RISEN 3: TITAN LORDS

PrintE-mail Written by Dominic Cuthbert

GAME REVIEW: RISEN 3 – TITAN LORDS / DEVELOPER: PIRANHA BYTES / PUBLISHER: DEEP SILVER / PLATFORM: PC, PLAYSTATION 3, XBOX 360 / RELEASE DATE: OUT NOW

How Risen can remain a successful ongoing franchise is a mystery. While the first instalment was entertaining in its own way, its sequel was a buggy, ludicrously written mess of a title which rivalled Two Worlds at times. Yet here we are with an unwanted threequel. Sadly, if you weren’t impressed by previous outings, you’re not going to like this one either.

Following on from Risen 2, the game sees the land abandoned by the gods and ravaged by the Titan Lords, and to cap it all a new threat is arising from the shadows. A lone warrior, stripped of his soul by this mysterious force, may be the only hope of stopping it before all is lost.

One extremely notable problem very early on is how much is reused from Risen 2. While it’s not uncommon for a series – Assassin’s Creed for one – to recycle assets for its sequels, the sheer quantity of elements copied and pasted by Piranha is astounding. Characters would be one thing, but dialogue, environments, loot, monsters and progression are all taken from the last title and used again here. You see more original material in an Elder Scrolls expansion than you do in this entire game. Strip away the second-hand bits and players aren’t left with very much for their money.

Combat has reached an entirely new level of preposterous insanity, with the new animation failing to add anything of real interest. Plagued by the same issues as with previous titles, difficult camera angles and cheap deaths still mar what should be a solid system. While it’s harder to get stuck in a loop of enemies relentlessly knocking you down and killing you on your back, it’s just not enough of an improvement upon past failings.

What really sinks Risen 3, however, is the quest system. Within just a few hours any player will be drowning in quests as they splinter off, fragment and multiply exponentially. This might seem like an odd criticism of an open world game, but you’ll be so swamped by new stories that it takes hours to get a real payoff for your efforts. Like everything else in this game, they’re relentlessly drawn out beyond the point of being any fun.

Even at its best, Risen 3: Titan Lords offers elements we have seen done better elsewhere, and it is marred throughout by muddy graphics, dull writing and major issues with the combat system. It doesn’t go far enough to pull a full Two Worlds and reach “so bad it’s good” status, and instead it seems like a missed opportunity. There are flashes of a good game here but, given all of its problems, even diehard fans may want to skip this one.




Suggested Articles:
The Fighting Fantasy series is a franchise that seems unable to die. Perhaps it’s the enduring app
Boardgames have become increasingly more complex and more evolved as they’ve become more popular.
Psychology in video games can easily just become just another statistic. No matter how well executed
At a glance, Sundered is easy to pass off as a gimmick game. The sort which focuses upon recapturing
scroll back to top

Add comment

Security code
Refresh

Other articles in Games Reviews

FIGHTING FANTASY LEGENDS 21 August 2017

WOO-HOO! 16 August 2017

HELLBLADE: SENUA’S SACRIFICE 10 August 2017

SUNDERED 31 July 2017

IMMORTAL PLANET 31 July 2017

MISSY AND THE CYBERMEN EXPANSION SET 28 July 2017

THE END IS NIGH 28 July 2017

THE AUTOMATICIAN 28 July 2017

XENOSLAIVE OVERDRIVE 28 July 2017

DAVROS & THE NEW DALEK EMPIRE EXPANSION SET 20 July 2017

- Entire Category -

Sign up today!
Banner
Banner
Banner
Banner
Banner
Banner
Banner
Banner