Game Review: To-Fu 2

PrintE-mail Written by Gary Armstrong

Despite some decent releases for Apple’s iOS devices, I’m still mostly skeptical about the value of gaming on the touch screen mobile platforms. Amongst the vast amounts of releases that appear on the app store each week, a few stand out above the noise of the marketplace. HotGen’s To-Fu 2 is one of those mobile games that is worth attention, even for stick-in-the-mud traditionalists like myself.

Keeping to the design ethos that serves the platform best, To-Fu 2 is a simple puzzle platformer in which players have to stretch the titular To-Fu and use his elasticity to cross expanses at high speeds. He sticks to any surface, and players are challenged to reach the goal in a limited number of moves. Several mechanics add challenge aside from the basic traversal each level, that are solidly designed and feature an array of tricks and traps to curb progression, such as laser grids and good old fashioned spike pits.

Visually, it doesn’t offer anything above most iPhone games of its class, but To-Fu is a pleasantly designed character for a headband-wearing block of bean curd, and enough confetti and glowing hues are applied when a level goal is completed. The audio is very repetitive, but I'm pretty certain nobody actually plays these games with the volume up. Do they?

As always with any action based game on iOS, screen size is a limiting factor. Players on iPad won’t have the same problem, but it can be hard to plot To-Fu’s trajectory when your finger is blocking much of the screen. There are several choices made by the developer to minimise this problem, such as being able to freely look around the level and decide a course of action before starting each move.

The real fun of To-Fu 2 is in its smart level design and layouts. The wide array of obstacles and physics objects that alter the way To-Fu interacts with surfaces make for some nice variety, and reaching the goal on a particularly challenging section can feel very rewarding for a game that will be most likely played in short bursts. The limited number of moves available to complete the each level is a great choice and never feels overly punitive, and provides a far more tangible challenge (and subsequent reward for the invested effort) than merely reaching the end of the stage would have offered.

There are frustrations and niggles as any game on this platform is likely to incur, but To-Fu 2 is a fun and entertaining alternative to some of the more ubiquitous hits available for iOS, even to a non-believer in the virtues of Apple gaming.

To-Fu 2 is available now on iTunes for iOS devices. Price: 69p


Suggested Articles:
Boardgames have become increasingly more complex and more evolved as they’ve become more popular.
Psychology in video games can easily just become just another statistic. No matter how well executed
At a glance, Sundered is easy to pass off as a gimmick game. The sort which focuses upon recapturing
The idea of an isometric Dark Souls experience is something we have seen before with the likes of Jo
scroll back to top

Add comment

Security code
Refresh

Other articles in Games Reviews

WOO-HOO! 16 August 2017

HELLBLADE: SENUA’S SACRIFICE 10 August 2017

SUNDERED 31 July 2017

IMMORTAL PLANET 31 July 2017

MISSY AND THE CYBERMEN EXPANSION SET 28 July 2017

THE END IS NIGH 28 July 2017

THE AUTOMATICIAN 28 July 2017

XENOSLAIVE OVERDRIVE 28 July 2017

DAVROS & THE NEW DALEK EMPIRE EXPANSION SET 20 July 2017

GEKIDO: BOT BATTLES 17 July 2017

- Entire Category -

Sign up today!
Banner
Banner
Banner
Banner
Banner
Banner
Banner
Banner