THE EVIL WITHIN

PrintE-mail Written by Joel Harley

THE EVIL WITHIN

The survival horror videogame that isn't Resident Evil or Silent Hill gets its own tie-in graphic novel, filling in gaps in story and (evil) character previous to the game's kick-off point. Where it could have expanded worlds and introduced original and interesting new characters, this prequel instead throws a handful of cookie-cutter archetypes into the existing world and, well, shrugs.

Protagonist Dana is thrown from one terrifying encounter to the other, chased by a veritable who's-who of monsters from the game. She's accompanied on her journey by a variety of doomed personalities, from the traumatised soldier to the guilt-ridden asshole in search of redemption. Sadly, there's no sense of any character work for anyone beyond them bickering, running away from things and dying (not really a spoiler), maybe reaching a moment of humanity in their final moments if they get lucky. As the heroes Dana and Paul get a little more than the rest, but neither of them ever come across as real people. The writing, sadly, is almost as bad as the artwork.

While the first half of the book isn't so bad (in a low-rent Jacen Burrows kind of way), the second is barely readable; little of it makes sense – the rest seems to consist of the heroes running away from things (most notably, and best of all, Reborn Laura) looking back over their own shoulders. An artist like Ben Templesmith (who provided a cover for the comic issues) could have done wonders for The Evil Within, making the bad writing and clichéd story not matter so much. As it is, neither is much cop, and it does matter. At least it's nowhere as long as the game – being over in a relatively short matter of time.

At least the book looks the part though – a shiny hardcover edition that'll look good on your bookshelf. It's what's within that's the problem.

INFO: THE EVIL WITHIN / WRITER: IAN EDGINTON / ARTIST: ALEX SANCHEZ / PUBLISHER: TITAN COMICS / RELEASE DATE: OUT NOW
 
 


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