Daggerheart, the new TTRPG produced by Critical Role’s publishing company Darrington Press, has gone on sale to the general public.
Built around Critical Role’s renowned creative storytelling style, the game has been play-tested by over 150,000 fans. Daggerheart invites players into heroic, emotionally charged adventures. Its key mechanic is the dual-d12 “Duality Dice”, which balances the potential for incredible success with dramatic tragedy. It’s also nice to see the humbler twelve-sided die get some use.
The 336-page lavishly illustrated hardcover book is crammed with everything you need to run the game, from character creation to worldbuilding. The game also comes with 279 cards, each illustrated and containing useful game information.
A playthrough of the game will be available online via Critical Role’s Age of Umbra mini-series, premiering May 22 with a Session Zero character and worldbuilding arranged by the legendary Matthew Mercer.
It can be ordered directly from Darrington Press Guild stores or digitally via DriveThruRPG and Demiplane. Fans looking for physical copies should expect some delay; initial stock sold almost instantly, so it may be June before you can get your hands on a copy.






