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SUPER ONE MORE JUMP

Written By:

Chris Jackson
super one more jump

Sometimes, the simplest ideas turn out to be the best ones. A game where all you need to do is jump might sound like it would be too basic to be anything worthwhile, but Super One More Jump very much proves the idea that less can indeed be more.

Starting life as plain old regular One More Jump on mobiles, developers SMG Games have expanded on the original with a couple of extra modes and slapped the Super tag onto it for its release on the Nintendo Switch. Players control a tiny smiling cube that propels itself forwards automatically, with your only job being to jump at the appropriate time to navigate your way to the finish marker. White platforms are good, but straying from these or crashing into obstacles results in an instant restart.

The game’s 96 levels are organised into sets of 12, with each set containing increasingly tricky obstacles and different game mechanics to get to grips with. Each individual screen can take anything from a few seconds to a minute or so to complete, and when you start factoring in things like corners, moving platforms, gravity and rebound blocks it can all get rather tense indeed.

Diamonds can be collected along the way – it isn’t necessary to get every single one of them, but they can be used to unlock different characters and backgrounds, and a certain amount are needed before you can move on to the next set of levels. And if you do manage to collect all three diamonds, you’ll unlock a few modifiers for that particular level. “Mirror” sees everything reversed, “Night” darkens most of the screen apart from a spotlight around your character, and ‘Rotation’ slowly turns the whole screen 360 degrees while you’re playing.

Outside of the regular game, Super One More Jump includes several other modes to keep things interesting. “Endless” challenges players to keep going for as long as possible, while “Circuit” tracks how many times you can go around a fixed screen with changing obstacles without crashing. There’s another mysterious mode that requires completion of 90 levels and we’re nowhere near unlocking that one yet – we’ve got as far as level 58 and things are already starting to get a little too frantic!

Multiplayer fans are catered for nicely as well, with a two-player endless mode and a super fun two to four player co-op where each person is assigned a colour and can only jump when the character is on their corresponding platform.

With all that content and a stupidly low price, you’d be silly not to add this to your collection. It’s certainly the best fiver we’ve spent on the eShop so far.

SUPER ONE MORE JUMP / DEVELOPER: SMG STUDIO / PLATFORM: SWITCH / RELEASE DATE: OUT NOW

Chris Jackson

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