Skip to content

THE LAST GUARDIAN

Written By:

Callum Shephard
lastguardian

The Last Guardian is one of those old oddities about the gaming industry. When it first hit audiences with a stunning trailer, crowds of fans were willing to rush out and buy a Playstation 3 purely to jump onto the latest game by the creators of Ico. Yet, as we all saw, the project suffered from delay after delay, until here we are well over a decade onwards and it has finally been released. As a result, The Last Guardian proves to be charming, intelligent and stylistic, but woefully archaic.

Let this be clear from the start – This is a decent video game. It’s not a disaster, and it’s certainly vastly better than the twin monstrosities of Aliens: Colonial Marines and Duke Nukem Forever that Randy Pitchford lied through his teeth to help promote. It even has far fewer bugs than many modern releases, but the interface, reactions and ideas it promotes have long since been surpassed. As a result, the execution is very much at odds with the genius behind its creation.

Its strengths and problems are personified by Trico, the large bird-dog creature the protagonist befriends to help escape their mysterious assailants. The idea behind Trico is interesting for sure, where you are bonded with a creature who is both your greatest asset and liability. The character’s design is beautifully creative and his personality quite charming, even if it is down to minor quirks. However, the problems lie in how the character’s AI can be both pedantic and quite dull at points, sometimes failing to follow basic commands or ignoring the blindingly obvious solutions to issues. In addition to this, certain interactions such as calming him down following fights quickly become overly repetitive busywork, bereft of thought or serious intelligence. You can even find yourself re-treading the same old territory time and time again, purely thanks to how inept the AI can be.

The same sadly goes for the puzzles, which are cleverly and creatively designed. Many reflect well upon the unity between the characters, and even the themes of boy and beast struggling through a hostile place. Unfortunately, despite the thought put into them, The Last Guardian is woefully inadequate when it comes to communicating and confirming details behind puzzles. Sometimes you can even go minutes without realising a puzzle has been completed, and this issue doesn’t even stop there. Without a clear and concise HUD interface, helping command and guide Trico can be a chore. A problem which is only further enhanced when its compounded by the game’s major control issues. While it aims for the Zelda approach of a single button controlling multiple functions, but it lacks the same refined quality. If you’re too close to multiple interactive objects, it can be near impossible to select the single one you’re after at times.

If the compliments and criticisms of this review sound mixed, it’s an issue unfortunately matched by the game itself. You can be enjoying every second at one minute, but then bashing your skull against a brick wall in frustration in the next; with every great idea allowing it to take a step forwards, before a problematic execution makes it take a step backwards. While certain animation and physics issues can be forgiven thanks to The Last Guardian’s age, and the artistic vision behind the game is utterly award worthy, the mechanical execution is undeniably flawed.

Fans of Team Ico’s past works will certainly still enjoy this, but there’s no denying it lacks the punch many wanted. Those after an innovative open world puzzle experience or hungering for a Shadow of the Colossus experience will certainly get a kick out of this, but it won’t be anywhere near as sweet as you might expect. It might tug at your heartstrings, but this is by no means this developer’s opus.

THE LAST GUARDIAN / DEVELOPER: TEAM ICO / PUBLISHER: SONY INTERACTIVE ENTERTAINMENT / PLATFORM: PLAYSTATION 4 / RELEASE DATE: OUT NOW
 

Callum Shephard

You May Also Like...

jennifer lopez in atlas trailer

Full Trailer Drops For JLo-Starring Sci-Fi ATLAS

Jennifer Lopez is forced to confront her ambiguous feelings about artificial intelligence in the first official, full-length trailer for Netflix’s science-fiction feature, Atlas.  Per the official synopsis, Atlas follows Atlas Shepherd
Read More
lakeith stanfield to star in and produce film adaptation of neo noir vampire video game el paso, elsewhere

LaKeith Stanfield To Star In Film Adaptation of Vampire Video Game EL PASO, ELSEWHERE

LaKeith Stanfield, who most recently starred in Jeymes Samuel’s sophomore feature, The Book of Clarence, is teaming up with veteran producer Lorenzo di Bonaventura for El Paso, Elsewhere, an adaptation of the
Read More
the darkness outside us book illustration

Elliot Page To Adapt Sci-Fi Novel THE DARKNESS OUTSIDE US

The Darkness Outside Us is looking to move from ink and paper to the big screen, with The Hollywood Reporter announcing that Pageboy Productions, the banner run by Oscar nominee Elliot Page, Matt
Read More
till of deadpool kissing dog from full trailer for deadpool & wolverine

DEADPOOL & WOLVERINE Are Back In Full Trailer

Ryan Reynolds has taken over from Marvel Studios to post the very first, full-length trailer for Deadpool’s highly-anticipated third outing in Deadpool & Wolverine, marking the Merc with a Mouth’s entry into
Read More
transformers one trailer

TRANSFORMERS ONE Launches Trailer… From Space?

The trailer for Transformers One marks a first for any Hollywood studio, according to Paramount: it launched from space! Per the press release: “This long-awaited origin story of how the most iconic
Read More
golden axe video game

GOLDEN AXE Receives Series Order

Comedy Central has greenlit a series order for Golden Axe, a new, 10-episode animated series based on the classic side-scrolling action game. Produced by CBS Studios with Sony Pictures Television and Original
Read More