Ed Jowett | ERA: SILENCE

Ed Jowett is the brains behind British tabletop gaming company, Shades of Vengeance. His latest project, Era: Silence, is currently seeking crowdfunding. We got in touch with him to find out more.

STARBURST: Who are Shades of Vengeance?

Ed Jowett: We’re a game creation company who not only create our own tabletop roleplaying games, but help others bring their ideas to reality. This originated after the completion of our first project, Era: The Consortium, was finished. We’d met so many difficulties and experienced so many pitfalls that we realised other people who have brilliant ideas might not be quite so stubborn as we are. We also met some amazing people who we really loved working with. In order to help everyone, we help people find the right artists, layout people, writers, printers, everything they need to help make their game a reality. This helps everyone: the artists have more consistent work, helping them to keep going as freelance artists, and we all get to play the brilliant games ideas that otherwise might never have seen the light of day! We built this company because we love games enough to make our own, that is who we are. So, by extension, helping other people make their games is something that benefits everyone!

What is Era: Silence?

Era: Silence is a High Fantasy Game where the central mechanic involves the characters being unable to speak. Hampered in this way, they must undergo challenges of various kinds, from riddles to combat, in order to earn the letters of their name. The stakes are high – failing 3 challenges will result in the characters being trapped on the isle for ever! Each challenge they complete grants the characters a new ability, from the capacity to create an Astral Sword to the ability to grow wings summon familiars or break other peoples’ weapons in combat!

How is it different from the other Era games?

Well, in a sense, it’s different from most games, denying the characters the ability to speak! It’s different from the other Era games because it allows the characters to embrace magic in a way we’ve not really done before. Also, the challenges are very isolated and independent from each other – the players make their own roleplaying outside the actual functions of the game, even without being able to speak! I could tell you stories.

Don’t we already have enough fantasy games?

It definitely feels like the majority of people begin creating games with a fantasy game. I, personally am more of a sci-fi guy, so I didn’t. However… I don’t think that kind of genre makes any real difference to the experience in the end. The kind of story you’re making in a roleplaying game seldom can’t be transferred to another genre if you prefer – from a fantasy set of challenges to a sci-fi setting where you’re undergoing challenges to prove your worth as a unit to a super-corporation. So, I would say no. I think that many games offer a different take on the genre, and I’m proud to say that Era: Silence does that as well.

Why Kickstarter?

Kickstarter is a platform that allows the audience to make the choice about whether a game should be created before a creator spends a huge amount of time and money on the project. It’s effectively something that lets you see how excited people are about the project ahead of time. For an indie developer, I would more be asking the question “Why not Kickstarter?”

Why are RPGs enjoying a resurgence?

I think people still can’t get the same experience from tabletop roleplaying from computer games. We’re still stuck with limited AI capabilities which, usually, aren’t too hard to outwit. A person behind the enemies allows them to act intelligently, allows the game world to be distorted in favour of the players where needed, and allows them to be given a more difficult time when it’s appropriate. I think that it’s something that other forms of media cannot yet achieve and I think that RPGs will go strong for a while, yet!

How can we help?

Well, you can check out our games! Everything we’ve created runs on the same Era d10 Rule Set, including Era: Silence, so once you’ve played one game, you’ve got the rules understood to play them all. We’re running a Kickstarter for Era: Silence if all goes to plan, and you could support that! Failing that, talk about games in general, help spread the word about the games we’ve created and never give up on tabletop RPGs as a style of game that’s worth playing.

What does the future hold for Shades of Vengeance?

I hope a lot more games! We’ve got Era: Silence, we’ve got some new stuff for Era: The Consortium coming out soon in the form of expansions and we have a card game in the works, as well as Era: The Empowered’s Core Rulebook. We’re not going to stop working on new and interesting ideas!

The Era: Silence Kickstarter runs until August 7th. You can find out more by heading to http://tinyurl.com/era-silence.

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Adam Starks | THE JOURNEY TO ARESMORE

One of the hardest styles of movies for low budget directors to conquer is the sword and sorcery fantasy genre. ADAM STARKS, a young but enthusiastic newcomer has accomplished just that, though with his film THE JOURNEY TO ARESMORE…

STARBURST: How did you get into filmmaking?

Adam Starks: It started when I was about eight years old, I would create stop motion animations on a home video camera just to amuse myself and show my friends. My uncle noticed I had an interest in cameras so he got me a mini disc camcorder for my birthday that allowed me to edit them on a computer, which at the time, not many people could do. By the time I was a teenager, I grew out of the hobby and started seeing it as ‘silly’ and ‘childish’, as did my friends. It wasn’t until I got to the age of 22 and graduated university that I seriously thought about what I would like to do in my life and what makes me happy; then I remembered how much I used to enjoy making films and so I made the decision there and then to make a feature-length movie.

The Journey to Aresmore is an amazingly ambitious project for your first film; can you tell us what made you take the plunge with this?

When I started, I was definitely naïve about what goes into making a film, I took the plunge because I didn’t know exactly what I was in for. If I knew then what I know now, I would never have attempted it and done a much simpler shorter first film. I’m glad we made the movie, though, it was a lot of fun and I learned a lot and I would encourage anyone else to do the same.

 

How did you raise the budget, and how much was that?

I spent a couple of days putting together a concept video to accompany the script and must of gone to every UK production company and film funding scheme to get the movie financed. All of them declined, which is completely understandable as it would have been a massive risk to fund a British movie with a first-time director/writer. I found myself at the point that makes a lot of aspiring filmmakers give up, but I decided I was going to make this movie whether I get funding or not, I wasn’t going to let film financiers decide if I get to make this! So I funded the movie myself, I couldn’t say the exact amount it cost as it was filmed over such a long period, there was no set budget, I would just keeping filming and paying as we went along. Fortunately, it has paid off after getting into the thousands in film sales, in just a few weeks after distributing it.

How did you cope both acting and directing?

I never really thought about it as two separate things that I had to do, I just thought of it as ‘making a movie’. The original plan was to have someone else play Peter in the movie and I was going to spend my time behind the camera. When it came to the first day of shooting, we didn’t have anyone to play Peter so as a last resort, I decided to play him. I don’t think it added any stress or anything as I knew I could rely on myself to turn up and be on time, although it was a bit time consuming to do my lines in front of the camera whilst trying to get the shots I wanted.

 

How long did the film take to shoot? And how long did the edit take?

In total, it took two and a half years (and that was still rushing it!). Joshua Copeland and I were both working full-time jobs at the time and we would only have about a four-hour window each month where we could both be available to shoot the movie. We would have to rush and we had to get it right in one take, which meant that most of the lines were improvised as we couldn’t rehearse the scene. Although we did eventually manage to get time to go to some really nice locations, but they were few and far between.

We imagine the amount of effects involved meant a lot of planning went into the shoot – what were the biggest challenges?

The biggest challenge was maintaining continuity, as any effects shots were made months before the time we shot that scene. I decided to do it that way to save time in editing but the problem was that exterior locations would change massively, depending on the season. Another big challenge was trying to show facial expressions through the prosthetics on the characters, in addition to being very uncomfortable, every expression had to be exaggerated to the maximum as the silicone didn’t move with the face all that easy.

What were your influences when you were writing and planning the story?

My biggest influences were the fantasy movies from the ‘80s and early ‘90s such as Willow, Hook, The NeverEnding Story, The Goonies, Legend, etc… Those films are a major part of my childhood and made me want to give this movie a sort of retro feel. I wanted it to be set in the modern day but feel like it could have been made 20 years ago.

 

Where were the locations you used, and did you manage to get permission to use them all or were they filmed ‘guerrilla style’?

We went all over the UK to find the exact locations needed for the film. A lot of the exterior locations were shot in Snowdonia in Wales, The Peak District, and The South Downs National Park. Most interior locations were filmed near where we live in Hampshire; we are very fortunate to live near a lot of historical places and ancient villages that fit perfectly into the movie, I didn’t realise there were so many castles in the UK until I started looking. We got permission for most of the locations, I was surprised at how supportive people were when I explained I was making a movie I expected most of them to say no but they were fine with it.

Do you have any interesting stories from the shoot you’d like to share?

Well in one of our scenes, we went to the Forest of Dean in Gloucestershire. We turned up to an area of the forest with very magical unique feel to it; we thought we were alone for miles. When we arrived, we noticed a gate that was left open and assumed it was a way into the forest, which it was. When we got a few hundred meters past the gate and saw that something wasn’t quite right, we could hear crowds of people and in the distance, we noticed what looked like a film crew with trailers and lights, etc. Someone people came running over explaining that we shouldn’t be there and we can’t go any further. We asked ‘why not?’ to which they responded with two different answers, the first being that it was a children’s party (which seemed very unlikely), the second was that they were trimming the trees and it was too dangerous to go any further. So we stopped where we were and did our filming around 500 meters back from where the people were (we had to try hard to not get them in the shot). We got back to our accommodation later that night only to find out that the location was currently being used for Star Wars: The Force Awakens, but sadly I didn’t get to meet J. J. Abrams!

 

What’s next for you?

Since releasing The Journey to Aresmore, I’ve been fortunate enough to be able shoot my next movie called The Criminal Network, which is now in post-production and coming out some time this summer and I have also started pre-production on another movie called The Beast of Bodmin Moor, which we should be shooting later this year.

THE JOURNEY TO ARESMORE is available to buy on DVD from thejourneytoaresmore.com and reviewed here.

Craig Oman | FABLE FORUNE

Since the closure of Lionhead studios (most famous for Black and White, and Fable) a studio of former employees have banded together to form Flaming Fowl Studios. Their first game will be Fable Fortune. Originally they tried to fund the game via Kickstarter but have since secured an outside investor. STARBURST spoke with Craig Oman, the Executive Producer of Fable Fortune and the CEO of Flaming Fowl Studios.

STARBURST: Your campaign has managed to secure an outside investor, how does that feel?
Craig Oman: It’s great to be able to turn the attention back to developing the game and focusing on making that. Kickstarters are incredibly hard work. There is a constant feeling of being always on. It’s great to be able to turn back and focus more on the development.

It is interesting to see that it is becoming the case with Kickstarter projects lately that someone might not raise their goal but will still find themselves able to get the project made from the publicity they gained from their campaign.
I think it is certainly a great marketing platform for some. Especially in the board game industry where a designer might already have the game designed and ready to go but they need the pre-order numbers to start the manufacturing. I think for us it has been really interesting. We’ve obviously had a lot of people playing the game because they backed it. We have also teamed up with a company called Keymailer so that people with Twitch or YouTube accounts can sign up for copies of the game. It is a great way to distribute the game to people who will stream and create YouTube videos which give you added visibility and marketing. It has been great going through that and watching all the twitch streams and jumping on and playing with those guys and being able to explain the game as they play. Everybody who has played the game and is chatting about it seems to be really enjoying it. This coverage has certainly made life a bit easier in terms of securing ongoing funding .

As fans of the series will know, this isn’t Fable‘s first venture into spin-off territory. What is it about the world of Albion that gives it such potential for different types of game?
Within Fable games we’ve always had things like pub games. We’ve always been willing to look beyond just the core game. I think just, in general, the humour, and the approachability of Fable really tries over too many different genres, and I think although this isn’t the standard Fable RPG title that most people would associate with the franchise hopefully you will see as you play through the game we have all the charm and humour that you would expect from a classic Fable title in there. I think ultimately what people like and enjoy about Fable is the whimsical nature of it and that classic British sense of humour.

While there is a tendency to associate fantasy with European history Fable as a series has always been uniquely British in its setting.
It’s even little things when you run around the world a lot of the time the plants are weeds, you see things like dandelions dotted around the world. It is stuff like that which means as someone from Britain you can’t help but think ‘that is definitely from here, it isn’t from anywhere else’.

As you mentioned in the Kickstarter this project was something in development at Lionhead that had yet to be announced. What was it that first attracted you to making a collectible card game within the Fable universe?
Mike , our creative director is about as a big a CCG fan as you would come across. I think within Lionhead as a whole, we always had a huge community there of board game players and card game players. We would constantly have magic the gathering tournaments running. You would see people dotted around in meeting rooms having matches. It is a genre that we have always been passionate about. You will hear Mike saying that he has been trying to pitch this since around the time of Fable 2. It is we’ve been something we have been very keen to do for a while, so we were very glad that we finally had an opportunity to do it.

Having just secured your funding what is your immediate focus going forward?
Right now we are fully focused on getting to the point where we can have a proper closed beta so that we can bring on more users and expand the player base. There are a few things that we need to implement properly before we can open the game up to a very wide audience. Things like the tutorial. We’ve disabled that from the alpha build. Thankfully, a lot of people coming in are familiar with CCGs and they can get their heads around the mechanics quite quickly. But we do have to have a system in there for the Fable fans coming on who in who perhaps have never played a CCG. So the tutorial is something that we need to get focused on. We also have seventh and eighth champions that we are very keen to work on and get added to the game. There is a lot of balancing and improvements to the overall gameplay. The balancing is going to be a big one, working with the community as well. We’ve got a great user base already, really passionate gamers who are giving us some great feedback.

How have Microsoft been through all of this? Since granting you the license have they been supportive?
They were very supportive in getting us the license but from the point where we signed the license, they don’t have anything to do with the game anymore. We’ve had a lot of kind words from Microsoft and we certainly know there were a number of Microsoft people backing us which is nice to see. We’ve also been trying to upload some of our new artwork to the Facebook Fable page. They’ve been great from that point of view but the arrangement we have with him is that this is our title. Obviously, as we go through development we will look to bring in the Windows 10 and Xbox One version, so they will start to get more involved with that side of things.

So on the plus side, you’ve definitely got the creative freedom that you need for something like this…
Yes, very much so. Our license will allow us to reuse any of the character or creatures from any of the previous Fable titles but also allows us to create new characters and new creatures. We have people like Mike as well, who had been the lead concept artist at Lionhead for about 12 years. So we have enough authority that we can go around create new characters and creatures and we know that they are going to fit because we have part of the same team that has been doing that for the past decade or so.

Is there anything in particular that you think long-time Fable fans should look forward to?
I think the artwork on all the cards has been great to go and create, and to go back to some of these characters, that you’ve not seen anything new of in as much as ten years for some of the original characters. It has been great to add a lot of new content to the Fable universe. You will see from our Twitter page and such like we have been showing lots of new artwork. We have really gone to town on the detail of the cards. Typically, in-game they will appear quite small and we could have minimised the quality of the cards and saved ourselves a lot of time and effort. But we really wanted to make sure that if we were going to make these pieces of artwork that they stand up at full size as well. I’m personally excited to get to the point where we could maybe get some posters made of them as well.

Find out more about Fable Legends at flamingfowlstudios.com.

Nuzo Onoh | THE SLEEPLESS

The old adage says that truth is stranger than fiction, but where Nuzo Onoh’s latest novel The Sleepless is concerned, truth and fiction often bear terrifying similarities to one another.

Nuzo was born in Enugu, in the Eastern part of Nigeria. Enugu was, for a very brief period, the capital of the Republic of Biafra, a secessionist state that was horrifically ripped apart by war during 1967 – 1970. Nuzo was only a small child during the Biafran War, just like Obele – the main character in The Sleepless – and, like Obele, she encountered violent death and tribal superstition on a daily basis. But the parallels between Nuzo and Obele don’t stop there, as we were to discover during our conversation.

Now living in the UK, Nuzo holds a Law degree and an MA in Creative Writing from Warwick University. She also runs her own independent publishing house, Canaan-Star, and occasionally writes under the pseudonym Alex Stranger-Onoh. But it is writing horror fiction under her own name that Nuzo is most passionate about. African horror is an exciting new genre steeped in malevolent spirits, restless ghosts and dark witchcraft, and Nuzo has already been described as its queen. On the basis of The Sleepless and her previous novels The Reluctant Dead and Unhallowed Graves, that title is very well earned indeed.

STARBURST: When did you start writing, and has horror always been your genre of choice?

Nuzo Onoh: I started writing at a young age. When I was at school, I got together with a group of friends and we decided to be a club of writers but I didn’t really take it seriously. All I ever wanted to be was a musician. I played the piano and the guitar and fancied myself as a really famous pop star. But in the family I come from, you didn’t do such things – my dad was a solicitor and they wanted everyone to be lawyers, so I went to Warwick and did exactly that to please him. I knew the Law wasn’t my calling. When my dad died, there was a sense of freedom that finally I could do what I wanted to do and so, at almost fifty years old, I went back to Warwick University to do a Masters in Creative Writing. That’s where everything started. I wrote this little piece and I read it in the class and the reaction was absolutely amazing, like nothing I ever experienced. That was the breakthrough; when I realised that I could write about things from my own culture and people would still understand it. And I love everything to do with ghosts – Stephen King is my all-time hero! – so I just went down that route.

Do you think if you hadn’t studied Law, if you’d begun writing seriously all those years ago, that you’d have the kind of voice you do now? Or is this the right time for you, when everything has just naturally come together?

This is definitely the right time! At an earlier point, I wouldn’t have been able to sit down and write with the same degree of passion and knowledge. Not only that, but when I was younger, I had no idea what genre I wanted to write in. I wouldn’t have realised that African horror is a brand that is just as exciting and relevant as horror from other parts of the world – Scandinavian horror, Japanese horror, Korean horror. I wouldn’t have marketed myself in this way or realised there was an audience for my stories.

You know, as you get older a funny thing happens. You look back on the stories you wrote when you were younger, that you thought at that time were masterpieces, and you read them now and you think ‘No way!’ When you’re older, I believe you have a clearer direction, a more focused idea of what you want to write about and how you want to write it, and you have a more mature voice. And as long as that story is inside you, it won’t let you rest until you tell it. Storytelling is timeless, it doesn’t matter how old or how young you are. So I tell everyone who’s older, who wants to be a writer, just to go for it – if you’ve got that story don’t let it stay inside. Bring it out!

There’s a wonderful dedication at the front of The Sleepless, a remembrance of the victims of the Biafran War and a thank you to the various outsiders – people like the author Frederick Forsyth – who made the world aware of what was happening.

Including that dedication in the book was important to me. A little while ago I spoke to an American reviewer who said ‘We never knew anything about the Biafran War until we read your book’ and I tell them, ‘Yes, it’s one of those wars that sits on the consciences of several governments in the world today. People don’t want to acknowledge it.’

When you recognise that one million Biafran children died – it was a genocide, it was something that the American President at the time called a genocide, and yet nobody wanted to do anything about it because a lot of governments had their hands covered in blood. When a hundred thousand or two hundred and fifty thousand lives are lost in any other war everybody screams but no-one would touch Biafra because it is so sensitive, it is wrapped up so tightly with Nigeria and the oil, the fuel crisis, and it’s a time bomb. And now the Biafrans are agitating again, they want their own country, they want to leave Nigeria because we’re not a part of Nigeria, and it’s sad that so many people have sacrificed so much and yet they’re all forgotten. Nobody remembers them.

It’s true, and at the time, Frederick Forsyth was definitely instrumental in bringing the plight of Biafra home to the British media…

Frederick Forsyth was amazing! Without him, nobody would have known about what was happening in Biafra. He went in there and when his bosses told him to come out he refused, he resigned, and he stayed in Biafra to cover the story. He persisted and persisted until the story spread to the world. Without him, nobody would ever have heard of the Biafran War and that dedication is all I can do to express my gratitude. I have nothing else I could say or give.

So are all your books tied into your experiences of Biafra?

No, only The Sleepless. For me, The Sleepless was like a personal exorcism. It’s something that’s been in my head for ever and ever. Whatever I’m writing, I always find Biafra hovering like a ghost at the edge of the page, so I finally said to myself that I had to tackle it, I had to go down that route because I experienced the war through the eyes of a child and I had to get everything that was inside me out of my system. But I knew, when I eventually sat down to write about it, that it would take the form of a ghost story. That’s what all my books are about, ghosts and hauntings.

And that underpinning of reality definitely makes The Sleepless more powerful. In many ways, the terrible realities of what happens to Obele in her ‘real’ life equal the horrors that are confronting her supernaturally.

Exactly. Because war is a harrowing thing, and people don’t realise that children who live in the war also understand the war. As a child you see so much that the adults don’t see because the dads are all gone, all the men are gone, and you’re left with mothers and old people who are busy panicking and struggling and, as a child, you’re just left to your own devices. I remember there was literally no supervision; as children, we just wandered around and in our minds we made up our own new realities. You stumble across a dead body in the road and you make up stories about it. It’s hard to explain.

In many ways Obele’s story is your story as well?

A lot of the things she experiences, I also experienced during the war so I could write about things I have seen through Obele’s eyes. Every child in Biafra would have witnessed a tremendous amount of horror, and the terrors of the war were compounded because a lot of Biafrans are Christians, practically all of them are Roman Catholics, and there’s the Catholic belief in Satan and exorcism which Pentecostal charlatans still manipulate for their own ends. But because of the war and the fear, belief in God and demons and religion was prevalent, so a lot of parents were constantly seeking the help of pastors and priests. My own exorcism happened after the war and I remember the number of priests we went to see – it was non-stop! – and the prayers – oh dear Lord! we had to wake up and pray from six o’clock in the morning to six o’clock in the evening; pray at twelve o’clock at night when all we wanted to do was sleep, and there was the screeching of all the Catholics, the holy water and the candles…

So that moment in the book, when Obele is taken down to the river to be exorcised, that happened to you?

Oh yes! I was taken down to the river too! It was late at night. I’d been having problems at school and my mum told my pastor, who decided that I was possessed by an evil witch so they had to take me down to the river to exorcise me. I remember my mum dropped me off at the meeting place and went home while they took me down to the river, it was a terrifying experience. It’s only now that I’m older I think that if they’d wanted to rape me or do anything to me they could have done it but at that time that was the last thing that came into my mind. All I was thinking about was ‘what if the river goddess comes out at me in the form of a python’ and then, when everything was over, I looked behind me as I was running away and I was sure that I would be gobbled up or turned into a pillar of salt like Lot’s wife in the Bible. I’ve never run as much as I ran that night. It was only when I reached the top of this steep hill that I remember thinking ‘Okay, I’m free, I’ve escaped the river goddess’…

But these experiences were common and what makes me so angry is that this is still going on today. Even in London, the Metropolitan Police have a department they call Project Violet, which monitors what they call Faith and Belief Abuse, because you have all these pastors, religious charlatans, who make their money by convincing parents their children are possessed – if the child exercises any form of independence or rebelliousness they say that child is inhabited by the devil. Before, in Africa, the parents would go to the witch doctor who would tell them about demons and evil spirits. Here, in this so-called enlightened modern world, the pastors say it’s Satan and his minions, and they charge a bomb to exorcise the child! And when the child is brought in for exorcism – I know of one child who was exorcised, they slugged him and slugged him until he died, and then they told the parents ‘We couldn’t get out the devil. He was too powerful.’ And that happens all the time, even here in England. But it’s hidden, whereas in Nigeria it’s open because parents actually believe they are doing the best thing for their children. It’s ignorance.

So in Africa – exorcisms, ritual sacrifice, innocent people stoned or burned to death because they are allegedly witches, the influence of the witch doctor… why is it still happening?

Superstition is deep rooted in African culture. As a child in Africa, you grow up surrounded by so many superstitions that you can’t be an African without believing in something or the other, whatever it is. On top of that, the level of corruption is hideous. Everyone wants their bit of ‘the national cake’ as they call it in Nigeria. So when that happens you get the pastors at these big open church rallies – everywhere in Biafra there is nothing but churches, churches, and churches – who claim that they can pray and see visions and speak in tongues and they become very rich because people believe they are so powerful and that they can speak to God. There are parts of East Africa and Nigeria where politicians will consult with the witchdoctor and will believe it when the witchdoctor tells them that if they sacrifice a child with, say, a particular pigmentation deficiency like albinism, the child’s blood is so powerful it will grant the politician riches, wealth, political victory, everything! Criminals believe that if they go to the witch doctor they will be armed with invisibility and invincibility. Women believe that if they go to the witch doctor, the witch doctor will cast a spell to destroy their rivals.

Moreover, if a child is different, if a child suffers from epilepsy, or is autistic, anything unusual, it is accused of being a witch. So if anything goes wrong around that child – if another child gets sick or the parents gets divorced – it has got to be the fault of the witch-child.

It is all about greed. Witchdoctors and pastors are the same thing, except one does it in the name of God and the other does it in the name of ancestors and the spirits. When are people going to grow out of this ignorance? Sadly, I don’t see it happening anytime soon. As long as corruption exists in Africa and a lot of the other Third World countries, as long as the pastors are there and can claim they speak to the Almighty, I don’t think it will change.

In many ways, African horror has similarities to the Japanese Kaidan tradition…

That’s right. They are both very dramatic, they both have their roots in ancient culture and a particular kind of storytelling. My stories are set in the Igbo culture, which has a preponderance of ghosts with unfinished business. In Japan, the majority of their ghosts also come back with unfinished business but although the two traditions share similar themes the Igbo beliefs, culture and customs I write about are very different.

What sets African horror apart from mainstream horror?

My particular style of African horror is a brand that I haven’t seen anywhere else. Africa is so vast and has so many small distant tribes, each tribe with its own special evil spirits and malevolent entities, and I am trying to contribute my own little experience, my own offering of the culture, belief and superstitions of the area I grew up in, within the framework of the horror medium. Writing shouldn’t solely be about telling stories, it should also tell the reader something about the culture the story is set within. Although I call my book African horror, if you looked at other stories from East Africa, South Africa, or North Africa they would be totally different. I’d like African horror to be recognised as a proper genre in its own right.

So what is it about horror that you particularly love? Where does this fierce connection you feel for the genre come from?

It’s all about the ghosts! I grew up with ghost stories. When we were kids, we’d have something called the moonlight tales, when we’d all gather around my uncle who would tell us stories about ghosts. Other storytellers at the moonlight tales would tell us different stories; nice stories about animals and that kind of thing, but I wasn’t interested. My uncle’s ghost stories were always exciting and thrilling and afterwards, I would go back and look at my grandfather’s grave – because even though I never met him, I always had a very close relationship with my dead grandfather and whenever my dad upset me, I would go and lie down on my grandfather’s gravestone and tell him how evil his son had been to me and to punish my dad for making me cry. After that, if my dad came back and said something had happened to his car or anything, it really justified ‘Yes, my grandfather has dealt with him!’ So for me, if it’s not ghosts, it’s not happening!

Your writing is occasionally very graphic and there are some descriptions that, when you read them, are so deeply unsettling they really get behind your eyes…

I don’t set out to make people uncomfortable, honestly – I’m just writing from a place of experience! But if you read other African women writers, you probably wouldn’t find my writing so graphic. Most African women writers, if they went down the horror route, would be told they are possessed. I don’t do churches anymore but if a pastor ever read anything I’ve written, I swear to you that by now I would be having another exorcism!

And, of course, reading something that puts you on edge is also a big reason why many of us read horror. But even for hardened horror fans, there’s a sacrifice at the beginning of the book it’s hard not to be affected by…

Because you’re praying the little boy doesn’t get killed. But I said to myself ‘if I don’t let him get killed, then I’m not being true to what really happens’. Child ritualistic murder is an everyday thing. When I was growing up, whenever the elections started in Nigeria my parents would stop us from going out. After school, we had to wait until the car was there to pick us up, you don’t walk home, because that’s when the politicians would kidnap children for their ritualistic murders. So there are certain periods when the kidnapping and sacrificing of children is high, and I said to myself ‘should I let the little boy survive that experience?’ and then I decided no, because that wouldn’t be true, because in the real sense he wouldn’t.

So what about the writing process? How do your ideas come to you?

Things happen. For example, one of the stories in Unhallowed Graves was based on something that happened to my mum’s friend, when her husband died. People believed she had a hand in his death so the only way she could prove her innocence was to drink the corpse water, the water they used when they washed the dead body, and after she drank the water they left her with the corpse in the forest for three nights. If, after the three nights, the corpse didn’t wake up and take its revenge, she was innocent. That always stayed with me. I remember my fury when I heard what they did and when I began writing Unhallowed Graves that memory was a definite inspiration.

Sometimes my stories come from dreams. I dream about ghosts every night; I never dream about normal things! Some dreams are more graphic than others and sometimes after I have a dream I write it down, in case there is something I can use. Other times, I might read something in the news that ferments an idea.

But I never sit down and plan. And sometimes when an idea comes to me, I’ll scribble and scribble but then I won’t write again for two weeks. And then when the next idea comes, I’ll return to what I have written and I’ll start writing again.

My favourite part of writing is when the characters decide who they want to be and where they want to go and it’s got nothing to do with what I planned or what I imagined, so I just let them go and start typing and they drive me along. I trust my characters implicitly to tell me what to do.

You’re also a publisher. What prompted you to get into publishing?

Me! During the writing course at Warwick, agents would come in every other week and tell us all about publishing and how difficult it is to get into the publishing world, and I knew that because what I was writing wasn’t a known quantity I was unlikely to find an agent or a publisher who would appreciate it and take a leap into the unknown. So I decided to self-publish. The next thing I knew, I was also publishing others. Unfortunately, because I don’t have time to read everything I’m sent, I just select the few that l really like.

And have you any advice for new writers?

At the end of the day, no-one should tell you whether you’re a good writer or a bad writer. As long as that story is inside of you and wants to be told, let it be told because it will not give you any rest until you tell it. And just write it the way you like to write, don’t write it because you think that’s how a commercial story is written. Write it from the heart and don’t write for anyone else’s approval.

Very finally, you always publish your books on June 28th. Is that an Igbo superstition creeping through?!

Unfortunately not! When I was about to publish my first book, and I couldn’t decide upon a date, I just woke up one day, shut my eyes and pointed at the calendar! But the Law of Attraction is a wonderful thing because shortly afterwards, I met a friend I hadn’t seen in forever, and when I asked him to write a review for the back of my book and told him it was being published on June 28th, he said ‘No! That’s my birthday!’ and, later, he gave me the idea for the night market in Unhallowed Graves, the market where the ghosts take over. It’s all down to the universe, so I let the universe direct me.

THE SLEEPLESS is published by Canaan-Star and is out on June 28th  and is reviewed here.

Garry Thompson | HIGHWAYMEN

Highwaymen is a hot new chase and shoot boardgame that wowed gamers at the recent UK Games Expo and is currently seeking funding via Kickstarter. We caught up with its inventor, Garry Thompson of Fat Chance Games, to find out more about this unique tabletop board game of robbery and treachery on the Open Road.

STARBURST: What is Highwaymen?
Garry Thompson:
Highwaymen is Fat Chance Games’ first offering, it’s a 2 – 4 player tabletop game where the players take on the roles of a group of daring Highwaymen. The aim of the game is to rob a coach travelling the dangerous woods of the Hounslow Heath and become the richest robber in England. The players must work together to be successful, but be wary of treachery from within their ranks.

Why 18th century coach robbery as a theme?
I wanted to create something that wasn’t ‘just another game’. There are loads of great zombie and western and pirate games, so making something that really stands out is tough. With Highwaymen, I feel we have made a game that plays well but also has a very stand-out theme. We have ‘Stood and Delivered’.

What should we expect from the finished product?
A slick, well-manufactured, action-packed and fun game which can be enjoyed equally by groups of all ages. Stunning artwork and miniatures with colourful and interesting tiles. Add to that a multitude of colourful dice and engaging gameplay and you have a very great game at a very reasonable price.

What inspired you to get into games design?
I’ve always loved games; as a kid I dreamt of being a video games developer. After I finished my degree in Games Software Development, I realised that what I really loved was designing games rather than programming them. I’ve always been into tabletop games and so I decided to start working on some ideas. After lots of head-scratching and bouncing ideas around I got to Highwaymen and I just decided it was time to run with one of my ideas.

Why are board games enjoying such popularity?
I think it’s the rise of geek culture and video games that has really helped. With more games becoming mainstream it’s only natural that people want to explore more of the options. It’s great to see more people getting into both video and tabletop games and them becoming more accessible to the public in general.

What’s next?
We already have two more games in the pipeline. One of these is pretty early stages but the other is quite far along. I don’t want to say too much yet, but we’re working on a post-apocalyptic racing game with customisable cars and boards. It’s going to be awesome!

How can we help?
As a newly set up small independent company we need as much help as possible with publicising our game. It is hard to compete with the big guys as they have advertising budgets, etc – something that is just not an option for us at present. Good reviews and spreading the word is fundamental to getting our KS fully funded, therefore a bold statement from you would be fantastic. Pledging for a few copies would also be great…

The Highwaymen is currently available via Kickstarter. You can find out more by clicking here.

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Charles Band | Full Moon Pictures

Charles Band is someone whose name means a lot to plenty of people – particularly those who grew up during the VHS boom of the ‘80s. His Full Moon Pictures enterprise provided us with some of the more fun horror franchises and is still going strong today. We ask him all about it…

STARBURST: You’ve had a long and productive career; but what is your primary focus at present?

Charles Band: We are working on an aggressive release campaign for a lot of past and present titles and have managed to get the 35mm negatives out of various labs, including titles like Dark Angel and over the next 4-5 months we are releasing several franchise titles like Evil Bong – High 5 and the latest Puppetmaster film, which is being released at the end of the year. We are also focusing on DVD and Blu-ray releases as well as Full Moon Streaming, as the days of the VHS and video libraries are long gone.

Let’s go back in time now to Trancers, which this magazine championed back in 1985. We remember fondly things like the watch and the special effects, particularly the matte of the submerged LA where Jack Deth goes scuba diving. How does that film stand up today for you?

It was a textbook example of what can be done with passion and talent, not to mention a tent-pole idea done on a meagre budget. Trancers 2 and Trancers 3 have also stood the test of time. What I do remember is a lot of the cast and crew have gone on to bigger things. Helen Hunt has won Emmys and an Academy Award. Interestingly, we had a little Trancers reunion (in May 2016). I didn’t go, but my brother went and Tim Thomerson showed up and even Helen Hunt showed up.

A lot of UK fans were introduced to your work not only through Trancers, but via the VHS deal you had with Entertainment in Video in the UK, which also distributed the likes of Zone Troopers, Eliminators, Troll, and Re-Animator. Could you tell us a little bit about how the deal with EiV came about?

Well, I have had a good relationship with Entertainment, with the Greens. We met at one of the film markets. I can’t remember specifically what film it was for, possibly Dungeonmaster, but Nigel Green was a visionary when it came to the deal and it was a case of him being in the right place at the right time.

Let’s talk a little bit about Parasite and Metalstorm, two films that came out at the time of the 1980s 3D boom, which were films that were released alongside the big studio offerings like Jaws 3D, Spacehunter and Friday The 13th Part III. How did those come about and when did you want to go 3D on them?

Well, Parasite predates the 3D boom of the 1980s and we were lucky enough to have a deal with Universal to release that movie wide through an exec I knew from Avco-Embassy. It was because of the success of Parasite (which introduced Demi Moore to the world) that I was able to do Metalstorm.

There wasn’t any major thinking behind doing Parasite in 3D, other than the fact that it hadn’t been done for a long time and I always like films like Bwana Devil, so it was a case of going with the idea. To be truthful, I am not a great fan of 3D, it is nothing more than a gimmick. After about ten minutes of wearing the glasses, you are just watching another movie. I always tend to prefer watching non-3D films.

Tourist Trap got a rare theatrical screening in London as part of the Cigarette Burns event along with Halloween III, Salem’s Lot, and Zombie Flesh Eaters at the Regent Street Cinema in October 2015. Are there any plans to bring a festival of your films to the UK? Cinemas like The Prince Charles Cinema in London would welcome such an opportunity.

I haven’t got any major plans at the moment to do anything in the UK. I have been to the Prince Charles (some years ago) , but I understand that there isn’t really any room for a major convention type set-up where people can congregate and people can get things signed. Also, there are several horror conventions in the USA and there are local opportunities for me to come to this type of event, but I would love to do something.

 Another popular title in the UK was Zone Troopers. How did that come about and where did the concept come up?

Well, I had Danny Bilson and Paul Le Meo, who wrote Trancers and the stars of that film Tim Thomerson and Art La Fleur on board. I also had a wonderful Production Designer and Art Director and it also gave me an opportunity to go back to Italy as I grew up there. Some people don’t realise that the likes of Crawlspace and Troll were, along with Zone Troopers, filmed in Italy rather than the USA. It was a great set-up for about three years as we got some good films made, but then things changed and the dollar and lira value changed, so it became difficult to continue to film there, but we are very proud of those films.

The Alchemist was your first directorial effort, how did that come about?

Well, I wasn’t the director when that film first started. The guy who was responsible for the trailers on VHS was producing the film at the time and after about three days of production, he called me up and said that the current director wasn’t working out and could I parachute in to help finish the film. The original director had shot about 2-3 days of work and I then finished about 6-7 days of shooting. I have no memory of the director.

The late Robert Ginty was the star of The Alchemist and at the time was coming off success with The Exterminator. What was he like to work with and what was his appeal as a leading man?

I had no input in casting Ginty. He was already on board. What I do notice is that with a lot of leading men there is no simpatico in them. Ginty was a very human actor with simpatico and it was sad that he left us so soon. He did come across as an Everyman-sort of guy.

On Ghoulies, you worked with the late, great Stan Winston. It was made around the time when Winston’s star was rising with The Terminator. Did you get him before then or afterward?

Well, Stan and I went back to Day One, around 1974, when we were working on a film called Mansion of the Doomed. I had Stan as my effects person and John Carpenter as my editor. When we were working on Parasite, I asked Stan to come on as FX person, even though we didn’t have any money and he came on board and did it. When he fell ill, we remained friends throughout until he passed away.

What can fans expect from the new film Evil Bong – High 5?

Well, we have been doing these films for eleven years now, right from the first film with Tommy Chong. The stoner crowd are underserved as an audience in my view and we have done six films over the last decade or so. We have done it as a lark and it is a stoner film with horror elements in it like the others, so it more or less follows the template of the earlier works and is a very fun offering which fans can look forward to.

Find out more about Charles Band and order films at his website.

John Rhys-Davies | THE SHANNARA CHRONICLES

A towering Welsh actor best known for his role as Gimli in the Lord of the Rings movies, JOHN RHYS-DAVIES has, over his long career, also been Professor Maximillian Arturo in SLIDERS and INDIANA JONES’ friend, Sallah. He can currently be found as the Elf King in the fantasy TV series THE SHANNARA CHRONICLES, which is out now on DVD.

STARBURST: Tell us about The Shannara Chronicles

John Rhys-Davies:
The Shannara Chronicles, I think, is going to be for televised science fantasy what The Lord of the Rings was for fantasy filmmaking. It will invite that sort of a comparison. It will change our expectation of fantasy on our television screens.

How familiar were you with the original Terry Brooks books before this started?

I had read one or two of them. I used to be a very keen science fiction and fantasy fan. I tend to be more science fiction than fantasy. I was aware of him by reputation. A reputation, by the way, which I have confirmed in person. He is delightful and creative. He’s a dear man, I like him so much, such a good fellow.

It’s a very long series of novels…

What MTV has got here is a tree almost as big as The Ellcrys. It’s twenty-seven books so far, which have grown from 1976 onwards. So what they have here is a man’s central vision that has been grown like a tree. The strength and originality of the vision is going to turn this into one of the biggest fantasy shows so far. I put it to you that what you may have seen so far on television will make other shows in comparison look a bit small. That’s exactly what The Lord of the Rings did when it came out.

As an actor, how do you prepare yourself for the role of an Elf Lord?

 It’s just such fun. Just imagine being able to stand up in front of an audience and say ‘From a Dwarf to an Elf King’, eat your heart out Orlando Bloom. It’s just such fun.

You’re also known for your work in Sliders. Is acting how you get to explore other worlds in this world?
Yes. Acting and reading, of course. Sadly, these days as I get older, the amount of time I get to read the twenty-two thousand odd books I have in this house is limited. So I’ve started to limit what I do read. I rarely read fiction anymore, unless it’s been written by friends of mine.

Is there a project you’re still keen to be involved with?
I’ve just finished dramatising a short story that I wrote which is about our common ancestors. Twenty-thousand or so years ago, the ice was its furthermost extent. The people who survived then had brains that were larger than ours and there is a belief that they were smarter than us. Every observation they made was crucial; if they got it wrong, they died. Everything you hunt is bigger than you, stronger than you, or can fly. You go without food for four days and there’s less you can do. This story deals with a very, very smart ancestor of ours. That’s something I would love to have made if I can raise the money to get it done.

Would you do Doctor Who?
I think I’m a little bit too old to play the Doctor. I hear they have a character called The Corsair, I’d quite like to play him.

What else can expect from The Shannara Chronicles?
MTV is trying to make its mark in this fantasy series. It’s picked the best team I’ve ever seen in fantasy television.  As people become more aware of Shannara, I think it’s going be huge. They’ve got a series here that can run for twenty-seven years, there’s such a rich well of imagination to draw from. All credit to MTV for employing the genius of young Terry Brooks.

THE SHANNARA CHRONICLES is out now on DVD.

Stephen Graham Jones | MONGRELS

With the release of his latest novel, Mongrels, we had a chat with author Stephen Graham Jones…

STARBURST: There’s a definite Near Dark vibe in the book. Was that deliberate? 

Stephen Graham Jones: More like unavoidable. That movie left a crater in my life, in my heart.

It showed me that monsters don’t have to be at some other level, some big remove like Greek gods. They can be like the rest of us. Down in the dirt, scratching around, trying to find a bite to eat. Yeah, Near Dark is about vampires, not werewolves, sure. But, when I saw it the first time, I was already erasing all the vampire stuff out, and saying how I would believe this even better with werewolves. In Near Dark, I saw myself, and my family. I saw people just trying to get by, and doing whatever they had to keep each other safe. Really, what I saw? It wasn’t monsters. It was people. That was key for me and Mongrels.

It’s a real family story, albeit a surreal family that seems to lurch from problem to problem. Is that close to your heart as a writer – family?

You know, everybody always talks about some afterlife, how it’s going to be, I don’t know, all biscuits and gravy at the Econolodge continental breakfast—just, forever. Which sounds pretty great, I know. Sign me up, check me in. But? What if the afterlife turns out to be your favourite memory? When I try to figure what mine might be, none of them finally involve biscuits and gravy. They’re all something with family. Just a perfect afternoon. A snowball fight. That time the power went out and we were all telling stories by candlelight. Who cares if whatever lasts of you gets the continental breakfast, I say. I’ll be hungry if I can have just one more perfect afternoon. Even half of an imperfect one. Any afternoon you’re with your family, I mean, that’s pretty perfect already.

The chapters take it in turn from the perspective – first person and third person going to and fro. Was that deliberate and, if so, why?

Deliberate, yep. Well, deliberately left, anyway. Initially? I didn’t know what I was doing. I was just playing with werewolves. I like the rhythm that kind of stuff can give a novel, though. Well, maybe structure is the better way to frame it. So, Mongrels, it’s not the kind of novel where there’s a locked door on page one, and the rest of that story’s a race to find the key, right? It’s more episodic. And, episodic stuff, since it’s not pulling itself ahead on a plot line, so much, it needs some substitute for that. It needs something that can stand in, that can still pull the reader ahead. If you can establish a rhythm—if the readers’ conditioned to expect another third-person piece is around the corner, say—then that rhythm can provide that pull, in the moment. Once you’re done, though, and looking at it all at once, it’s a structural thing. To say it simpler, it’s just something I stole from Robert Crais’ Elvis Cole stuff. Always impressed me that he could get away with it. I wanted to get away with it too. Not the first time I’ve done that. Ledfeather, a big reason I wrote it was because Philip K. Dick’s Radio Free Albemuth does a formal thing I was way jealous of.

It’s well known that writers put a little bit of themselves into a novel. So, did you want to be a werewolf when you were growing up?

More than anything. I knew it was a curse, kind of. That it would mean no more steak fingers from the cafeteria at school. And I did well and truly love those steak fingers. And about everything else a school cafeteria has as well. But to get to step over the fence of a pasture, look across the top of all that mesquite as a human, then lean over onto forepaws, and race through the scrub to whatever impossibly far place you just eyeballed? Your tongue lolling, your black lips pulled back into a wolf grin? That would be worth a few years of no steak fingers. I tried all the usual ways to wolf out eating raw meat, drinking from a wolf print, rolling naked in the sand under a full moon – but . . . well, if it any of it worked, then it’s a delayed reaction. A still delayed reaction. Really, it’s taking long enough that I figured I was just going to have to write a novel to see a werewolf since the mirror kept lying to me.

You give your own versions of how werewolves exist, transform and procreate in Mongrels. How much fun was it to try and create new tropes?

What I was going for was to come up with a werewolf biology and culture that would kind of account for the centuries of lore and legend the werewolf was already dragging behind. At least that of it that made sense. Silver? Silver makes sense. It’s antimicrobial, anyway, which might be effective against the infection werewolves kind of see themselves as. The moon, though? Unless the moon’s regolith has some special properties I don’t know about, then, aside from intensity—albedo?—I can’t find any substantive difference in moonlight and sunlight. I mean, if the moon triggers a change, wouldn’t the direct sun trigger it even harder? Wouldn’t a quarter moon be an instant five o’clock shadow on your hands? And, The Wolf Man. In that, a four-footed werewolf infects someone into a

man-wolf. Which you can write off to special effect limitations of 1941. Or, you can incorporate it like Mongrels does. To me, The Wolf Man is important enough that dismissing it seemed kind of a travesty. Better to use it as a model, I say.

Do you think there are flaws with the existing werewolf tropes?

Whole lot of werewolves don’t take into account conservation of mass. How does an 180-pound woman become a 300-pound werewolf? Where’s all that extra come from? And, when it then went away at sunrise or whenever, wouldn’t there be a clap, like the air collapsing in around where there used to be these 120 pounds of something? And, if that happened every transformation, wouldn’t the werewolf’s hearing get damaged? And, would that be how we identify them? “What, didn’t you hear the alarm? Have you been keeping secret that you’re a werewolf?” I’m not the only one who thinks like that, either. Carrie Vaughn’s werewolves adhere to conservation of mass. And Robert McCammon’s, they age in canine years when they’re wolfed out. These are ways you create a monster that makes sense – a monster we can believe in. Or, really? One that doesn’t* need *us to believe in them, to be real. They just are. That’s what I want for the werewolf. For it to run off, then watch us from the darkness. Keep us up on the path.

Why do you think that there are fewer werewolf media than some other fantastical monsters, such as vampires or zombies?

We’re at the tail end of the zombie renaissance right now, I’d say. So it makes sense the gas station wouldn’t have werewolf action figures on the impulse-buy rack. But, since what zombies were replacing were vampires—they were getting too tragic, were starting to sparkle—I’d say we’re primed to reach into our bag of Universal Pictures creatures, and come up with the werewolf. Which, yeah, they’re usually the attack dogs of the supernatural set. The guards, the sled pullers, the weapons you direct at this house, then walk away. Werewolves are the brawlers, the beer drinkers. They don’t have a lot of foresight, and their lives are never really worth much. That last one’s the one I wanted to resist, with Mongrels. Because, yeah, my werewolves are nomadic, impulsive, way below the poverty line, and they’re always in legal scrapes, are always fighting in the parking lot, usually don’t get their security deposit back. I’m cool with all that. Like I was saying: Near Dark. Except, in Mongrels, werewolf lives, they aren’t cheap. Every werewolf matters. The same as every one of us matters. That’s one thing I really want to get across in this novel.

Which werewolf fiction would you suggest to our readers? 

True werewolf fans are already going to know Those Across the River and Red Moon and the Kitty Norville series and The Last Werewolf and Sharp Teeth and The Wolf Gift Chronicles, The Wolfen and The Howling and Wolf’s Hour and The Skin Trade . I’m sure I forgot a couple in there, but still, there are some werewolf texts that die-hards consider canonical. I wish Ginger Snaps was based on a novel because I’d so dig recommending that. Maybe I should novelise it? Anyway, how about a couple that’s likely slipped past? David Holland’s Murcheston: the Wolf’s Tale, which is flat-out amazing – thanks, Paul Tremblay, for the heads-up on that one – Bill Pronzini’s 1979 Werewolf! A Chrestomathy of Lycanthropy – so many vital werewolf stories – and…  how about Justine Larbaliester’s kind-of-recent Liar, a YA werewolf novel. Or not. See the title. 

Which is your favourite werewolf transformation scene – The Howling or An American Werewolf in London?

Oh, man, why don’t you just ask me to pick Kirk or Picard? The 1977 Trans-Am or the 1979 Z-28? What kind of Sophie’s Choice is this? Did John Stuart Mill every face anything this difficult? Did Hamlet? I could sooner pick a favourite eye to get to keep. But . . . the Landis/Baker, by a werewolf hair. Just because the transformation hurts so, so much—and that’s something too many werewolf stories forget. That, say, your skull reshaping itself around your brain? That’ll scramble you, both physically, since your medulla’s migrating to a different place, which’ll open up some of that dendritic space into just gulfs of forgetfulness, but also just because that level of pain, it leaves you fried. The worst kind of fried: the kind where you have a mouthful full of teeth, can bite the world. However, my favourite moment in a transformation? It’s Eddie Quist, asking Karen if she wants a piece of his mind. I saw The Howling years and years before I ever saw An American Werewolf in London, so it’s imprinted on me so much deeper. I mean, Michael Jackson wolfed out on my MTV long before I ever saw it happen to David Naughton on videotape.

There have been recent reports of a werewolf loose in Hull, England. Do you think there is any chance that werewolves are real?

Things are real as we believe in them, I figure. Me? I want to believe.

Mongrels is out now. You can read our review here.

 

Christopher Duddy | IT’S SO EASY AND OTHER LIES

Christopher Duddy is a cinematographer and effects artist best known for his work on Terminator 2: Judgement Day and Total Recall. Most recently he directed the documentary It’s So Easy And Other Lies, the story of bassist Duff McKagan’s extraordinary life. Christopher took time out of his busy schedule to sit down with us for a brief chat.

STARBURST: How did the project come about?

Christopher Duddy: I’d directed one movie before this but I’ve always loved storytelling. I met Duff about 10 years ago just walking our kids to school. We lived about 3 doors apart and we hit it off and became pretty good friends through watching sports, especially football, and just hanging out really. Anyway, he wrote this book and he gave it to me to read. I only really knew the rock star part of his life, the drugs and alcohol and so on, but I was really amazed away by it. A few days later, I approached him about the idea of doing a documentary and he was not into it at all at first. It’s a really inspirational story, and one I wanted to tell and after about the tenth time of me asking he started to give in. He suggested coming on tour with him as he promoted the book and so on, and for a while, we never really knew what we were doing. The turning point of the movie was when Guns n’ Roses were inducted into the Hall Of Fame and the night before, Duff was doing a book reading show. I went along and I was just blown away by it.

The defining moment then?

It was like a light bulb moment for both us. I finally had a vision of how we could do this, without the usual talking heads you normally get.

The readings and interviews come across deeply heartfelt. Was there a conscious decision to leave some things out to avoid the film slipping into self-indulgence?

There was some stuff I wanted and Duff didn’t, specifically involving him and his wife. Duff was keen to avoid the self-indulgent stuff but as a filmmaker sometimes including that can make it easier. He was keen to make the film more about the music and his life. And because his life is all about music it took around 3 years to make the film as he’s in so many bands that he was constantly on tour. It was challenging but we really just wanted to make an inspirational story with Duff being completely up front about his drug and alcohol issues, and how he overcame them. In the rock community, Duff is like some kind of iron horse that other people can lean on.

It would have been easy for the film to focus heavily on the Guns n’ Roses period as that’s without a doubt what Duff is most associated with.

That was a major part of the discussions Duff and I had. Guns n’ Roses are still such a big part of his life, and a lot of the distributors wanted the film to be about that, but Duff and I didn’t. This is not a documentary about them, it’s about Duff. That’s part of the reason we used the book reading show as a catalyst for the stories. There’s not one piece of original Guns n’ Roses music in the film. Everything you hear are reworkings and acoustic versions played by Duff’s band.

It’s So Easy And Other Lies is released on DVD on June 20th.

Catherine Schell | SPACE: 1999

STARBURST chats to Catherine Schell, best-known for her starring roles alongside the legendary Peter Sellers in The Return of the Pink Panther in 1975 and as shape-shifting alien Maya in Gerry Anderson’s Space: 1999 about her extraordinary life and career and her recently published candid autobiography A Constant Alien…

Born in Hungary in 1944 as Katherina Freiin Schell von Bauschlott, the early life of actress Catherine Schell is more astonishing than the fiction of any of the dozens of film and TV credits she amassed in a career which spanned thirty years. Her father was Baron Paul Schell von Bauschlott, her mother was Countess Katharina Etelka Georgina Elisabeth Teleki de Szek and at the beginning of the Second World War, the family were forced to flee from Hungary when the Nazis confiscated their estates. They lived in relative penury in Austria for a while before immigrating to the United States in 1950 and moving to Germany in 1957 where the young Katherina first developed an interest in acting, a career which would eventually see her living in the United Kingdom where she became better known as Catherine Schell. It’s easy to see why, her connection to Gerry Anderson’s 1970s sci-fi hit Space: 1999 aside (where she portrayed shape-shifting Psychon alien Maya in the second series), Catherine’s autobiography is entitled A Constant Alien.

If you think about the journey of my life, starting in Europe, over to America, ending up in England and nowadays my life in France, it’s not so much that I felt like an alien, it’s that I actually was an alien,” recalls Catherine. “It’s about knowing that you’re different, you like being where you are but you know you don’t really belong there. But my experiences when I was younger, made me strong and unconsciously willing to accept something different. When you’re dragged from one place to another you have to keep changing and learning different languages and that becomes the norm in the end so I was never frightened of leaving one country and going to the next.

Settled back in Europe in the early 1960s, one of Catherine’s first screen appearances, now aged 22 and credited as Catharine von Schell, was in the German-language exploitation adventure movie Lana: Queen of the Amazons alongside Anton Diffring. Catherine’s tales of her treatment by the film’s crew, who regarded her as a disposable ‘mere’ female in the film-making process, is one of her books most vivid and remarkable highlights – and it was nearly enough to make her question her decision to become an actress.  “We actually filmed in the Amazon,” she recalls, “and on one occasion I was abandoned on a snake-infested island. Another time I was made to cross rivers full of piranha and alligators. I had to do all my own stunts and I was being left on the Amazon during a rainstorm – it’s unbelievable how quickly it comes towards you and how much it falls from the sky! The canoe we were in was sinking and getting deeper and deeper. The production didn’t care, it was incredible. But I  was still very young, I wasn’t that experienced although I’d done two tiny parts in films before but I thought ‘If this is what it’s all about, I don’t like it’ and apart from Anton Diffring I didn’t like my fellow actors. I’d not been used to such crude language and filthy jokes; I’d had a good sense of humour when I was a kid but this were horrible and I thought ‘My God, I’m going to be with these people for the rest of my life and if this is going to be my career, I’m going to be running around with such awful people.’ I came to England shortly afterwards to do a film called Traitor’s Gate and suddenly it was more like I imagined it would be. Nobody’s a saint in the business, for heaven’s sake, but at least we know how to speak to each other and how to behave with each other. That changed my mind and although I learned a lot from the Lana experience I never went through such a bad time afterwards. What doesn’t kill you makes you stronger.

 

Lana may have been a steep and gruelling learning curve but once in the UK, Catherine’s career began to pick up steam as she won roles in a number of feature films and TV productions. 1969 was a landmark year with a part in the cult sci-fi title Moon Zero Two followed by her indoctrination into the acting elite known as ‘the Bond girl’ when she appeared as Nancy, one of arch villain Blofeld’s ‘Angels of Death’ in On Her Majesty’s Secret Service. “It was my introduction to quite a glamorous world,” says Catherine. “The girls and I all got on really well, we were well looked after and the location in Switzerland was spectacular. But it wasn’t really very taxing. I didn’t really think of it as a ‘big break’. I knew that Bond was enormous but although the part was not very big it was a proper part, I had to say lines, I spent a night with James Bond in his room but I didn’t really think it was going to be that important or that I would be noticed. But in the end, I was noticed because I was asked to work quite a lot thereafter.

OHMSS is the only Bond movie to star Australian George Lazenby and although the film is now regarded as one of the best of the long-running series, Lazenby himself hasn’t been similarly rehabilitated – his co-star Diana Rigg remains frosty about her working relationship with the short-lived Bond. “I think he has to be given some credit for following Sean Connery in such a popular series and a lot of people still think it’s the best one because it humanises Bond a bit more,” says Catherine. “George wasn’t an actor, he was a model so he didn’t really know how to act and how to behave. He didn’t know about film etiquette and set etiquette and he was a little bit crude but on the other and I’ve met him again – he and I did a convention – and he was charming, quite sweet. We had a few giggles. He changed career, he went into property and made a lot of money.

Throughout the 1970s, Catherine was in demand for numerous TV series and feature films including 1975’s well-received The Return of the Pink Panther alongside the legendarily-troubled Peter Sellers. She and Sellers became good friends. “Peter was lovely to work with – we enjoyed a platonic relationship long after the filming had ended and I was there, like a little sister to him in a way, when he would ring me up late in the night and ask me to come over because he was so depressed and had to have someone to talk to. So I’d go over and there’d be this litany of complaints and regrets but I just sat and listened to it and when he finished he felt a lot better and I’d go back home! I have a feeling he was bi-polar; he should possibly have taken medication because he really did plummet to the depths and then he flew when he was hyper so I think there was a proper problem there.

1976 saw Catherine take on one of her most fondly remembered roles when she joined the cast of the revamped second season of Gerry Anderson’s sci-fi saga Space: 1999. “It was a very happy group,” she recalls. “Of course, Martian Landau and Barbara Bain were the stars and they were delightful. Eventually, once we all got to know each other, we spent a lot of time together socially and Martin and I got along brilliantly, we had a very similar sense of humour so we did an awful lot of laughing. Tony Anholt (Tony Verdeschi) and Nick Tate (Alan Carter) were comic characters and there was a lot of good banter between them in the morning which was quite amusing in make-up room. It was an amazingly wonderful year; the crew were fantastic and it was a joy to go to work. But we had to take it seriously and we couldn’t send anything up. On the whole, they had good scripts but there was one with living rocks which I couldn’t help laughing at even though the writer probably thought it was a good idea when he wrote it.

Space: 1999 came to an end after its second season but Catherine’s shape-shifter Maya nearly found herself with her own spin-off series. “Gerry and Freddie Freiberger mentioned it to me as a possibility but it never happened,” she says ruefully. “Yet oddly enough, much later, there were lots of people who were fans who were close to the series who found out all sorts of information about the series and they’d heard there was going to be a spin-off but sadly it wasn’t to be.”

The Doctor came calling in 1979 when Catherine was cast as the sophisticated Countess Scarlioni in the classic four-part Doctor Who serial City of Death starring Tom Baker. But Catherine had no idea what to expect and no real inclination of just how good the script, by Douglas Adams (under the pen-name David Agnew) really was. “Well, I had nothing to compare it to because I didn’t know Doctor Who. I’d caught half an episode here and there when I’d visit friends and their kids were watching and I knew about if, of course, but I had no real idea and if you don’t watch a programme you can’t make comparisons. As far as I was concerned it was a very good script directed by Michael Hayes and with Julian Glover in the cast, all of that was very good. Tom Baker was very dishevelled, his shirt should have spent some time in the washing machine, but he was all right on set, he was very boisterous, he spoke very loudly and as very full of himself but he was fine, we had no arguments. Everybody’s on their best behaviour. I had no idea that it was ever going to be that popular. I’ve never seen it and I might take a look at it if you say it’s really very good!

 

As the 1970s wore into the 1980s the industry began its inexorable change and Catherine found that work was starting to dry up. “From 1979 onwards, I was with Bill Hays, a very well-respected director and he was working all the time and I was doing a lot of work and then slowly it began to peter out until it became a desert and every now and again a little oasis would appear and save us. That had a lot to do with how the business was changing, how television was going shows and the investment in drama was far, far less and those were the people that employed us so that was, for me especially, the hay-day. In the end, my career sort of gave me up! We had to survive and London is a very expensive city.

Catherine and Bill sold up and moved to France where for a number of years they ran a very popular guest house in Bonneval in France until Bill’s death in 2006. A Constant Alien has allowed Catherine to revisit and possibly even re-evaluate her former career and she tells her story with a refreshing candour and honesty. It’s real warts ‘n’ all reading. “Well, this is how it was!” she says. “I’m talking about what made me and the things that coloured me and affected me so I had to talk about all that and mention it. Maybe some of it is embarrassing but I don’t care, I set out to write a truthful book.

She clearly enjoyed and relished the actual creative process itself and the discipline of just sitting down and writing. “In my acknowledgements, I mention the cafes and bars I wrote in and that was my discipline. I couldn’t write at home. I had to put it onto the computer at home which was another process but the actual creative stuff happened in these places and I had my notepad – because I did it in long-hand – my books and dictionaries and the bar owners were very sweet and they allowed me to just spread myself around a table. People would come up and look and of course the French are very appreciative of anything that’s artistic so on occasion I was bothered by people who wanted to know what I was writing, why I was doing it by hand when I should have a computer, why was I writing in English and I just wanted them to go away so I could just get on with it! I actually wrote another book before which is going to come out later, it’s the French adventure, post-acting, so I was used to it. I’ve always liked to write. I put pen to paper many times but nothing has developed from it. I’ve written poetry and short stories and it usually happens immediately; I’m not the sort of person to suffer writer’s block, it just goes on the page and I write for a good hour-and-a-half without stopping and that’s about eight pages which is pretty good.

 

What about a return to the acting career she clearly enjoyed for thirty years? “Well, I wouldn’t know until something was offered to me so I don’t have a wall against it. If it happens, it happens; I read a good script and I say ‘Yes’. I would have to make sure that my animals are well catered for and looked after because I’ve got two horses and three cats and I can’t just up and go. But it’s not something I hanker for.

Today, living a quiet life in France socialising with friends, painting, writing and looking after her animals, Catherine has no regrets about her career. “I was once told that I would have to sacrifice and completely concentrate only on my career and every decision had to do with my career and my acting and I have to say that I did not do that. I was very fortunate to be offered work but I still had my private loves and I did not eat, drink and sleep acting. I had friends who did and one of them, even today, is working fabulously but she was like that, there wasn’t a decision she made where her acting wasn’t the most important part of it. I didn’t do that and I don’t regret it at all and I can’t blame anybody but me. My career was how I earned my living but it was not something I was completely enveloped by or totally passionate about. It wasn’t a religion for me, it was simply a job.

Catherine’s autobiography, A Constant Alien, is available now from Fantom Film Books.