MAGIC: THE GATHERING – RELENTLESS RUSH AND FURIOUS FORCES

PrintE-mail Written by Ed Fortune

GAME REVIEW: MAGIC: THE GATHERING – RELENTLESS RUSH AND FURIOUS FORCES / DESIGNER: VARIOUS / PUBLISHER: WIZARDS OF THE COAST / RELEASE DATE: OUT NOW

The story that began in Khans of Tarkir has finally reached its conclusion in the latest release, Dragons of Tarkir. To give you a very brief overview, the tale of the plane of Tarkir was once a land filled with dead dragons and moody looking Khans. Then a pesky time-travelling wizard turned up and decided to bring the dragons back. Dragons of Tarkir contains flavour text and artwork that explains how much things have changed in the land of Tarkir. As always, the best way to dive in is to look at a couple of intro decks.

The story doesn’t really affect gameplay, except in terms of flavour. The previous two sets were all about two-colour combos with a common rules gimmick, and Dragons is no different. The subtly of the Khans is completely abandoned here; this is a series all about dragons, so expect lots of flyers and heavy hitters throughout.

Relentless Rush is a black/red deck that mostly focuses on throwing hordes of human warriors at your opponents. These provide plenty of cover for your winged lizards, but in this case the dragons are just the cherry on the top. Most of the creatures come into play ready to fight, and most of the non-creature cards are about crippling your enemy’s ability to fight back.  It’s a fast and messy deck ideally suited to the impatient.

Furious Forces is a red/green deck that throws a menagerie of weird monsters at your foe, gradually building momentum until any defence your opponent may consider collapses. It’s filled with yetis, strange armadillo-like monsters, elementals and, of course, dragons. It takes a while to set up your unstoppable army, so the non-creature cards are mostly about getting creatures out as quickly as you can. A misstep will get you beaten up quickly, but it’s a smooth deck that works pretty well.

Like any intro deck, each set of forms a solid back bone for building a collection of Magic cards. They both come with two booster decks, giving you an extra 30 cards to fiddle around with the way each deck is built. As usual, they’re a solid beginning for new players and a decent investment for old hands.
 

SHARE YOUR COMMENTS BELOW OR ON TWITTER @STARBURST_MAG

Find your local STARBURST stockist HERE, or buy direct from us HERE. For our digital edition (available to read on your iOS, Android, Amazon, Windows 8, Samsung and/or Huawei device - all for just £1.99), visit MAGZTER DIGITAL NEWSSTAND.

CLICK TO BUY!

MORE FROM AROUND THE WEB:



Suggested Articles:
The Fighting Fantasy series is a franchise that seems unable to die. Perhaps it’s the enduring app
Boardgames have become increasingly more complex and more evolved as they’ve become more popular.
Psychology in video games can easily just become just another statistic. No matter how well executed
At a glance, Sundered is easy to pass off as a gimmick game. The sort which focuses upon recapturing
scroll back to top

Add comment

Security code
Refresh

Other articles in Games Reviews

FIGHTING FANTASY LEGENDS 21 August 2017

WOO-HOO! 16 August 2017

HELLBLADE: SENUA’S SACRIFICE 10 August 2017

SUNDERED 31 July 2017

IMMORTAL PLANET 31 July 2017

MISSY AND THE CYBERMEN EXPANSION SET 28 July 2017

THE END IS NIGH 28 July 2017

THE AUTOMATICIAN 28 July 2017

XENOSLAIVE OVERDRIVE 28 July 2017

DAVROS & THE NEW DALEK EMPIRE EXPANSION SET 20 July 2017

- Entire Category -

Sign up today!
Banner
Banner
Banner
Banner
Banner
Banner
Banner
Banner