Frederik Wiedmann | THE DRAGON PRINCE

Frederik Weidmann

Right now, Netflix is in the midst of delivering some truly stunning animated TV shows, including The Dragon Prince. With the hugely popular series already renewed for a second season, we caught up with composer Frederik Weidmann to discuss his musical work on The Dragon Prince, plus his work on a slew of genre favourites featuring the likes of Batman, Superman, Green Lantern, Aquaman, and so many more.

STARBURST: When did it first hit you that music could be your career?

Frederik Wiedmann: It’s interesting. That started very early. I’ve had this one career desire since I was a teenager. There was nothing else I really wanted to do. The trigger for me was, I was 12-years-old and watching Dances with Wolves. Hearing that amazing John Barry score, I fell in love with it on the spot. That was the first soundtrack that I had. That played on repeat in my room for the next couple of years, and then I slowly increased my film score collection. That’s really when I realised that this is a profession and people do this for a living, and that there’s soundtracks to movies that you can buy. I think the next pivotal step for me was to meet a friend of mine through an ex-girlfriend of mine at the time. He lived in Augsburg, Germany – where I lived – and he was a film composer, a working guy who did a lot of work for TV, for a bunch of German shows. To me, that was eye-opening. I walked into his studio and I was just, “Oh my god! This is what I need to do.” Already being a film music nerd and having done some mild composing myself, practicing violin and guitar, and a little piano, that was the moment where I went, “I can’t believe this is actually something people can do. This is something I have to do.” Since then, it’s been pretty much a straight shot to where I am today. Back then, there were not that many colleges that offered film music or film composition as a specific major – so Berklee College of Music was one of the only options back then, in Boston, so that’s where I went. I finished my Batchelors and went straight to Los Angeles to work. I really never have wanted to do anything else. I wanted to be a composer.

Dances with Wolves

When you became obsessed with the Dances with Wolves score, had you already begun to play instruments or is that what gave you a kickstart to delve more into music?

I started playing violin when I was six, so I’ve always been involved with instruments from an early age. I was never the virtuoso wunderkind genius by any stretch of the imagination, but I enjoyed playing. When I was fourteen, I switched over to guitar. Being a cool teenager, a violin wasn’t something I wanted to carry around. That’s what I wanted to do, and my parents were completely open to that. The good part was that the teacher they chose for me was a jazz guitar teacher, not rock or fusion or anything like that. He was very deep into the jazz world. There’s something about jazz. There’s a huge world of music theory involved with learning how to be a good jazz guitarist. And he sort of cracked that with me, he started to talk about that, and that’s when I really dove into music theory and composition, the more theoretical aspects. It was a combination of already knowing about music and, having played music for my entire childhood, loving music itself. Moving into that world through my guitar teacher, and then meeting my friend, it all just kind of came together to this one thing that I completely fell in love with.

Do you feel that a wider audience has, not necessarily a new appreciation, but found a renewed appreciation for scoring work in recent years?

It’s funny, there’s two sides to this. I completely agree with you that there is a huge interest for this kind of music, which is, to me, a great gateway into the classical world that a lot of people may not necessarily want to dive in to. But once they start to love film music, it’s a natural next step to explore something else from that literature. I think it’s a really nice thing for them to explore that side of music. The concerts that they’re pulling off these days, and concerts that are massively packed and sold out over the world from all of these video games, it’s incredible to witness that, to see that there is a big interest of people to go and see this stuff performed. I think there’s a big interest in that, but the other side of the coin is that, ironically, soundtrack sales have gone down dramatically over the past ten years. You kind of wonder why that is. I don’t know if piracy has something to contribute to that. It’s certainly exciting to see that people like film music, people go to concerts, people talk about it. Young kids did a rock version of my Green Lantern theme, which I was a huge fan of seeing that online. Somebody did a six-minute mash-up of themes, going back and forth before The Dragon Prince and Avatar: The Last Airbender. It was amazing! The amount of time this person spent doing that, it was great. I even commented on that video.

How did your involvement on The Dragon Prince come about, then?

Through a friend. The first animated show that I did – that really started this career – is Green Lantern: The Animated Series with Bruce Timm. Getting that job was just an incredible first step into this world. One of the leading creative co-producers, Giancarlo Volpe, was working on that with me. Him and I got very close because we talked about the music a lot. He ended up moving on to The Dragon Prince and put my hat in the ring, so to speak. There was a big process of playing some music, demoing some of the scenes – the usual process on how you’d get hired on a show like this – and eventually they decided I was the right person to score it. Interestingly on this project, since Giancarlo introduced me early on to the team, we had a lot of time for a whole lot of exploration with instruments, dramatic material, and so forth. I wrote a large amount of music prior to scoring a single scene of the show, just to conceptualise what I was to do. It was very nice to do that, to have the time and to have the breathing to go into a world and decide on things. Once we got to episode one, things were already established, people know the themes that we’ve come up with, so when you end up using them in certain places it becomes so much more impactful and the creative team are already familiar with it. It’s like a puzzle that comes together really quickly.

The Dragon Prince

When tackling something like The Dragon Prince, is there a worry in your mind about trying to keep this completely fresh and original to what you’ve done on other shows previously?

Oh, absolutely. In this case, Dragon Prince is a very inviting canvas for me because it is a completely made-up fantasy world. Even though the DC and Marvel universes are also made up – there is no Gotham City, there is no Metropolis – at least there is something familiar to those words that feels like it could be happening in the present day in America. In Dragon Prince, you’re more in a Lord of the Rings type of environment where everything is new; all the names are new, the races are new, the languages are new. It’s this entirely new thing that now invites me musically to go in a completely different direction to the DC animated stuff. On top of that, a very good component of The Dragon Prince, which is sort of there in a lot of the DC movies, is a very strong emotional character development of the key characters that slowly progress from episode to episode. Being able to build this character arc from the first episode to the last is a very challenging but also great place for a composer to start dialling the certain key elements of the music that, when reoccurring, gives you the goosebumps, makes you feel more for the character. There’s an emotional difference, and also the world is just an entirely different world. We also needed to go heavily into exploring some soloistic instruments that were becoming a key part of the score. In our case, there is a lot of ethnic flutes that I don’t even know the names of. There’s a wonderful player here in LA who has hundreds of them – “How about this one? This one’s from Peru. This one’s from Brazil. This one’s from Nicaragua.” We’re just coming up with something a little unorthodox where you go, “Oh, I kind of know what this is, but I can’t pinpoint a region or country.” That was the idea.

With The Dragon Prince being in-tune with Lord of the Rings, did you go back and listen to any of the Howard Shore scores as an inspiration, or did you just go with your own instinct on this?

That’s exactly what happened. All I had to go on was conversations with the creative time and the beautiful concept art of the characters and the cities and the landscapes and the dragons. Really, all I had was these beautiful, very low rendered images. No videos, nothing was moving, just stills. There was a conversation about where the story was going. It emerged out of that. Whatever creatively that they had to go on visually that I could use as a reference, that was the starting point.

Would you agree that music is just as important as the visuals in terms of setting the tone of a movie or TV show?

I sort of agree with that, but at the same time I’m always coming in from the perspective of the filmmaker; as in, all I’m trying to do is tell the story that the filmmaker or whoever is in charge is trying to tell. In the end, that’s the most important thing; you have to make a movie, you’re not writing a tome poem or a concert piece of any sort that you want to draw too much attention to. What I’m really trying to do when I’m working on a project is how can I compliment the story and the mood and the images so that it elevates the experience. Ideally, you don’t want people coming out of a movie and the first thing they talk about is the music. My goal is for them to come out and say, “I saw a great movie, I was really moved by this film.” To me that’s a much bigger compliment. That’s at least my perspective. I really need to focus entirely on telling the story that needs to be told. If something gets stuck with the audience – they hum a theme when they walk out – that’s great. Ultimately, my goal is to make the film as good as it possibly can be and have the audience acknowledge that a lot more than the score itself. I have a fair amount of problems when I read the reviews of film music. There is so much of an evaluation on the music itself, and not enough on examining how did it work in the movie. I wish film music reviewers would be more like, “The score worked well in the movie, it did this in the movie. When I finished, I felt this and this and this” as opposed to, “It didn’t have any themes, it was boring.” All film music really needs to do is tell the story of the movie and make the movie better. Sometimes a score may be really effective and perfect for a film, but we’re not trying to write a great listening experience for a soundtrack. If that accidentally happens, great. First and foremost, it’s whether the score worked for the movie. If so, you praise that. If it made the movie exactly what it needed to be, to me that’s winning the game.

Frederik Wiedmann

Do you feel that some of those who are in the infancy of their careers can at times have a tendency to lose sight that they are part of a larger project and that the music shouldn’t necessarily overpower the end the product?

I think there’s a lot of that going on. I meet a lot of young film composers that reach out to me online. I did bit of teaching at USC for a couple of years, and I know that there is definitely a big resistance to feedback. They’re like, “No, my music is great. What are you talking about?” What a lot of people need to learn is how do you take feedback and how do you understand that what you’re doing is you’re employed to work for somebody and to realise somebody else’s vision – not your own! It’s very important as a film composer to know your place and to really focus on that; how do you get the vision of your employer realised in the best possible way. A lot of people fail to see that.

In your career so far, is there a particular emotion or feeling that you’ve found trickiest to convey?

No, there’s really nothing like that. There were a few things that used to intimidate me, like when I was working on All Hail King Julien for Netflix, the other animated show from DreamWorks, they asked me to write songs, which is something I’m not necessarily experienced in as much as score. That was a little bit daunting, but I ended up winning my first Emmy for the song. So I’m at a point where that doesn’t scare me anymore, I feel that I can pull it off. It was funny how that worked out. I think the most difficult thing for most composers is always comedy. You’re relying on so many aspects of the joke, the performance, the setting, the way it’s edited, the entire vibe of the show or the movie. How do you play comedy? Often, comedy is perfect dry with no music. You need to help it, but what do you accentuate? Do you create a mood, do you accentuate a certain punchline, do you need to start the music at a very specific place? Comedy is the thing that can be created in so many different ways, and a big factor is also taste; how do you want to treat comedy? I think it’s always the most complex nut to crack in a movie. Not necessarily children’s comedy for animation – that’s easier because you know what kids need – but when you get the more sophisticated adult comedic material, then it becomes a very tricky thing. It requires a lot of patience and understanding of how jokes work in movies to really nail that moment and make it as funny as it can be.

Is there a difference in your approach at all to live-action and animated projects?

There is a difference. Ultimately, I’m trying to establish the same thing with both. The story, that’s ultimately my goal and the first thing on my mind. In terms of the technical approach, the big thing that I’ve encountered over the past couple of years is that in animation I never have temp music. Temp music is existing music from other scores that the editor uses as a placeholder for previews to show it to directors, etc, to give an idea of what the movie will play like. Often, that’s a good jumping off point for composers to discuss what works and what doesn’t; it sort of gives you a roadmap of where to go. In animation, there never is such a thing. I’m basically just given the material completely dry. Most of the time it doesn’t even have sound effects. I don’t hear any footsteps, I don’t hear breathing, I don’t hear coffee mugs hitting the table and doors closing. That’s all gone. All I’m hearing is bone-dry ADR, and sometimes even unfinished animation. The state that I receive the material to work on is vastly different from a live-action movie, which has fully rendered sound, good performances, finished editing, and sound effects and a temp score. I think my brain has to be set in a different mode when approaching animation, because there’s so much that I need to imagine on how the story should be when it’s finished versus actually seeing it. It’s an interesting thing to realise in the beginning when you’re not very experienced; you tend to over-score things in animation because nothing’s there. It requires a lot of experience and knowledge of how things will end up in the end. Based on that, you can make good decisions on what to do with the music.

Green Lantern: The Animated Series

Bruce Timm brought you in for Green Lantern: The Animated Series, and you then went on to work on plentiful animated comic book movies and show. Were you a fan of comic books, or was that just a great opportunity that came along?

I knew a lot about the DC universe, and I read a bunch of comics when I was growing up. I wouldn’t necessarily call me a big fan or a fanboy that knows everything, but there was certainly a big love for superhero material in general – especially from a composer perspective. If you ask any film composer, they’d say that their big dream is to score a huge Spider-Man movie or some other superhero film. For me, it was definitely on my bucket list, to be working on superhero material, but I wouldn’t necessarily call me a big fan to begin with. In Germany, especially where I grew up, it’s not as big as it is here [in the United States]. I grew up reading Lucky Luke, Asterix and Obelix, and Tintin. Those kind of comics were way more popular in comic book stores than Batman.

Across the DC realm, there are so many different characters and different locations. For instance, you have Green Lantern up in the stars, whilst Aquaman is fighting the good fight in the depths of Atlantis, and then there are Elseworlds tales such as Gotham by Gaslight. Is there a favourite corner of that world that you prefer to work in?

No, not really. I really enjoy working in all of those places. They’re such a wonderful treat to be working on, to be honest. It’s my favourite thing to do. The filmmakers are so nice, they appreciate music so much, and it’s just this wonderful working environment Warner Brothers creates for me to do what I do. All of these are amazingly fun to work on. It’s always exciting when there is a project coming along that steps out of the norm. Not that it’s more enjoyable than the others, but it’s a nice little challenge thrown at you. Working on a movie like Gotham by Gaslight, where you’re suddenly working in an era where Batman doesn’t have his tools as it’s around the turn of the century, it’s a steampunk era, there’s no cars, people don’t have guns. It’s a whole different environment in a standalone universe that you’re trying to create. So it’s always a nice challenge to figure out a way to blend in the Batman material score to a world like this. This was similar to Gods and Monsters, another DC movie that I did a couple of years back. The whole backstory of the heroes is twisted and unusual, so that also was an invitation to do something slightly different. Long story short, they’re all amazing projects to work on, I thoroughly enjoy them, and when there’s occasional standalone projects that need a different approach, that’s always a nice little challenge for me.

You mentioned live-action superhero movies earlier, so is that the ultimate dream project for you, or is there something else out there?

I would love to score a movie like Legends of the Fall. Just a big, sweeping orchestral, dramatic, a big family story, beautiful cinematic landscapes. That would be very exciting for me. That’s one of my all-time favourite scores anyway, by James Horner, and I think I would completely enjoy it. I had a little bit of a taste of that when I was working on Field of Lost Shoes, the civil war movie a couple of years back. That was a nice project because we got to do something a little along those lines. It was a small version of that, but certainly something like that would be an amazing thing for me to work on.

Field of Lost Shoes

Having been in the industry for over a decade now, how is it to have that seniority now where people come you to head up projects?

It’s amazing. I never would have dreamed that I would be doing that at this point in my career, at my age, at 37. It’s just amazing what’s been happening. I’m incredibly grateful for the people who have provided me with all of these opportunities over the years; the great filmmakers that keep coming back to me for more. It’s an amazing feeling. I just love the work. I’ve been very blessed with a great variety of work, too. There was a time early on in my career where I thought I might get pigeonholed to becoming a horror composure, as there was a lot of that going on for me. I love working on horror and I love watching horror movies, but it was not something I wanted to do exclusively. It’s very nice to see that I’ve drifted off of that path. Now I have this whole superhero world, I have the fantasy world from Dragon Prince, I’m working on great thrillers for other friends, a great Al Pacino movie called Hangman, some action projects, a comedy show for German television. It’s all very different the things I get to do, and I’m extremely grateful for that. I need that variety in my life.

In the horror genre particularly, it seems to be extremely easy to get pigeonholed.

It’s sad. I know there’s a lot of people that this has happened to, and I know what they’re capable of. It’s a challenge for them, because once you’re in that world it’s very hard for people to look at you differently. But you know what, this guy can do something else. I’ve always wanted to be a composure that is a filmmaker, not just a horror composer or an action composer. I want people to look at me and say I’m a filmmaker, that I’ll work on your project. So far that’s worked out, and I hope I can keep that going.

How was it for you making the move from Germany to the United States back then? Was there work already lined up, or was it more a case of just taking a chance and trying to find work?

Since I’ve wanted to do this one job for so long, Los Angeles has always been my target city to work in. It worked out that I got accepted to Berklee College of Music in Boston. I’d actually lived for England previously for a year, in Bristol, because I needed to learn more English. I worked with disabled children for a year as part of my studies. I needed to just be a better English speaker in order to succeed in college in America. Moving to Los Angeles, the thing that really helped me was that I met my now-wife back at Berklee and we moved to Los Angeles together. We were always dealing with the hardship of starting over in a new town, in a new country together as a couple. I think that makes it a whole lot more enjoyable than dealing with it by yourself. Needless to say, it was very difficult and very hard to get a foot in the door anywhere here in this town. It is so incredibly competitive with so many young people trying to do the same thing as you. Then there’s the hurdle of visas and not being a citizen and not having proper credit lines because you’re from another country. It’s a challenge on many, many levels. Luckily, being with my partner certainly made things a lot easier to cope with. And also, Berklee College of Music lent me an enormous amount of support once I came out to Los Angeles; to help me get connected with filmmakers and other composers that I could assist for the time being. That’s an asset that many people don’t have. Without that, it would’ve been very difficult for me to get started anywhere, I think. So I can give Berklee College of Music great praise for helping me to jumpstart this thing that I have going on now.

You mentioned about an upcoming German comedy show, so what else have you got in the pipeline that you can tell us about at this stage?

Sometimes it’s tricky because of non-disclosures and because things aren’t really announced yet, but I am working on the new Doom movie for Universal. I don’t know when it’s coming out, but we’re actually in the middle of it and it’s coming out great. So if you’re in to that video game, you’ll hopefully like that movie. The German show is for a channel called RTL. It’s about a woman who works as a police psychiatrist helping to solve cases. There’s a big dramatic component to it, but also a nice light-hearted feeling to it. It’s a nice show for primetime TV, it’s good entertainment.

The Dragon Prince’s first season is now on Netflix, and you can keep up to date with Frederik’s work and upcoming projects via Facebook, Twitter, Instagram or www.frederickwiedmann.com.

Kevin Altieri | BATMAN: THE ANIMATED SERIES

Kevin Altieri

When it comes to directing, nobody directed more episodes of Batman: The Animated Series than Kevin Altieri. And on top of that, Kevin has written and worked on the art of BTAS and a whole host of other genre favourites, such as The Real Ghostbusters, Scooby-Doo!, Hulk Vs., The Spectacular Spider-Man, G.I. Joe: Renegades, Transformers: Rescue Bots, and Young Justice. With Batman: The Complete Animated Series now available on Blu-ray, we were lucky enough to grab some time with Kevin to discuss the Caped Crusader and a whole host more.

STARBURST: Starting right from the beginning, how did you end up involved in Batman: The Animated Series in the first place?

Kevin Altieri: If I remember correctly, I think I got a phone call from Brad Rader, who had heard that Warner Brothers. was doing a new Batman show. I just thought, “Oh great. The people who did Tiny Toons are doing another goofy Batman.” But I was very interested, and he told me that Bruce [Timm] was in charge. So, I got in touch with Bruce, and I went over and talked to him and he showed me that trailer that he and Eric [Radomski] had done. From the moment I saw that, I was, “Oh my god! Sign me up! Please!” They didn’t really have anybody hired yet, and I think I was one of the very first people that they actually hired.

At the time of its development, did the majority of people expect another show similar in tone to the ‘60s Batman?

In the public – and me at the time being the public – that was the assumption. I was surfing at the time, and one of the surfers asked me what I was working on. I told him, “It’s a new Batman cartoon and it’s going to be cool.” Then he rolled his eyes. That was the general response I got from people. The only script they had at the time when I started was On Leather Wings, and I went, “Oh my god. It’s got kind of a werewolf transformation sequence in it! I don’t care whatever anyone says, I’m drawing that myself.”

Kevin Altieri Batman: The Animated Series On Leather Wings

BTAS was brilliant in how it was very much adult-driven, yet still worked so well for kids. Was that always the plan?

It was what we were all aiming for. That was the idea. And when Alan Burnett came on board, same thing. It was trying to push the envelope as far as we could. That was what the consensus was amongst us. At first there were people at Warner Brothers who really wanted goofy, wacky Batman. There were a couple of story editors that wanted it that way, and they just didn’t get what we were going for. We were all Batman fans, but it was, “Yeah, we’re all fans of Adam West, but I think we’re all even bigger fans of the Neal Adams/Denny O’Neil era.”

You talk about Neal Adams and Denny O’Neil, so is that your personal favourite era of Batman?

When I was a little kid, I had this paperback book of Batman. It had all the Jerry Robinson, the Dick Sprang, and the Bill Finger/Bob Kane stuff. It was all pretty goofy, but I loved it. As a kid growing up, I loved all that stuff. And I loved the Adam West series. Suddenly, when Neal Adams and Denny O’Neil turn up, in Detective Comics he was really a detective again. It was really committed, it was almost like it was in the real world. That changed everything. That was like, “Oh my god. This is my Batman.”

One of the great things that the Adams/O’Neil run did was put Batman in a world not too dissimilar to our own, and that was similarly the case with Tim Burton’s Batman movies and BTAS. How important do you feel that 1989 Batman film was in getting BTAS off the ground?

I’m sure it was the first Tim Burton movie that gave the green light to do the cartoon series. But, to give Jean MacCurdy and Tom Ruegger complete credit, they didn’t say that we’re basing it on Tim Burton’s movie at all. They wanted to do Superman from the Fleischer brothers. The concept at the beginning was always this alternative Earth where ‘40s, ‘50s style still exists.

And with that style and tone, it helped to give each episode the feel of a mini movie.

I think at the beginning, with Paul [Dini] and those guys, it’s almost like they were writing for 1940s and ‘50s radio, where they would actually tell these dramatic stories that would be told within twenty minutes and it feels like you just went through a movie.

Kevin Altieri Batman: The Animated Series

BTAS was never afraid to shine the spotlight on lesser known or one-off characters, be that Man-Bat or Sid the Squid. Were there ever any characters that you wanted to use but for some reason couldn’t?

I can’t believe that we got to do Jonah Hex. We went through one recording, I think the Count Vertigo one [Off Balance], and Michael York was there. We were really tickled to have Michael York. Paul, Bruce and I were just talking, and I think it was Paul who said, “Okay, what character would you want in the show, Kevin?” It was just out of nowhere. I was just, “Oh shit…” They know me, they know I’m the big fanboy, and so, “I’d like to do Sgt. Rock, but I don’t know how we can fit him in. We could have an older Sgt. Rock as the veteran?” And I love [Etrigan] the Demon. I actually got to do a comic of the Demon for Archie Goodwin and Denny O’Neil. Then I’m, “Oh, I’d love to do Jonah Hex, but I don’t know how we’d do Jonah Hex.” Then it was, “Wait, Jonah Hex vs Ra’s al Ghul?” We just went on a tangent from there. It was even before steampunk existed, and we did steampunk. On the original series, we were doing Wild Wild West but we were doing Jules Verne at the same time.

Being a fan of the comics, was there any time where you thought about trying to introduce any particular comic book story or arc?

I had a discussion with Bruce first, then Eric, then Alan Burnett. I just said, “When Ra’s al Ghul shows up, I’m doing him.” The thing is, that was a two-parter. Then you have Avatar. Ra’s al Ghul stories have continuity. All of these exist in their own world, but that was one almost a public serial kind of approach. There are things in the Ra’s al Ghul episodes, particularly Demon’s Quest Part 1, that were just so great – and I got to work with Denny O’Neil, which was fantastic.

That was your ultimate fanboy ‘get’, so how much fun was it to get to work with Denny?

It was fantastic. They had Denny O’Neil do an adaptation. As soon as I read the comic, I wanted to do a cartoon of it when I was thirteen. I was one of the original fanboys in Connecticut, what did I know? By a miracle I could’ve just done comics, but I actually wound up to actually do Ra’s al Ghul in animation. I don’t know why. And I got to do it. I got to do it, man.

Someone tied to Ra’s al Ghul is Jason Todd, who would eventually be brought back to life via a Lazarus Pit in the comics. As a fan, did you ever expect Jason to come back?

No, but I was never really a Jason Todd fan. The thing that I really loved in Batman: The Animated Series is what makes sense to me and always makes sense to me, is Batman, Robin and Alfred. Alfred’s the father figure to Bruce – he raised him – and then you have Robin. The kid shows up with amazing abilities because he was a trapeze artist. This tragedy happens to him, and Bruce Wayne saves him. Then, that’s his son. The son grows up and actually goes to college – he’s in college but he’s now a true partner in crimefighting. Bruce Wayne’s not obsessed with adopting kids. I don’t know why there has to be a new Robin.

You weren’t directly involved in The New Batman Adventures, but was that series done merely to keep things fresh, or was it purely a studio decision?

I was gone at that point. I was doing Gen 13 at the time, and I had an office over in Santa Monica when they did the whole style change. You can see the whole company style change, even on Superman, and I was just, “On Batman? Man, if it ain’t broke don’t fix it.” It’s not that it’s bad, but I loved The Joker the way he was, I loved Mr Freeze the way he was – that was a great design and a great character – and Batman, the original design that Bruce came up with was perfect. You don’t need to mess with these things.

Paul Dini

You were involved in Mask of the Phantasm, which many rightly herald as a stunning piece of movie-making. When did you know that was going to be as special as it was, and was there any trepidation about making a full feature film?

We were able to take the gloves off a little bit, because it was going PG and not G. There was a lot of horror. I won’t say I lucked out, because I opened my big mouth, but I only got to do The Last Laugh, which was not my favourite script, to do The Joker. And Tim Curry, who was great, did The Joker. And then, Mark Hamill takes over and I don’t get any Joker scripts at all. For the whole season, I didn’t get another one. Then we did Mask of the Phantasm, and it’s the origin story, basically it’s Batman: Year One, better than Batman: Year One even. I like Batman: Year One, but this is better, this makes more sense. And there’s The Joker. I said, “Look, give me the Joker stuff. I’ve never even seen Mark Hamill perform. Are you crazy?” So, basically, I got to direct all of the Joker sequences and I got to draw The Joker and knock his tooth out. I got away with some stuff, but there’s pools of blood that they cut out. I wish they’d let those stay in.

You mentioned Tim Curry there. What’s the story behind him only briefly being on board to play The Joker?

Oh, Tim Curry was on board. He did a lot of voice acting and he was on board. If I remember correctly, I think he had a Broadway show that he to do and so he had to go back to New York. I think it might have been Annie. But yeah, he had a big job that he had to take.

And then in stepped a young upstart called Mark Hamill…

They had audition tapes of different guys, and Bruce said, “Hey, come here. Listen to this.” He plays this Joker, and I’m just, “Wow! That’s it! Oh my god, that’s perfect. Who the hell is that?” He says, “It’s Luke Skywalker.” None of us had any idea that Mark Hamill had that many voices inside of him.

If the series magically came back tomorrow and you were tasked with doing one last story, what would it be?

If I was going to do a Batman story, it sounds really stupid, but I’d love to do Demon’s Quest again. It’s epic. There’s just too many of them, though. I would’ve loved to have done The Killing Joke. It would’ve been done much different.

The Killing Joke

In terms of pages, The Killing Joke isn’t that big of a story. As such, for the 2016 adaptation they did, a romance angle between Batman and Batgirl was added.

What I’ll say about that is, the one thing that we really nailed on the original Batman: The Animated Series is no matter what anyone says, if this young girl that you’ve seen grow up throws themselves at you, Bruce Wayne wouldn’t do it. He wouldn’t screw one of his best friends’ daughters, he just wouldn’t do it. There’s no amount of temptation. He’s Batman! The thing about the Batman: The Animated Series character is, everything about that Bruce Wayne is he’s a super boy scout, you believe that this guy would commit to doing what he does. He’s sacrificing so much to do what he does, including his own personal fortune. And the training that he goes through. That guy wouldn’t go, “Oh baby, let’s go!” No, he would not do it. He wouldn’t do it! It’s almost like it’s written by people who haven’t had sex. It doesn’t work like that. It’s not like she slipped him a drug and knocked him out or something like that, where he’s, “What? What happened?!” He doesn’t even go for Talia for a long time. Talia just says, “You’re the perfect man, you’re for me, there’s no two ways about it.” And he doesn’t try to seduce her or let her seduce him, and she’s, “Okay, I’m okay with that. Don’t worry, you’re still my beloved.” She’s there for him no matter what. He doesn’t even go for that because of his moral code.

The on-off romance between Barbara and Dick has always been a favourite of many.

And even that, Barbara and Dick, even as teenagers, when they do get involved it’s a finally thing. They hold off for a long time because they’re all so committed to what they’re doing. What they’re doing is crazy for a human being to pull off.

As someone who loves the al Ghuls, what was your thoughts when Damian Wayne was made ‘canon’ and became a part of the main Bat-books?

That’s another thing I wanted to do, just because we know that eventually Bruce admits, yeah, he’s in love with Talia. I mean, how could he not be? They are meant for each other. And they have a kid. Now, the kid becoming Robin? I don’t know if I would’ve done that, but I would’ve gone on to a more exotic storyline. It would almost be like Sherlock Holmes discovering that he has a son – what would that be like? That’s kind of where I would’ve liked to have taken it, but what they did is fine.

The thing is, what they kind of leave out is Talia is who she is because she’s Ra’s al Ghul’s daughter. She doesn’t agree with everything that he does. She agrees with his point of view, but she’s raised in this giant, vast ancient society with castles. And Damian, this guy would be raised as this spoilt, petulant brat no matter how old he gets. You can’t save him, he’s just spoilt. There would be something with Damian, I don’t think he’d be the guy that’s, “Oh, I wanna be Robin!” I think this kid showing up would be almost like Bruce Wayne discovers his son, and his son is the king, kinda like Ludwig, the mad monarch of something. He’d be royalty.

What would’ve happened, I would’ve had Ra’s al Ghul show up at the Batcave unannounced – him and Talia – and they have this teenager in town. They’d say, “This is your son. It’s time for him to learn.” The kid doesn’t want to leave all of the luxury. Living in Wayne Manor is luxurious, but it ain’t what he’s used to. I think I’d have Ra’s al Ghul would take him out of the nest and have him learn from Batman.

The Real Ghostbusters

You other credits feature so many other fan-favourite characters, such as Scooby Doo!, the Hulk, Spider-Man, Young Justice, GI Joe, and The Real Ghostbusters. Are these characters you were already a fan of, or was it simply a case of a job is a job?

No, no, I was instrumental in selling The Real Ghostbusters. I went to see the movie, and me and Dan Riba are working there, and we’re fanboys more than most in the building. So, when Ghostbusters came out, [producer] Richard Raynis walked in and said, “Hey, how about doing a Ghostbusters series?” And I said, “GHOSTBUSTERS???!!!” It was the same thing with Spectacular Spider-Man. I wasn’t really in love with doing the musclebound lumpy guy that Marvel was doing prior to that, but the Greg Weisman version, I read those and enjoyed them. I actually did storyboards for Vic Cook and Jennifer Coyle before I directed on that series, because I loved that. It’s a job, but I put a lot more into it – like, “Oh boy, I get to do the Green Goblin’s first appearance!”

Was Spider-Man always a character that you always wanted to work on, then?

Oh yeah, of course. Not quite as much as Batman, but all the characters I love. I’d love to do Thor. I got to do Hulk, for instance – [2009’s animated] Hulk vs Wolverine. There was no script. Both me and Butch [Lukic], we were hired by Frank [Paur – director] to develop this direct-to-video thing. All we did was we sat down and started doing storyboards, because we wanted to do the Hulk vs Wolverine fight. There’s so many characters that I wanted to do, and there’s still a lot of characters that I want to do.

Hulk vs Wolverine

Is there still an ultimate dream project out there for you?

One of the superhero movies that just nails the character is Captain America. I mean, Iron Man came first, but Captain America: The First Avenger by Joe Johnston is great. I would still love to do a World War II animated Captain America story.

Do you think that’d be better suited as a feature or series?

Feature and series. The thing is, the live-action Marvel Cinematic Universe handles things so well, including Agent Carter – I loved that series. What I would do is, I’d do an animated series and basically go back to the thing that Captain America is a secret weapon that’s developed for D-day.

Considering that Captain America had spent decades as a comic book character that most people weren’t interested in by that point in time, Chris Evans’ Cap is now arguably the finest part of the MCU.

It’s so well written. I can’t complain about those [first] two [Captain America movies]. That’s a good Captain America. That’s the Steve Rogers I know. I go to the movies and go, “Why would that girl be Harley Quinn? Where’s the clown stuff?” In BTAS, we get Harley Quinn, we get why she exists, we get her relationship with The Joker – who she is, why she acts, it’s all there. I go and look at Batman v Superman and I just go, “Why would that guy even be Superman? Why would he give a shit about people? He doesn’t act like he gives a shit. And why would that guy be Batman? Mr Wisecracker?” And the Richard Donner film with Christopher Reeve, that nails it. Perfect. Clark beats the car back to the farm, and he’s sitting there on the mailbox, “Clark, how did you get here?” “Oh, I walked.” Then Pa Kent comes out, “Son, are you showing off again? You’re put here for a reason and it ain’t about this.”

In the DC Extended Universe, they finally managed to nail Superman for the final 20 minutes of Justice League. He was the symbol of hope, the ever-determined hero. That shouldn’t be that hard to get right.

It’s weird, because at DC in the animation, in my opinion, they never got Wonder Woman right. Then Gal Gadot shows up and they nailed the character. World War I’s happening, and the way that she’s raised, the way that she’s the person she is, “Why are you leaving Diana?” “Because people need me” And that’s the right way it should be. I saw the trailer for the new Aquaman, and I was just, “What’s going on with it? Look, you go down to Atlantis and they’re walking around on the floor, they’re sitting at tables. They’re underwater!” If it was a domed city, I’d understand. Aquaman swims! Atlanteans swim! Are you kidding me?

There’s definitely ways to tweak characters in order to make them work for the big screen. The prime example being Tony Stark becoming more of a wiseass, rather than the straight-faced, depressed alcoholic many of us grew up with. Similarly, changes were made to Thor in order to incorporate him into the MCU.

The thing about the Marvel feature films, though, is that I do enjoy the Thor movies – although I go, “That ain’t the Kirby Thor.” I like the characters, though, and especially Loki, and especially how they are in The Avengers. And I cannot argue with Thanos. What they’ve done bringing Thanos in, right from the beginning, and then Guardians of the Galaxy had him and a great Gamora, that’s brilliant. And that’s such a good Bucky, too. Making him Steve Rogers’ big brother, so to speak, was brilliant, as opposed to his sidekick. It ain’t Kirby, but Kirby would approve.

Batman The Complete Animated Series Blu-Ray Starburst Review

To bring things back full circle, then, why do you think that Batman: The Animated Series is so special and still loved by so many people to this day?

It’s beautiful. It’s 2D animation. It’s living drawings and it looks like it’s living drawings. It doesn’t try to be what a lot of movies do now – to be a different reality. I’m not comparing myself obviously, but it’s like what [Hayao] Miyazaki set out to do and what Disney and the Fleischer brothers set out to do. It is living illustration that takes on a life of its own. It’s not just by a bunch of guys doing a job. It has heart. If you weren’t totally committed and totally in to the project when you were doing it, you didn’t last on the crew very long. Mostly, it was just the amount of work you were putting in to it. The creative emotional commitment you had to have, you can see it. It’s kind of like what Doug Wildey and Alex Toth did for me as a kid with Jonny Quest. I just couldn’t get enough of it. There was a limited amount of series, but every time it came on, I’d go out of my way to watch it. I was just riveted by these beautiful drawings moving.

With BTAS, that was the first time that a lot of fans gave just as much credit and attention to the creative team as they did to the stunning voice talent involved. When you’ve had the chance to work together again over the years, is it almost like a family vibe when you get together?

It definitely was. Most of us, certainly me, you have people having reputations of being hard to get along with, but that’s not it. You could have arguments with Bruce, but they’d be arguments where we’re both trying to do the right thing. You have differences of opinion on stuff. I was with Dan Riba and Brad Rader for years before – with The Real Ghostbusters and stuff – and we ended up all together on Batman. That was not an accident. We were all passionate about it. Everyone was passionate. There are superhero shows now that are just dull as dishwater. There’s the explosions and big haymaker fights and stuff, but there’s no passion or love behind it. It’s a bunch of people doing a job, and it feels like it. For those people, it’s just as a paycheck. I can’t really function like that, I have to be invested in what I’m doing or I’m a very unhappy person.

From speaking to you for over an hour now, we certainly wouldn’t say you were hard to get along with. Why might some people think that, though?

I’m just passionate about the projects. I’m actually rather easy to get along with, but the thing is, you’ll run into it quite often, I just got through with one job. I’m assigned artists and I go, “Okay, how’s your perspective?” They look at you blank and say, “I have to draw perspective? I just thought all I had to do was draw the characters in the storyboards.” “Can you draw a building?” And it’s no, they’ve never drawn a building. Why is this person hired to do storyboards? That’s the kind of stuff I get. That’s the thing about Bruce: you’ve got to have a certain ability or else you’re not going to get along. There are a lot of people who will bring in a portfolio that looks great, but once the person starts working, you’re like, “Urgh. I really wish I had the guy who’d done that portfolio” because the portfolio is fake. But there’s a lot of people who don’t talk to me.

Do the Evolution

And why would anyone ever do that?

The Pearl Jam video [for Do the Evolution] is an example. Someone who was my friend had a small studio that he’s trying to keep open, and they’d come to me and go, “Look, we’ve got twelve weeks to airdate for this rock video for Pearl Jam.” I wasn’t particularly a Pearl Jam fan, but he’s, “Please, please. This would be great for my studio!” And then there was Todd McFarlane. So, Todd McFarlane calls me up and goes, “Yeah, I screwed off for a year. I’ve had this thing for a year, so please can you help me out?” I listened to the song, immediately all of these images popped into my head, and I go, “Okay, this is what we’re going to do.” We pretty much hit the ground running, grabbed a handful of artists and very good draftsman, and we got this storyboarded in a couple of weeks. It’s like looking inside my head. Every image is from inside my head. Every image looks like I drew it. The video comes out and everyone’s desperately trying to prove that I had nothing to do with it.

Batman: The Complete Animated Series is out now on Blu-ray.

Drew Pearce | HOTEL ARTEMIS

pearce

You might call Drew Pearce is ‘blockbuster specialist’. He co-wrote Iron Man 3, wrote the story for Mission: Impossible – Rogue Nation and has ‘script-doctored’ many other big budget movies he’s too polite to mention. This year sees the release of his first feature in the director’s chair, the low-budget SF noir Hotel Artemis starring Jodie Foster, Jeff Goldblum and Dave Bautista. He talked to us about budget constraints, the MCU family, and trusting his snake brain…

STARBURST: Hotel Artemis was your first time out directing a feature, how was it like making the transition from writing?

Drew Pearce: The tricky thing with an indie movie is, not only is your brain worried about actually making the film, you need a whole other brain because every other day your movie could fall apart and feels maybe like it will. I mean, eight days before we started shooting, we still didn’t have some of the financing and we looked like we weren’t going to make it to set, you know? So, it’s a true emotional rollercoaster of an experience but also pretty brilliant. It ended up being so compacted because the people that bought it in America then wanted to rush-release it, so between me actually finishing the movie and it coming out there, was only eight weeks. And then there’s been this gap between the American release and the places I care about just as much like Britain and France, the places I grew up. It’s interesting because after a movie comes out you expect a feeling of closure, but I haven’t had the chance to have that yet. And by the way, I love that – the UK is embracing Hotel Artemis more than anywhere else which I’m so proud of.

It’s a low-budget movie with a high-end cast, how did you manage to assemble your actors?

Jodie Foster hunted out the script in a way that she still will not tell me, before we’d even sent it out to anyone else. So, she came to me about the role, and she was very generous, and we sat down for four hours and she said, “look, I know you have to talk to other people, but just know I love it and I want to be The Nurse”. I walked out of the meeting and maybe gave it 20 seconds before I speed-dialed my producer as was like, “Just book Jodie Foster right now!”. And that’s part of how the cast came together; on the one hand, it’s hopefully because the writing of the characters was bold and there was stuff that each actor felt like they could get their teeth into. But I think also having Jodie Foster on it is a seal of approval, especially for a first-time director that actors might be wary of taking the leap to working with. But if two-time Academy Award winner and veteran of 45 years of the highest level of movie acting Jodie Foster is willing to make that leap, then maybe they can to. I purposely cast people to be slightly skewed from what they normally do, you know? I think that can make a role a lot more appealing to an actor. I didn’t do it in order to get people, I did it because I wanted to explore different facets of the actors involved, but I think that helped put this cast together.

You had the great Jeff Goldblum on set for a few days. What was your approach to directing such a force of nature?

Yeah, but a little Jeff can go a long way! He’s a dream. I was texting with him yesterday about the statue that’s just gone up by the Thames (The monument celebrates 25 years of Jurassic Park and has Goldblum reclining, open-shirted, in a recreation of his famous ‘sex god’ pose from the 1993 blockbuster). He ended the text exchange with the emoji for a wolf, and then a crown, and then the words “for eternity”. That sums up how much of a legendary man he is. He is everything you would hope he would be. He is as ‘Jeff Goldblum’ off-screen as he is on screen. He and I share a lot in common, we share a similar taste in movies and also in the design and style of things, though I wish I was as stylish as Jeff Goldblum…Jesus, is anyone? But he honestly was a dream; when he walks on set it’s like Sinatra is there.

The movie takes place almost entirely with the hotel itself. What were the challenges to working on that set?

Oh God, literally everything. I mean, first of all we couldn’t afford to build the whole of the floor it takes place on. We could only afford two bedrooms and one corridor, so you’re-dressing everything as you go. I knew right from the beginning that with this being a bubble movie, a chamber piece, that I would be hopping between bedrooms, and that’s one of the reasons that I came to the idea of the themes of each room being a different vacation destination from the 1920s. I knew that would allow me to put up a beautiful huge mural and change the colours of the room. What I didn’t know was that, because of the budget, we would have to re-dress the two rooms we had and be bouncing just between them. So after three days of shooting in the Honolulu Suite, I would never be able to go back there, because that room would never exist ever again. Doing anything on a budget is a huge challenge but creating a world that’s a view through a keyhole to a bigger universe? That’s giant, but it’s also glorious – the cliché about limitations fuelling creativity is also totally true. One of the great things about the fact we shot it in LA is all the set dressing and stuff that brings that really amazing production design to life is from the back of warehouses where things have been sitting there gathering dust since 1920. So instead of building all that stuff, creating every statue and every detail like you would on a big movie, we got to fill our set of the Artemis Hotel with the reality of 1920s Los Angeles – literally. That’s a gift and you have to run towards the gifts when you’re making low budget movies.

You wrote Iron Man 3 which kick-started Phase 2 of the MCU with an altogether more nuanced take on the characters of Tony Stark that set the tone for a lot of the wider character development we’ve seen in the films that followed. Would you like another shot at the MCU?

I was part of the MCU family very closely for a good few years and I’m still friends with everyone there. It’s still a tiny, tight-knit community. That’s what’s incredible about Marvel, you can talk about it as a machine, but as much as it has dates to hit and movie to do, Kevin (Feige) never makes a thing he doesn’t believe in, and he will stop developing it if that happens. They are kind of made like the biggest mini-movies in the world. On Iron Man 3 there were five of us. We were on it from the first day to the final day, which was two-and-a-half years, and really there were no decisions that came from outside of that group of Kevin, Robert (Downey Jr.), Shane (Black, Director), me and Stephen Broussard, who is the Exec under Kevin. And don’t get me wrong, you suddenly realise when you come to work on other blockbusters what a luxury that is. Again, people talk about the fact that Kevin has a strong control over the universe, but I think what comes with that is that a) he’s fucking brilliant at making Marvel movies, and b) you don’t have to sell anything up the line at Marvel. You’re sitting directly opposite the people who will say yes or no. That is one of the reasons why the Marvel blockbusters are often much more idiosyncratic – if you pitch something to Kevin and he likes it, it’ll go in the movie, or we’ll certainly shoot and then look at it in the edit. So, of course, Thor: Ragnarok isn’t pure Taika Waititi, in the way that Hunt for the Wilderpeople is, but I think there is a hell of lot more auteur in Ragnarok than there is in a lot of other summer blockbusters. The conversation is continually open. When I go back there I want it to be something that I love as much as I loved Iron Man 3. I want it to be something I believe in that much because it is two and a half years of your life. I don’t take jobs for the sake of it; I truly believe that whether you’re making your little indie movie or a $250 million blockbuster, your intention, at least in the beginning, should be to shoot for something great and full of personality. Now obviously, the course of making things can corrupt that fine endeavour, but hopefully when, not if, I work again with the gang at Marvel it can be for something that I can be proud of.

Perhaps a new cycle of Iron Man films? We keep getting heavy hints that Tony Stark’s story is coming to end but, after all, he’s the MCU’s most popular character and business is business…

Who knows! It’s really funny, I knew some stuff about Infinity War, but I don’t know much about what comes at the end and I literally don’t want to, I just don’t want to. I really want to see how this goes. It’s exciting!

The Mandarin twist (that he’s just a bloke called Trevor playing a part) in Iron Man 3 was really unexpected and largely well-received. But did you think “hang on, I could be asking for it here…”

I think every single day for the next two years after Shane and I came up with it we expected the boot to drop and it to be taken away from us, that in the re-shoots we would just have it that Sir Ben Kingsley was a straight-up bad guy or whatever. And that never happened, the boot never dropped, Kevin was always a cheerleader for it. And by the way, that support from Kevin was in the face of what at the time was the Marvel Creative Committee – there was a certain accountability that Kevin had to them that he doesn’t have now. Marvel Studios is now his domain and is all the more settled for it. But here’s the interesting thing: we did get a bit of shit (for the Mandarin twist) but neither Shane nor I care one jot. In the nicest possible, most respectful way, I do not think I ruined the dreams of your childhood by adapting the Mandarin into a different character. In fact, and this is something that I really like to make clear, I think what I did with the Mandarin is entirely thematically in line with what the creation of the Mandarin was. In the 60s, the Mandarin was a “yellow peril” demonization of a perceived threat that was coming from Asia, and it was propagandist in creation and intent. I think it’s very hard to argue that that isn’t the case, it’s one of the clearest examples of pop culture orientalism, certainly in comics. What we did with the Mandarin is we took that idea of a piece of propaganda and we simply acknowledge that that’s what it was in the character itself. In a way, for me, it’s actually the only right way in our era that you can honour that character. Of course, other people could have done it different ways, but for Shane and I, it wasn’t only the best way to unlock the Mandarin, it was actually the most exciting and relevant villain that we found in the pantheon. He’s certainly in the upper tier of the Iron Man rogue’s gallery. Plus, it’s a ballsy move! When was the last time that a blockbuster a) had a giant surprise that nobody found out about and b) essentially took an idea from an Adam Curtis documentary (The Power of Nightmares) and ‘Trojan Horsed’ it into the centre of a blockbuster that made $1.3 billion? I will never not be proud of that – plus it’s really funny!

When you’re watching other franchises, do you find it easy to let go and just enjoy these blockbusters or is there a writer’s voice in there that’s critiquing the script?

That’s a really interesting question. Even though my secret job is often coming in and script doctoring or edit doctoring some of the bigger movies to help out directors or writers that I love, I do also have this weird ability to completely turn off my critique of a film. But I find that the better a movie is, the easier I find it to switch off any forensic critical analysis and live in its world. The shittier a movie is, the more it takes me out of it. I’m almost the same as any other audience member, it’s just that when I get taken out of a shitty movie, it’s sometimes because I can see the cogs working in the background and I see how something went wrong. Luckily, overall, I still have the ability to be a total fan, there’s something in my snake-brain that can still switch off any professional, granular analysis and just live in a universe.

 

HOTEL ARTEMIS is available on all home video platforms from November 26th.

Stuart Braithwaite | KIN

Stuart Braithwaite Mogwai Kin

Mogwai are a huge favourite of many a music fan, with their dreamy, powerful, and mesmerising sound often making them stand out as something truly different in an industry that can so often be formulaic. Having dipped their toe into the waters of soundtracks over the years, the group have most recently constructed the music for Jonathan and Josh Barker’s Kin. With Kin currently in cinemas ahead of a December home release, we caught up with Mogwai’s Stuart Braithwaite to discuss the film, his movie tastes, the influence of cinema on Mogwai, the changing landscape of the music industry since Mogwai came together in the ‘90s, supporting The Cure next year, and a whole lot more.

STARBURST: Kin was your first movie score, in terms of a feature film. You’ve done plentiful documentaries over the years, so was there a difference in your approach this time out?

Stuart Braithwaite: There were a lot of opinions flying around, but we’d been involved in a big film before; we’d worked with Clint Mansell to do the music on The Fountain. It wasn’t our score, but we got to see how things worked on that level. But yeah, it was an interesting, nice one to do.

How much freedom did directors Jonathan and Josh Baker give you on the Kin soundtrack?

They gave us freedom. They had a lot of interest, but it wasn’t intrusive in any way. They had a playlist of our songs and a few others, and they really knew what they wanted. Even though they did pretty much leave it alone, it was all handy input.

Is there any added pressure in knowing that your work is going to have an impact on what people think of someone else’s work?

I think that’s just part of what it is. It’s nice being part of a bigger jigsaw. I’ve noticed, though, not just from this film, that reviews of films are a lot harsher than reviews of records.

Stuart Braithwaite Mogwai Kin

Growing up as a film fan, was there a particular genre that you found yourself leaning towards?

I liked a lot of different films, but sci-fi and horror would be my personal favourites.

To many, music can be just as vital a part of a movie as the visuals on display. How important do you feel that music is in getting the right emotions across in a film?

I think it’s really important. I don’t think music can make a bad film great, but it can make a decent film bad. When something’s really good and the music’s really good, it can really elevate it. The music for Hereditary, I think that’s incredible; it just adds so much more to the film. Then you think of iconic stuff, like John Carpenter, the Hellraiser music, just things that are so evocative. A lot of the old Danny Elfman scores, that as soon as you hear them you know it will add to the story. I think it is important, and I think people are now paying it more attention than they did in the past. It’s certainly something we’ve enjoyed doing.

How much of an influence do you think your early movie tastes had on your musical career?

If you think about something like John Carpenter, he’s directly an influence on us. There’s no doubt at all about that. A lot of our music is quite dramatic, and a lot of the films we grew up with are quite dramatic, so I think there’s a link there.

Each Mogwai album tends to flow as an album as a whole, with you essentially telling a story across the overall album. Is that something that’s proved helpful with constructing a soundtrack?

Yeah, I think the fact our music is really dramatic and quite emotional probably gives us a bit of a headstart. Maybe some other bands, and this is not a criticism, they do other things with their music. So, if you were to ask them to do something really tense or really emotional, they’d have to unlearn what they know. But for us, that’s absolutely what we know. So yeah, it’s definitely a good thing.

Stuart Braithwaite Mogwai Kin

From the Kin soundtrack, you put out two singles – Donuts, and We’re Not Done – which is something that doesn’t often happen with a movie soundtrack or score. Was it always the plan to put out singles from this soundtrack?

Through our own records, we’ve got a record label and we just kind of know how to let as many people know as possible. Releasing a “single” is just a way of letting people know we’ve got a record. A lot of people still listen to an album from start to finish, but it’s just a way to let people know that we’ve got a record out.

These days, physical sales aren’t what they once were in the music industry. In terms of a release strategy and spreading the word, do you think the move towards digital music has helped Mogwai out over the years?

I don’t know. I think the availability of music has helped us. That’s allowed us to go and play all over the world in a way I don’t think we could’ve done 20 years ago. Like all change, some of it’s good and some of it’s not.

The first time Mogwai had been involved with a score directly was on Zidane: A 21s Century Portrait. Before being approached for that, had you guys given much thought to working on soundtracks or scores?

We always wanted to do it. I guess because movies are such expensive propositions, people are quite nervous about getting people for the first time that hadn’t done it before. So, it took us a while before Douglas [Gordon] took the leap on Zidane. And that was more of an art film than a mainstream movie. It was really good to get given the chance, and it’s kind of built incrementally since then.

Stuart Braithwaite Mogwai Kin

The music industry often likes to label a band or place them in a certain genre. Do you feel that that’s something that’s changed over the past decade or so, or do you think people still have a tendency to label an act?

I think there can be, but I think genres and the tribalism of music, that’s one thing that the internet has done away with. You don’t really hear people saying that this band or that band are uncool anymore, because I think people realise that bands wouldn’t get anywhere unless there was something cool about them. You find a lot of people with really eclectic taste, so I taste think genres aren’t as big an issue as they were back in the day.

When Mogwai first came to the fore in the ‘90s, the musical landscape was very much made up of Indie and Britpop acts. With your sound being so different to those artists, was it harder to get noticed, or did that different sound work to your benefit?

We were pretty different, and we were also lucky to get a lot of great champions. John Peel really helped us a lot, and there was also a really good scene in Glasgow. That meant a lot of good bands to tour with and to play with. I think there’s just a lot of luck involved in being at the right place at the right time.

As somebody who adores Super Furry Animals, I couldn’t not ask about working with Gruff Rhys on Dial: Revenge.

I’m sure you’ll agree, Gruff is an insanely talented guy and also a really lovely person. He’s a good guy, and we’ve stayed in touch. We do quite a lot socially, and yeah, I’ve got all the time in the world for him.

Stuart Braithwaite Mogwai Kin

Gruff was a guest vocalist for you, but, for the most part, Mogwai has produced songs without vocals or lyrics. When did you realise that you could get by largely without vocals?

I think it was early on. We probably had about half and half songs with vocals and without, and it just became obvious that the ones without were probably a bit better. So, we stuck to those more and more. We’ve had a few [songs with lyrics] over the years, but it just seemed to make sense.

Next August sees you supporting The Cure in Glasgow. As a longtime fan of Robert Smith and Co., how cool is that for you?

It’s great. They’re still one of my favourite bands, but I was pretty much obsessive as a teenager. It is very much a dream come true, to get to tour with them and play with them. So yeah, I’m really looking forward to this gig next year – it’s going to be a blast.

Is there a particular period or album from The Cure that stands out as a particular favourite?

Disintegration was the first record I bought, so I’ve got a real soft spot for that. I think, over the years, some of the early ones are the ones that are maybe my favourites now – either Pornography or Faith – but I’m pretty big on all periods of The Cure.

To wrap things up, then, are there any plans for soundtracks to become a semi-permanent thing for yourself and Mogwai moving forward?

I think it will be. I think it’s something that we’ll definitely be doing when we’ve got time. We’re working on one now that I can’t talk about, it’s another TV thing, and that’s pretty exciting. It’s a good position to be in, because if no one ever asks us again we’d be okay. We don’t need to rely on doing them, but we’re definitely enjoying doing them.

Kin is in Showcase Cinemas until November 15th, available on Digital Download from November 12th, and on Blu-ray and DVD December 26th.

Stuart Braithwaite Mogwai Kin

Dynamic Music Partners | BATMAN: THE COMPLETE ANIMATED SERIES

Dynamic Music Partners

One of the many spectacular facets of Batman: The Animated Series is undoubtedly the absolutely stunning musical beats that accompany the adventures of the Dark Knight. These days collectively known as Dynamic Music Partners, Michael McCuistion, Lolita Ritmanis, and Kristopher Carter were three of those involved in producing these magical, tone-setting notes, often under the stewardship of the legendary Shirley Walker. We were lucky enough to grab some time with Michael,  Lolita, and Kristopher to discuss all things Batman, working work Shirley, their coming together as DMP, striking a work/life balance, and a whole host more.

STARBURST: Starting from the beginning, then, how did you each end up involved in the world of Batman: The Animated Series?

Lolita: It actually started with the brilliant Shirley Walker contacting industry professionals about the idea of her starting a sort of apprenticeship, mentor program for Batman: The Animated Series. She was looking to hire emerging composers to work with her, work for her on that project. To get recommended to her first of all was just a thrill within itself, but to then actually receive a phone call from her to ask if I’m interested in working on something called Batman: The Animated Series… it pretty much floored me to get that phone call! Michael and I were two of the first ones that participated in her grand experiment, which ultimately led to a long, flourishing collaboration working for her, with her, and then Kris also joined in towards the end of Batman: The Animated Series, because he’s a little bit younger than us. That’s basically how the story goes. There’s a lot of details, but that was the basic start of it.

How early on did you realise just how special the show was?

Michael: Gosh, I think from the beginning we knew it was something special. The interesting thing is that it was one of the very first projects that each of us ever did. So, we got spoiled very early on because we thought, “Wow, this is our first real composing gig and getting credit,” because Shirley was adamant that we should get screen credit for everything we did. It felt very professional. Nobody knew it was going to become the phenomenon it became. When we were doing it, it was pretty obvious to us that the show itself just had so much depth, and the characters were just so likeable and interesting and really lent themselves terrifically to the music. There was such personality to each of the villains and the heroes, so it was pretty obvious early on that we had a lot to draw from. It was very inspiring to work on something that had so much depth.

Kristopher: I can actually say from my end – because my experience with the show was watching it, I was still in college when it debuted – I can say from the fans and viewers perspective that this was a tremendous hit, that we loved it. So, to get to join it near the end of the run was a real privilege.

Dynamic Music Partners

Given that the music was tailored individually to each episode and scene, how much fun was that to tackle?

Lolita: I’d been orchestrating for other composers and writing music outside of film music, but just the idea that each episode was a little gem with scenes, light motifs – some that Shirley came up with, some that she entrusted us to develop – it just felt like they were little masterpieces, little paintings. I mean, the artwork was fabulous, the voice acting was amazing, the writing was brilliant. Everybody involved, it was just a real golden era to be involved in something so unique, and it was never, “Oh, we’ve got an order for this many episodes. Crank ‘em out, get ‘em done!” Every minute of music I was privileged to write, it was just so precious, and I wanted to make the most out of it. Right across the board, the artists, the voice actors, everybody knew that this was something really unique.

How was it to be taken under Shirley’s wing back then?

Michael: It was an amazing experience, probably more amazing than we realised at the time. I say that, because years later I’m still using so many things that I learned from her. It’s remarkable how much I absorbed just being around her and working within her system of dealing with orchestrators and composers. She had a very interesting way of going about working with people on the series, in that she would first hire somebody to maybe orchestrate one of her cues or a couple of her cues. And then, if that went well she might ask them to write a cue or two on a show or maybe split a show with her or another composer. Then, if that went well, we might get our own show eventually. And that’s what ended up happening for all three of us. We went through that entire process and ended up with a show of our own to do, so that the whole episode was our music. Then of course we would use her themes and everything. My first show was Be a Clown, which was a Joker show, so I used her Joker theme a lot. It was kind of intimidating to have my first show being a Joker one, but hey, it got me going, it got my blood pumping that’s for sure. In the process of doing all of this, she kind of imparted her years and years of experience working with Danny Elfman and Hans Zimmer, and she was pretty much their right-hand gal for all the things that they were doing at the beginning of their careers, and she was an amazing orchestral conductor in the studio and knew how to run a session like nobody’s business. All these little things that we just absorbed by osmosis, it was so fantastic. She was really tough in terms of her standards – they were very high – and I always had this feeling after I finished a project with her, whether it was a cue or a split show or my own show, I always had this feeling that I was a miserable failure and I’d never work in this town again, because I always felt like, “Oh my god, she’s so brilliant! I don’t think I’ve even come close to matching her standards.” But then she would call me back and I’d feel like, “Okay, so there was something there, so I guess I did a good job.” I just always felt propelled by her and her standards and her encouragement, and I think we all felt the same way.

With such high standards and you being relatively new to the business, did you feel the pressure of working on such a project?

Kristopher: I think Shirley kind of shielded us from the greater scheme of things. We were really working for her, so there really wasn’t the pressure of the comparisons to anything else. But, like Michael said, she had her own very, very tough standards. We had our hands full trying to meet the standards that she set herself.

Could you run us through an average day’s recording session?

Lolita: For Batman: The Animated Series, Shirley would pick who was doing which episode, or it would sometimes be shared – sometimes two composers on one episode – but the first thing that happens is that when the picture is locked, meaning hopefully there’s no more changing in the timings, there’s something called a spotting session that happens where you sit with the producer – and it was Bruce Timm – and sometimes others were present as well. But Shirley was in charge. Whoever was composing was present, but she was basically taking the lead in terms of where the music would go, what the purpose of the music would be, what emotion was needed to be evoked, when to start and stop the music. It was really, really her show to what the music was doing, what the purpose of it was. I have to say, in this era, if you have a 22-minute of content for a half-hour episode with commercials, often producers want to have music wall to wall. In The Animated Series it was often twelve minutes, 15 minutes, because when it came in it really had a purpose and a real specific purpose. So, we spotted the episodes to see where music would go. Back then, there wasn’t an actual music preview for the producer. After we would write the music, we would show it to Shirley. She would then make some changes or finesse things. Then you have the wonderful thing where you have the recording session. We were privileged to work with Los Angeles’ finest musicians, amazing studio musicians that brought each score to life. And a recording session is just very much like many of you have seen on pictures – a big screen, you have musicians, and there’s a booth. At that point, sometimes the producers would show up. Often times not, just leaving Shirley to make the final decision on things that would have to be changed or altered. Usually once the music left her, it usually ended up being the final music that would be in the picture.

In your careers to date, what do you find to be the hardest emotion to convey with music?

Michael: Gosh, that’s a really interesting question. I’m gonna twist it around a little bit just because I think it depends on the scenario, it depends on the film, it depends on the director and producer and what they’re asking of you, whether that makes sense, whether you’re connecting to the material. So there’s lots of variables involved in that. But I think one of the most interesting ways that music can add something to a project that might not already be obvious is when the music is actually playing against picture. A lot of times what you’re hearing in the music is what’s on screen. If you see a fight, you hear fight music. If you see somebody who’s sad, the music is sad. But I think one of the most challenging ways of using film music in a project is to have the music say something that’s not on the screen. So, if somebody’s walking through a dark alley and the music is kind of happy or it doesn’t feel like a dark alley, if feels more like you’re in a nursey with babies, then all of a sudden you don’t feel happy and you don’t feel dark. You feel scared. There are ways that music can add something more to this picture than what’s already there, and I feel that that’s the most challenging and most rewarding way of using music in a picture; when it really has a voice that’s adding another dimension that’s not even present to begin with.

How did you guys come together as Dynamic Music Partners?

Michael: We’d all got to know each other as part of Shirley’s team. At a certain point – for the Justice League animated series – Shirley wanted to focus not on animated television anymore, but the feature films. She was developing that part of her career. So she told Warner Brothers that these three people have been writing all of this music for you for years. She gave her endorsement of us, so Warner Brothers said, “Okay, we can work with you.” But we didn’t really have a formal partnership. So, one of us could be working, but the other two of us could be sitting idle. At a certain point we realised this could be better, we could work together and combine our forces and get us to a goal of a better work/life balance. That’s really one of our founding ideas, that we’ve got to have a balance between the work that we do and the life that we’re leaving. The industry – the film industry, in particular – is one that can suck up all of your mental resources if you allow it. We thought a more formalised partnership could allow us to help each other, to support each other, to make great music, and to hopefully live a better quality of life that we could all enjoy.

Dynamic Music Partners

Was it a constructed effort with The New Batman Adventures to take a different musical approach given the slightly lighter tone of that revamp?

Kristopher: The New Batman Adventures and Batman Beyond were still under Shirley’s supervision.

Lolita: Pretty much Justice League was our main first solo venture. It wasn’t like Shirley was standing with a ruler over her fingers and saying, “You will write this!” We were given a great amount of creative freedom in the sense that she wanted us to use our creativity because of who we were as composers. Each episode really evolved us. Each show had a uniform, but different sounds from episode to episode. She very much embraced the creativity of all the composers involved. And it wasn’t just that, there were 25 composers that filtered through for that – for the original series.

The résumés that you guys have are ridiculous, with shows such as Justice League, Justice League Unlimited, Teen Titans, and Spectacular Spider-Man just a few of your non-Batman credits. It’s a tough ask, but you have a favourite project that you’ve worked on to date?

Lolita: Oh gosh, no. That’s an impossible question. You’re correct in your assumption. We probably have favourite moments, I would think. I know that, for me, my favourite moments have much more to do with where I am in my own creative development and in my life. Certain things that just meant the world to me writing them or getting recognition for something that I really, really embraced and really, really worked especially hard on. Maybe to be recognised, an award or a nomination, those moments are really special. When you really work hard on something and then it’s recognised, it means a lot. We’ve really had the great fortune to work with quite a few really brilliant, brilliant artists that have stories to tell and that allow us to contribute to their storytelling and encourage our creativity. We’re very fortunate in that sense.

How is it to tackle the tone, the tongue-in-cheek humour of something like Batman vs. Two-Face, where you got to embrace that whole ‘60s Adam West and Burt Ward era?

Michael: That was crazy. We had such a good time with that. We’d done Batman: The Brave and the Bold, so we’d already got our feet wet with that series – having that other take on Batman, the non-serious take on Batman. Well, he was serious, but the show wasn’t that serious. He’s always serious. We tried some things out with that series and had such a ball. We had the opportunity to do Batman vs. Two-Face and Batman: Return of the Caped Crusaders. It was great. We decided to hire some live musicians for that, because we just really felt the style was so rooted in the ‘60s and with the original live-action show with Adam West and Burt Ward. One of my teachers was Neal Hefti, so he was somebody that I studied with back in the ‘80s. I felt like I had this lineage to that whole sound, and we all love Nelson Riddle and all of those orchestrations and arrangements. So, we just had a blast. We fully committed to the sound and the style, then with the help of these wonderful studio musicians in Los Angeles we were able to record some pretty great stuff.

Dynamic Music Partners

Young Justice is coming back for a third season as part of the streaming DC Universe service. Having worked on that show previously, are you going to be involved in the return?

Kristopher: We are, yes. Brandon Vietti and Greg Weisman, the producers, have got the band back together.

Michael: That’s a great way of putting it.

Kristopher: The original team, we’re all back. The artists, the music, the same voice cast. We couldn’t be more excited. The tremendous support of the fans is getting the show to continue. It seems so often when these shows end they’re kind of done, and this is one of the very rare times that the fans said they wanted more and the studio went with it. So, we’re thrilled to be on board.

So, you’ll be back for Young Justice: Outsiders, but are there any other upcoming projects that you can tell us about?

Lolita: We’ve been working on Marvel’s Avengers Assemble, which has a new incarnation – Black Panther’s Quest – which should be starting to air soon. We are also very thrilled about working on Marvel’s women empowerment series, Marvel Rising, which is some long forms and some shorts, which is really, really wonderful. And then we’re working with Warner Brothers on quite a few things, but we can’t really discuss them because they haven’t been announced officially. But I think people will be kind of excited. I’m excited, we’re excited!

Michael: We want to have a big shout-out to our fans that are listening to the music. It’s wonderful to know it’s connecting people. In this genre, in television, it’s not like you get to hear the reactions of everybody watching the show. So, it’s just wonderful to be connected people who are involved and listening to what we’re doing.

For more on Dynamic Music Partners and their upcoming projects, be sure to follow them on Facebook and Twitter, and head on over to www.dynamicmusicpartners.comAnd be sure to check back here over the next week or so as we talk to some of the other key figures involved in Batman: The Animated Series.

Batman: The Complete Animated Series is out now on Blu-ray.

Tara Strong | BATMAN: THE ANIMATED ADVENTURES

Tara Strong

Undoubtedly, Tara Strong is voice-acting royalty thanks to her stunning work on a ridiculous array of favourites such as The Powerpuff Girls, My Little Pony, Rugrats, Fillmore!, Ben 10, Drawn Together, and of course several different roles in the world of the Dark Knight. The voice of Barbara Gordon/Batgirl, not to mention a certain Harleen Quinzel from Batman: Arkham City onwards, we were lucky enough to grab some time with Tara ahead of the Blu-ray release of Batman: The Complete Animated Series.

STARBURST: Having been involved in the industry since your teenage years, when did you first realise that this could be your career and that you had such range?

Tara Strong: Well, I definitely always did silly voices as a child. I had a fake radio station with my sister. I always copied people, I was this sponge. I knew from the age of three or four that I wanted to be a performer. I would perform in front of my kindergarten class. I always knew that I wanted to perform, but I didn’t realise it was primarily going to be voiceover. I grew up in Toronto and my family got me an agent when I was thirteen. One of my first auditions was for the voice of Hello Kitty, for the title role, and the rest is history. My parents were really supportive. They encouraged me no matter what. They were at every audition, every show. They were just the greatest.

That’s very different to your normal thirteen-year-old. How was it to grow up and balance that burgeoning career with normal teenage school life?

It was a little challenging in regard to education. I was very conscientious about being docked grades and losing marks just because I was away. I kept my grades up, so that was frustrating. Sometimes schools were accommodating, but often they weren’t. Finishing high school was really challenging because I was acting pretty much full-time from the age of thirteen. In Toronto, I had a very well rounded career doing TV, film, theater, I had my own sitcom. Everyone would tell me, “You don’t need to go to high school!” It was such a fun environment. It wasn’t the easiest thing to do, but I did know that I wanted to finish high school. I would have a lot of on-set tutors. I graduated at the same time as everyone else, thankfully, but I did switch schools several times.

You’d then move to Los Angeles in the early ‘90s. Was that move prompted by a specific job, or was it a case of just moving to LA to see what was out there?

From the time I was very little, I always wanted to move to Los Angeles; I always wanted to move to the United States, to California. I loved the idea of being in the hub of Hollywood. Often for on-camera parts, the large parts would be cast there. I remember thinking, “I just want to go to LA and do a ‘movie of the week’.” I just wanted to go and do other productions. I would’ve moved earlier except that I really wanted to finish high school. Right when I finished high school, I got into a few colleges for performing arts. One was in New York, one was in Toronto, and I chose Toronto because I’d booked a few films. I would’ve lost them if I left at that time, and they were good films. One was with Anjelica Huston and Sam Neill. I just didn’t want to give up those opportunities. The first day of school in Toronto, I ended up teaching there! I was like, “I think if I go to school it’s to be educating myself about things I don’t know about it.” I decided that I was going to make the big, scary move. I didn’t know that many people very well. The guy who played my dad in the sitcom that I did invited me to stay with him and his wife. He was very sweet. He’s actually just passed away this year. I stayed with them through the ’94 earthquake, so it was lucky that I had someone. My mom was like, “You’ve gotta come home! There’s no food, there’s no water!” That was all based on the news.

Tara Strong Batgirl

When The New Batman Adventures came around, you landed the role of Barbara Gordon/Batgirl. How was that process?

When I first moved to town, it was actually quite challenging to get my footing. I had had a very successful career in Toronto, so that helped me, but I was still the new girl on the block. They like to stick to the people that they know, and I remember literally crying in my apartment going, “I don’t know if I can do this.” I’d had two eviction notices, I was broke, my parents were trying to help me but I was feeling guilty. I really didn’t know what I was going to do. I got a call from Marsha Goodman, who said, “Would you come and play my Heather in the new Gadget Boy and Heather?” I burst into tears! And ironically enough, Marsha Goodman was the person who gave me Hello Kitty. So, she started my career and she saved my career; because of her I could afford to eat. Not shortly after that, I switched agencies and I booked one hundred episodes of 101 Dalmatians, which is unheard of. Then Powerpuff Girls and Batgirl all in the same year. People were like, “Who is this girl?!” That was me putting myself on the map. When I walked into the audition for Batman it was full of top tier voice talent as well as celebrities. A-list, D-list, you name it, everybody wanted to be Batgirl. It was quite an intimidating room. I went in and just did my best. I remember Andrea [Romano] and Bruce [Timm] saying something about how much they liked my natural personality and how I just seemed to be Batgirl. When I walked in, it was just very natural to me. In truth, Batgirl is the only job I do that’s really my own voice. When I got the call that I’d booked it, my agent left a voicemail on my answering machine at the time, and he goes, “Oh my god, you’re her! You’re the girl with the Bat, you’re Batgirl!” He was freaking out. Let’s just say that was a very good day.

When you get the chance to reprise that role, is it a little easier to do given that it’s your natural voice, or does that make it even more difficult?

I love every time I get to go back to it. I get really excited every time I look at a script and see Batgirl. It’s just a wonderful, exciting, nostalgic thing. When I first booked the job, I was sitting between Mark Hamill and Kevin Conroy – and I pinched myself! Whenever you get the opportunity to revisit that, it’s pretty extraordinary. I get excited every time. Not that it’s easy because it’s my voice, because truthfully, it’s quite challenging from an acting perspective Any time you’re taking on a new role, as the actor you really envision yourself in all of these scenarios. You do some very deep stuff when you do Batman. My favourite iteration of Batman is always the darker ones. They take you to very dark places. So, I never go, “Oh, it’s gonna be easy.” I go, “Wow, I’m excited to take this on!”

Were you a fan of Batgirl or the Batman mythos before you got involved in The New Batman Adventures?

My father collected World War II memorabilia – he’s a big collector – and we grew up going to antique markets. My sister began collecting Wonder Woman and I wanted to collect something, too. I didn’t want to do what she did, so I chose Batgirl. Very young, I wanted everything that I could find that was Batgirl. And my father had the early editions of almost every comic you could think of. So, I definitely grew up in that world and was familiar with it. I haven’t read every single comic – certainly, fans know a lot more about every single story than I do. In fact, when we started The Killing Joke, I hadn’t read it before I saw that we were doing it. When I found out we were doing it I bought it and I found it so fascinating, even afterwards, to watch The Killing Joke and have the comic in front of it. You see how similar they are. You look like you’re watching the comic. There was the additional scene, which I was grateful that they gave to me. It was quite exciting.

Tara Strong Batgirl

How is it to tackle something as dark as The Killing Joke or Batman Beyond: Return of The Joker, in comparison to the more balanced tone of The New Batman Adventures?

It was shocking and interesting, and I figured there’d be some backlash but not to the degree that I saw. People freaked out. I just remember thinking, “Just relax. She’s a grown woman making a grown decision. She’s not Batman’s sister or daughter or anything.” I just loved how beautifully it was done. I thought the acting was extraordinary. When you watch those moments with Mark Hamill and the origin story in The Killing Joke, there’s some really incredible moments.

With some of the scenes added to the animated take on The Killing Joke, there was a backlash amongst some fans. Given how so much of what you’ve done throughout your career has had a hugely positive fanbase, what was it like for you in the aftermath of The Killing Joke?

It was really hard, because you put your heart and soul into something and you hope that people like it. Any time you hear negative stuff about anything you’ve done as a performer, it’s not a good day. You try to ignore it and not let it affect you. I think more people need to teach their children about how to not attack people online. When my son was maybe four or five years old, he really hated Justin Bieber. He just had an aversion to him. He put out a new video and he goes, “Oh my god! Mom, watch this.” He was very young and he was basically saying how terrible it was. I said, “Well, it is what it is. Some people like that.” And he said, “I’m gonna write something.” He was writing underneath the video what a piece of garbage this video was, and it was poop. “You know what? That’s not a good idea to do, and I’ll tell you why. Just because you don’t like it doesn’t mean other people won’t like it. I guarantee that this performer really likes it. He wouldn’t put it out if he wasn’t proud of it. So rather than bang on it and bash it, that’s not good karma. Put your energy to someone and something else. If you want to create your own music, do that. But if you don’t like it, you don’t have to say something negative.” And I taught my son that and he’s never done that. He’s sixteen now. I think people need to teach their children more about doing that, other than to keep going in to your adult years thinking it’s okay behind a computer to say something totally nasty about someone.

When you first landed the Batgirl role, when did it dawn on you that you were playing such a huge role model of a character?

Oh, I always knew that. I knew the second I booked it that it was going to be a huge, important role and a huge, important role for young girls everywhere to have a female role model to look up to. I take the responsibility pretty strongly, about strong female characters that can inspire other girls to be strong and stand up for themselves and do the right thing. It was always something I knew was important and I felt very blessed to be playing her.

Tara Strong Raven

You’ve played so many characters over the years, so many of which have meant so much to different people. Which one do people lean towards the most in terms of which has meant the most to them?

I hear a lot of Raven at cons, I hear a lot of Batgirl, too. Mostly at cons I hear that Raven helped people through depression or she’s someone people can relate to. Harley, people are always happy about. And Powerpuff Girls. Yeah, I’ve been really lucky. All of the roles have been quite iconic roles. I mean, not many people get to say that they’ve played these characters like Batgirl and Harley and Poison Ivy and Raven. Over my career, I’ve had the opportunity to play such extraordinary characters.

Drawn Together was risqué at time, but was there ever anything over the years that you’ve been offered but turned down due to it being too out there?

Oh, I loved Drawn Together so much. I miss that show. I said no to a cartoon that was basically an anti-Jihad cartoon. It was a weird sort of ISIS comedy. It was kind of at the height of the beheadings and everything, and I just said, “You know, Charlie Hebdo was really serious and devastating, and we need to be conscious of what we’re putting out there. I’m not going to do a Jihad cartoon.” I just passed, I didn’t even submit an audition.

And was there anything on Drawn Together that maybe went a bit too far for your liking?

There was one thing that I told the guys I was not going to do. There was an Anne Frank joke, and it was really harsh. I was just, “Guys, I think we can do this without going here.” The truth is, on a show like Drawn Together – similar to South Park – there’s a racist element making fun of racists. Basically, showing how ridiculous racism is. From that viewpoint, I’m completely fine with it. And if they asked me to do that show again I would be back in a heartbeat.

You’ve mentioned Harley Quinn, and that was a role you took on originally in Batman: Arkham City. Taking over that role from Arleen Sorkin, was that a nervous moment or was it just seen as another challenge?

Definitely very nervous. I used to work in the studio alongside Arleen Sorkin, and she’s just the loveliest human ever and incredibly bright, beautiful, intelligent. When they said they were going in a new direction, it scared me. People love their signature voices, and I was terrified that people wouldn’t like what I did. When I came in and they were trying to explain the different area that they wanted to go, I understood it and I wanted to make sure it wasn’t a money thing. Once I knew it was a creative choice, they told me that they wanted it based on her but with my own spin on it and to be completely out of control crazy. We were definitely just jumping in, and I hoped people liked my version very much. It was scary!

Tara Strong Harley Quinn

Batgirl is this strong symbol of hope and fighting the good fight, and then you’ve got Harley Quinn who’s on the other side of that. Is there a favourite side of the fence for you?

No, they’re both really fun. I mean, it’s always fun to play the bad girl. But like I said before, it’s very special to play Batgirl. Harley kind of becomes my therapy when I get in the studio – to scream and shout – but they’re both equally fun. It’s always fun to play the bad girl but there’s something very special in my heart about Batgirl.

Across the board, which is the role you find yourself getting most animated about in the studio?

Probably the craziest right now is Unikitty. She’s pretty crazy, she’s all over the place.

In Rugrats, how much of a challenge was it to voice a literal infant in Dil Pickles?

It was really fun, but it was challenging. All of my lines would be stage directions, like, “Baby Dil grabs Tommy’s toy and throws it at Angelica’s head, throws up and poops, then goes to sleep.”

How great is it to see the Bronies fan movement involved in My Little Family?

It’s extremely rewarding. I love the My Little Pony fans, they’re the cutest fans ever. They’re the first to give to charity and be there for each other. They’re very strong on anti-bullying stuff, and I just love them so much. I call them my Army of Kindness. I had no idea that Pony was going to have that level of fandom, so it was sort of this unexpected, brilliant, extraordinary world of people just being there for each other all over the world.

Tara Strong My Little Pony

What are you working on at the moment that you’re able to tell us about?

Well, I’m working on a lot of stuff. A lot of the DC Super Hero Girls, still doing some Rocky and Bullwinkle. I love that so much, and I encourage people to check in for this new season; it’s really, really fun. And more Ben 10, more Teen Titans. Yeah, I work every single day. Just follow me @tarastrong and I usually post career stuff along with my frustration with politics.

Be sure to check back here over the next week or so as we talk to some of the other key figures involved in Batman: The Animated Series.

Batman: The Complete Animated Series is out now on Blu-ray.

Paul Dini | BATMAN: THE ANIMATED SERIES

Paul Dini

When it comes to icons, Paul Dini is somebody who so many genre fans hold on the highest of pedestals. Where Batman and his world is concerned, Dini has been writing adventures for the Caped Crusader for decades now, be it for TV, for animated movies, for video games, or for comic books. If anybody knows Batman, it’s Paul Dini – and we caught up with him to discuss Gotham’s famed protector and a whole lot more ahead of the new Batman: The Complete Animated Series Blu-ray release.

STARBURST: To start right from the beginning, how did you end up getting involved in the world of animation?

Paul Dini: Well, I’ve always been drawn towards film and television, and animation in particular. I guess I just honed in on cartoons because they were always the most intriguing and enchanting for me. I knew that animation itself took a lot of discipline and drawing talent – which I frankly felt I never had – but I always felt l was very good at coming up with stories and could supplement that with the sketches that I could do. It was something I just gravitated towards in college, and I was lucky enough to have a meeting with one of the heads of Filmation Studios, which would later produce the He-Man and the Masters of the Universe series. He liked my writing and my cartooning, and said, “It’s not the animation we do, but it shows that you can think visually, so by all means show us some stuff.” So, while I was in college, I basically deluged the studio with ideas and they wound up hiring me for about a year. I was able to get my feet wet in doing animation, and later on, when I moved down to California full time, they had a job for me helping develop the Masters of the Universe series that was just coming around at that time. I’d grown up on comic books and science fiction and Star Wars and all that, so I was able to apply that love to things like Masters of the Universe, and a year or two later I got to work on Star Wars itself; we developed the Ewoks and Droids series. I moved back up to the Bay area, which is where I was from, and went to work over in Marin County for George Lucas to do those first animated shows they did back in the ‘70s. Then, eventually I went back to Los Angeles where I met up again with Tom Ruegger, who I’d known briefly at Filmation drawing Masters of the Universe. We were all friends, and he brought me in to work on Tiny Toon Adventures, and that was the start of the Warner Brothers years. I booked Tiny Toons, that led to Batman, which led to Batman Beyond, to Justice League, to Looney Tunes and everything else.

Paul Dini

How exciting was it getting to work with George Lucas at such a relatively early stage of your career?

I was the ultimate fanboy, so I was dazzled by it all. I thought, “Oh man, this is really great.” Working at Skywalker Ranch back then, it was all new. He had just wrapped up doing Star Wars and the last of the Indiana Jones movies that he was going to make for a while, and so he was taking some time off to devote time to opening the ranch and to doing other projects, such as being an executive producer on movies like Labyrinth, Tucker: The Man and His Dream, the notorious Howard the Duck, and a few others at that time. The only Star Wars things happening were the Ewoks and Droids shows, and we were the ones keeping that alive. Star Wars had gone through its first and maybe only downtime. People had seen it – a generation had embraced it for their childhood – then it was sort of taking a nap for a while. It wouldn’t be revived until they did the special editions, then the prequels. So it was a good time to concentrate on other things, to work on new projects. He was around if we needed him, and he certainly was there during the development stage, but mostly he let it be known that as far as the other companies that Lucasfilm was creating at that time – which included his games’ division, the animation division, and a little upstart cartoon division called Pixar – they were running their selves. It was a very interesting time, because Pixar was its own unit there, and even though we did not really work together on the Ewoks and Droids series, we were aware of each other. Pixar was just getting up and running, so they couldn’t be doing anything on a regular basis for the animation we were doing. I would go over there and watch them making those first Pixar shorts, and I just knew that it was going to skyrocket, it was going to take off in probably ten years – which it absolutely did. And then, years later when George began series like The Clone Wars, he got even more involved with the animation and the stories and he would work very closely with a lot of the story writers on developing stories that were set in the Star Wars universe. I think at that time animation had broken free of the shackles of Saturday morning. When we were doing Ewoks and Droids, we were definitely part of the Saturday morning line-up and subject to a lot of the thoughts and theories about children’s programming at that time. The shows were fun to work on and it was a great way to get my feet wet, but later on when I got the chance to write some of The Clone Wars episodes, I found it much more creatively fulfilling because I could be, “Yes, finally real Star Wars! The real action, life and death stakes!” And that’s really what Star Wars is all about.

Batman: The Animated Series managed to work brilliantly for both children and adults. Would you agree that the show is one of the founding fathers when it comes to having cartoons viewed as not being purely for kids?

100% I agree with you as far as that goes. It really was not just a show for kids. It was a show that took quite a lot of people by surprise. I think there were a lot of things going on at that time that really made cartoons take a step forward. It wasn’t just Warner Brothers, although I’d say they were a key part of it, but there were other superhero shows like X-Men and the ‘90s Spider-Man. One thing that gave Batman a bit of an edge was that there was such a cinematic feel to it. The directors and the storytellers were encouraged to take a very filmmaker-like approach to the creation of the stories. You’d see things that other action shows weren’t doing. There wasn’t wall-to-wall music – the music was always composed differently per episode – and occasionally the soundtrack would drop out all music and sound to let a sequence play silently, with more drama; reminiscent of a Hitchcock movie or a thriller. And tonally, we were encouraged to tell stories from different places. Not every story began and ended with Bruce Wayne becoming Batman. Some stories began and ended with villains, some stories began with side-line characters or one-shot characters you’d never see again, but they all – we felt – were an honest depiction of elements of Batman’s world. It created this identity of Gotham City that was very unique. As long as we felt we were being true to Batman and his world and what he is, we had this liberty to tell stories in a different way, to reconfigure the rules of what makes a superhero show. You can throw those rules out the window and just tell interesting and amusing stories. And I’d say it was also something that they did all over Warner Brothers – shows like Animaniacs, Tiny Toons, Freakazoid!, the Looney Tunes cartoons. Most of them at that time were affectionate call-backs to what had worked before. I just think you had an amazingly talented group of people working on a variety of different characters and series, and the corporate line at the time was, “There are the toys you loved all your life, now’s your chance to have fun with them.” That really was the only rule: treat the characters well, have some fun, stay on budget, and will stand by you with what you want to do. Like I said, it was a very creatively stimulating and encouraging time.

Paul Dini

Do you think we would’ve seen the same tone and style to Batman: The Animated Series if it wasn’t for Tim Burton’s Batman movie in 1989?

It’s interesting. I think things would’ve definitely been different. I think Tim’s movie really changed, in a very positive way, the perception of Batman. Up until his movie, even when they’d seen trailers for the coming movie with Michael Keaton and Jack Nicholson, I think 80% of the audience were expecting at some point to hear the Batman theme from the ‘60s show or to see call-backs to it or for it to have some sort of goofy element from the series. I don’t think they were expecting Tim to make a really serious movie about Batman, and I think that because it was cool and it was dark and it was very much his artistic vision – and yet very true to the comics at that time – I think that a lot of people embraced it as almost something new. And we did have to step up in a way. We had to repeat what Tim had done, but also, “Okay, he had his chance to do his vision of Batman – here’s ours! We hope you accept it as a true vision.” And they did. I think the two coexisted very comfortably together, and I do think that the fact that he had made that artistic statement worked well for us. I also think one of the things that worked in our favour was the effect Steven Spielberg had with shows like Animaniacs and Tiny Toons. He came in and said, “This is how I always imagined cartoons.” He’d just made Who Framed Roger Rabbit, and he liked his cartoons to be zany and to stretch reality. With a creator like Mr Spielberg, he demands a higher quality. That’s why the fuller animation came back, that’s why the jokes worked on both levels for adults and kids, and that was also why the music was so lush and so important to the animation process. He’s really a director who gets it and he knows how music can move a scene, how it can affect it, how it can work with the visuals to really carry the emotion of the scene. Very, very few Saturday morning television producers know or fully realise why music plays in a scene or they just don’t care or they just see it as another expense; something they’d rather not pay for. “Yeah, you know what, we can just do track music. Here’s the funny cue. Here’s the action cue. And here’s the music you just place in from wall-to-wall.” The cartoon begins, we hear music, it’s like carpet you just lay down. I worked on some shows where I’d say, “Hey, wouldn’t it be fun to do this type of riff? We have this character in this new location, why don’t we do music that’s more evocative of this scene?” and they’d just stare at me and say how expensive it was. Good music is always a participant in the scene.

There’s a strong argument to be made that the music is just as important, if not more so, than the action that you see on screen. The FOX X-Men and Spider-Man shows of the time were great in their own ways, but the music of BTAS was just one of several factors as to why that series stood out above the rest.

Forgive me for sounding a little cranky here, but I feel like within animated adventure shows, a lot of them are not making such a commitment to enduring quality. I feel like it’s an entertainment form that only requires the average, and a lot of people feel that if you do something superior no one will notice, or you’ll go over budget, or what difference does it make. And that was something I would run in to in my career at other studios at various times. It’s like, “We made a deal with a guy to do sound effects and Foley and he’s also doing the music.” “Well, does he have an orchestra?” “No, but he’s good on the electric keyboard so he’ll give you whatever you want.” You’re just pasting it in there. But then again, they didn’t have what we had on Batman, which was a unit that really worked well together and really brought every element. It’s the difference between bringing a lot of elements of your own creative personality and artistic passion to something as opposed to just doing a job. A lot of places just do a job, and they do a fine job and their stuff gets on TV and kids watch it – mission accomplished. With Batman, we just wanted to make something that we ourselves would enjoy watching from year to year and showing our kids and our grandkids and just saying, “Boy, did we have a lot of fun making that!”

And that’s part of the reason why Batman: The Animated Series is so beloved to this day and that the show has a whole host of Emmy Awards to its name.

I feel very blessed to have been a part of that. The work endures, the people enjoy it, and we were able to make something that – so far – has stood the test of time as something that people have embraced and grown up with.

Paul Dini

One thing that the X-Men and Spider-Man shows of the day had that BTAS didn’t, was they both had overarching, season-long arcs, whereas BTAS was, for the most part, standalone episodes. Did you ever have any talk of stringing out longer arcs on BTAS, or was the plan always to keep the majority of the stories as one-shot deals?

At the time, there wasn’t. I don’t exactly know why, although I would hazard to guess that part of the reason was that the shows, especially the first couple of seasons, were very labour intensive. Occasionally things would go wrong. I don’t think we ever started over, but occasionally episodes needed more attention in animation or they might have a lot of reshoots, and certain episodes were a little more elaborate with set pieces. So, I think that they worked better as standalone episodes because if you’ve got a big three-parter or a week-long story or you’re doing a story that does an overarching story, then there are two episodes in that batch that are just not coming together, you don’t want to run anything out of sequence, so it actually helps if they are standalone episodes. However, there is a loose character continuity where the characters all know each other, have interacted, and they’re not strangers to each other, where you can see it’s all part of an extended world. I think that when they got it down a little bit more than they had been doing, the idea of an overarching season of continuity became more of a reality. I remember them weaving it into the Justice League shows. They could have a bit more of a theme with Luthor and Darkseid, and carry that through the season and do a big two-part finale. So yeah, I think with time they got it down – the production hazards went away because they figured out the more effective way of doing it – whereas with Batman everything was new and it just worked out better to do standalones.

Whether it was on Batman, The New Batman Adventures, or Batman Beyond, was there a particular favourite character that you loved to write for?

I liked them all. I really liked writing the Joker stories. I thought he was a fascinating character because so little is known about him. It’s always fun getting a little window in to his weird and twisted psyche. I think I kind of took him over because I didn’t want him just as a gagster. He’s a character that’s very easy to get wrong. When you write him, the jokes – the best ones – are funny in a morbid, ironic way instead of him just spouting catchphrases or telling gags out of a joke book or something. There’s a bitter, dark, humourous quality to him that you laugh at almost because it’s naughty; because he said something about killing somebody or he made a double entendre. He was a challenge, but he was also fun to write. Then we added Harley to the mix and that continued the merriment in a deeply bizarre way. Suddenly in the world of Batman, we had this weird sort of newlywed couple doing wildly dysfunctional, outrageous things. And I felt that that gave The Joker a shot in the arm as a character; it stretched him in other ways, because he’s not only a gang leader he’s also in this weird one-sided relationship. It was fun putting that on him and seeing how far we could go. With The Joker, you don’t know a lot about his history or his origins. Whereas somebody like Mr Freeze or Two-Face, originally they were very sympathetic people. Joker, you don’t know anything about. That’s what gives him this magic; that he’s so unknowable, so unredeemable. But giving him the relationship with Harley – who certainly is a sympathetic character – brought out things in him that I thought were amusing or that made the world new in a different way.

Paul Dini BTAS

To many, one of the very best episodes of BTAS is the ‘Christmas with the Joker’ episode.

It was a lot of fun. Something like that, he recognises Christmas for what it is. In a lot of ways, it’s a sham. And he is poking his finger in the eye of the tradition and twisting it gleefully.

And how impressed were you with what Mark Hamill brought to the Clown Prince of Crime?

Oh man, where do I begin! I just felt that he had a knowledge and an understanding of that character in an intuitive way that I think only an incredibly gifted actor has. I think he could explain it pretty well, but I think once he performs the character that all comes out. Once he’s got the character’s lines in front of him, he knows instinctively where that character is inside him. He captures him so well. It’s the insanity, the craziness, the cruelty, and just a little bit of – I don’t even want to say humanity – this twisted sadness. Every clown has that little bit of sadness to him, and I think The Joker has this tiny little bit of a lost soul in him, and Mark brings that out in his dialogue and his laughter in all the ways he plays him.

You and Bruce Timm famously created the character of Harley Quinn for Batman: The Animated Series. Obviously, Harley is a hugely popular figure these days, but when did you realise that you had lightning in a bottle with her?

I think when the footage came back and we saw how well she worked with The Joker. The voice was fun and it was a call-back to the tradition of the 1960s show where The Joker or The Riddler or the villain-of-the-week would have a colourful group of henchpeople and one of them was usually a girl-gone-wrong. Also, Arleen Sorkin gave her a kind of classic, old style gun moll voice. It was fluttery and a bit airy, but underneath there was this tough, gun-cracking broad. The fact that she would get laughs from the gang and The Joker wouldn’t, then he’d get upset over that, “Why are you laughing at her? She’s just a girl we brought in for one caper?!” We didn’t really think beyond that point other than The Joker needed a henchwoman and she fit the costume and was willing to be a part of it. She was a good lieutenant and respectful of him. I wanted to bring her back because Arleen’s a friend of mine, she’s fun to work with, she brought a lot to the part, and a henchperson is always fun for The Joker to act off of and to help set up some plot points. Also, we had some really gruesome story where Joker is trying to poison people one after another. You needed a little bit of comedy to offset the menace of that, to give some lighter moments. There were these grotesque moments where he’s trying to kill someone, then he puts a giant fish head on Harley and you get the laugh there. Bruce Timm and I started to talk about her, who she was, where she came from, and we got this twisted idea that she’s actually his therapist and he had turned her to this. That gave us a whole new spin on her. With any new character you’ve taken a shine to, you want to do a little bit more with them. We ended up pairing her with Poison Ivy and, before you knew it, she was as part of the Batman mythos as Robin, as Batgirl, as Alfred, and now she’s around to stay. [DC Comics Chief Creative Officer and Publisher] Jim Lee talked recently about there were three pillars of the DC Universe – Superman, Batman, and Wonder Woman – and he said now there’s a fourth and that’s Harley. And that might not be too far off. Anybody could be Harley. I always think of her like Peter Pan; there’s a bit of Harley Quinn in all of us and that’s where our goofy side resides.

Harley Quinn Batman: The Animated Series Paul Dini

Wherever you turn at conventions these days, there’s literally hundreds of Harley Quinns to be seen – whether that’s girls, boys, young, old.

I think she’s an incredibly liberating character for everybody to embrace – male or female. I always give triple candy out on Halloween to anybody dressed like Harley. I’ve seen little girls dressed as Harley with their dads dressed like Harley. That’s, “Here you go, you get the whole bag. You win!” A few years ago, I was at the Paris Comic Expo at one end of this big hall. I was there for Urban Books. And Bruce Timm was there. So I’m able to see him at his booth way at the other end of the hall, and between us is a sea of baseball bats and mallets sticking up in the air, and there’s a Harley under each one of them. So there’s Steampunk Harley and Bombshells Harley and traditional Harley and Suicide Squad Harley. It was amazing, it was like Harley Con or something! I hope she’s around for a while. I hope people find stuff to do with her and they enjoy her, that she doesn’t wear out her welcome. I just wrote a novel [Harley Quinn: Mad Love] about her and about her origins where I get a little more in to what her childhood was like and what her family was like. I wrote that with Pad Cadigan, who’s a very renowned Hugo Award-winning science fiction writer. I had a lot of fun doing that.

Given how certain parts of any fan base are often very vocal these days about any and all changes, how do you think fans would’ve reacted if social media was around when you created Harley Quinn and gave The Joker a sidekick?

Well, everybody has an opinion, and everybody has preconceived notions about what they like. A lot of people have the attitude of taking a negative attitude until you convince them otherwise. I don’t think that’s the majority of fandom, but I definitely think people have that attitude. But I also think that people can embrace change or they can find something to like. It’s hard to say, because I don’t think that would have stopped us from doing anything. I think the only negative really is when a creative person is stopped from doing something out of fear that maybe somebody won’t like it. Well you know what, not everyone’s going to like it no matter what you do. So you might as well go out and do your best and just not pay attention to the chatter. If they like it, they’ll like it. If not, sooner or later you’ll hear about it. But I think, for the most part, I’m extremely grateful to the fans and I really love talking to them and seeing them when I do an event, but I’m not somebody who spends a lot of time on the forums other than just to announce things I’m working on that they might be interested in. Because that’s really for them, for them to debate and to talk about and express opinion. Had we been around, I probably wouldn’t have paid that much attention to it, because my attitude is that I have a job, I have to do this, and I’m going to do it to the best of my ability. People will either like it or they won’t.

Even the greatest of movies or TV shows these days end up with some sort of vocal backlash, which is a little sad to see.

I don’t like most of the movies I see. I go and see them, and if I’m entertained by them then that’s one thing. Am I going to buy the movie and watch it again? Likely not. I might buy the animated movie where I liked the technique or I liked the art design. I might study that or go back and watch certain segments again. Overall, I’ll see a movie once. It has to be a really special movie for me to buy it, take it home, and watch it several times a year like a favourite book. On the other hand, I’m not going to be out bellyaching about my opinion on something. If you have that much time to devote to the analysis of someone else’s work, you probably have the time and the passion to create something on your own. That’s where I’d rather be.

Paul Dini

On the topic of movies, how much fun was it to sink your teeth into a full Batman feature with the stunning Mask of the Phantasm?

This is speaking strictly personally, but it was a lot more fun when my involvement was over and I could see the elements coming together, to see the footage come in. I did open up on the time I worked on the movie – I wrote a book, A Dark Knight: True Batman Story – and that details what was going on in my head. I’d gone through surgery to have my face reconstructed. I was almost agoraphobic after that. Alan Burnett was calling me all the time to see if my pages were in yet. “Maybe tomorrow…” as I’m firing up a video game and playing that. “Here’s a scene where Bruce starts a mugging then gets beaten up.“Really? Do I have to write that? Can Martin Pasko take that?” But I kind of worked through it, and writing on Phantasm really helped. More than that, Alan Burnett was such a supportive leader as being the head of the writers. He was very supportive to all of us, and he in particular knew what I was going through and was getting me inspired to work on the series again. I probably wouldn’t have done it without him. I wouldn’t have done the series originally unless he had encouraged me to come back and do a few episodes. At that time, he was rather stern but in a very kind way to getting me focussed back on writing my segment. Once I had done that I wanted to come back full-time and do more episodes. Once I was over that hump, the storyboards started coming in and I started getting really excited. And Alan was very insistent that it be a Bruce Wayne story and a strong one about him. It was probably the best one we could’ve done, because the villains are fun but they’re all so easy. You can eat up a lot of time with The Joker or Mad Hatter or Bane or somebody like that and make the story about them, but with Phantasm the emphasis was on Bruce, the choices he made, and how those choices continued to haunt him to the present day. And I think that’s the strongest type of Batman story you can tell. Once you have that figured out, then you can have all of the fun you want with the gangsters and the villains and the criminals.

What are your memories of the transition from Batman: The Animated Series to The New Batman Adventures in 1997, and was that simply a case of Warner Brothers wanting to freshen up the feel of Batman?

That’s always the case. You always have new executives coming in – whether it’s at the studio or the network – they’ll come in and say, “You’ve got a great show here now. What’s new? What can we do to change?” “You know, we don’t want to change it.” “No, no, no. What’s new? What can we do to change it?” With The New Batman Adventures, I think what had happened was we hadn’t done Batman: The Animated Series in a couple of years. I think it was a good decision to freshen it up a little bit, especially as Bruce and his crew had done the Superman series. Superman was designed with a deliberately lighter palette than the early Batman episodes. It was more traditional, the backgrounds were not painting on black paper like Eric Radomski had done originally, and the designs were a little more streamlined. It was a brighter world and we knew that we wanted to incorporate Batman into part of that world to bring Superman and Batman together as characters. So Bruce and his crew redesigned the characters with that in mind and gave them a more streamlined look. You could see that there were call-backs to Batman: The Animated Series. They were essentially the same characters, but this is something that’s done traditionally in animation for years. The Bugs Bunny of 1938 is not the Bugs Bunny of 1948. Animators throughout the years would refine them or streamline them or maybe there’d be a little less budget next year for The Loony Tunes, so let’s give Bugs and Daffy a makeover and don’t have them do as many big, elaborate music numbers. It can still be fun and engaging, but you look at something like the early Bob Clampett Bugs Bunny cartoons compared to the late-‘50s Chuck Jones cartoons. They’re radically different in terms of direction and design, but they’re both a lot of fun. With Batman, we had done the Superman series, we had gone in a different direction with design and sometimes with story, and the series reflected a lot of that. It was still Batman and we were still having a good time with it, we were still experimenting with different ideas, but you know, in some instances things change for the better. Bruce Wayne got more cut, the design was a little trimmer, yet the stories were still challenging to tell. We had, for the most part, the same cast back, and it was just telling more interesting stories within that world. And also I think we had built up a little bit of cred between the first couple of years of Batman and the later adventures, so people were interested in the stories and the character dynamics. We were able to deepen the relationship between Batman and Nightwing now that there was a new Robin and there was some old ground to cover, some old wounds to heal. It made it interesting to go back and take the characters on again at that point.

Batman: The Animated Series Tim Drake Robin

As alluded to there, you brought in the Tim Drake version of Robin as Dick Grayson transitioned to Nightwing. Was there ever any talk at any point of including Jason Todd in the series?

Not really. Where we were at the time, I don’t know if the crew liked Jason Todd all that much. I think we looked upon him as the Robin that didn’t work out too well when they did that whole Death in the Family thing in 1988. When we did The Animated Series in ’92, Jason kind of spoke to us as the Robin who didn’t work out and who got himself killed, so let’s not do him. So Tim came along, and there were elements of Jason. They hadn’t done the redo on Jason yet or figured out the Red Hood. We looked at Jason, he’s a circus performer also, and Dick Grayson done over again with a different name. So when Tim came along, we said, “Let’s do Tim instead. He seems to be brighter, younger, a more engaging character.” It just seemed to work out better for us.

The Tim Drake character would be key to bringing The Joker back when you did the Batman Beyond: Return of the Joker movie in 2000. That’s a pretty brutal picture in certain places, particularly during the flashbacks to Tim being tortured by Joker and Harley. How was that experience?

An odd thing to happen with that is that when we were given the go-ahead to make Return of the Joker, there was a company-wide edict that this movie was going to be a major release for Warner Brothers, it was going to be a big step for them in video and home entertainment. There were several very public meetings where we were encouraged by the heads of the company at that time to make the Batman movie we’ve always wanted to make; to treat this as if it’s a theatrical feature. If you want to take it to a dark place, take it to a dark place. Basically, the limitations are off. Don’t go bloody or grotesque with it but, on the other hand, if you want to tell a dark and intense and moving story by all means do. So we proceeded with that in mind. And, as sometimes happens in the entertainment business, a lot of things changed in the subsequent year that we were making the movie. It came to be seen internally as more of a kids’ movie, which meant it had to be made appropriate to promote and show on kids TV. Consequently, that brought us under the scrutiny of the kids TV censors, who insisted we had to make significant changes to the finished film. Ultimately, we released the cut with the changed sequences. Then they came out with the one that was the original uncut version, which I always felt was the best one as that was what we were all working for. I don’t think it hurt the overall story that much because it’s a story of Terry McGinnis and his role as Batman. It was just one of those things we had to do at the time, and we got through it as best we could. I think the movie’s still a pretty good effort.

You would go on to work on the first two Batman: Arkham games. How enjoyable was that, and how much freedom did you have with the story you chose to tell?

The first two were terrific because the whole thing was brand new. With Arkham Asylum it was a chance to take some elements of the Batman world and the animated world and play them a lot darker, a lot more serious, and a lot more realistic in the terms of the stylisation of the characters. To me it feels like the same world, but the look is radically different and the intensity of some of the action is much different. We had Kevin [Conroy], we had Mark [Hamill], and we had a lot of the cast members back to do the voices, so I felt it was a very easy fit to flip back into that world and to work with the game designers to come up with a take on Batman that felt very naturally. Not only is it an extension perhaps of the animated series, but also the better elements of Batman’s world from the comics and the movies and the mythos in general. Arkham City I felt was a change from that as far as “Okay, now we’re making things bigger. We’re doing a whole outside world and we’re taking Batman off the Asylum, off the island, and into the city itself.” And I just felt the scope got bigger, a lot more dangerous, a lot more interesting with the places we could take him and move him around. The idea that they would actually wall off part of Gotham and give it over to the criminals, I thought that was a bold choice to make as far as story goes because that really shows the affect of crime on Gotham City. Basically, half the city is just giving up and saying “Okay, we’re just going to live behind closed doors here, and the villains get to destroy each other.” Again, it was fun, it was great playing in that arena with those toys.

Batman Arkham Asylum

Those Arkham games, particularly the first two, are just absolutely beautiful games that are so well paced and played out. You mentioned that there were several of the key voice talent of Batman: The Animated Series involved in those. Is it almost like a second family when you all get together again?

Yeah, it’s always nice to see them again and it’s always fun to work on a new project. A couple of years ago, we did a VR game – it was a cross between a game and a toy – where you got these VR goggles and it basically put you in the middle of an Animated Series episode. It was something that I recall working on – my last stint over at Warner Brothers – about four years ago. They were going to do this VR walk through the Batcave, and Bruce Timm and I were working together on what that would be like. I wrote Batman’s dialogue. You’re his guest in the Batcave for whatever reason – we came up with a reason why that worked – and you could go over and investigate the crime lab or go over and see the Batmobile, walk around it, see it from all different angles. And you could hear Batman talking from a remote location because he could check in on you from time to time. It didn’t go much farther than that and then I left to take another project. A couple of years later, this was still in the works and I worked with a company called OTOY, which were developing it for View-Master. They were adding a lot of animation to it, so I worked with them to add sequences with Joker and Harley and Batman talking directly to the camera. Then they did a CG confrontation between Batman and The Joker at the end. It was fascinating to work on that as a first step in to VR, and we brought back the original cast – as many as we could – to record voices. It was great. We were working with Kevin and Loren [Lester] and Tara [Strong]. I was out the day Mark came in, but he came in and did The Joker. It was terrific, it was fun being in the recordings. And Andrea [Romano], of course, was directing it all. I thought, “Boy, it was fun to do this. It’d be good to do this again on a regular basis with these people.” But it’s always like that. That summer, Kevin and Loren and I did some promotion for the game and we were all on a panel together talking about it, and we did that just this last year at Comic Con – talking with the cast and the crew. It’s always fun to see them, to hang out a bit. You never say never. Maybe we’ll do some more at some point.

You’d eventually leave Warners and work on Marvel properties such as Ultimate Spider-Man and Hulk and the Agents of S.M.A.S.H. Had you always wanted to work with some of Marvel’s finest characters, or was it more a case of feeling like this was a natural time to move on?

Well, Warners was a very unique place to work in the ‘90s and the early 2000s. After that, there were some changes in management and changes in vision, and then it just became a job the same as any place else. People came and went, the business of kids TV changed, and for writers it became more about what the company needed at that moment. That was sort of the attitude. It was a pretty solid unit of people for about ten to 15 years, the reality of business got in and it was more, “Okay, this show’s ending, this group goes. This show’s starting, we’re hiring all new people.” In my case, when I left initially there was a lot of that attitude and I’d been offered a position on the show Lost, which had not been officially greenlit. I was going over and developing the show and also working on a couple of projects for Warner Brothers at the same time, and when Lost went into full production I went over there full-time. It had become much more interchangeable as far as most of the talent went. And it was like, “Stay or go, whatever you wanna do.” Then I would come back occasionally to work on projects, freelance or to do things here and there. The Marvel shows came around that time. It was great fun working with Eric Radomski again, and many of the writers and crew people I had worked with on the DC shows. Also the Marvel characters bring a whole different energy to it. Spider-Man, Hulk, Dr. Doom, all those great characters I had down on my personal bucket list to write someday.  It was very cool being at that new iteration of Marvel Animation as it was starting up. The last time I worked at WB was on Justice League Action, then some other opportunities came up and I decided to go with those.

Justice League Action

From working with Batman and his supporting world for so long, how was it tackle a larger ensemble group of heroes with something like Justice League Action?

Oh, it was a lot of fun. Initially with Justice League Action, I was developing the show with Alan Burnett early on and nobody was sure if the show was going to sell or not. It was sort of like, “We think we’re going to be doing another superhero show. We think we’re going to go in this direction. We think we’re going to do shorter episodes and really focus on sharper stories that have a funnier skew.” I think the DC characters can lend themselves to that very well, so it was challenging not to think in the 22-minute format. It was also kind of liberating that you could basically take an incident between Superman and Wonder Woman, or Joker and Luthor, or Batman and Zatanna, and just mine that for a lot of comedy, a lot of character, a lot of action, and just see where that led you. And also, there were no restrictions to who we could or couldn’t use. Suddenly, characters who had been off limits – like Swamp Thing – it was more, “Sure, use him, make him part of the group. You wanna bring in Firestorm? Great! He’s kind of a wise-ass, he’d work well with Batman.” Most of the episodes were tremendously fun to do as we had that access to the entire DC world and you could bring in literally any character, even the most obscure ones, and write something interesting for them. I just thought the show was very refreshing, and it was fun working with Kevin and Mark again. Creatively it was very stimulating. It actually felt like The Animated Series again because I could go into Alan Burnett’s office and be, “You know what would be really funny? Let’s do Ferris Bueller’s Day Off with Joker and Luthor. Joker’s gonna take his pal Luthor out for the best day ever and they’d just have a day off.” And Alan was just, “If we can have it by next Tuesday, great!” Then we’d spend a few minutes discussing the plot, what’s the story, and then we’d go off and write it. It was just fun. We wrote fast and fun, and we did a bunch of those. Then at some point in the production I just sort of felt, “I’m having some fun, but it’s time to go.” And then I left to take another project.

Over the years, are there any particular characters or stories you wanted to do on Batman or Justice League that you ultimately never got the chance to?

Yeah, there were a few that I wanted to do. There are a couple I’d like to do now, that if we ever go back in to production I’d love to do. I’m not going to be specific because I feel that if I talk about specific ideas then I diffuse the energy. But yeah, there were other characters I’d like to work with, other villains that I don’t think we got everything we could out of them. If I could go back, if I could do more, I’d probably do a lot more Catwoman stories. I would probably do some more Mad Hatter stories. I can think of a couple of good Riddler stories that have occurred to me over the years. Although it’s fun to see how other creators have built, not only on The Animated Series, but in terms of other stories that have come in to existence since Batman 26 years ago. Other creative writers and artists have taken characters that might have been sideline characters or old favourites, and they’ve redeveloped them in new ways. And you look at that now and you go, “Oh man, I hadn’t thought of going that way with The Penguin. I’d sure like to do an animated story like that.” It’s a medium that really builds on itself; we’re always inspired by what goes on or what other creators are doing with the characters.

Batman Heart of Hush Paul Dini

One new character who wasn’t around during BTAS is Hush, but that’s someone you’ve gotten to write in the comics. How different an experience is it from writing for an animated series to writing for a comic book?

It’s a bit different. You have to be the entire director when you’re writing a comic book. You have to do a lot of the staging and plot it out. It’s more on the writer to describe the location, the setting, the tone that you and the artist might be working towards. So I find it’s a lot more labour intensive to write a comic book strip than in animation, but it’s also very satisfying to see it come out months later in printed form. It’s exciting to have that regular job to go to where you’re continuing the story for twelve to 24 months. Like when I did Heart of Hush and some of the other Batman stories I did in the comics, I knew that I was plotting a big story so I’d map it out on a board or on legal pads. I’d make sure all of the pieces fit. Some weeks were spent just plotting out an outline, the others were spent scripting. It’s always thrilling to see the artist’s roughs, the pencils. Ultimately the inks come in and you get to see the whole process of it. I’d say comics are a bit more labour intensive, but they’re still a lot of fun to do. And the good news is, when they collect them as a volume, you’re able to have it all together and put it on your bookshelf. I think in regards to Hush in particular, if I was going to develop that character I would probably do it differently to how it was in the comics. It’s a classic Batman story and everything, but it’s a mystery almost without any mystery. The second they bring the character in and polish him off – Tommy Elliot – you know he’s the bad guy. Why would you make such a big whoop-de-do about this new character? Here’s Bruce Wayne’s best friend from childhood, never heard of him before. I guess if I was doing it in animation, I would put out that Tommy Elliot is out in the world. It’s like when we did Two-Face, we put him in a few episodes before he became Two-Face. So I’d at least establish that Tommy Elliot exists and not make any mention of Hush for at least a year, then gradually give Bruce a reason to like the character and warm to this character other than the fact that he appeared and died in one issue. Right away you know that Hush is Tommy Elliot. If I was doing that, I’d stack the deck in my favour. I would do a Batman story that has nothing to do with Hush or Tommy Elliot or anything, but I would have some sort of flashback to Bruce as a kid or going through a photo album. I’d use some flashback scene to show Bruce as a kid with Tommy Elliot over at his house. I did that in the books where it’s Christmas morning, Tommy Elliot’s coming over, oh and Zatanna’s there too. All the kids are there and Tommy hates everybody and is being rude to Zatanna. Now, thirty years later, that pays off. If I was doing that, I would make sure that he existed in that world to some degree and then two years later we do Hush.

On Zatanna, do you feel that that’s a character who often gets a little short-changed in terms of mainstream popularly, given how she’s such a key part of some huge stories in the comics?

I think she’s a very hard character for a lot of people to write or to wrap their heads around. Talking to other creators, they’re never sure how to play her or what the limits of her magic are – what can and what can’t she do, and how does that properly fit in to a bigger story? If she can literally do anything by speaking backwards, is she more powerful that Superman? She does have to talk backwards and that takes a lot of focus and will and concentration to do that correctly, and it’s not always the best solution. There are times she has to rely more on her wits and her fists than the magic. That’s what I worked hard on, developing her as a person and a person with some flaws, then adding the magic on top of that. And also, she’s easy for me to write because I’ve always had performers in my family. It was easy for me to see their point of view – whether they were acting or singing or whatever – and to give me a little bit of a window into the performer’s psyche and to see why they’re out performing. My wife’s a magician and I get to see what she goes through. It does not involve a wand or snapping her fingers – it’s all hard work. There were elements of that I could bring to it, so I think I have this unique perspective I can bring to her that other creators don’t have. There’s just some characters that are easy for me to write for whatever reason. She’s a character that I always find something interesting to say about her. Whenever I’m able to use her in a story, I’m always able to think of something fun for her to do. Whereas, at one point, I laboured over a Green Lantern script that I was given to write. I just sort of threw my hands up in frustration, “I can’t make this work, I’m sorry.” It was developing a direct-to-video with the Green Lantern character in it, but after I while I just said, “I’ve got nothing, I’m sorry. It’s too big for me to wrap my mind around. The whole cosmos thing, it’s beyond me.” He’s a character that I don’t have it for. If it’s John Stewart in a bar with Hawk Girl, having a barfight, yeah, I can do that because it brings it down to a very personal level. But this was another character as Green Lantern, it was this cosmos-spanning adventure, and – it was my fault – I didn’t have anything for it. I couldn’t find the person I wanted in Green Lantern. He’s just not a character I’m suited for.

Batman: The Animated Series - Zatanna

Given your success with writing so many of these characters over the years, did you ever find yourself becoming one of the go-to guys for some of the big-screen superhero projects that have been in development?

No. At one point Warner Features asked Alan Burnett and myself to work on a Batman Beyond project but it didn’t go far. My connections to that world have always been fleeting. They don’t need me. They’ve got their own people who they’re paying to write scripts. I’d rather put that passion and energy in to writing something of my own.

Is there still an ultimate passion project out there for you, that great white whale?

Oh man, the ocean is full of white whales. But I’m not going to talk about them because I’m spending all of my energy out hunting them. I’m not going to talk about anything I’ve got in the works – whether or not it’s a set thing or it’s something I’m developing – because there’s nothing really to talk about at this point. When the deal is made and when the cast is set and when we’re actually in production, at that point I think I’ll be ready to announce something. I’ve learnt through painful experience that if you talk of something long in advance of it coming it, it will either go away, vanish to nothing, or people will take it and blow it out of context. All I can say is I’m working on a lot of stuff. All I can say is I’m working and I’m happy and I’m very creatively inspired and excited about what’s coming next on a lot of different levels. I’m busy and I’m happy.

You have been a key part of the Gotham City Sirens books over the years. Has anyone reached out to you about the upcoming Sirens movie at all?

As I said, that’s a world that I have no connection to and people that I don’t know, and I think it’s best I don’t knock on those doors because I don’t want to be perceived to be a pest. I don’t think there’s any reason for me to do that.

Not so much you knocking on their door, but it would just seem logical for them to knock on your door given your past with these characters.

I’m certainly not hard to find, but they have their talent in place.

Batman Robin Batgirl

To bring things full circle then, what do you think makes Batman: The Animated Series, The New Batman Adventures, and Batman Beyond so special to so many people still to this day?

Because it doesn’t speak down. It is something that by the nature of it being a cartoon, by being an animated series, it has a lighter feel to it or lighter look to it than a Tim Burton or Christopher Nolan movie. I think people see the deceptively simple style and think it’s for kids. Once they watch it, they realise this is all-ages entertainment that appeals to you on a level both as an adult and as a kid. I think that a lot of it goes over a kid’s head on first viewing. They just know that it’s Batman and there’s a lot of Robin and Batgirl, and a lot of colourful villains, and they’re really intrigued by the world that they see. I think the tone of the series is such that it just lends itself to a lot of that fan appeal, and they’re willing to embrace it for that reason.  It’s the same as why really good comic book stories get embraced from one generation to another; there’s something they can reach for beyond the age they read it. And with The Animated Series, a little kid can reach up to it as far as something that they’re maybe not ready to understand but something they’re intrigued by. The stuff that’s been around for a while – like the Disney classic movies, the Looney Tunes, the best Hanna-Barbera cartoons – those will always be there. And hopefully Batman will always be there, too.

It feels like an impossible ask, but if we had to pin you down, is there an episode, a movie, a scene, or a certain moment that stands out as your favourite during your time involved with the Caped Crusader?

Oh, I couldn’t pick one. I’ve had so much fun and I’ve enjoyed them all so much over the years. It’s hard for me to select just that one key moment. There are a lot of them. I would have to spend a day reviewing little snippets of what I thought were the best Batman moments or the ones that mean the most to me. It’s like an embarrassment of riches. Ultimately, I’d say it’s either the final moment between Batman and Catwoman on the rooftop at the end of Almost Got ‘Im, or, I don’t know,  Harley skating down the street with the hyenas and blowing bubble-gum. Your choice.

To keep up to date on all of Paul’s current and upcoming projects, be sure to follow him on Twitter. And be sure to check back here over the next week or so as we talk to some of the other key figures involved in Batman: The Animated Series.

Batman: The Complete Animated Series is out now on Blu-ray.

Harley Quinn Batman: The Animated Series

William Fichtner and Aaron Harvey | THE NEIGHBOUR

fichtner

The Neighbour, released on DVD in the UK on November 5th, is a controlled and deliberate psychological drama telling the story of Mike, a quiet, awkward middle-aged man who works from home, and whose world is rocked when the young and beautiful Jenna (Jessica McNamee) and her new husband move in next door. It’s the second feature from independent writer and director Aaron Harvey, and stars William Fichtner (Crash, Prison Break) as Mike. We caught up with star Fichtner and co-writer/director Harvey to talk about the film.

WILLIAM FICHTNER

STARBURST: How did you first see the script, and what did you think when you read it?

William Fichtner: You know, to be honest with you, I don’t quite remember how the script came to me. It might have been through my agent at the time, I don’t know; I don’t have an agent now. Or maybe Aaron [Harvey, director and co-writer] was friends with somebody. But however it got to me, Aaron wanted to sit down and have a cup of coffee. I read the film, and I have to tell you, when I first read it, I said ‘No’. I was just not sure, if there was enough of a journey, if there was enough of a pivotal moment, if [Mike’s] life and what he’s going through, his intimate journey, is enough of a story for a film. I just didn’t know if really the interior journey of one person, if the elements were there in a storytelling way that would be strong enough to literally carry a film, to make a movie about. So I ultimately said, ‘It’s not for me.’ But I did meet Aaron, and we had a cup of coffee, and I said, ‘It’s not for me.’ Actually, at the time, I was living in Prague in the Czech Republic for about three years, and I met Aaron while I was home in LA, but I had to go back to help pack up my wife and son because after three years we were moving back to LA. And so I went back to Prague, and when I came back, I thought that Aaron had gone on and just hired someone else and made the film. But he called me like six, eight weeks after that and said, ‘Listen, I didn’t want to make the film. It didn’t come together,’ for whatever reason, and he said ‘But I want to do it in September now.’ Because this was spring, when I first met him. And he said, ‘I would like to do it in September? Can you do it now?’ And I don’t know whatever shifted inside, but I said, ‘Sure.’ And that’s when we shot the film, so it didn’t happen originally but then it happened maybe three or four months later.

Your performance as a technical writer, who works from home and rarely leaves the house is spot on.

There are times when as an actor there are things that I want to explore. What I didn’t feel it was necessary to explore, was what it means to be ‘a technical writer’. To me, that’s someone who spends time and works with a computer. To me that wasn’t the important thing. But the important thing about the guy, was that he works from home, and that his life was built around living alone with his wife, and being inside this place. His whole world operated within the grounds of his house. So he knew everything around there; the vegetables in the back yard, what he saw out the window every single day; I mean, he would recognise different birds, whatever. That’s the stuff that I started to think about, and I wondered, ‘What is that? How does that show up in somebody’s life? What are you like when, you know, you don’t have that much contact with people? What are the things you think about?’ My brain goes that way. So that’s the stuff that I truly wondered about, the specific-ness of his existence, and how things had a certain order. And what would shake that order. But mostly because, you know, he really did spend a tremendous amount of time alone, and then when he does have contact, it just happens to be with a neighbour, and it’s a very unique circumstance and it doesn’t come into his life that often, if ever. I mean, I could go on and on but I tended to gravitate towards that, about these physical things in his life and what he did for a living, how it would manifest in somebody emotionally. What I cared about was, where that would take me. To me that was more important in the journey of what he does.

The ending manages to be both expected and unpredictable…

I knew that eventually, emotionally the character of Mike had lost himself – or his balance, let’s say, about his life; he was holding on as best he could, to reassemble it. And at that point, he had put himself in a position, emotionally, that was a train that couldn’t stop. And it was real, for him, and what he felt for Jenna. When the danger came to her through her husband, there wasn’t going to be anything that could stop him. I still think, in the end, that what happens was really never meant to be that way, it was really more of a self-defence thing. Everything that had gone wrong…

I remember when I read that the first time, that I thought, ‘You know, I oddly kind of believe this.’ Because when you make choices that are really not meant to be, you can set off a series of events in life, that are going to take turns that are almost ‘meant’ to go that way, because everything is so off-track. And I personally always wondered about the end of the film, and when Mike walks back to his own back yard, and I found that to be oddly true. And just to hear sirens at the end… I don’t know, I just thought it was so raw and just, flat-out sad that I bought it.

But I have to tell you, as I’ve said from the beginning, there were a lot of elements in this movie that I was unsure of. And we shot the entire film and I still wondered about some of those elements. But I ultimately felt that there was a journey that, if I could find it, if I could find this real emotional thread – of an event like this happening to someone like this – that ultimately if I could find that little road that he went down, that I believed it. I believed it, and that kept me as interested in doing this as anything. That alone right there. And for lack of a better word, it was a leap of faith – that I felt that I believed Mike’s journey. Now, to whatever degree that I realised that as an actor or Aaron did as a director, that’s for others to wonder about. But it was a bit of a jump off the springboard, let’s say.

There’s an ambiguity about whether you’re supposed to feel sympathetic to Mike or not, was that deliberate?

Absolutely, like one thousand per cent. And I’ll tell you what it was. I went to see a rough cut of the film. I remember when we shot the film, that I had said to Aaron many times, ‘It has to be crystal clear for Mike, what it is about this neighbour, this beautiful woman who’s moved in next door, what it is about not just her but about him, and about all of it. When does he look out the window? When does he see her? You know, when does he not want to look out the window?’ These were specific sort of things that I literally tracked, because I said, ‘Let me tell you something, this film could be dangerously close to being about a creep, a voyeur.’ And I didn’t want that, it was not that. It’s not that, or we’re not finding a real story here. I worried about that very much.

So I remember the first time that I saw a rough cut of the film, and I asked Aaron to come in and sit down and take a look at it, and several times I said to him, ‘Listen, I hope that you’re hearing me right now. I’m going to point them out to you, there are several places in here, where he’s looking at her, and it could be a matter of a beat or two – but if it goes on too long it’s something else. The scene where they sit on the couch and they kiss, how does he look at her when she walks away? Is that moment really about watching the shape of her body when she walks away? Or is it really the breath that he takes when he sits back and wonders, what is he doing there? Because it’s a fine line, and you have to find it. And if you don’t find it the right way, it’s going to say something else.’ I did worry about how that would be perceived and as I say, there were a lot of conversations, with our director Aaron and his co-writer and editor Richard [Byard], about those very things. Because I took a very deep interest in the needle and that piece of thread and which direction they were going to take, because if they went left or right just a little bit, your message is wrong, and it’s something else – and I didn’t want it to be something else. I wanted it to be a real journey of somebody that truly got lost.

It’s thirty years now since you first appeared on-screen, and you’ve appeared in some amazing films and TV shows. Is there a particular project that stands out as something special for you?

You know, I have to tell you, my two managers tease me sometimes, they say to me, ‘Your impulse is always to say no. And then you get around to yes.’ The reason I share that with you is because, I rarely don’t have a great time. There were a few in my life that were difficult, but when I want to do something – and believe me, everything I want to do I don’t get to do – but when I go to work on something it’s for no other reason than I really want to be there. Sure I want to get paid, but I don’t take jobs for money. There has to be more, or I have a deep fear that I’m really going to suck if it’s for any other reason than really wanting to be there.

So, you know, when you take that into account, I’ve had a great time on just about everything, and I really mean that. I mean, I look back on The Lone Ranger; that was not received well critically but was one of the greatest experiences of my life. I did a little film with Jeff Bridges called The Amateurs, I think it was called The Moguls over in the UK, and I look back at that as just one of the most fun experiences. And you know, I’ve worked on a couple of things in the last few months that I’m excited to see.

But most of all, a project that I’ve been working on for about ten or twelve years, a film that I co-wrote and I produced and directed and played the lead in, I shot it last summer. It’s called Cold Brook and we just took it to our first festival, the Woodstock Film Festival in upstate New York, and then we’re going to be at the Napa Film Festival in California in a couple of weeks. Out of everything I’ve ever done, I could roll everything up together and I don’t care about anything as much as I care about that movie that I finally got to the point of doing, and hopefully someday it’ll see the light of day and you’ll be able to see it. Loved it. We won an award at the Woodstock Festival, and now we’re going to go to the Napa Valley Festival and we’ll see what happens. But there’s an awful lot of things I’ve worked on when I look back, and a lot of people that I’ve got great memories from, and very, very few, less than the fingers on my hand, that I could say, ‘That wasn’t a great time.’ I usually have a pretty great time, but that’s kind of who I am anyways, you know. I’m not a drama guy, I like to collaborate. Life’s too short man. I can’t have drama.

You give a great performance in Go, a fantastic film that you totally steal.

Isn’t it funny, though? I was flipping around a couple of months ago, and it was on some late night cable station, and that film is still just as good, it’s not dated. It’s Doug Liman, it’s a really good movie. I loved playing that, I loved everything about that. The only thing that’s disappointing about Go is, you know, it just seemed like at the time they were really shooting for a teen audience, and it’s a Rated-R film, but it felt like they were going for a younger audience. You know it’s not like teens didn’t like it, but if you were in your twenties and thirties and forties and remember what it was like to be eighteen and absolutely fearless, that was your audience. But it’s a wonderful film, and thank you for saying that, it makes me smile, I have a great memory of the whole thing.

AARON HARVEY

Was William Fichtner your first choice for the film?

Aaron Harvey: Yes – absolutely. When trying to think of a solid, long-term, recognisable working character actor who would be down for a smaller film like this, and who’s also over fifty years old, there’s a very finite list… When we put a few names on paper, William was easily our number one choice and we were very lucky to get him, as fortunately for us he loved the material. Once we spoke for the first time about the film and the role, it was apparent that we’d chosen correctly and I think it’s reflected in the film through his performance. He absolutely crushed the part and I was very, very happy with how it turned out. William is an amazing actor who brings a wealth of experience to a role that was a dream to see him play. He brought a real humanity to the character and created something in Mike that we all could identify with and understand, especially considering the challenging nature of who Mike is and the moves that he ends up making. He allows us to understand how things can spiral out of control when you lose the scope of the bigger picture.

It seems like a lot of work went into getting the physicality and temperament of this technical writer just right – even down to the gardening; how much of that was deliberate?

The role was written in the script with Mike being both a technical writer and a gardener. So both of those components of the character were very deliberate, but William brought everything else and amplified what we’d put on the paper. We talked a lot about who Mike was and he really created something wonderful with how he portrayed the character – riding that line between obsessive and inappropriate, and genuine and oblivious. We wanted to make sure he didn’t come across as creepy per se, but rather unaware that he was maybe stepping over the line with his neighbour and it was only when everything started falling apart around him that he’d realised what he’d done – realised the scope of what he’d lost.

The character initially came about from myself and Richard [Byard, co-writer] having a number of conversations when we were editing another film, talking about what would happen if given this particular situation. We both loved the idea of doing a domestic drama and considering both Richard and myself are in long-term relationships and slowly creeping up on middle age/mid-life crises, ha, it seemed like a pretty natural film to write and a fun one to do. We both sort of thought it would be interesting to explore what could happen if given the same sort of set-up that Mike finds himself in – considering he’s in a normal, loving relationship when this shiny new thing appears and he becomes infatuated with it. How it could go bad if given the right circumstance, without creating some overly dramatic, false situation that feels too ‘movie-ish’. We wanted it to feel real and just unfold naturally, as if this could (and does) happen – and in turn see how Mike processes and deals with the situation.

A funny anecdote from making the film is that when we found the house that we ultimately ended up using in the movie, the actual home owner’s name is Mike, he works from home, he actually has that little room that looks down over the pool at his neighbour’s house, and he actually gardens… It was quite trippy to find almost exactly the situation we’d written on the paper in real life. Just a crazy coincidence. But unlike our film, his neighbour is ninety and he didn’t [spoilers] or [spoilers], ha.

Was your approach influenced any particular films? The premise isn’t too dissimilar to that of, say, American Beauty or Manglehorn, but this is very different from either.

Funny you mention Manglehorn, not a lot of people have seen that film, but I love it. Probably more so because I love David Gordon Green, but I thought that film was great even though a lot of people missed it. That film though didn’t have any bearing or influence on this one; to be frank the biggest influence was probably the Truffaut film The Woman Next Door. I was on a big kick of revisiting some of my favourite foreign films and that one and Swimming Pool by François Ozon sort of propelled my brain into the idea of doing that almost voyeuristic, observational drama. It’s like those films meets Rear Window I suppose, ha. But that got the gears moving and then the story came from myself and Richard putting our American point of view on it and trying to keep it as grounded as possible. American Beauty and Little Children I suppose also have that back-of-the-mind reference as well as they both do wonderful jobs of showing the discontent of the families in each of those respective films… Speaking to that, the one thing we didn’t want to do was paint it like Mike was unhappy with his current life. He’s not unhappy per se, he’s just stagnated in his marriage to Lisa and when this new element comes into his life, Jenna, we watch what happens as it unfolds and sort of takes over his mind. But he’s not looking for it and there’s nothing sinister about how it happens. We wanted to make sure it felt almost confusing to Mike that he ends up in the place he ends up – like he starts losing scope of things around him, but totally outside of his own mental control, so that when he hits the bottom it’s like, “What the fuck did I just do?” He accidentally gives up all these great things (loving wife, normal life, son, etc) because he becomes enamoured with this new thing that shows up in his life.  She’s like a shiny ball that appears – and at the same time, she uses him as well to fill an emotional void that perhaps she has in her relationship with Scott, only she’s smart enough to see when it’s gone beyond what’s acceptable as neighbours, whereas Mike just continues down the rabbit hole… So we wanted to make sure and stay away from the convention that he’s in an unhappy place. He isn’t – which I think is more dangerous, because a lot of people in real life are in the same situation and can easily find themselves in a similar spot as Mike is, if they let their mind run away with them. That’s more of a scary thought than the man living in a terrible marriage and looking for a way out.

What was your experience like making it? It seems very different to Catch .44, your feature debut.

In terms of making the film, I couldn’t have had a better time! We had very little money and time, but the experience itself was amazing and creatively very freeing. And as you pointed out, yes, this film is very different than the first one. The first film I made was really, ultimately made for someone else. I didn’t get to make the film I intended when I set out to and I was young and a lot of the creative power was taken away from me once we got into the production of it. So that film was a bit of a bummer because I went into it very idealistically, yet I really got the short end of the stick and it was a constant battle all the way from start to finish. I realised very quickly that a lot of times there’s producers and financiers and people of influence involved in a film that really don’t have your agenda or the best interest of the film at heart. They’re just looking to market the thing and make a buck, so they don’t give a shit about the creative component of the film as much. That was the situation with my first film – and while incredibly fortunate and glad I got to make it – I learned a lot of what not to do and how to really fight for the integrity of what it is you’re making. So The Neighbour was almost a knee-jerk response to that film in terms of approach and execution. The first film was a much larger budget, this one was very small, purposefully. We kept it contained so I’d be able to keep a lot more creative autonomy and actually execute the film the way that I envisioned it, without a lot of compromise. It was very different in terms of story and genre as well, which also helped in terms of making the film we had on paper. We all went into it knowing it was a slower-burn dramatic film, so when we finished it, we were very happy with how it came out because we were able to keep intact what it was we set out to do. I had a great time making the film, had great partners on the film and everyone that was working (both actors and crew) were all there 100% for the film. No one was there for just the pay check and I think it shows in the final film, as we left pretty much everything on the screen. It’s not a film for everyone, but we made the film for the specific audience that’s really going to appreciate it and I think the film represents that.

So what’s up next for you?

I have another film I’m finishing now called Into the Ashes. It’s sort of an homage and throw-back to the lonely man revenge/redemption genre. Films like Rolling Thunder or the original Death Wish or Hardcore… I absolutely love those kinds of films, so it’s my entry to that genre I suppose. It’s a film about two men who share a mutual tragedy and have to rectify their relationship with each other, all while chasing down the guys who committed the act in the first place. It takes place in the south where I grew up, so it’s got a nice regional flavour to it as well which is nice. We’re very close to it being completed and I’m very excited to get it out into the world. Keep an eye out!

The Neighbour is released on DVD in the UK by 101 Films, on Monday November 5th.

 

JD Fennell | SLEEPER: THE RED STORM

fennell

Brighton-based JD Fennell is the author responsible for Sleeper and its sequel Sleeper: The Red Storm. We caught up with him to find out more about these fast paced spy thrillers with fantastical elements set during the Second World War.

 

STARBURST: How would you describe Sleeper: The Red Storm?

JD Fennell: It is the second part of a spy thriller trilogy set in Europe during the Second World War. The series follows the correct historical timeline yet in this world mysticism, the supernatural and sophisticated period technology exist on the fringes of reality. Will Starling and Anna Wilder are MI5 agents who are tasked with infiltrating VIPER, a wealthy criminal organisation, to prevent the development of a super-weapon. Will is the last remaining member of his family, who were murdered by VIPER. He is focused on his mission and wants revenge at whatever cost, however, things don’t quite go to plan.

Why 1943?

Without giving away any spoilers I wanted Red Storm to climax in Rome, when the allies bombed the city. As with the first in the series, Sleeper, which is set in 1941 London during the Blitz, the adding of fantastical elements to the dramatic backdrop of a city mid destruction was fun to write.

How would you pitch it to a beloved elderly relative?

I’m thinking of my granny here in this instance, who’d have no interest in reading it, or any books for that matter, but would like to know what it is about, at least. Here goes – “So granny, remember we watched The 39 Steps together? We saw a few different versions of it, you might recall. And then there’s James Bond. I know you don’t like him but… and that Indiana Jones fella. I know you like his movies. Well, the Sleeper books are bit like a combination of them all. Sort of…”

How does this compare to the previous Sleeper book?

The Will Starling in the first book is uncertain of who or what he is. As the story unfolds we discover he is a damaged young man with a head injury, memory loss and a rage burning inside him that he cannot explain. In Sleeper: The Red Storm, Will has a clearer understanding of who he is. His rage has a focus and he does not hold back. Prepare for a darker ride.

Why do spies and special powers mix so well?

For me there is something just so appealing about fantastical elements crossing over into reality. Add in the murky world of spying, deception and revenge and you get quite a heady combination.


Why do you torture your characters so?

My characters face jeopardy from all four corners in the race to achieve their goals. It would be remiss of me to not make them suffer, or indeed, kill one or two off. It would be a very boring book if no one got hurt, or died.

If you weren’t writing, what else would you be doing?

I already have a full-time job, so that would not change. In my spare time, if I wasn’t writing, I might take on another degree. Who knows?

How have you found the journey into print?

That road has been twisty and bumpy with lots of stops at red traffic lights. You need to hold your nerve, believe in yourself and just keep going. It has taken some time to get here, but it was worth the wait. I’ll never forget the moment I held my first book. It was an eye-welling moment.

What would you do differently?

I would have done more networking. Despite not being a natural I have come to appreciate how important it is. Getting out and meeting other writers, agents and publishers at events is crucial for getting ahead these days. For example, agents want to put a name and manuscript to a face. They want to meet you and ensure they can work with you.

Would you describe it as a thriller?

Both books in the Sleeper series are thrillers. They have been described as ‘fast paced, breathless actions thrillers’, which I’d say was about right.

How useful do you find genre classifications?

I’m not a fan for the simple reason that people are quick to judge, myself included. Classifications stop people from exploring titles out of their comfort zone, which is a real shame. Who cares if a book has been categorised as Crime, Horror, Romance or Science Fiction. If it is a well told story that keeps you turning the page then why would you want to miss out?

Where’s the best place to start with your work?
You could start with Sleeper: The Red Storm, as I have drip fed small amounts of back story to explain certain things. However, I’d probably recommend starting with Sleeper to get the full impact of the twists in the second book. Also, Sleeper is a short book and a very fast read.

What’s next?

I’m currently writing a dark detective novel set in Central London. When that is done I will complete the third in the Sleeper series. Before that (possibly summer next year) I will release a one off short ebook featuring a new character in book two.

Is the genre publishing community more accessible these days?

I believe it is. Go into any bookshop and library and it is filled with genre titles. Agents and publishers are hungry for more genre books. Crime is always in demand. There also seems to be trend at the moment for ghost stories, which I am very happy about because I love them.

 

Sleeper: The Red Storm is out now (£8.99, Dome Press)

Dwight H. Little | HALLOWEEN 4: THE RETURN OF MICHAEL MYERS

Following the initial poor response to the Shape-less Halloween III: Season of the Witch, the decision was made to bring back Michael Myers. The person tasked with overseeing Michael’s revival in Halloween 4: The Return of Michael Myers was Dwight H. Little, who was at that point beginning to make a name for himself as a director to keep your eye on. As part of our continuing look at the Halloween franchise so far, we caught up with Dwight to talk about what many view as one of the very best offerings in the series, how he approached Michael’s resurrection, why that movie stood out from the similar pictures of the day, his time working with Robert Englund on The Phantom of the Opera, and a whole lot more.

STARBURST: How did you end up involved in Halloween 4: The Return of Michael Myers?

Dwight H. Little: The Akkads were looking for a director, and my manager at that time was aware that they were looking and submitted my director’s reel. The thing was, I’d just shot a small movie in India [Bloodstone]. [Producer] Moustapha Akkad was very taken with the fact that this had been a very gruelling overseas shoot. He had done Lion of the Desert and a couple of movies as a director, so he was very interested in that. Interested enough to at least have me come in for a meeting. They sent me the treatment that they had – which I didn’t understand, it didn’t make any sense – so I pitched something very different. I had a writing partner I’d been working with on other things – Alan McElroy. The director’s reel just cracked the door open, but honestly I think it was the pitch on the take of the movie that really got them intrigued.

What was the story like when you first discussed the picture and how to go about bringing back Michael Myers?

We were trying to decide how to bring Michael back. At the end of Halloween II, there had been this big explosion. We felt that the only way to realistically release Michael Myers into the world was to do a prison transfer. If he’s in some sort of insane asylum – even if he survived the blast – how are you going to get him released? We always wanted to be realistic and not just part of some horror movie trope. The reason he got out of the ambulance is because we needed to get him free. The reason he goes to the diner and kills the mechanic is so he can get his outfit, his coveralls. The reason he blows up the gas station is so that we can take the telephone lines down. The reason he goes to the drugstore is so that he can get his mask. The reason he throws Bucky into the powerlines is so that we can knock the power down in the town. So, we wanted to make everything about his slow approach to Haddonfield. We wanted everything to be believable, we didn’t want it to be tongue-in-cheek. I think that was the main difference; they were doing something that was tongue-in-cheek and a bit self-referencing about Halloween and horror movies in general. We didn’t want to wink at ourselves. Let’s just tell a real thriller – almost like you’d do a Silence of the Lambs sort of thriller – where it’s really happening, Donald Pleasance is taking this seriously, and the town is in real danger. I think that the tone had a lot to do with it, and I think our story, we always wanted to drive it by decisions that were realistic and not just there as a movie device.

Halloween 4 Dwight Little Donald Pleasance

Moustapha Akkad was famously the biggest champion of Michael Myers, so how easy was it to convince him on your vision for the film?

Well, it went very well. They listened and said they’d get back to us, and I think he and his team really looked at a number of different presentations; we certainly weren’t the only one. I think there was a respect to the fact that we were taking Michael seriously – not just as a movie monster, but as this storm coming to Haddonfield. They liked the logic of it, and I know that was part of it. Every time we would build to a sequence – the rooftop sequence, the locals on the hunt – everything grew from a place within the realms of a horror movie but with a logical explanation.

And that was a key component of why Halloween 4 was different to the similar movies of the time; the fact that it tried not to go too tongue-in-cheek, too referential, or too gory for sake of being gory.

That was important, I think, because we did want to do a suspense thriller. There’s a scene where Donald meets the old man driving the truck early on. We had to figure out a way to get him to Haddonfield as well. That scene was there to help set up the mythology of Michael Myers. Even though Michael isn’t in the scene, we’re really talking about him and thinking about the face of evil. You really get a sense of the weight of things. There’s a wonderful scene where Donald Pleasance goes over – the ambulance has crashed in the river – he goes out from behind the ambulance, and he knows what’s happened. He’s the only one that knows what’s coming. It’s acting, it’s nothing campy, it’s just good acting.

Throughout the Halloween franchise as a whole, Donald Pleasance as Sam Loomis is vital to conveying why we should all be terrified of Michael. Particularly here in reintroducing The Shape and the threat that he brings. How was it to direct a figure as legendary as Donald Pleasance?

I was very keenly aware, as a student of film, of The Great Escape and that indelible performance. I was a little bit in awe, honestly. He held his own with James Garner in a Steve McQueen movie. Even here, he was Donald Pleasance. He carried a lot of film history and he carried a lot of weight as an actor. I was excited, a little intimated, but once I started to work with him those trepidations fell away. I found that he was open to direction. With working with stars, you have to find out what is their comfort level. Do they want a collaboration and really talk through everything, or do they want to just be left alone? Each one is different. I felt like he was very open to a collaboration, even though it was his signature character. He wasn’t, “Oh, I know how to do this, just leave me alone.” He wasn’t like that at all. He wanted to talk about the scene, what we could do better, how we could approach it. He was an actor, and he wanted to dig in. I did notice that after about four or five hours he would get quite tired. I don’t know if that was age or he was suffering with something. I started working with the AD to make sure we would do anything demanding in those first four to six hours, then for the last few hours just take it easy with him. As he got more and more tired throughout the day, he’d start to get a little more impatient, a little cranky. But he was not a young man. He was artistically interested, he wasn’t just phoning it in.

Halloween 4

On the other side of the fence, while Donald Pleasance was a veteran of the industry, so much of Halloween 4’s key cast was made up of younger actors – especially an eleven-year-old Danielle Harris as the lead. They say to never work with animals or kids, but how was that experience for you?

A few years later, I did a project called Free Willy 2. It was hysterical, because it was whales, dogs, kids. But on Halloween 4, we had gone to New York and found her [Danielle Harris] in an audition. We weren’t finding her in Los Angeles. There was a casting director in New York, and she put a session together with New York actors. We were looking outside the pool of talent here. There were some candidates, but we weren’t over the moon about them. Then we got to New York, and Danielle and her mom came in. Quite honestly, we knew the minute she walked into the room. We knew right away. I have to say, as much as being her director, I just needed to be her parent. She was so smart and so precocious and so aware. If you explained something clearly, she got it. I wish I could say it was a big struggle, but honestly it wasn’t. She really just got it right from the beginning. She understood the technical part of it, she learned how to find her marks and how to work with the camera, she was tireless. No whining, no tears, no tantrums. It was quite unbelievable, honestly.

One of the stories out there online and amongst fans is that Melissa Joan Hart was up for the Jamie Lloyd role with Danielle. Is there any truth to that?

I do not have that memory. I don’t remember Melissa Joan Hart at all. I know for Ellie’s part [of Rachel Carruthers], it was really down to the wire. There was another candidate for Rachel, and it was down to Ellie and one other that the studio was very keen on. I was really pushing for Ellie. I persuaded Moustapha to have a screentest because I thought it was a very hard decision to make. We did a screentest on 35mm film, the full thing, and then projected it on a screen – it wasn’t just a video – and when we looked at the screentest, that’s when Ellie really shined. A lot of the more subtle things that she was able to do with her eyes and with her empathy came through. That really helped us make that decision. To me, in my memory, Jamie Lloyd was always Danielle.

There was reportedly an extra day of shooting added to Halloween 4 in order to add more gore. Was that the case, and what scenes were added to or tweaked?

That is absolutely true. There were three. There was the sequence where Kelly [Kathleen Kinmont’s character] is impaled against the door. We were running out of time, and they way it was shot made it hard to understand exactly what had happened. It was partly my fault, but the way the edits came together made it a little confusing. So, we went back and we shot from the other side of the door and just did some pick-up shots. When that came together, it was crystal clear, and the impact was much better. That was just a fix. There is a scene where Michael’s hanging on to the top of the pickup truck, and one of the townies is driving. The close-up of his neck being torn apart, that was a pick-up to make it a little more graphic. We had done it in a wide shot, so we didn’t really have the gore. That was then embellished. Then, the final one, we did a shot of the thumb in the forehead. We shot the original version, but we didn’t have the right prosthetic yet. It’s a very simple device, just a retractable thumb like you’d have a retractable knife or a retractable sword – but when it’s done properly it’s hugely effective because your mind does it all for you. So, we had to go in and do close-ups of that to really show the thumb entering the forehead, which is shocking, but it throws the audience off at the beginning of the movie because they’re shocked. I guess that maybe enhanced things as we were able to do it in a much better way. Those are the three scenes that I remember being involved in to enhance the gore, to make things work better.

The ending of Halloween 4 is one of the very best in the franchise and stands out as a truly great horror movie finale. And Donald Pleasance conveys the fear so well of “oh no, this has happened again.

We did Jamie’s coverage first at the top of the stairs, and when we were trying to shoot Donald down below – and this is one of the few things I asked him to do – he came to the bottom of the stairs and played this look of absolute horror. It was very good, but in a sense it was a very internalised moment; it was his own nightmare coming back. I think he had thought this through as Loomis’ nightmare coming back. It was late at night, we were all tired, as we always were, and I took him to one side and said, “I don’t think it’s enough, Donald. I think it’s good for your character, but I don’t really think it’s going to be enough for the audience.” I could see him resisting a bit. He had clearly worked this out in his head, he clearly had a plan. I said, “Let’s see if we just do one take, let out all the stops, just give me something outrageous. If it’s too much, we’ll just put it away and say it’s too much.” If I said that to an actor early in a movie, I don’t think they’d have believed me or trusted me. But he trusted me by then. He came around to the bottom of the stairs and let out an almost primal scream. I said, “Cut!”, and he kind of, not collapsed, but he sort of sat down. I was just stunned, everybody in the crew was stunned. I said, “That’s enough, let’s just call it a night.” I think it was hard for him, because that’s a very difficult place to go to as a human being to really make that work. But I knew when he did that we had something very special. It was just good fortune, a little bit of good instincts on my part, but also just him being willing to take a chance.

Halloween 4

Was it yourself that came up with that ending?

It was primarily myself and Alan. We felt like we’d given it away when she touches Michael’s hand near the end. She walks over to him and they touch hands before she walks back. He gets up and they shoot him into the mining pit. We were worried because of that close-up of the touching of the hands, “Oh, well the audience is going to see this coming a mile away.” But oddly enough, they didn’t. It didn’t ruin the gag. I was thinking about not having that scene of her holding her uncle’s hand like that, so that we could preserve the shock of the end. Oddly, it didn’t hurt the situation for some reason.

You weren’t involved in Halloween 5: The Revenge of Michael Myers, but did you have any plans on where you’d have liked the story to go following the ending of Halloween 4?

Moustapha did ask me to do that one. It was difficult for me, for a couple of reasons. One, I thought we’d really kind of ‘hit it’ and that lightning doesn’t strike twice every time. This is why great directors make bad movies all the time. It’s a combination of great cast, great scripts – all of these things have to come together. Alan and I did talk about it, though. What we would have done was to work on the relationship between the sisters – between Danielle and Ellie – as I do think that was the core of the movie then. We clearly would’ve gone in a very different way, but it really wasn’t up to me to decide at that point because I didn’t have time to participate. Plus, I was given an offer to do a very interesting project with Robert Englund.

Phantom of the Opera?

Yeah! It was a very intriguing movie and, of course, it’s Robert Englund, so that was a big draw. We had a little more money and a little more time. It’s like a Hammer movie, and it’s very well produced, a very big, grand-looking movie.

From interviewing Robert a few times over the years, he seems like such a nice guy. How was it to work with him?

He really is a great guy. And like Donald Pleasance, he’s really an actor’s actor. With him, you really have to know your stuff, you can’t just phone it in. You really have to be working at his level. He’s thinking at every moment. He’s a classically trained proper actor. The movie, as you know, has huge fans and has huge detractors, so it’s a very polarizing movie. There’s a lot of Phantom aficionados who just hated it because it’s not the Andrew Lloyd Webber movie. But I actually get more comments about Phantom than any other movie I’ve made. The people who liked it, loved it. I don’t know why it’s so polarizing. I guess it’s because it’s a brand that’s been so known for so many years, so many decades. By the time they were thinking of really moving forward on Halloween 5, I was kind of involved in this other thing – so it was hard for me to do both.

The Phantom of the Opera

As well as Robert Englund headlining The Phantom of the Opera, Jill Schoelen was also starring. At that time back in 1989, they were both huge names in the horror world. When it got to the early ‘90s, Jill just seemed to stop doing as much, which seemed like a real shame as she was a major favourite of so many genre fans.

She had a great screen presence, and she had this very husky, interesting voice, and she was certainly a very pretty girl. I don’t know exactly what went on there, why she didn’t keep going. I know that she went down to do some movie called Popcorn that wasn’t a great experience for her. She might’ve been getting married or maybe she had some personal things that were going on. I agree with you, I thought that she could’ve had a bigger career. She may have stepped away, I’m not sure.

Bringing things full circle and back to Halloween, as someone who’s been directly involved in the series, why do you think this franchise is so special to so many people?

I do think it’s because it’s set in a real and very recognisable world. It’s not as out-there as Jason or Freddy, it’s not sci-fi, it’s not Hellraiser. A lot of people recognise these streets and houses. The characters live in an actual town, people recognise this world. There’s problems with dating, there’s problems with popularity, there’s all kinds of teenage problems, but not in a goofy way. Michael, you can’t see his eyes, you don’t know what he wants, you don’t know why he’s there. It’s like a small-town drama, and then you add this boogeyman to it. I think people recognise the world, and it’s something that when you see it in a theatre or on TV, you kinda remember that. A lot of the horror movies now – and they are wildly successful – are concept movies. So you have a larger hook, like Lights Out or A Quiet Place – which is so good – but here you had a bunch of people in a small town and this thing shows up.

It’s such a basic concept, yet brilliant in its simplicity. A lot of the terror comes in what you don’t see, or in the tension that’s slowly crafted. And it shows in how after Halloween 4 the franchise seemed to lose that element a little, which ultimately saw the series falter.

I think the new one will be great. They’ve gone back to basics. You know, nobody really knows what happened with those two Rob Zombie movies, no one knows what that was. That was a really strange approach. Not to be too much of a prude about it, but it was way too vulgar. It was so vulgar and so over the top. I don’t think people are comfortable with that level of language, and I didn’t think the tone was right. If you look at the first Halloween, it’s just Jamie Lee and her friends. It’s not trying to be some super edgy, fifty million F-bombs film. It’s not supposed to be super dark and edgy in that way.

Halloween 4

While the first of Rob Zombie’s Halloween movies certainly had some good moments, nobody really wanted or needed to know the origin story of Michael Myers or the reasons for why he is like he is.

In Halloween 4, we had to answer this question at some point. Alan and I were talking, and I said, “Well, what is it?” Alan said, “I think he’s just evil on two legs. We’ll just say that.” There’s a scene in the police station where Loomis is talking to a cop, and Donald Pleasance finally says it, that he is just evil on two legs.

One other interesting film you were involved in was Free Willy 2. How was it direct and oversee a shoot with so much water and mechanics involved?

Well, it was incredibly difficult. But I had the resources of the studio. The one thing about a studio film different to an independent movie, you’re serving so many masters but you do have this massive army of technicians and hugely professional people. We had barges and ships, it was an unbelievable production. You had to picture a boy and a whale, the simplest picture in the world, but if you look just outside the frame there’s hundreds and hundreds of people; there’s divers, animatronic operators, safety people. It was just a huge production. But you don’t feel that when you watch the movie; it’s just a kid out with a whale. And Michael [Madsen] was great, so patient. There were scenes where you’d have to do take after take after take, and the actors are just standing there in the background. It’s very boring for them, but they knew the drill, they knew what was going on. There’s one scene where the boy, Jesse, comes out on the edge of the dock and he has to feed this whale some fresh salmon. It looks simple enough, but the whale was a legitimate 20-foot animatronic, mechanical beast that’s tethered to the ocean floor. The sound of them operating this mechanical whale is deafening! So, all the dialogue is replaced. It was just brutally difficult to do, because you’re throwing a fish into the mouth of an unreal thing but it has to look life-like. That was a very challenging movie, but it’s a very sweet movie. It really plays well, it has a good environmental message, and it came together just fine.

In terms of TV, you’ve been involved in so many genre favourites. From Freddy’s Nightmares, to Millennium, to Sleepy Hollow, to From Dusk Till Dawn, to Arrow, to Marvel’s Agents of S.H.I.E.L.D., to The X-Files. As a director, how is it going from one show to another?

It really does take some getting used to. I was brought to television really with Millennium, and Lance [Henriksen] was so great, and the people involved, in making that were so welcoming to help me figure out that universe. I had a wonderful experience with that, then I was very lucky to work with Dave Kelly on a show called The Practice, which was an Emmy-winning show. It’s funny, but it all comes down to how my experience was with the lead actor. That’s the marriage, that’s your essential relationship. The one that I really am very fond of was Sleepy Hollow, and that’s because Tom Mison is such an astonishing actor and a complete gentleman. When you show up to work and you have a collaborator who’s not only wildly talented but is also a gentleman, it just makes the whole thing so creatively great. That’s why Millennium was great, because of Lance. I’ve had experiences where the lead is talented but maybe not my type of person, and then there’s tension, there’s disagreements, and then it becomes more of a chore because you’re not really loving your day, you’re just sort of fighting. And there’s a lot of that. Hopefully, there’s more of the good than the bad.

What can you tell us about what you’re working on at the moment or have in the pipeline?

The one that I want people to know about – it wasn’t widely released – is a movie with Robert Patrick and Heather Graham called Last Rampage. It hasn’t come out in the UK yet as far as I know, but it’s on Netflix in America. When it does come out in the UK, I’d love people to check it out. We made it really for next-to-nothing, but it’s a fascinating story. It centres on Robert and Heather and the late John Heard. We had really good actors, and it’s a fascinating true crime story. Because of that film, I’ve had some opportunities. I’m really working on scripts right now, and one of them is a horror thriller. Then, I have another one that’s an action piece that I’m trying to get casting for right now called The Hardest Place. That’s the same writer, that’s Alan McElroy again. We’re planning to shoot that in Louisiana. We’ve got all of our ducks in a row, we’re just waiting for that last piece of casting to come in. I’m just honestly moving now from television back to independent features, and that’s sort of where my heart is. As you know, it’s more for the director, whereas television is a little bit more for the writer. Movies are still a director’s medium.

For more on Dwight’s work and his upcoming projects, head on over to https://dwightlittledirector.com.