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DESTROY ALL HUMANS!

Written By:

Joel Harley
DaH_scrn_s_04

PLATFORM: PC, PS4 (REVIEWED), STADIA, XBOX ONE | RELEASE DATE: OUT NOW

Fifteen years after first contact, alien invasion simulator Destroy All Humans! returns on the current generation of consoles. Murderous alien Crypto-137 is back, in this shiny new remake of his debut adventure. Warts and all, this is a direct port of Destroy All Humans, from Turnipseed Farm to the world beyond.

Players will step into the tiny space boots of Crypto, using assorted alien weaponry and psychic abilities to, y’know, destroy all humans. Fifteen years later, flinging idiot humans miles into the sky using telekinesis is as fun as it ever was. From ray guns to anal probes, Crypto’s arsenal is gratifyingly horrible and, eventually, ridiculously overpowered. Not to mention popping into the UFO for a quick whizz around the city, obliterating everything in sight. Back when it was first released, the game was a lot of fun, and absolutely nothing has changed since.

What has changed – the graphics. The game comes presented in stunning 1080p, its colorful visuals popping from the screen like a cartoon come to life. The cutscenes and character models are unaltered, so the game does feel dated in that respect – there’s a lot of repetition, which makes the world feel small and limited (especially when reading humans’ minds, replaying the same dialogue over and over again). But the fidelity is appreciated, and its vision of 1950s America is as amusing as ever.

While the game’s missions are short and relatively easy, lots of trophies and in-game challenges up the replayability. There are plenty of collectables and the extensive upgrade trees will keep players grinding to make Crypto and his weapons as powerful as possible.

Remakes and ports of old games are nothing new, but this is one of the best yet. Taking advantage of modern consoles’ strength and power, it delivers the ultimate Destroy All Humans experience. Once again, you’ll be rooting for the alien.

Joel Harley

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