agent saying that he doesn’t want to represent you because you’re not a working writer. Essentially what you have to do when you’re beginning as a writer, in this instance I’m talking about screenwriting, you have to write screenplays and mail them off to agents in the hope that they say, “Hey, I read the screenplays that arrived – I’ll represent you.” And then there’s so many gates you have to get through. That’s the first gate, getting an agent. Then you have to get through the second gate of your agent sending out the script, getting people interested. It’s so tough. So with Clint there’s a lot of sympathy there that maybe he’s what I would’ve been if I had no success with Saw or if I’d have sent that out and nobody would’ve read it or cared. I probably would’ve been a substitute teacher somewhere, still writing, still hoping. It’s a really tough, cutthroat world, so I certainly sympathise with that. It’s certainly a cavalier, flippant response that people give you when you write something, especially in the world of screenwriting. You know, agents and producers, I don’t think they know how brutal they’re being. You sweat blood when you write a script – I don’t care whether it’s Long Day’s Journey Into Night or Police Academy 4. It takes work to write a screenplay, it’s really hard. Then you send it off to people, like an agent or a producer, and they’re so flippant when they criticise it. This is a pet peeve that really drives me nuts, which is when I turn in the first draft of my screenplay the producers will call me and they won’t even spare a minute or even 30 seconds saying what’s good about it. There’s no like, “Hey, I loved what you did there.” They just cut straight to the nose, and it’s one of my little pet peeves because they’ll pick up the phone and go, “OK, great job. Listen, Page 38, I don’t know… I’ve got a few concerns.” Like, just humour me with 2 minutes of what’s good about it! And so I guess that scene with the mother, where she starts criticising him, is really Ian and mine’s comment on the way agents and producers treat screenwriters in Hollywood. She’s the substitute for those people.

As mentioned, you worked with Ian Brennan on the script for Cooties, and he’s currently involved in the Scream Queens TV show. Horror shows are all the rage at the moment, with stuff like The Walking Dead, Bates Motel, Hannibal, American Horror Story, etc. Do you ever see yourself maybe moving towards horror TV at some point?

Maybe. I love making films, and certainly I recognise that a lot of the best writing is happening in TV right now and I’ve got plenty of TV shows that I love. It’s not that I don’t like TV, it’s just that I’m so attracted to the world of film. I still love the smell of popcorn, and there’s such nostalgia attached to movies for me that it’s hard to me to pull myself away from it. But I wouldn’t rule it out. Essentially, everything for me is about the idea. It comes down to what is the idea, and that idea then has to sustain you for a long time, for a year or however long it takes to write a film you’ve got to be passionate. If I woke up one day with an idea for a TV show, I’d go out and I’d start pitching it. For me that’s like putting the horse before the cart. I guess what I’m saying is I wouldn’t just go out into the world of TV and say, “Hey, I want to do a TV show. I don’t know what it is yet, but I want to do something in TV so let’s talk.” That to me would be the wrong way to go about it. The way I operate, I would have to go out into the world and go, “Hey TV world, look at this idea that I have. Do you wanna make it?” At least then everything is driven by this idea that you’re passionate about. I see a lot of directors and people I work with doing it the other way, like they’ll just walk into someone’s office without an idea and say, “Hey, I really wanna get into TV. Do you have anything? Let’s talk.” And that’s fine, people do that all the time – in fact, my own agent hassles me to do that – and a lot of business is done in Hollywood that way. It’s two people, they get together, they don’t know what the idea is yet but they know they want to work together. And I’m fine with that, I’m fine with them doing that, but I can’t work that way. I find it like an arranged marriage, like “Hi, nice to meet you. How do you do?” and then you spend the next year getting to know this person that you’ve just married. I’d prefer the traditional route of coming to someone with a finished product and saying “Do you like this?” And they either say yes or no, then you get closure and can move on.

Insidious: Chapter 3 is out on Blu-ray and DVD in the UK this month, and that film marked your directorial debut. Did you find that you took praise and criticism of the film more personally because you were directing this time?

I very much think that I took it a lot more personally, the criticisms, because I directed. With Saw and with the first Insidious films, I was certainly invested in the reviews but there was a shared responsibility. James was the director, so I felt there was a strength in that partnership. Essentially directors, for better or worse, they’re the ones who get saddled with the blame or praise when a film does well. It’s a common gripe of screenwriters that if a movie does well and is loved by critics, all the credit is handed to the director and the screenwriter’s sitting back there going “What about me, I wrote the film?” That’s very much a common gripe. I was happy to have James there because if somebody didn’t like what we did then I felt that we’re a team, he made choices, I made my thing, and we could just kind of shake it off. But when you’re working on your own, like I did with Insidious 3, you’re so naked, for lack of a better word. Every arrow that was thrown this film’s way was only directed at me – I couldn’t pass it off to James. It was all me, and I’ve never felt so naked. The weekend the film came out in the US I was very nervous about it, and actually the film got good reviews, but it’s funny how the reviews that criticised it really hurt. I didn’t try to read them, I wouldn’t torture myself by reading a really bad review – maybe I’d glance at them. I remember there was one review where the post-production supervisor on Insidious 3 said to me, “Did you read the review in Variety?” I said, “No”, and then she said, “Don’t!” So then obviously I have to look at it. I didn’t read the whole thing, I kind of read the first paragraph through squinted eyes, and I remember the first sentence of the review said something like “a lazy, tossed-off effort”. I just remembering thinking that you can hate the film or not like it but it couldn’t be less thrown away, tossed-off, lazy. It couldn’t be less lazy – I treated that film like it was Citizen Kane. I cared so much, I didn’t sleep, I went to bed every night thinking about every detail of that movie. I’m not saying that this guy had to like the film, but it was so funny that he thought it was just lazy and rushed. It could not have been less of that. It was so important to me. It might have well have been Citizen Kane to me, that’s how I treated it. So that was interesting to see the gap between what a critic thinks of it and how it was actually put together, and that was really interesting for me. I guess the more films you make, maybe the more thick your skin gets and you care less. But definitely that first time, I cared a lot.

And we have to ask – what about Saw VIII? Is that any closer to happening yet?

In reference to Saw VIII, I have not heard anything. I know Jason Constantine very well, who has been the executive at Lionsgate that deals with the Saw movies. I’ve known him a long time, since the first Saw movie, so if they were making a film then they’d tell me about it or if they were developing a script then they’d tell me about it. And they’ve not told me anything about it. I think if Saw VIII comes it’s not going to be any time in the near future. Maybe next year they’ll start working on something.

There were some interesting quotes attributed to producer Oren Koules late last year that suggested you and James were comfortable with returning to the franchise and putting your mark back on it with a 2016 movie…

It’s so strange how this stuff gets out there! It’s so funny, especially when they don’t even have a script. A lot of people ask me about it, and it’s flattering because obviously there’s a lot of people who Saw means a lot to – they’re enthusiastic about it, and that’s a cool thing to be a part of. In our own small way we created a horror version of something like Star Wars where everyone celebrates it, like “When’s the next Star Wars film?” The Internet devotion to the new Star Wars film is insane, for good reason. And I feel that James has a little, mini diet version of that in the horror world because every single day, ten, twenty times a day I get tweets from kids around the world asking where’s Saw VIII and what’s happening with that. And for it’s an indication that even after all these years there’s still a real fanbase and desire to see more, which is cool.

Both Cooties and Insidious: Chapter 3 are released on Blu-ray and DVD in the UK on Monday, October 12th.

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Paul Hyett & Rosie Day | HOWL

Howl is Paul Hyett’s second feature that sees Ed Speelers star as a disillusioned train conductor about to embark on the most nightmarish journey of his life. What’s worse than annoying passengers on the train? Werewolves, that’s what. We caught up with Paul and actress Rosie Day for the Northern premiere of Howl at Grimmfest 2015.

STARBURST: So Howl is your second feature after The Seasoning House (2013) could you tell us a little about the film and why you chose the werewolf subgenre?

Paul Hyett: I basically tie it all into one answer. After The Seasoning House, I wanted to do something fun, with my first film being so dark and nihilistic, a retro creature feature appealed to me. I felt I wanted to do something commercial and fun. The guy that produced Howl had seen The Seasoning House at FrightFest and they said, “We think you’d be a great fit for our movie”. I read the script and I really liked it- a group of passengers on the last train out of Waterloo, and in the middle of a forest, it breaks down. All these passengers are trapped, you’ve got an everyman train guard who doesn’t want to be there and he has all these annoying passengers to deal with… What else could go wrong? Werewolves attack. It’s all about survival with a really good fun, ensemble cast. A fun retro movie with a real contemporary twist.

How have you found the transition from decorated SFX/Makeup Artist (The Descent, Attack the Block, Doomsday, Eden Lake) to feature filmmaker and has it had any effect on your directorial techniques?

PH: Absolutely, yeah. I mean, I’ve worked with a lot of directors that are really good and I’ve learnt from some of the best British directors everything from blocking scenes, to developing story to working with cast and obviously the 20 years of my prosthetics career I learnt all about visual effects and make-up and stunts and fights so I was very luck in that I’ve had a complete learn in to every part of directing. It got to the point after 20 years though where I thought, ‘you know something? I want to tell my own stories. I want to do my own visions. It got to the point where I was reading scripts and I’d think ‘this is a great script, but it’s a pity because I would’ve done this or I would’ve done that’ and it got to a point where I thought I’ve GOT to make my own movies. I was really lucky to get The Seasoning House financed and from there I’m very lucky to get a second movie too. Overall, the transition hasn’t been too hard, it never felt like I was a fish out of water. Whether you are in a prosthetics career or you want to be a director everything is about a technical or a logistical challenge. It all kind of feels, similar.

Rosie, what was it that attracted you to the project? You were also in The Seasoning House, is the horror genre something you enjoy?

Rosie Day: Paul attracted me to the project basically. I hadn’t done any horror since The Seasoning House but Paul was like ‘I’m making another movie’ and I said yeah without reading the script because I love working with him so much. When I got round to reading the script and saw it was a creature feature I thought that was really cool and this felt much more commercial, there was nothing as upsetting as The Seasoning House and that was fun. I loved playing a completely different character and whilst filming it was really nice to be reunited.

Initially, the script had a lot of comedic and humorous elements, how did you work that into something more dark and menacing?

PH: The first script that they gave me was FULL of comedy. It still has humour but the first script was jam packed with gags. I wanted to keep a bit of humour but I wanted to take out the one-liners and have more of a grounded realistic horror. The humour ended up coming more from characters chemistry and interactions. But yeah, the first draft was very comedic and being me I had to change that.

The film tries to steer away from the somewhat clichéd werewolf mythology like silver bullets etc. Do you want to elaborate on that?

PH: As I said in some senses film has a classic, retro feel as it contained the trapped characters and tension but I didn’t want to go that way with the werewolves. Although I think the werewolf mythology is great for other movies, the transforming with the moon and the silver bullets just didn’t feel right in a movie that wanted realism so we get rid of all of that. My notion was, if someone gets bitten they transform over many, many, years. It’s like a virus that goes into the bloodstream and starts to change their bones and their muscles. It isn’t just a case of a bunch of hair and a snout appearing. Because the film is all about the characters, I wanted my creatures to have their own human characteristics as well. There is a running themes of being the alpha male and you can draw comparisons between the nature of the humans on board and the nature of the creatures outside. I felt the whole romanticised mythology of werewolves didn’t fit in with our world, it needed to be more contemporary. These are feral, gnarly creatures as opposed to beautiful wolves.

Are there any horror films you drew inspiration from?

PH: As a filmmaker, you take these things on subliminally and do them without thinking. People have said they’ve seen a bit of The Thing in the film with the characters being trapped. The bit with the claws scraping along the carriage was also my reference to A Nightmare on Elm Street and Freddy. I don’t think there was any particular film I wanted to emulate, it was more all of my history of horror film watching and working came forth.

With you being such a decorated SFX artist, how did you approach the creatures? Was it more of a focus on practical or digital effects?

PH: It’s funny. A lot of people are saying, ‘look Paul has gone old school with these practical effects’ but they’re kind of not. The actors did have prosthetic creature suits but they have lots of 3D elements. What I did was take everything I knew from those two disciplines. You never want to do a fully CGI creature as it never looks as good so I felt lets have the suit, but I couldn’t have had the triple jointed legs without the visual effects. It’s the same with the opening of the jaw. Anything I couldn’t do with prosthetic I then employed CG.

RD: They were really scary to act with. The first time I saw them on set I just screamed, they were massive! So that’s great when you’re acting. It kind of helps.

PH: (Laughs) Yeah, they were HUGE!

HOWL is available on DVD from October 26th and is reviewed here.

Stephen Jones | HORROROLOGY

STEPHEN JONES is one of Britain’s most acclaimed horror and dark fantasy writers and editors, with more than 135 books to his credit including The Hellraiser Chronicles, the film books of Neil Gaiman’s Coraline and Stardust and twenty-six volumes of Best New Horror. A Hugo Award nominee, he is the winner of three World Fantasy Awards, three International Horror Guild Awards, four Bram Stoker Awards, twenty-one British Fantasy Awards and a Lifetime Achievement Award from the Horror Writers Association. We caught up with him to find out more about his latest project, Horrorology.

STARBURST: What is Horrorology?
Stephen Jones: Horrorology, as the title suggests, it is the study of horror. In the context of the new anthology, this forbidden knowledge is kept hidden away by an eldritch cult of Seekers after Truth in a vast depository called The Library of the Damned.
When one of those unholy acolytes steals a sheaf of pages from an ancient grimoire known as The Lexicon of Fear, he unwittingly releases into the world the words that comprise the language of horror itself. 
In the book, some of these words manifest themselves in stories by such well-known authors as Clive Barker, Michael Marshall Smith, Joanne Harris, Muriel Gray, Kim Newman, Ramsey Campbell and Lisa Tuttle, amongst others.

How different is it from something like Dark Detectives?
Not as much as you would think. Although the central theme of Dark Detectives was markedly different, it was an anthology about psychic sleuths. In that volume I also attempted to create an over-arching mythology that the various stories would fit into.
In this case, it was the language of horror itself, as exemplified by the forbidden tome The Lexicon of FearI like to have fun with the anthologies I do, and I’m always looking for a ‘hook’ to hang them on. I thought Horrorology was a pretty cool word and, from there, I built up a fictional mythology surrounding the name, eventually coming up with the narrative setting that bookends all the other stories. The other great thing about the concept is that it also wasn’t too limiting for the authors – if you’re doing a book of zombie or vampire stories, you pretty much know what you’re going to get up front. But by basing Horrorology around the concept of words themselves, these became the titles for a very diverse selection of horror stories – which is something I’ve tried to do with each of my anthologies for Jo Fletcher Books.

What came first, the story titles or the stories?
It depended on the author. Some already had stories in mind that we fitted into the book by changing the titles. Others came up with a word from The Lexicon of Horror and then created their story around that. That was part of the fun of compiling the book – I never knew what I was going to get. I also defy anyone who reads the stories to guess which came first, the story or the title.

What is the role of the editor in an anthology like this?

The role of an anthology editor is always to guide and shape the book – whether that’s coming up with and selling the original concept, choosing the authors you want to appear in it, or working with those authors to make their work the best it can possibly be.

My background is in TV and movies, so I very much see my role as a director, with the stories the script and the authors the actors. I can belabour the comparisons even further, but suffice to say that there are a number of similarities between the two media, even down to considering how those stories flow in a book (which is why both share the term editor).

Are anthology’s becoming more popular?
I’m not sure they are becoming more popular, but there are certainly a lot more of them out there – especially from the smaller, independent presses.
Unfortunately, too many people see anthologies as a quicker way of getting a book out there instead of, say, spending six months to a year writing a novel. You just get a bunch of stories, throw them together and – hey presto! – you’ve got a book with your name on it with the minimum of effort.
The trouble is, as with all things, there is a skill to being an anthology editor. Not everybody can do it (just like not everybody can be an author, or an actor, or a brain surgeon). You need to be extremely well-read in your subject, you need to have more than a basic understanding of grammar and punctuation, you need to have a grasp of good storytelling, and you need to have business skills.

You need all these things to put together a good anthology.

Does this mean that the role of the modern editor is also changing?
Too many people who call themselves editors are in fact ‘compilers’ – they take the material, do the minimal amount of work needed on it, and then throw it together without any thought to how the final product will read. That’s not editing. Anybody can do that. 
I’ve been doing this for nearly forty years now. I’ve learned a few things in that time (I hope). It takes a lot of hard work to craft an anthology, and most of those that I do take six months to a year to complete to my satisfaction. And trust me, you don’t earn much money from it after you’ve split the publisher’s advance with all the contributors. But, that said, I’ve never been in it for the money anyway.

What is your favourite scary story?
There are so many, but M. R. James invented the modern ghost story as we know it, replacing the Gothic horrors of the previous century with more contemporary settings and subtle terrors. And amongst the very best is A Warning to the Curious, which, with its cursed object and doomed protagonist, perfectly exemplifies everything that is memorable about the author’s fiction.

I was proud to compile the illustrated collection Curious Warnings: The Great Ghost Stories of M. R. James, a definitive collection of James’ fiction, for Jo Fletcher Books a few years ago.

Do you enjoy Halloween?
Indeed, I do. For me, it’s like Christmas. But darker. Unfortunately, my publishers all tend to bring out my books around the same time of the year (understandable, I suppose, given their themes), so I spend most of my time working away in the solitude of my office and then, come October, I have a bunch of titles all competing with each other during the same month.

This year I have something like nine or ten new titles out around Halloween, but then the fun is that I get to go along to the Forbidden Planet Megastore in London on Halloween itself and, with around another 20 other authors and artists, sign those books and meet the readers for a couple of hours in the afternoon. That’s the fun part of this job.

Which new authors do you think have the most potential?
There are so many new authors coming up all the time. I wouldn’t want to single any particular individuals out, but I would say keep an eye on such writers in the horror genre as Nathan Ballingrud, Alison Littlewood, Helen Marshall, Daniel Mills, Thana Niveau, Robert Shearman, Angela Slatter, Simon Strantzas, and Simon Kurt Unsworth, to name just a few.

Who are your favourite ‘classic’ authors?

I’ve already mentioned M. R. James. I would also add Clive Barker, Robert Bloch, Ray Bradbury, Ramsey Campbell, Dennis Etchison, Charles L. Grant, Robert E. Howard, Shirley Jackson, Stephen King, H. P. Lovecraft, Richard Matheson, Clark Ashton Smith, Lisa Tuttle, Karl Edward Wagner… the list goes on and on.

Why are the works and worlds of H. P. Lovecraft still so popular?

It’s interesting. Lovecraft is once again experiencing a resurgence in popularity – not bad for an author who has been dead for nearly eighty years!

I believe that Lovecraft’s original concepts – from the mythology and monsters to his themes of ‘cosmic horror’ – are so powerful that they continue to resonate in the imaginations of successive generations. That why he has these periodic rises in popularity, as new generations discover and then embrace his work.

I recently attended a Lovecraft-themed convention in his hometown of Providence, Rhode Island, that attracted around 2,000 people for a weekend. The interesting thing for me was that many of those who were there were not necessarily into the original stories – they came to Lovecraft through the role-playing games, the movies, the artwork, the comic books, or some other way. In other words, Lovecraft is now bigger than the genre that once claimed him.

Some years ago I compiled a collection for Gollancz entitled Necronomicon: The Best Weird Tales of H.P. Lovecraft. At the time, I thought to myself, ‘Who would ever want yet another collection of Lovecraft’s stories’. Yet to this day it remains my best-selling book ever, and it has recently gone into its 20th printing, which is simply incredible.

HORROROLOGY is out now via Quercus Publishing, and is available in all good bookstores.

George Miller at the MAD MAX FURY ROAD DVD Launch

In London to promote the Mad Max: Fury Road Blu-ray release, visionary director George Miller spoke about the incredible production of the film, his version of DC’s Justice League, the cultural impact of Furiosa and finding a replacement for Mad Mel Gibson. Oh what a lovely day…


STARBURST: When did the idea for Fury Road first come to you?
George Miller: Initially, I didn’t even want to make a second Mad Max, let alone a fourth. The second one was an opportunity to do all the things I learned from the first one. An idea came to me… I remember the moment. I was crossing a street and as I was halfway across, the idea came that was a continuous chase that the essential Macguffin that people were in conflict over was to be human. A number of wives fleeing from a warlord. And they needed a champion who was a female road warrior. It had to be female. You couldn’t have a man stealing wives from another man, that’s a different story. And Max gets sucked into all of that.
18 months later, I was on a long flight from Los Angeles to Sydney in that state between sleep and wakefulness. The movie played out in my head. I got really caught up in the story. I don’t make many movies but this became an obsession. Somehow you gotta get it out there.


Was the idea always to have the characters go from point A to B and then back again?
Initially, it was just fleeing but then they ran out of places to go and the only place in The Wasteland that they could go back to was The Citadel. Which made a lot of sense because basically they had to make do with what existed. I really wanted to do a chase where you were picking up the exposition on the way. You’re learning about the characters, the back story, the interaction, the world on the run. The thing I most dread as a writer is exposition because it feels like you’re telling the audience. So much of storytelling is people explaining things. This was more about withholding information and budgeting it out as you’re going along.


By the end, you get a rich sense of clearly delineated characters, so how do you build that into the script?
Carefully. Film is made up of little bits and each piece really counts. Film really is like music. There is a strong causality from one shot, or one note to the next for it to flow. There’s almost a mathematical causality between core structure and tone and melody and tempo. When I talk to composers, I see they go through a similar process aurally as we do visually. So go out there and make sure you have enough footage to find those moments and calibrate them. It’s often in a look or a very small gesture that you’re picking up enough which allows you to read some subtext into that.


Was it helpful to take a long time out of the action genre?
When I first got into cinema and I started to struggle with the early films. The more I went on I realised that this is a craft that you could live a thousand years and never master. But you do accrue some skills and knowledge and so that was one of the exciting things… to revisit in some ways that were unique. In the thirty years that had passed, everything has changed. The world has changed. Cinema has changed. The way we read movies has changed and I’ve changed. All of those things allowed the film, providing we followed a rigorous process, to feel to some degree fresh.


One of the projects that you started was a Justice League movie, before the current superhero boom. How different would your take have been from what we are getting now?
It’s hard to gauge how different it would have been. We had a very good script, absolutely wonderful designers, really good story, and a really fine young cast. We almost got there. We had a change of government which was incredibly decisive and we were running up against a writer’s strike in America. It was ok for me because I had Happy Feet to make and this movie to make and more films on my desk that I would ever have time to make. But it was not a good thing for the cast and the Australian film industry which is kind of eclipsed by a much more rigorous industry in New Zealand for instance. Jim Cameron calls them the highest concentration of filmmakers in the world. We missed out on that by not making some of the DC franchise.
I don’t know how different it would be. I’m basically into mythology, like most people. They are the modern incarnation of the Greek and Roman gods and therefore very interesting.


How did you go about replacing Mel Gibson for Fury Road?
Well there’s a lot of precedents for this… There’s James Bond, there’s Superman, there’s Batman. We had initially started off with Mel, back at the beginning of the millennium and then 9/11 put the kibosh because the American dollar collapsed against the Australian dollar and we lost about 30% of our budget over night. I went on to Happy Feet. We regrouped and by that time, the person who reminded me of Mel Gibson 30 years before was Tom Hardy. He had that same energy, the same qualities that I recognised back then.
So Tom was six weeks old when we first started to shoot the original. He was willing to take it on. He brought a different quality to it. The character is different. He starts off as a wild animal trapped and is looking for his freedom and finally finds some degree of his humanity and some honour and some ability to regard another, Furiosa, positively.


There was a rumour of an original treatment where Max was being led around on a leash like a dog.
No, he was a blood bag from the beginning. Everyone in this movie is a commodity. And they wear the logo of the Immortan on their necks.


Was there anything that was trimmed out then?
Surprisingly little. The footage was very hard won. Everything you see, the principal image is real. Real cars, real people, real desert. The vehicles crashing. The great thing about these movies is that they are sort of shot in continuity to some degree. That’s an advantage because the story happens over three days. We shot over 138 days. So you can find a kind of continuity in the story.
As you were going along, I was sending back footage to Australia from Namibia and it was being cut together and you’re looking to trim and be efficient and you want the rigour of that process so surprisingly little actual story was lost. A few moments here and there and maybe amplification of certain scenes. But we shot digital cameras. There were a lot of cameras because we didn’t know which cameras would be damaged. In the old days, if you shot with an Arriflex or Paniflex camera and you smashed it, there goes a quarter of a million dollars. Nowadays, a lot of the cameras were simple Canon cameras which we could go to the airport in Africa and buy another for $1500. And the footage is all on a card and each card has 40 minutes of footage. So we shot an enormous amount of footage. A lot of it was wasted, but because the battles or the events were staged for real, with many vehicles, we just put cameras everywhere. The principal cameras were basically three cameras on the key action and those extra little cameras often gave us a moment to help us bridge the cut.
And I dumped all this material on Margaret Sixel the editor back in Australia who also happens to be my life partner. And she still hasn’t forgiven me. 480 hours of footage. That’s three weeks of continuous viewing without sleep. And she had to get two hours out of it. But they were the right two hours and they were the best two hours.


Were there any particular directors or films that inspired you?
You start with Buster Keaton and you go to John Ford and you go to Hitchcock and Spielberg, the classic action sequences like the chariot race in Ben Hur which took six months to shoot. Bullit, French ConnectionDuel was a highly influential film to me. I don’t know how Steven had that in him at such a young age. And so on and so on. I’m very interested in the Pixar filmmakers and their use of camera and montage. It’s an acquired language and a cultural evolution and I think everyone contributes in some way.


While you were writing and casting, did you have any idea how quickly Furiosa would become a cultural icon for feminism in contemporary film?
Um… no. No I didn’t. It’s kind of a weird responsibility after a while and it really hits home to me when people show me tattoos of the characters already. I think ‘oh my god, what if the film has no enduring qualities’. A critic in Japan said he’d seen the film twice. He had deep insight into the movie. I was astonished by how deeply he read the movie. I said ‘you’ve taught me things about this movie that had never even occurred to me’. He took me to a corner and said ‘I wanted to show you what the movie meant to me’ and he opened up his shirt and he had the Immortan’s logo on his chest.
But it arose out of the mechanics of the story. Five wives being basically dragged across the wasteland by a warrior. It had to be a woman road warrior. Suddenly the architecture of this story reveals the character. Then you get really lucky that there’s an actor like Charlize who’s got the stature physically and she’s got the spirit. She was an accomplished ballet dancer when she was young so she’s got all that discipline and she’s able to take on something like that. She was the one who shaved her hair because she said the character wouldn’t mess with hair out there in the dust and the heat. It comes out of story even though unconsciously I think we do interact with the zeitgeist and it’s in the air anyway.


How was it for the actors working as such small pieces in such a huge spectacle?
That was very difficult when you have someone like Tom who’s come from the theatre with moment to moment continuity. The performance is the complete opposite with close to 3000 cuts in this movie. How does an actor get any continuity? First of all we shot as much as possible in story sequence. There’s a lot of reasons for that. Secondly, we obviously talked a lot about it before hand. There was no table reading because there wasn’t much dialogue. There was rehearsal and then we had a kind of deal going where often I would be in a vehicle, for instance this thing called the Edge Arm which was a camera with a crane that could basically go anywhere which was like being in the middle of a video game and we had speakers inside the vehicle. Everyone had to be hooked up, all the stunt crew with ear wigs. We had this thing going where we’d do one take. We’d say reset and do another because we had endless landscape. So we’d do maybe 10 takes and I couldn’t give notes but I could go back and revisit them and make notes when we got to one end and then we’d come back and do it the other way. That’s way it was so difficult to get those little pieces so finely calibrated in the editing room.
It’s a tough thing for actors to do, but I think it’s more immediate and more real being out in there in the desert with real dust and real wind and real heat and real vehicles so you can smell the fuel. It gets into you rather than doing it green screen where you’re fighting imaginary monsters. It creeps into them. But we all went a little bit crazy.


Were there ever moments where you thought Furiosa was doing too much and Max too little?
That came up a lot. It just happens by instinct. I tried to work off the cliché. So whatever the trope is, I tried to come at it tangentially and keep myself and others in the audience wrong footed a little bit. Whenever there’s that opportunity, it tended to happen. I knew that Max was going to be a passive character slowly revealed. He spent the first 20 minutes with a garden hoe on his face and he mumbled his first word ‘water’, other than the voiceover at the beginning, I think 20 minutes into the movie. But that’s part of the play.


Is there anything you want to explore that you haven’t had the opportunity to yet?
So many things. I’m definitely hardwired for the imaginative life. I say to my family that if I’m the guy in a nursing home sitting in a wheelchair staring at the ceiling, I’m playing a movie in my head. There are things of course that you want to do, but it’s the stories that insist on themselves or there’s a gravitational pull that means they get made. You almost resist doing them and if you do, and you know you get obsessive about it, then you know you’re on the right track. I’d like to go into space and meet some aliens.


How long does the editing take and how is it working with your life partner on it?
Well, we were half a world away for most of it. I was in Africa and she was back with the kids who were at a critical stage of their schooling. She was free to do what she wanted to do. I mean I would give notes, but it was very, very hard. I could barely get the notes out because there was no time. So she had that first pass of the movie responding only to what was in front of her. Not what we had in the script or storyboards. Not what I wanted there to be. But simply responding very honestly and brutally to the footage in front of her.
She’s got a kind of brain that she could do a massive Rubik’s Cube. She’d never cut an action movie but what she had cut had a kind of musicality to it. And she’s got a very, very low boredom threshold. At many points she said, ‘George, my main job is to stop you making a fool of yourself’. Most editors can’t say that to me, but she could. I trusted the instinct. Partly because I knew her and I love her. But it wasn’t blinded because there was objective evidence that her cuts were more coherent, more elegant, what I call ‘creamy’ than other people who started doing some cutting on the film but couldn’t quite catch it. And indeed there were two test screenings back to back with a kind of more predictable cut against her cut. And her cut tested 20 points higher.
And it wasn’t difficult because there’s essential respect. She wasn’t invested in the movie as a career thing. She just wanted to get the best out of the footage. I like cutting but the footage means something different to you when you’ve gone through the process of shooting it. You bring all the experience of acquiring the footage with you. It’s very hard to be dispassionate. And when you have someone who is dispassionate and artful, you’re really on the right track. And she didn’t try to copy any other action movie, which is the tendency that we all have. Those things all conspired to make the best film that we could get out of those 480 hours.


Mad Max Fury Road is out now on DVD and Blu-ray.