Sam Liu | SUICIDE SQUAD: HELL TO PAY

Sam Liu Suicide Squad: Hell to Pay

Over the past few decades, Warner Brothers and their animated DC output has regularly won plaudits and praise from fans and critics alike. One of the key figures of such work is Sam Liu, who’s previously directed a whole bunch of movies, such as Justice League: Crisis on Two Earths, All-Star Superman, Batman: Year One, Justice League vs. Teen Titans, Batman: The Killing Joke, Teen Titans: Judas Contract, and Batman: Gotham by Gaslight, and has been involved in a whole lot more of Warners’ iconic animated DC outings in some capacity. We were lucky enough to grab some time with Sam to discuss his latest directing gig, the impending Suicide Squad: Hell to Pay.

STARBURST: The whole world of DC animated movies is always ever-expanding, but when did you first hear about Hell to Pay coming together?

Sam Liu: It’s strange, because I feel like I’m more of a studio director working for Warner Brothers. It was just the next script I had. I’d known for a little while than Alan [Burnett – legendary wrtier/producer] was to retire, that this was to be his last one. So I’d heard about it, and I was pretty excited to do it, and I wanted to do it justice because it was his last one.

Given how the whole cast – bar Doctor Fate – is made up of villains, did you find it hard to try and find a figure for the audience to sympathise with or root for?

I think there are certain emotional things that are in place. In the story they had enough history; with Deadshot it’s his daughter, with Bronze Tiger it’s his code. So I think that just in the story, I think they gave enough for each character – well most of them, anyway – for you to empathise with them because you can understand where they come from.

There’s definitely a case to be made for sympathetic villains across comic books, but how hard is to get that balance in distinguishing between ‘bad’ bad guys and those bad guys who have a more sympathetic edge. Is it hard to establish those two distinct sides who are also kind of similar in so many ways?

I think it’s fun actually, to be honest. The production on this movie was more one of entitlement. There were some things that I wanted to do with it, like music-wise I wanted more variety, but the cycle was so short, and I was also working on another film at the time, that there was this other texture I wanted to bring to it. While we were filming it, I would refer to it as like a Quentin Tarantino film. As it got towards the end, it was more like a Robert Rodriguez film. There was a certain amount of artistry or poetry that I wanted to get in, but we didn’t really have enough time for that, so we went ‘basically it’s this, so let’s go with what we’ve got’. But again, for me it was a little bit more of the heart of it. Going back to your question, the whole thing of making a movie and trying to guide an audience through it, there’s this thing that, you know, how do you make an interesting journey? And a lot of it is who are these people and does this journey change them somehow, or does this journey change their nature somehow. This is great because, yes, they’re these homicidal killers, but if you get a shot at redemption would you take it? I think that’s a very powerful motivator. At the beginning, they are who they are, they’re these nasty characters, but at the end the ‘good ones’ help each other out, which is kind of against their nature. Like Copperhead, he gives his life to help them out. I think it’s harder with villains because they’re never going to say exactly how they’re feeling. They’re hardened criminals, y’know? So you have to do it through the visuals. I think it’s fun and it’s different.

At times, the film does certainly have a grindhouse-esque vibe while also feeling like a road movie. And it’s in those ‘road movie’ moments where the interaction between the characters shines. Was it hard to make sure that none of the key players were left feeling short-changed, though?

Given the time limit that we had, I think it was important to showcase the characters but without sacrificing the story. We tried to get everybody, but the story is really about two or three people. Harley [Quinn] is probably the most famous of the characters but she has a very, very small part, and Boomerang is maybe the second smallest. Harley is the least important in terms of story. I kind of feel, for the story, you still get a sense of who all of the characters are.

The opening five minutes of the film sets the tone, being pretty brutal. In terms of the violence involved in the movie, was there anything that you wanted to do but was ruled off limits?

No. The producers I worked with, the creative ones, most of them were all story people. We didn’t want to be excessive just for the sake of being excessive. We wanted it to be appropriate, in our eyes at least [laughs]. My mindset now, I want to make sure that I try to set the tone of the movie and what it’s about. When you make a movie and when you don’t do that, the audience just thinks it’s just a regular movie. In this one in particular, for sure, a lot of the beginning cycle was concoctive. Because of the location and the script, there was too many people and too many locations, so we wanted to keep it as an espionage mission. We wanted to show them being total badasses, being experts at what they do, which at times can be killing people.

You’ve been working on similar projects – be it DC or Marvel – for nearly two decades now, and we know it’s like asking you to choose a favourite child, but is there one project that stands out as your favourite to date?

That’s tough! On the one hand they’re all my children, but on the other hand – and this is gonna make me sound like a bad parent – there’s problems with all of them. It’s funny because I’ve spoken to some of the editors, but there are certain things… the highest profile one is The Killing Joke. That’s so short, and that was so problematic. I feel like I’ve never had one like that before, where the writing is just such a great plot. I think [Batman: Under the] Red Hood, the way structurally the story is. It’s almost a guaranteed hit for a fan. It had everything a fan would want. It’s raw, it’s heartfelt, it shows you a different side of that relationship. If I’m being sentimental though, I think it’s All-Star Superman. I love the psychology of that. There’s some things I wished we had more time for, but story-wise my sentimental favourite is All-Star Superman.

Suicide Squad: Hell to Pay is released on Blu-ray and DVD on April 16th.

[ENDED] Win an A QUIET PLACE Goody Bag

A Quite Place

One of the most hotly discussed movies of 2018 so far is the stunning A Quiet Place. With the film now in UK cinemas, we’ve got an impressive prize on offer for some lucky readers.

To celebrate the release of A Quiet Place, in cinemas now (cert 15), we are offering you the chance to win one of three goody bags, containing both a limited edition A Quiet Place branded lamp and fleece.

For a chance at winning one of these goody bags, simply answer the below question:

A Quiet Place star Emily Blunt starred opposite Tom Cruise in which movie?

  1. Top Gun
  2. Cocktail
  3. Edge of Tomorrow

Email your answer, along with your address details, to [email protected] labelled A Quiet Place before midnight on Sunday, April 22nd.

A Quite Place lamp

A Quiet Place bag

If you’ve yet to check out this mesmerizing, tense tale, be sure to check out the trailer below:

The official synopsis for A Quiet Place reads:

In the modern horror thriller A Quiet Place, a family of four must navigate their lives in silence after mysterious creatures that hunt by sound threaten their survival. If they hear you, they hunt you.

A Quiet Place is in UK cinemas now!

[ENDED] Win a Copy of the GHOST STORIES Soundtrack

Ghost Stories

Right now, one of the most hotly discussed movies of the day is the long-awaited big-screen take on Ghost Stories. And to celebrate the movie’s cinema release, we’ve got a CD copy of the film’s soundtrack to give away courtesy of Select Music.

To be in with a chance of winning this excellent prize, simply answer the below question:

Ghost Stories star Martin Freeman famously played with character in Peter Jackson’s Hobbit trilogy?

a) Gollum

b) Bilbo

c) Gandalf

Email your answer, along with your address details, to [email protected] labelled Ghost Stories by midnight on Sunday, April 22nd.

The official word on Ghost Stories reads:

Professor Phillip Goodman, psychologist and skeptic, has his rationality tested to the hilt when he stumbles across a long-lost file containing details of three terrifying hauntings. Shaken by what he reads, Goodman embarks on a mission to find rational explanations for these ghostly stories. As Goodman investigates, he meets three tormented people, each with a tale more frightening and inexplicable than the last.

Ghost Stories is in UK cinemas now!

[ENDED] TERRIFIER 12″ OST Giveaway from Marilyn Manson’s Guitarist!

TERRIFIER

To celebrate the release of TERRIFIER – out now on Digital HD and DVD – we are giving away the DVD and the official soundtrack, composed & performed by Marilyn Manson’s guitarist Paul Wiley, on limited edition 12″ vinyl!

To be in with a chance of winning this fantastic prize, simply answer the below question:

What is the name of Stephen King’s legendary tale centred around Pennywise?

  1. IT
  2. Them
  3. They

Email your answer, along with your address details, to [email protected] labelled Terrifier before midnight on Sunday, April 22nd.

Terrifier OST

A hair-raising homage to the grindhouse slashers, Terrifier is a thrilling, gory horror that introduces a new murderous icon in the form of Art the Clown. Set to haunt nightmares for many years to come, Art is an unstoppable force who will slay anyone who gets in his way – and he doesn’t go easy on the grue.

“A thrilling, brutal, gory 80’s throwback” ★★★★ Arrow in the Head

“Dares to go where few films would even consider” ★★★★ Bloody Disgusting

Order the DVD on Amazon: po.st/TerrifierAmazon

Order the 12″ vinyl on Forever Midnight: https://bit.ly/2JzXv3m

Save Your Last Breath: Revisiting DeepStar Six

deepstar six

There was clearly something in the water in Hollywood in the late 1980s. Having apparently exhausted the potential of the spaceborne sci-fi saga in the dozen or so years since Star Wars changed the movie game forever, Tinseltown’s movers and shakers – the great and the good (and, as it probably turned out, the not-so-good) – decided to look a little closer to home for the next big thing in blockbuster cinema. News that wunderkind director James Cameron, who had caused a stir with The Terminator in 1984 – a film whose reputation was growing exponentially in relation to its modest box office – was working on a science fiction spectacular set underwater sent studios scurrying to greenlight their own aquatic adventures in the hope of stealing a march on Cameron’s somewhat more ambitious and, as it turned out, cerebral salty sci-fi saga.

DeepStar Six was actually in development in 1987 and went into production almost concurrently with Cameron’s The Abyss. The film was directed on a modest eight-million-dollar budget by Sean (Friday the 13th) Cunningham, stepping into the breach when original director Robert (The Hitcher) Harmon dropped out, from a script by Geof Miller and Lewis Abernathy who at the time was a close friend of Cameron. Not surprisingly, Cameron was concerned at the prospect of two similarly-themed SF movies arriving in theatres at the same time and when Cameron’s request to Abernathy that the two films should not compete with one another was ignored, the two men fell out, their friendship only resuming nearly a decade later when Cameron was deep into the production of a little-known real-life disaster movie called Titanic. As it turned out though, Cunningham’s DeepStar Six arrived in cinemas with almost indecent haste in January 1989 and, perhaps unsurprisingly but certainly disappointingly, it sank without trace, barely covering its production budget in ticket sales. Cameron’s The Abyss, a troubled and complex production, was released in October the same year and while it also performed fairly poorly at the box office, it established itself as the ‘go-to’ movie in a run of waterlogged washouts which also included Leviathan, The Rift, and Lords of the Deep.

DeepStar Six introduces us briskly to the eleven-strong crew of the titular deep sea US naval facility as their six-month tour of duty six miles below the surface – conducting research into the potential for underwater colonisation alongside a slightly more covert operation to install a nuclear weapons launch platform – starts to wind down. The crew’s geologist discovers a hitherto undetected cavern system under the ocean bed but, with time now at a premium, project leader John Van Gelder (Marius Weyers) orders the destruction of the cave system with depth charges, much to the disgust of the team’s marine biologist Dr Scarpelli (Nia Peeples), denied the opportunity to study a fascinating and possibly primordial long-lost ecosystem. Oh well, them’s the breaks…

deepstar six

Inevitably, things go to hell in an undersea handcart fairly quickly. The depth charge explosions cause a massive collapse in the seabed itself and when a remote probe sent into the subsequent fissure goes silent, two DeepStar submarine pilots voyage into the crevice to investigate. Bad move, guys. They find the probe but also pick up a large and inexplicable sonar trace… cue lots of screaming, followed moments later by an ominous permanent radio silence. DeepStar’s observation pod quickly comes under attack by something fairly monstrous that is lurking in the murk; the pod becomes suspended over the edge of a ravine leaving one of its crew, Burciaga (Elya Baskin) mortally injured and the other, Joyce Collins (Nancy Everhard) trapped inside the compromised vessel. DeepStar Six’s Captain Laidlaw (Taurean Blacque) and hunky hero pilot – also Joyce’s squeeze – McBride (the semi-legendary Greg Evigan) mount a rescue mission. Burciaga doesn’t make it out alive but then neither does Laidlaw who gets trapped by a rapidly closing hatch door before sacrificing himself for the sake of the other two.

With the base now in danger from something very nasty, the remaining crew decide to abandon DeepStar but an attempt by technician Snyder (a scene-stealing turn from the late Miguel Ferrer, best known from his roles as OCP Vice President Bob Morton in 1987’s RoboCop and FBI Agent Albert Rosenfield in Twin Peaks) to secure the nuclear missile platform backfires when he misunderstands the computer protocol. The nuclear warheads detonate and the shockwave from the resulting explosions further damage the DeepStar. With their life support failing, the survivors race against time to repair the systems necessary to facilitate the decompression procedure before they can return to the surface. Engineer Richardson (Matt McCoy) ventures out in an atmospheric diving suit to effect repairs but he too is attacked by the creature, which forces its way into the airlock and bites him in half (sadly off-screen) – and that’s your money shot poster image right there. The handful of remaining DeepStar crew now face a fight to stay alive, desperate to finish their repairs but with a voracious, ravenous prehistoric creature – the film identifies it as possibly a giant eurypterid (yes, we’ll wait while you Google it) – hiding somewhere in the rapidly flooding base.

It’s inarguable that DeepStar Six is very much a generic monster movie that plays unashamedly – and fairly unimaginatively – with the long-established tropes of genre movies that trap a handful of characters in an isolated location, throws something monstrous and murderous into the mix, gets them to behave irrationally and entirely illogically considering their situation and then sits back and waits for the inevitable bloody fireworks. But the film – horribly underappreciated and given bad reviews back in 1989 (The New York Times described it as “a film that makes the exotic undersea world not much more interesting than the average bedroom closet” and Time Out declared that it “simply rehashes the phony trappings of countless TV shows”) – has dated rather better than most of its contemporaries. Less pretentious and ponderous than Cameron’s late-to-the-party The Abyss, Deepstar Six has a lot of fun playing with its clichés and although it’s not for one moment smart enough to subvert them, it’s certainly a more attractive and enjoyable experience than it’s throwaway reputation might suggest.

deepstar six

What’s fairly undeniable is that DeepStar Six’s cause isn’t particularly helped by its moderately parsimonious production values, which actually aren’t, in truth, as cheap and cheerless as its critics were keen to suggest. We’re in a cramped, stifling, technological undersea facility so we’re treated to the usual mundane banks of light-blinking computer panels and associated clunky hardware, a fairly stark and bland visual aesthetic that does the job of reminding us that we’re in a sterile and rather unearthly and uncomfortable environment. T Dow Albon’s miniature effects – mainly the base itself and the crippled observation pod – aren’t exactly Gerry Anderson standard but they’re more than adequate and certainly not “laughably unconvincing” as The New York Times patronisingly declared. Where the film does take a bit of a stumble and where it genuinely deserves much of the mud thrown its way, unfortunately, is perhaps where it really needed to be at its strongest. Traditionally, the big ‘reveal’ of the monster is the moment the audience, if it’s inclined to stick with a creature feature, is waiting for; the big pay-off for a gradual escalation of tension and terror. In DeepStar Six, the audience is kept patiently waiting for the better part of an hour for its first proper look of the eurypterid and when we finally see it in its glory, moments after it’s snapped engineer McBride in half, we can’t help feeling just a little disappointed by the rather random collection of tentacles, slavering jaws and rubbery bits and pieces that heaves itself out of the water to turn its attention on the rest of the crew. But then again, we need to remind ourselves that this is a low budget film made in 1989; in another Hollywood studio, James Cameron was testing the boundaries of special effects in The Abyss but widescale affordable CGI was still years away at this point. Today’s FX wizards would undoubtedly be able to rustle up something truly terrifying, but Deepstar Six’s effort, designed by Chris (The Fly, Gremlins) Walas and realised by Mark (X Files, Buffy the Vampire Slayer) Shostrom does tend to deflate the drama despite Cunningham keeping his camera at a distance as much as possible so we’re rarely subjected to bruising close-ups of a costume, which, as  Variety observed “never seems real… more like a goof on a 1950s horror movie monster than a true threat.”

Fortunately, the monster’s shortcomings are largely mitigated by a nippy and well-observed script that clearly takes its lead from Dan O’Bannon’s work on Ridley Scott’s Alien. We join the DeepStar base at the end of its crew’s tour; they’re tired, a bit jaded, keen to go home. Tensions have grown and relationships have developed, people are on edge. Some of the dialogue is perfunctory, some of it is fairly dull and meaningless technobabble, but it generally serves to create characters out of stereotypes to the extent that the crew feel like real people rather than cyphers or redshirts. Evigan and Everhard (a firm of solicitors in waiting if ever there was) are the film’s love interest, a couple thrown together by their circumstances; but he’s the strapping alpha male who doesn’t think he’ll ever settle down until the crew are slowly whittled away and – spoiler alert – it’s just him and Joyce battling to make their way to an escape pod when everyone else has been dissected, electrocuted, or exploded. Which brings us neatly to Miguel Ferrer’s Snyder, the inevitable snarky, wise-cracking comic relief who carries the film’s strongest character arc as he inadvertently detonates the nuclear warheads and accidentally harpoons a fellow crew-member, which causes him to become consumed with stress and guilt. This leads to his most ill-advised decision of all when he requisitions an escape pod in a desperate attempt to flee the DeepStar without undergoing the decompression procedure first. Hurtling up towards the surface he pops like a burst balloon and it’s probably the film’s ickiest and most satisfyingly horrifying moment. Joyce and McBride, meanwhile, make their way to the surface where Cunningham pulls an agreeable if slightly cheesy post-climax ‘jump scare’ stunt that may be familiar to fans of the director’s Friday the 13th and, in fairness, innumerable other genre movies that like to fool their audiences into believing that it’s all over and our heroes are safe and sound at last.

deepstar six

DeepStar Six can’t hold a candle to The Abyss in terms of scale, ambition, or tone, but its simple mission statement and its sheer lack of pretension makes it a better bet for an audience in search of some lively, action-packed monster mayhem from the days before CGI made almost anything possible and took a lot of the heart and much of the sheer unadulterated homespun fun out of the genre. DeepStar Six and its bedfellows failed to find favour with their contemporary audiences but they paved the way for later waterlogged potboilers such as Deep Rising (1989), Deep Blue Sea (1999), The Rig (2010), and Ji-hoon Kim’s Sector 7 (2011), a line that continues later this year with The Meg, in which Jason Statham probably punches out a seventy-foot shark as he attempts to rescue the crew of a sunken submarine. It seems it’s still not safe to go back into the water…

DeepStar Six is unapologetically a schlocky, disposable and often rather silly B-movie and yet it’s obviously not really designed to be anything else. Intended purely to capitalise on the anticipated success of a bigger, bolder film that, in the end, it predated by several months, it joins a lineage of unpretentious popcorn monsters movies and has nothing else on its mind other than to entertain its audience and provide a few cheapjack thrills. To that end alone, DeepStar Six is something of a ‘guilty pleasure’ success and it’s heartening to note that, in the years since it was stillborn at the box office, it’s been somewhat rehabilitated and re-evaluated and whilst no-one’s ever likely to suggest that it’s a genre classic or destined to be anything other than a footnote in the history of sci-fi cinema, it’s now being reassessed as a frothy, breezy, occasionally silly and frequently narratively-ludicrous but competently realised monster romp – and sometimes that’s exactly what we all need.

Dive to the depths of terror with DEEPSTAR SIX when it screens on Horror Channel. Sky 319, Virgin 149, Freeview 70, Freesat 138.

JOHN KRASINSKI | A QUIET PLACE

john krasinski

John Krasinski is riding a wave of critical and imminent commercial success in light of the release of his latest directorial effort, the futuristic horror film A Quiet Place, which he co-wrote and co-stars with his wife, actor Emily Blunt. The latest release through Paramount and courtesy of Michael Bay’s Platinum Dunes production company, it is a tense and taut cinematic experience that has already wowed audiences at the South by South West Film Festival and is generating the same level of buzz as the award-winning Get Out. STARBURST had the pleasure of meeting John during his recent press tour in London…

STARBURST: You are directing your wife and co-star Emily Blunt in A Quiet Place. What are her creative strengths in a film like this?

John Krasinski: Everything. I know that this was always going to be my greatest collaboration. I knew she was extremely talented and funnily enough, I was in an editing bay where they were editing Mary Poppins and the director, Rob Marshall, said to me that I would see how talented she was when she was working on this film.

A Quiet Place is one of the latest films from the Platinum Dunes brand, which has been responsible for the likes of The Texas Chainsaw Massacre and Hitcher remakes. How much influence and involvement does Michael Bay, one of the founders of the brand, have on a film like yours, given his reputation for directing big-budget spectacles like Pearl Harbor and Transformers?

Michael, though he is one of the producers of the film and one of the founders of the Platinum Dunes brand, was actually very supportive of me in terms of actually securing the directing gig on A Quiet Place. He also understood and appreciated that it would be my experience primarily.

We read an interview with Emily recently where she mentioned that you shot A Quiet Place in six weeks in New York State, which is one week longer than it took Clint Eastwood to shoot Pale Rider in 1985. Did working a TV schedule like your work on The Office shape the rapid completion of this film?

Absolutely, one of the biggest pieces of advice given to me was actually during my work on The Office and it was more about getting to the truth of the piece and say the lines honestly. In the case of The Office, if they laughed then fine, if not, equally so.

You recently mentioned that you weren’t a big fan of horror films. Now that you have done one, what have you learned from the experience?

A whole lot. It is an incredible storytelling medium and at times it is not as bound in reality than if it was if you were making a film about a divorce. I knew that I wanted to do a movie that was a metaphor about a family and the art of survival.

What other genres do you wish to focus on as a director in the future?

Anything that hits me emotionally. I would love to do another horror film if they let me, but I would like to do other things in the future.

A Quiet Place is in cinemas now. You can read our review here.

[ENDED] Win an I KILL GIANTS Tie-in Graphic Novel

I Kill Giants

With I Kill Giants in cinemas this week, we’ve managed to get our hands on a tie-in graphic novel to give away to one lucky winner.

Based on Image Comics’ tale from Joe Kelly and J.M. Ken Niimura, I Kill Giants is released on April 6th, and to be in with a chance of winning this graphic novel you simply need to answer the below question.

Zoe Saldana is one of the stars of I Kill Giants, but which character does she play in the Guardians of the Galaxy movies?

a) Star-Lord

b) Rocket Raccoon

c) Gamora

Email your answer, along with your address details, to [email protected] before midnight on Sunday, April 15th.

To give you an idea of what to expect from I Kill Giants, be sure to check out the trailer below:

 

The official word on this hotly anticipated picture reads:

I Kill Giants tells the story of Barbara Thorson (Madison Wolfe), a teenage girl who escapes the realities of a troubled school and family life by retreating into a magical realm fighting evil ‘giants’ – colossal monsters who attack her quiet coastal town.

With the help of her new friend Sophia (Sydney Wade) and her school counsellor (Zoe Saldana), Barbara will learn to face her fears – tackling the mean bullies at school, coming to terms with her difficult home life and battling the mythic giants that threaten her world.

I Kill Giants is produced by Chris Columbus (Harry Potter and the Prisoner of Azkaban) and directed by Academy Award-winning director Anders Walter. Based on the critically acclaimed graphic novel by Image Comics’ Joe Kelly and J.M. Ken Niimura. The coming-of-age fantasy adventure premiered to acclaim at the Toronto International Film Festival (TIFF) last September.

I Kill Giants

Kaleidoscope presents I Kill Giants at Cinemas 6 April and Digital 4 May.

Image presents the I Kill Giants Movie Tie-in Edition graphic novel 4 April at https://forbiddenplanet.com/245515-i-kill-giants-movie-tie-in-edition/.

[ENDED] Win a Limited Edition IMAGES Print Signed by Twins of Evil

images print

Thanks to Arrow Video, we have a pair of signed IMAGES prints to giveaway, and you could win one in our super-easy competition!

One of Robert Altman’s (The Long Goodbye, Gosford Park, McCabe & Mrs. Miller) greatest masterpieces, Images is a tour de force of psychological horror. Dealing with hallucinations and apparitions, the film deftly blends reality with nightmare as Susannah York’s children’s author is terrorised by visions of mayhem and murder. Once thought lost after it was rumoured that the original negatives were burned by Columbia Pictures, Images is here given the release it deserves, with a brand new 4K restoration from the original – distinctly not burned – negative making the most of that stunning cinematography. The Blu-ray is also packed with special features to keep even the most ardent cinephile happy. A commentary and interview recorded prior to Altman’s death in 2006 are joined by brand new features such as an interview with actor Cathryn Harrison to make this a must-have for Altman devotees. Available to buy and own now: https://www.arrowfilms.com/product-detail/images-blu-ray/FCD1709

To be in with a chance of winning, just answer the following question:

What cartoon favourite did Robert Altman direct in 1980?

  1. A) Mr Magoo
  2. B) Tom and Jerry
  3. C) Popeye

Email your answers – labelled ‘Images’ to [email protected] to arrive before 23:59 on April 8th.

Terms & Conditions:


Arrow Video and STARBURST do not accept any responsibility for late or lost entries due to the Internet or email problems. Proof of sending is not proof of receipt. Entrants must supply full details as required on the competition page, and comply with all rules to be eligible for the prizes. No responsibility is accepted for ineligible entries or entries made fraudulently. Unless otherwise stated, the Competition is not open to employees of: (a) the Company; and (b) any third party appointed by the Company to organise and/or manage the Competition; and (c) the Competition sponsor(s). This competition is a game promoted STARBURST. STARBURST’s decision is final in every situation and no correspondence will be entered into. STARBURST reserves the right to cancel the competition at any stage, if deemed necessary in its opinion, and if circumstances arise outside of its control. Entrants must be UK residents and 18 or over. Entrants will be deemed to have accepted these rules and to agree to be bound by them when entering this competition. The winners will be drawn at random from all the correct entries, and only they will be contacted personally. Prize must be taken as stated and cannot be deferred. There will be no cash alternatives. STARBURST routinely adds the email addresses of competition entrants to the regular newsletter, in order to keep entrants informed of upcoming competition opportunities. Details of how to unsubscribe are contained within each newsletter. All information held by STARBURST will not be disclosed to any third parties. 

John Russo | NIGHT OF THE LIVING DEAD

john russo

The Criterion Collection has released a brand-new 4K scan and restoration of George Romero’s classic NIGHT OF THE LIVING DEAD. Restored by the Museum of Modern Art and The Film Foundation, the zombie film that started it all is now available the way it was meant to be seen, along with a plethora of extras, including a work-print edit of the film entitled NIGHT OF ANUBIS, as well as commentary tracks from the 30th anniversary, interviews, and behind-the-scenes stories. Being as how this marvellous release is now available, and considering the film also celebrates its fiftieth anniversary this year, we spoke with the film’s co-screenwriter JOHN A. RUSSO, about the restoration.

STARBURST: How long was this restoration in the works?

John Russo: Probably about a year and a half. I didn’t directly supervise it, but for about fifty years, Russ Streiner and I have been the trustees of the corporation that made the movie, so I was involved with the contracts and what was going on. When the actual restoration was going on, George Romero was able to sit with the person doing picture and sound perfections, before he passed away in July.

I had the negatives at my house. I had all the materials that were needed, because the laboratory had shut down and the sheriff was coming to close down the lab in 2005, and the manager of the lab called me up and said, “You better get your stuff out of here.” I had to hire a truck and get a couple of people to help me load those negatives into a truck and get them to my house. I kept them in a cool, dry place, just like a lab was keeping them.

Gary Streiner and Russ came to my house, and our inspection of the materials was filmed, at my house.

We have that, in case we ever want to make a documentary about this. We then drove the materials to the Museum of Modern Art restoration facility in Pennsylvania, and the negative examiners looked at the material and declared it was in very good condition, and the restoration procedure began.

We like the fact that the restoration centre is in Pennsylvania. It feels like that’s very appropriate.

The movie was shot in Evans City, Pennsylvania, which, as you probably know, is about 40 miles north of Pittsburgh, because that’s where the farmhouse was. The negative restoration place is in the middle of the state, out in the country someplace that’s hard to find, even if you have GPS. The woman in charge of all of this [restoration], named Katie Trainor, happened to be the niece of a friend of mine, from my old hometown. So, that’s another coincidence that ties in with what you’re saying.

The fact that it’s out in the middle of nowhere, much like that farmhouse, makes it seem like everything came full circle.

Yeah! It’s almost like a secret installation you might find in a James Bond movie.

Were you amazed when you finally saw the restored version of Night of the Living Dead; has it ever looked this good?

Actually – everybody’s amazed by it, and we’re gratified by it, but I wasn’t expecting to see anything much different than what we saw back in 1968, whenever our first print was pulled – because that was a pristine print, made from the 35mm negative, which was hot on a 35mm Aeroflex camera. That was the same camera that was used on most pictures back then, so the film, now, with the restoration, looks like it did back in 1968, which is something amazing, and something to be proud of.

NIGHT OF THE LIVING DEAD is out now as part of the Criterion Collection on Blu-ray. John Russo’s latest film MY UNCLE JOHN IS A ZOMBIE is appearing at film festivals. 

[ENDED] Win a Stunning Book Showcasing the Art and Making of TOMB RAIDER – In Cinemas Now!

To celebrate the release of the new movie TOMB RAIDER, in cinemas now, we’re giving you the chance to win a copy of Tomb Raider The Art and Making of the Film  Packed with concept art, behind the scenes photos and contributions from cast and crew, the book is perfect for #TombRaider fans!

In this brand-new movie adaptation, Lara Croft is the fiercely independent daughter of an eccentric adventurer who vanished when she was scarcely a teen. Advised to face the facts and move forward seven years on, Lara feels driven to finally discover the secrets behind her father’s mysterious death. Feeling as though she has no real purpose, she leaves everything she knows behind and heads off in search of her father’s last-known destination: a fabled tomb on a mythical island somewhere off the coast of Japan. Armed with only her sharp mind, blind faith and stubborn spirit, the stakes have never been higher for Lara. If she survives, this could be the making of her, earning her the title of Tomb Raider.

To be in with a chance of winning this amazing prize, simply answer the following question:

Tomb Raider is a big adventure with intrigue, huge scope and scale, incredible action, and a kick-ass heroine at its core. Name this heroine:

  1. Laura Cruz
  2. Lara Croft
  3. Lauren Crosby

Email your answer, along with your address details, to [email protected] before midnight on April 1st.

Like TombRaiderMovie on Facebook, and follow @WarnerBrosUK on Twitter and Instagram for all the latest TOMB RAIDER news and information.

Catch TOMB RAIDER in cinemas now.

© 2017 Warner Bros. Entertainment Inc. and Metro-Goldwyn-Mayer Pictures Inc. All Rights Reserved.

TOMB RAIDER and LARA CROFT are registered trademarks or trademarks of Square Enix Ltd.

 

  

Terms and conditions

  1. April 1st
  2. No alternative prize is available