Skip to content

DARK SOULS II: SCHOLAR OF THE FIRST SIN

Written By:

Joel Harley
dark-souls2

GAME REVIEW: DARK SOULS II: SCHOLAR OF THE FIRST SIN / DEVELOPER: FROM SOFTWARE / PUBLISHER: NAMCO BANDAI GAMES / PLATFORM: XBOX 360, XBOX ONE, PS3, PS4, PC / RELEASE DATE: OUT NOW

The infamously hard fantasy-come-survival horror franchise comes to next gen consoles for the first time, its most recent effort upgraded and added to with its Scholar of the First Sin. Wait, what? Survival horror? Well, sure, Dark Souls II won’t be giving the likes of Resident Evil much to worry about any time soon, but there’s so much more at stake – as anyone who has ever, say, accidentally dropped over the side of a cliff and lost several thousand souls as a result, will surely testify.

Telltale may be doing a sterling job with their Game of Thrones adaptation, but, for our money, Dark Souls II comes far closer to capturing the atmosphere of life in Westeros than anything before. After all, it’s punishingly cruel, doesn’t care how hard you’ve travelled to get where you are now, and will kill you without a moment’s warning. The stories are entirely true – playing Dark Souls II, you will die. All the time. In that respect, it gives the perfect experience of being a Stark in Westeros or Sean Bean in almost everything. It’s like a Fighting Fantasy gamebook in which the die are consistently weighted against you.

And yet, there is method to the game’s madness. It does a good job of easing players into the world of Drangelic, with a reasonably prolonged introduction and tutorial section. From there, you’ll progress to its hub town of Majula, where you can purchase character and weapon upgrades and seek advice from the mysterious Emerald Herald, who acts as a sort of guide, dispensing vague pointers and veiled history lessons. Expect nothing spelled out, though – with not so much as an onscreen map to aid you on your decidedly not-so-merry way. There’s a reason most of the friendly NPCs of Drangelic can be found sitting around with their heads in their hands – it’s a thoroughly depressing place to be, like an ugly Skyrim crossed with a Fallout game. It has moments of prettiness (Majula is deceptively beautiful, in a deceptive Lovecraftian kind of way) but where Skyrim feels massive and expansive, so much of this is blocked-off and linear. Dark Souls II is a big game, but exploration isn’t as high on the list of priorities as levelling up, staying alive and occasionally trying to kill a behemoth boss or two while you’re there. 

“…The hell am I fighting that,” you’ll say, crossing paths with its gigantic boss bastards, running for the nearest (and invariably now blocked) exit. But fight it, you will, and, believe it or not, sometimes you’ll actually win. The combat to Dark Souls II is best approached like a puzzle – learn your enemies’ weaknesses and rhythms, and soon you’ll learn that it’s a game which is firm but, ultimately, fair. Not that it seems so at the time, punishing for every slip-up or loss of life. “I hate you!” you’ll cry, switching off in a rage, but you’ll be back. Nothing feels quite so rewarding as finally finishing off a foe you’ve sunk hours into fighting, cursing every step of the way.

For those who’ve already played and completed the game during its previous iteration, the new material consists of some re-jigged enemies (having moved around on the maps since you last played) and sharper-looking graphics. Whether that’s worth the price of a double-dip will depend  on one’s level of passion for the game (which can go sky-high for some fans of the Souls series) but most would be recommended seeking out the recent Bloodborne instead, or waiting for it to come down in price somewhat.

For everyone else, however, Dark Souls II is one hell of a gaming experience. It’s frustrating, esoteric and steadfast and its refusal to pander to a larger audience. More casual gamers and those who stink at video games won’t have quite have so much fun, and its fans will probably already own it, but otherwise, Scholar of the First Sin is a tremendous, remarkable game. By which I also mean, depending on precisely when you ask, it’s frustrating and cruel and either one of the best or worst video games ever played.

Joel Harley

You May Also Like...

armando iannucci to pen script for paddington 4

Armando Iannucci Tapped To Direct PADDINGTON 4

The Thick of It and Veep creator Armando Iannucci is taking on Britain’s favourite marmalade-eating bear, with news that the Scottish comedian will be penning the script for Paddington 4.
Read More
jean grey and cyclops in the season 2 trailer for x-men '97

X-MEN ’97 Season 2 Trailer Sees Mutants Lost In Time

“The X-Men are scattered through time; In the past, from the start of Apocalypse’s reign, to the future, at the height of his rule,” so announces the X-Men ’97 season
Read More
robert de niro in angel heart

ANGEL HEART Series Adaptation To Star Zac Efron

A new adaptation of William Hjortsberg’s 1978 novel Falling Angel, which was famously turned into the Robert De Niro-starring neo-noir horror movie Angel Heart in 1987, is on the way
Read More
robert pattinson plays chris hansen in primetime film about to catch a predator

PRIMETIME Teaser Trailer Sees Robert Pattinson As Chris Hansen

Robert Pattinson loves any excuse to put on a weird voice, and his latest role is no exception: he stars in the new teaser trailer for Primetime, A24’s upcoming film
Read More

BABYLON 5 Heads to LEGEND

The cult sci-fi TV show Babylon 5 is heading back to screens as it lands on LEGEND from June 8th. The show’s synopsis is: Following a war between Earth and
Read More
stormfront in vought rising trailer

VOUGHT RISING Spinoff Series Teases First Look

The world of The Boys is rewinding to the ’50s, with Prime Video releasing a first look at their new spinoff series, Vought Rising. The series will explore the origins
Read More