PLATFORM: PC | RELEASE DATE: OUT NOW
With gameplay inspired by FPS classics of yesteryear and visuals straight from 90s cartoons and the early days of internet-based Flash animations, Captain Wayne puts players in the shoes of a shotgun-armed pirate who’s on a mission to reclaim his ship from the Killer Whales, a bunch of nefarious mercenaries which also includes a number of mutated animals amongst their ranks…
The game’s 8 levels find the Captain zooming around at breakneck speed with some impressively fluid movements, and juggling his explosive arsenal of melee and projectile weaponry while pounding rock music attempts to blast your ears off the sides of your head. Most enemies behave differently from each other, forcing you to constantly stay on the move and consider how to approach each combat situation, but you’re given plenty of ways to overcome the odds. Punching and shooting is fine for dealing with weaker foes, but soon enough you’ll need to start kicking enemies away to break their guard, toss explosives at anyone out of reach, and start hunting around for stronger weapons like the Cell Shocker, an electrified combination of a rocket launcher and railgun with two fire modes that can wipe out weaker enemies almost instantly.
It won’t take too long to complete – around 3 or 4 hours at most – but those who want more can enjoy an endless mode that keep things going beyond the campaign. Ridiculous, noisy, chaotic, eye-searingly colourful and unforgivingly difficult at times, Captain Wayne perfectly captures the essence of the 90s in pretty much every way. Excellent fun!



