Gaming News: CITY OF HEROES Update...

Written by Ian Mat Wednesday, 07 November 2012

Gaming News

The demolition of City of Heroes is a few weeks away and while fans of the superhero MMORPG are very vocal about it, the software firm behind the eviction has been accused of remaining very quiet.

Questions from the campaigners who claim the eight-year game remains profitable seem to have fallen on deaf ears at NCsoft. An announcement from the South Korean makers of Guild Wars 2 said earlier this month that all options to keep the series alive had been exhausted. However, members of the campaign to keep the lights switched on in Paragon City after November 30 are a bit disbelieving.

Tony Vazquez of the Titan Network, who has spearheaded the Save City of Heroes Campaign, said: “When I read that NCsoft feels that it has exhausted all options for keeping City of Heroes active, I find that statement disingenuous at best.

“I feel that I have to point out that this profit from City of Heroes is part of what has made NCsoft's other titles such as Aion and Guild Wars 2 possible by funding their development. Hopefully you can understand the anger and disappointment we felt when a mere three days after Guild Wars

2 launched - a game that our money funded - NCsoft in essence kicked us to the curb and has now repeatedly denied us the basic dignity of continuing to exist as a community.

“While the money we have invested may not give us any legal standing from an ownership perspective, I believe that it does put an ethical onus on NCsoft to do whatever it can to allow the game to remain active.” 

Some of the things campaigners want to know is exactly who did NCsoft discuss selling the City of Heroes franchise to and how can you exhaust all options with five weeks remaining before cancellation day.

As seen in previous Starburst stories HERE and HERE, the fan community behind City of Heroes has really rallied since being told the axe would fall on their title at the end of August. Staff made redundant at the game programmer Paragon Studios were treated to a slap-up dinner courtesy of the fans and $8,500 was raised for hospitals and charities in a 24-hour gaming marathon.

Fantasy author Mercedes Lackey, Neil Gaiman and Sean “Samwise Gamgee” Astin have all plugged the campaign in some shape or form.


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Comments  

 
0 #13 Ammon 2012-11-14 14:36
In response to Michael P. (comment #11) I have to say that of course it was a business decision. A business made it. Investing in toxic credit was also a business decision, made by hundreds of professional investment business and banks. This business decision was just as short-sighted and misguided.

Or, to misquote Nick Fury from the Avengers Assemble movie, "I realize that [NCsoft] have made a decision, but given that it is a dumbassed decision, we have elected to oppose it."

City of Heroes is an MMO game with 8 years of both development and success. In its 8 years it has never ceased to be profitable, nor has it EVER been out of the top-ten MMOs, despite this being such a competitive field. It is the undisputed number one superhero MMO, despite its two major rivals being newer.

80 developers, largely in R&D of new projects, and COH still made millions in profit.
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0 #12 Notacatgirl 2012-11-14 13:12
Quoting Michael P.:
It was a business decision and I have no ill will towards NCSoft. If it weren't for NCSoft CoH would have shut down years ago. The players aren't owed anything - NC told them why they were closing CoH; to focus on their other games. CoH was barely profitable and it's revenues were on decrease. Paragon tried to correct this with Freedom, but it was too little too late. It's better to end it on a high note than when the game was bleeding money. Most of the players I know have moved on to GW2 or ChO (Remember Cryptic - the ones who abandoned CoH in the first place).

For those that say there were no warnings - it's simply they refused to see the signs. CoH had lost 3/4 of it's player base - that is a pretty big sign.


Where did you get those figures from, please? :)
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-6 #11 Michael P. 2012-11-12 19:15
It was a business decision and I have no ill will towards NCSoft. If it weren't for NCSoft CoH would have shut down years ago. The players aren't owed anything - NC told them why they were closing CoH; to focus on their other games. CoH was barely profitable and it's revenues were on decrease. Paragon tried to correct this with Freedom, but it was too little too late. It's better to end it on a high note than when the game was bleeding money. Most of the players I know have moved on to GW2 or ChO (Remember Cryptic - the ones who abandoned CoH in the first place).

For those that say there were no warnings - it's simply they refused to see the signs. CoH had lost 3/4 of it's player base - that is a pretty big sign.
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+2 #10 Amanda 2012-11-12 15:43
Thank you for the support! Love the magazine and this article is awesome!
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+4 #9 Fizzybomb 2012-11-11 13:27
Just wanted to add my disbelief, and lack of trust in this NC Soft action.

COH is an immense game, which broke new ground across a number of areas. The game was making a profit and was keeping customers happy.

New power sets had only just been put on the market for purchase. As a customer having bought a shiny new power sets, I feel short changed and taken advantage of.

NC Soft response to the activities of the community to save the product range from sparse to non-existent. I consider the company conduct and PR has been disrespectful to me as a customer.

A business which cannot adapt to changing circumstances and is disrespectful to its customer base will no go far.
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+4 #8 Raccoon 2012-11-10 21:13
I'm never going to trust NCSoft again. I was very curious about the new game, Blade&Soul coming out, but if they're the ones that are going to be behind it, I'm not going to bother even trying it out in beta. I simply cannot get behind a company that would do something like this while a game is still going strong. I could see it if, like Tabula Rasa or Auto Assault, it was failing in terms of subscriptions and such, but it wasn't. So, I'm boycotting any and all games that NCSoft backs from here on out.
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+5 #7 PsiLance 2012-11-10 17:33
CoH has been a wonderful home for me for 8 1/2 years...I feel manipulated, robbed, and evicted.

It's a shame we probably wouldn't be able to raise the money for a hostile takeover of NCSoft.
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+11 #6 DarkStorm 2012-11-09 14:51
I think it's important to note that, when the shutdown was announced, CoH was not a neglected game, slowly wheezing to a halt. People see "it's eight years old" and immediately assume that, but it's not true at all.

On the contrary, the game was a few weeks away from a huge and highly-anticipated update which was to add features players had been requesting literally for years, and the update after that was to finally start a storyline that the game had been foreshadowing since it opened (the "Coming Storm"). There were at least a dozen new powersets and two new zones (including a moonbase!) in active development.

It just goes to show that NCSoft will take your game away even if it's in the middle of a major update, even if it seems healthy, without warning, without explanation, and without mercy.

They cannot be trusted.
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+6 #5 Knight 2012-11-09 14:28
Thanks folks, it's awesome to see such support!
Even if we can't change their mind, at least a lot of people are getting warned about NCSoft's practices.
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+5 #4 Vandellia 2012-11-08 16:46
thanks so much for this article! Sign the petition at tinyurl.com/saveCOH ! Join the fight at #SaveCOH

There's still time to change your mind, NC Soft.
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+1 #3 CentralNexus 2012-11-08 13:36
You mean PARAGON CITY. Liberty City is Grand Theft Auto.
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+7 #2 Melph 2012-11-08 13:05
And in other news, NCSoft stock takes a massive 13% loss. Maybe selling now looks a bit better eh?
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+12 #1 Rae 2012-11-08 11:22
A massive thank you to Starburst for the support you've shown us.

The fact that NC Soft simply won't say what attempts they made and how they managed to 'exhaust all options' convinces me I've spent eight years of my life devoting time, energy and money to a company that have made a decision to close a game and then lied when they claimed they even attempted to save it.

If they want to close down a game, that's their business. But to lie to their customers and say they did all they could to try and save it, is vile.
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